IROS 2020 论文列表

IEEE/RSJ International Conference on Intelligent Robots and Systems

录用类型

1,129篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Poster
    1,129100.0%

Top 10 主题(点击筛选)

暂无主题数据。

全部 207 个研究方向的趋势

浏览全部论文

Learning Optimized Human Motion via Phase Space Analysis

Paul Gesel, Francesco Mikulis-Borsoi, Dain LaRoche, Sajay Arthanat, Momotaz Begum

展开摘要

This paper proposes a dynamic system based learning from demonstration approach to teach a robot activities of daily living. The approach takes inspiration from human movement literature to formulate trajectory learning as an optimal control problem. We assume a weighted combination of basis objective functions is the true objective function for a demonstrated motion. We derive basis objective functions analogous to those in human movement literature to optimize the robot's motion. This method aims to naturally adapt the learned motion in different situations. To validate our approach, we learn motions from two categories: 1) commonly prescribed therapeutic exercises and 2) tea making. We show the reproduction accuracy of our method and compare torque requirements to the dynamic motion primitive for each motion, with and without an added load.

Poster
Learning Object Manipulation with Dexterous Hand-Arm Systems from Human Demonstration

Philipp Ruppel, Jianwei Zhang

展开摘要

We present a novel learning and control framework that combines artificial neural networks with online trajectory optimization to learn dexterous manipulation skills from human demonstration and to transfer the learned behaviors to real robots. Humans can perform the demonstrations with their own hands and with real objects. An instrumented glove is used to record motions and tactile data. Our system learns neural control policies that generalize to modified object poses directly from limited amounts of demonstration data. Outputs from the neural policy network are combined at runtime with kinematic and dynamic safety and feasibility constraints as well as a learned regularizer to obtain commands for a real robot through online trajectory optimization. We test our approach on multiple tasks and robots.

Poster
Learning Object Attributes with Category-Free Grounded Language from Deep Featurization

Luke E. Richards, Kasra Darvish, Cynthia Matuszek

展开摘要

While grounded language learning, or learning the meaning of language with respect to the physical world in which a robot operates, is a major area in human-robot interaction studies, most research occurs in closed worlds or domain-constrained settings. We present a system in which language is grounded in visual percepts without using categorical constraints by combining CNN-based visual featurization with natural language labels. We demonstrate results comparable to those achieved using handcrafted features for specific traits, a step towards moving language grounding into the space of fully open world recognition.

Poster
Learning Motion Parameterizations of Mobile Pick and Place Actions from Observing Humans in Virtual Environments

Gayane Kazhoyan, Alina Hawkin, Sebastian Koralewski, Andrei Haidu, Michael Beetz

展开摘要

In this paper, we present an approach and an implemented pipeline for transferring data acquired from observing humans in virtual environments onto robots acting in the real world, and adapting the data accordingly to achieve successful task execution. We demonstrate our pipeline by inferring seven different symbolic and subsymbolic motion parameters of mobile pick and place actions, which allows the robot to set a simple breakfast table. We propose an approach to learn general motion parameter models and discuss, which parameters can be learned at which abstraction level.

Poster
Learning Local Planners for Human-aware Navigation in Indoor Environments

Ronja Güldenring, Michael Görner, Norman Hendrich, Niels Jul Jacobsen, Jianwei Zhang

展开摘要

Established indoor robot navigation frameworks build on the separation between global and local planners. Whereas global planners rely on traditional graph search algorithms, local planners are expected to handle driving dynamics and resolve minor conflicts. We present a system to train neural-network policies for such a local planner component, explicitly accounting for humans navigating the space. DRL-agents are trained in randomized virtual 2D environments with simulated human interaction. The trained agents can be deployed as a drop-in replacement for other local planners and significantly improve on traditional implementations. Performance is demonstrated on a MiR-100 transport robot.

Poster
Learning Hybrid Object Kinematics for Efficient Hierarchical Planning Under Uncertainty

Ajinkya Jain, Scott Niekum

展开摘要

Sudden changes in the dynamics of robotic tasks, such as contact with an object or the latching of a door, are often viewed as inconvenient discontinuities that make manipulation difficult. However, when these transitions are well-understood, they can be leveraged to reduce uncertainty or aid manipulation-for example, wiggling a screw to determine if it is fully inserted or not. Current model-free reinforcement learning approaches require large amounts of data to learn to leverage such dynamics, scale poorly as problem complexity grows, and do not transfer well to significantly different problems. By contrast, hierarchical POMDP planning-based methods scale well via plan decomposition, work well on novel problems, and directly consider uncertainty, but often rely on precise hand-specified models and task decompositions. To combine the advantages of these opposing paradigms, we propose a new method, MICAH, which given unsegmented data of an object's motion under applied actions, (1) detects changepoints in the object motion model using action-conditional inference, (2) estimates the individual local motion models with their parameters, and (3) converts them into a hybrid automaton that is compatible with hierarchical POMDP planning. We show that model learning under MICAH is more accurate and robust to noise than prior approaches. Further, we combine MICAH with a hierarchical POMDP planner to demonstrate that the learned models are rich enough to be used for performing manipulation tasks under uncertainty that require the objects to be used in novel ways not encountered during training.

Poster
Learning Human-Aware Robot Navigation from Physical Interaction via Inverse Reinforcement Learning

Marina Kollmitz, Torsten Koller, Joschka Boedecker, Wolfram Burgard

展开摘要

Autonomous systems, such as delivery robots, are increasingly employed in indoor spaces to carry out activities alongside humans. This development poses the question of how robots can carry out their tasks while, at the same time, behaving in a socially compliant manner. Further, humans need to be able to communicate their preferences in a simple and intuitive way, and robots should adapt their behavior accordingly. This paper investigates force control as a natural means to interact with a mobile robot by pushing it along the desired trajectory. We employ inverse reinforcement learning (IRL) to learn from human interaction and adapt the robot behavior to its users' preferences, thereby eliminating the need to program the desired behavior manually. We evaluate our approach in a real-world experiment where test subjects interact with an autonomously navigating robot in close proximity. The results suggest that force control presents an intuitive means to interact with a mobile robot and show that our robot can quickly adapt to the test subjects' personal preferences.

Poster
Learning Human Navigation Behavior Using Measured Human Trajectories in Crowded Spaces

Muhammad Fahad, Guang Yang, Yi Guo

展开摘要

As humans and mobile robots increasingly coexist in public spaces, their close proximity demands that robots navigate following navigation strategies similar to those exhibited by humans. This could be achieved by learning directly from human demonstration trajectories in a machine learning framework. In this paper, we present a method to learn human navigation behaviors using an imitation learning approach based on generative adversarial imitation learning (GAIL), which has the ability of directly extracting navigation policy. Specifically, we use a large open human trajectory dataset that was experimentally collected in a crowded public space. We then recreate these human trajectories in a 3D robotic simulator, and generate demonstration data using a LIDAR sensor onboard a robot with the robot following the measured human trajectories. We then propose a GAIL based algorithm, which uses occupancy maps generated using LIDAR data as the input, and outputs the navigation policy for robot navigation. Simulation experiments are conducted, and performance evaluation shows that the learned navigation policy generates trajectories qualitatively and quantitatively similar to human trajectories. Compared with existing works using analytical models (such as social force model) to generate human demonstration trajectories, our method learns directly from intrinsic human trajectories, thus exhibits more human-like navigation behaviors.

Poster
Learning High-Level Policies for Model Predictive Control

Yunlong Song, Davide Scaramuzza

展开摘要

The combination of policy search and deep neural networks holds the promise of automating a variety of decision-making tasks. Model Predictive Control (MPC) provides robust solutions to robot control tasks by making use of a dynamical model of the system and solving an optimization problem online over a short planning horizon. In this work, we leverage probabilistic decision-making approaches and the generalization capability of artificial neural networks to the powerful online optimization by learning a deep high-level policy for the MPC (High-MPC). Conditioning on robot's local observations, the trained neural network policy is capable of adaptively selecting high-level decision variables for the low-level MPC controller, which then generates optimal control commands for the robot. First, we formulate the search of high-level decision variables for MPC as a policy search problem, specifically, a probabilistic inference problem. The problem can be solved in a closed-form solution. Second, we propose a self-supervised learning algorithm for learning a neural network high-level policy, which is useful for online hyperparameter adaptations in highly dynamic environments. We demonstrate the importance of incorporating the online adaption into autonomous robots by using the proposed method to solve a challenging control problem, where the task is to control a simulated quadrotor to fly through a swinging gate. We show that our approach can handle situations that are difficult for standard MPC.

Poster
Learning Hierarchical Acquisition Functions for Bayesian Optimization

Nils Rottmann, Tjaša Kunavar, Jan Babic, Jan Peters, Elmar Rueckert

展开摘要

Learning control policies in robotic tasks requires a large number of interactions due to small learning rates, bounds on the updates or unknown constraints. In contrast humans can infer protective and safe solutions after a single failure or unexpected observation. In order to reach similar performance, we developed a hierarchical Bayesian optimization algorithm that replicates the cognitive inference and memorization process for avoiding failures in motor control tasks. A Gaussian Process implements the modeling and the sampling of the acquisition function. This enables rapid learning with large learning rates while a mental replay phase ensures that policy regions that led to failures are inhibited during the sampling process. The features of the hierarchical Bayesian optimization method are evaluated in a simulated and physiological humanoid postural balancing task. The method out- performs standard optimization techniques, such as Bayesian Optimization, in the number of interactions to solve the task, in the computational demands and in the frequency of observed failures. Further, we show that our method performs similar to humans for learning the postural balancing task by comparing our simulation results with real human data.

Poster
Learning Domain Randomization Distributions for Training Robust Locomotion Policies

Melissa Mozian, Juan Camilo Gamboa Higuera, David Meger, Gregory Dudek

展开摘要

This paper considers the problem of learning behaviors in simulation without knowledge of the precise dynamical properties of the target robot platform(s). In this context, our learning goal is to mutually maximize task efficacy on each environment considered and generalization across the widest possible range of environmental conditions. The physical parameters of the simulator are modified by a component of our technique that learns the Domain Randomization (DR) that is appropriate at each learning epoch to maximally challenge the current behavior policy, without being overly challenging, which can hinder learning progress. This so-called sweet spot distribution is a selection of simulated domains with the following properties: 1) The trained policy should be successful in environments sampled from the domain randomization distribution; and 2) The DR distribution made as wide as possible, to increase variability in the environments. These properties aim to ensure the trajectories encountered in the target system are close to those observed during training, as existing methods in machine learning are better suited for interpolation than extrapolation. We show how adapting the DR distribution while training context-conditioned policies results in improvements on jump-start and asymptotic performance when transferring a learned policy to the target environment1.

Poster
Learning Continuous Object Representations from Point Cloud Data

Henry J. Nelson, Nikolaos Papanikolopoulos

展开摘要

Continuous representations of objects have always been used in robotics in the form of geometric primitives and surface models. Recently, learning techniques have emerged which allow more complex continuous representations to be learned from data, but these learning techniques require training data in the form of watertight meshes which restricts their application as meshes of this form are difficult to obtain from real data. This paper proposes a modification to existing methods that allows real world point cloud data to be used for training these surface representations allowing the techniques to be used in broader applications. The modification is evaluated on ModelNet10 to quantify the difference between the existing and the proposed methods as well as on a novel precision agriculture dataset that has been released publicly to show the modification's applicability to new areas. The proposed method enables obtaining training data from real world sensors that produce point clouds rather than requiring an expensive meshing step which may not be possible for some applications. This opens the possibility of using techniques like this for complex shapes in areas like grasping and agricultural data collection.

Poster
Learning Consistency Pursued Correlation Filters for Real-Time UAV Tracking

Changhong Fu, Xiaoxiao Yang, Fan Li, Juntao Xu, Changjing Liu, Peng Lu

展开摘要

Correlation filter (CF)-based methods have demonstrated exceptional performance in visual object tracking for unmanned aerial vehicle (UAV) applications, but suffer from the undesirable boundary effect. To solve this issue, spatially regularized correlation filters (SRDCF) proposes the spatial regularization to penalize filter coefficients, thereby significantly improving the tracking performance. However, the temporal information hidden in the response maps is not considered in SRDCF, which limits the discriminative power and the robustness for accurate tracking. This work proposes a novel approach with dynamic consistency pursued correlation filters, i.e., the CPCF tracker. Specifically, through a correlation operation between adjacent response maps, a practical consistency map is generated to represent the consistency level across frames. By minimizing the difference between the practical and the scheduled ideal consistency map, the consistency level is constrained to maintain temporal smoothness, and rich temporal information contained in response maps is introduced. Besides, a dynamic constraint strategy is proposed to further improve the adaptability of the proposed tracker in complex situations. Comprehensive experiments are conducted on three challenging UAV benchmarks, i.e., UAV123@10FPS, UAVDT, and DTB70. Based on the experimental results, the proposed tracker favorably surpasses the other 25 state-of-the-art trackers with real-time running speed (~43FPS) on a single CPU.

Poster
Learning Bayes Filter Models for Tactile Localization

Tarık Keleştemur, Colin Keil, John P. Whitney, Robert Platt, Taşkın Padır

展开摘要

Localizing and tracking the pose of robotic grippers are necessary skills for manipulation tasks. However, the manipulators with imprecise kinematic models (e.g. low-cost arms) or manipulators with unknown world coordinates (e.g. poor camera-arm calibration) cannot locate the gripper with respect to the world. In these circumstances, we can leverage tactile feedback between the gripper and the environment. In this paper, we present learnable Bayes filter models that can localize robotic grippers using tactile feedback. We propose a novel observation model that conditions the tactile feedback on visual maps of the environment along with a motion model to recursively estimate the gripper's location. Our models are trained in simulation with self-supervision and transferred to the real world. Our method is evaluated on a tabletop localization task in which the gripper interacts with objects. We report results in simulation and on a real robot, generalizing over different sizes, shapes, and configurations of the objects.

Poster
Learning Agile Locomotion via Adversarial Training

Yujin Tang, Jie Tan, Tatsuya Harada

展开摘要

Developing controllers for agile locomotion is a long-standing challenge for legged robots. Reinforcement learning (RL) and Evolution Strategy (ES) hold the promise of automating the design process of such controllers. However, dedicated and careful human effort is required to design training environments to promote agility. In this paper, we present a multi-agent learning system, in which a quadruped robot (protagonist) learns to chase another robot (adversary) while the latter learns to escape. We find that this adversarial training process not only encourages agile behaviors but also effectively alleviates the laborious environment design effort. In contrast to prior works that used only one adversary, we find that training an ensemble of adversaries, each of which specializes in a different escaping strategy, is essential for the protagonist to master agility. Through extensive experiments, we show that the locomotion controller learned with adversarial training significantly outperforms carefully designed baselines.

Poster
Learning Accurate and Human-Like Driving using Semantic Maps and Attention

Simon Hecker, Dengxin Dai, Alexander Liniger, Martin Hahner, Luc Van Gool

展开摘要

This paper investigates how end-to-end driving models can be improved to drive more accurately and human-like. To tackle the first issue we exploit semantic and visual maps from HERE Technologies and augment the existing Drive360 dataset with such. The maps are used in an attention mechanism that promotes segmentation confidence masks, thus focusing the network on semantic classes in the image that are important for the current driving situation. Human-like driving is achieved using adversarial learning, by not only minimizing the imitation loss with respect to the human driver but by further defining a discriminator, that forces the driving model to produce action sequences that are human-like. Our models are trained and evaluated on the Drive360 + HERE dataset, which features 60 hours and 3000 km of real-world driving data. Extensive experiments show that our driving models are more accurate and behave more human-like than previous methods.

Poster
Learn by Observation: Imitation Learning for Drone Patrolling from Videos of A Human Navigator

Yue Fan, Shilei Chu, Wei Zhang, Ran Song, Yibin Li

展开摘要

We present an imitation learning method for autonomous drone patrolling based only on raw videos. Different from previous methods, we propose to let the drone learn patrolling in the air by observing and imitating how a human navigator does it on the ground. The observation process enables the automatic collection and annotation of data using inter-frame geometric consistency, resulting in less manual effort and high accuracy. Then a newly designed neural network is trained based on the annotated data to predict appropriate directions and translations for the drone to patrol in a lane-keeping manner as humans. Our method allows the drone to fly at a high altitude with a broad view and low risk. It can also detect all accessible directions at crossroads and further carry out the integration of available user instructions and autonomous patrolling control commands. Extensive experiments are conducted to demonstrate the accuracy of the proposed imitating learning process as well as the reliability of the holistic system for autonomous drone navigation. The codes, datasets as well as video demonstrations are available at https://vsislab.github.io/uavpatrol.

Poster
Latent Space Roadmap for Visual Action Planning of Deformable and Rigid Object Manipulation

Martina Lippi, Petra Poklukar, Michael C. Welle, Anastasiia Varava, Hang Yin, Alessandro Marino, Danica Kragic

展开摘要

We present a framework for visual action planning of complex manipulation tasks with high-dimensional state spaces such as manipulation of deformable objects. Planning is performed in a low-dimensional latent state space that embeds images. We define and implement a Latent Space Roadmap (LSR) which is a graph-based structure that globally captures the latent system dynamics. Our framework consists of two main components: a Visual Foresight Module (VFM) that generates a visual plan as a sequence of images, and an Action Proposal Network (APN) that predicts the actions between them. We show the effectiveness of the method on a simulated box stacking task as well as a T-shirt folding task performed with a real robot.

Poster
Latent Replay for Real-Time Continual Learning

Lorenzo Pellegrini, Gabriele Graffieti, Vincenzo Lomonaco, Davide Maltoni

展开摘要

Training deep neural networks at the edge on light computational devices, embedded systems and robotic platforms is nowadays very challenging. Continual learning techniques, where complex models are incrementally trained on small batches of new data, can make the learning problem tractable even for CPU-only embedded devices enabling remarkable levels of adaptiveness and autonomy. However, a number of practical problems need to be solved: catastrophic forgetting before anything else. In this paper we introduce an original technique named "Latent Replay" where, instead of storing a portion of past data in the input space, we store activations volumes at some intermediate layer. This can significantly reduce the computation and storage required by native rehearsal. To keep the representation stable and the stored activations valid we propose to slow-down learning at all the layers below the latent replay one, leaving the layers above free to learn at full pace. In our experiments we show that Latent Replay, combined with existing continual learning techniques, achieves state-of-the-art performance on complex video benchmarks such as CORe50 NICv2 (with nearly 400 small and highly non-i.i.d. batches) and OpenLORIS. Finally, we demonstrate the feasibility of nearly real-time continual learning on the edge through the deployment of the proposed technique on a smartphone device.

Poster
Laser2Vec: Similarity-based Retrieval for Robotic Perception Data

Samer B. Nashed

展开摘要

As mobile robot capabilities improve and deployment times increase, tools to analyze the growing volume of data are becoming necessary. Current state-of-the-art logging, playback, and exploration systems are insufficient for practitioners seeking to discover systemic points of failure in robotic systems. This paper presents a suite of algorithms for similarity-based queries of robotic perception data and implements a system for storing 2D LiDAR data from many deployments cheaply and evaluating top-k queries for complete or partial scans efficiently. We generate compressed representations of laser scans via a convolutional variational autoencoder and store them in a database, where a light-weight dense network for distance function approximation is run at query time. Our query evaluator leverages the local continuity of the embedding space to generate evaluation orders that, in expectation, dominate full linear scans of the database. The accuracy, robustness, scalability, and efficiency of our system is tested on real-world data gathered from dozens of deployments and synthetic data generated by corrupting real data. We find our system accurately and efficiently identifies similar scans across a number of episodes where the robot encountered the same location, or similar indoor structures or objects.

Poster