IJCAI 2022 论文列表

International Joint Conference on Artificial Intelligence

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Automatically Gating Multi-Frequency Patterns through Rectified Continuous Bernoulli Units with Theoretical Principles

Zheng-Fan Wu, Yi-Nan Feng, Hui Xue

展开摘要

Different nonlinearities are only suitable for responding to different frequency signals. The locally-responding ReLU is incapable of modeling high-frequency features due to the spectral bias, whereas the globally-responding sinusoidal function is intractable to represent low-frequency concepts cheaply owing to the optimization dilemma. Moreover, nearly all the practical tasks are composed of complex multi-frequency patterns, whereas there is little prospect of designing or searching a heterogeneous network containing various types of neurons matching the frequencies, because of their exponentially-increasing combinatorial states. In this paper, our contributions are three-fold: 1) we propose a general Rectified Continuous Bernoulli (ReCB) unit paired with an efficient variational Bayesian learning paradigm, to automatically detect/gate/represent different frequency responses; 2) our numerically-tight theoretical framework proves that ReCB-based networks can achieve the optimal representation ability, which is O(m^{η/(d^2)}) times better than that of popular neural networks, for a hidden dimension of m, an input dimension of d, and a Lipschitz constant of η; 3) we provide comprehensive empirical evidence showing that ReCB-based networks can keenly learn multi-frequency patterns and push the state-of-the-art performance.

Poster
Automatic Recognition of Emotional Subgroups in Images

Emmeke Veltmeijer, Charlotte Gerritsen, Koen Hindriks

展开摘要

Both social group detection and group emotion recognition in images are growing fields of interest, but never before have they been combined. In this work we aim to detect emotional subgroups in images, which can be of great importance for crowd surveillance or event analysis. To this end, human annotators are instructed to label a set of 171 images, and their recognition strategies are analysed. Three main strategies for labeling images are identified, with each strategy assigning either 1) more weight to emotions (emotion-based fusion), 2) more weight to spatial structures (group-based fusion), or 3) equal weight to both (summation strategy). Based on these strategies, algorithms are developed to automatically recognize emotional subgroups. In particular, K-means and hierarchical clustering are used with location and emotion features derived from a fine-tuned VGG network. Additionally, we experiment with face size and gaze direction as extra input features. The best performance comes from hierarchical clustering with emotion, location and gaze direction as input.

Poster
Automatic Noisy Label Correction for Fine-Grained Entity Typing

Weiran Pan, Wei Wei, Feida Zhu

展开摘要

Fine-grained entity typing (FET) aims to assign proper semantic types to entity mentions according to their context, which is a fundamental task in various entity-leveraging applications. Current FET systems usually establish on large-scale weaklysupervised/distantly annotation data, which may contain abundant noise and thus severely hinder the performance of the FET task. Although previous studies have made great success in automatically identifying the noisy labels in FET, they usually rely on some auxiliary resources which may be unavailable in real-world applications (e.g., pre-defined hierarchical type structures, humanannotated subsets). In this paper, we propose a novel approach to automatically correct noisy labels for FET without external resources. Specifically, it first identifies the potentially noisy labels by estimating the posterior probability of a label being positive or negative according to the logits output by the model, and then relabel candidate noisy labels by training a robust model over the remaining clean labels. Experiments on two popular benchmarks prove the effectiveness of our method. Our source code can be obtained from https://github.com/CCIIPLab/DenoiseFET.

Poster
Automatic Multimodal Emotion Recognition Using Facial Expression, Voice, and Text

Hélène Tran

展开摘要

It has been a long-time dream for humans to interact with a machine as we would with a person, in a way that it understands us, advises us, and looks after us with no human supervision. Despite being efficient on logical reasoning, current advanced systems lack empathy and user understanding. Estimating the user's emotion could greatly help the machine to identify the user's needs and adapt its behaviour accordingly. This research project aims to develop an automatic emotion recognition system based on facial expression, voice, and words. We expect to address the challenges related to multimodality, data complexity, and emotion representation.

Poster
Automated Synthesis of Mechanisms

Munyque Mittelmann, Bastien Maubert, Aniello Murano, Laurent Perrussel

展开摘要

Mechanism Design aims to design a game so that a desirable outcome is reached regardless of agents' self-interests. In this paper, we show how this problem can be rephrased as a synthesis problem, where mechanisms are automatically synthesized from a partial or complete specification in a high-level logical language. We show that Quantitative Strategy Logic is a perfect candidate for specifying mechanisms as it can express complex strategic and quantitative properties. We solve automated mechanism design in two cases: when the number of actions is bounded, and when agents play in turn.

Poster
Automated Sifting of Stories from Simulated Storyworlds

Wilkins Leong, Julie Porteous, John Thangarajah

展开摘要

Story sifting (or story recognition) allows for the exploration of events, stories, and patterns that emerge from simulated storyworlds. The goal of this work is to reduce the authoring burden for creating sifting queries. In this paper, we use the event traces of simulated storyworlds to create Dynamic Character Networks that track the changing relationship scores between characters in a simulation. These networks allow for the fortunes between any two characters to be plotted against time as a story arc. Similarity scores between story arcs from the simulation and a user’s query arc can be calculated using the Dynamic Time Warping algorithm. Events corresponding to the story arc that best matches the query arc can then be returned to the user, thus providing an intuitive means for users to sift a variety of stories without coding a search query. These components are implemented in our experimental prototype ARC SIFT. The results of a user study support our expectation that ARC SIFT is an intuitive and accurate tool that allows human users to sift stories out from a larger chronicle of events emerging from a simulated story world.

Poster
Automated Program Analysis: Revisiting Precondition Inference through Constraint Acquisition

Grégoire Menguy, Sébastien Bardin, Nadjib Lazaar, Arnaud Gotlieb

展开摘要

Program annotations under the form of function pre/postconditions are crucial for many software engineering and program verification applications. Unfortunately, such annotations are rarely available and must be retrofit by hand. In this paper, we explore how Constraint Acquisition (CA), a learning framework from Constraint Programming, can be leveraged to automatically infer program preconditions in a black-box manner, from input-output observations. We propose PreCA, the first ever framework based on active constraint acquisition dedicated to infer memory-related preconditions. PreCA overpasses prior techniques based on program analysis and formal methods, offering well-identified guarantees and returning more precise results in practice.

Poster
AutoVideo: An Automated Video Action Recognition System

Daochen Zha, Zaid Pervaiz Bhat, Yi-Wei Chen, Yicheng Wang, Sirui Ding, Jiaben Chen, Kwei-Herng Lai, Mohammad Qazim Bhat, Anmoll Kumar Jain, Alfredo Costilla Reyes, Na Zou, Xia Hu

展开摘要

Action recognition is an important task for video understanding with broad applications. However, developing an effective action recognition solution often requires extensive engineering efforts in building and testing different combinations of the modules and their hyperparameters. In this demo, we present AutoVideo, a Python system for automated video action recognition. AutoVideo is featured for 1) highly modular and extendable infrastructure following the standard pipeline language, 2) an exhaustive list of primitives for pipeline construction, 3) data-driven tuners to save the efforts of pipeline tuning, and 4) easy-to-use Graphical User Interface (GUI). AutoVideo is released under MIT license at https://github.com/datamllab/autovideo

Poster
AutoAlign: Pixel-Instance Feature Aggregation for Multi-Modal 3D Object Detection

Zehui Chen, Zhenyu Li, Shiquan Zhang, Liangji Fang, Qinhong Jiang, Feng Zhao, Bolei Zhou, Hang Zhao

展开摘要

Object detection through either RGB images or the LiDAR point clouds has been extensively explored in autonomous driving. However, it remains challenging to make these two data sources complementary and beneficial to each other. In this paper, we propose AutoAlign, an automatic feature fusion strategy for 3D object detection. Instead of establishing deterministic correspondence with camera projection matrix, we model the mapping relationship between the image and point clouds with a learnable alignment map. This map enables our model to automate the alignment of non-homogenous features in a dynamic and data-driven manner. Specifically, a cross-attention feature alignment module is devised to adaptively aggregate pixel-level image features for each voxel. To enhance the semantic consistency during feature alignment, we also design a self-supervised cross-modal feature interaction module, through which the model can learn feature aggregation with instance-level feature guidance. Extensive experimental results show that our approach can lead to 2.3 mAP and 7.0 mAP improvements on the KITTI and nuScenes datasets respectively. Notably, our best model reaches 70.9 NDS on the nuScenes testing leaderboard, achieving competitive performance among various state-of-the-arts.

Poster
Augmenting Knowledge Graphs for Better Link Prediction

Jiang Wang, Filip Ilievski, Pedro Szekely, Ke-Thia Yao

展开摘要

Embedding methods have demonstrated robust performance on the task of link prediction in knowledge graphs, by mostly encoding entity relationships. Recent methods propose to enhance the loss function with a literal-aware term. In this paper, we propose KGA: a knowledge graph augmentation method that incorporates literals in an embedding model without modifying its loss function. KGA discretizes quantity and year values into bins, and chains these bins both horizontally, modeling neighboring values, and vertically, modeling multiple levels of granularity. KGA is scalable and can be used as a pre-processing step for any existing knowledge graph embedding model. Experiments on legacy benchmarks and a new large benchmark, DWD, show that augmenting the knowledge graph with quantities and years is beneficial for predicting both entities and numbers, as KGA outperforms the vanilla models and other relevant baselines. Our ablation studies confirm that both quantities and years contribute to KGA's performance, and that its performance depends on the discretization and binning settings. We make the code, models, and the DWD benchmark publicly available to facilitate reproducibility and future research.

Poster
Augmenting Anchors by the Detector Itself

Xiaopei Wan, Guoqiu Li, Yujiu Yang, Zhenhua Guo

展开摘要

Usually, it is difficult to determine the scale and aspect ratio of anchors for anchor-based object detection methods. Current state-of-the-art object detectors either determine anchor parameters according to objects' shape and scale in a dataset, or avoid this problem by utilizing anchor-free methods, however, the former scheme is dataset-specific and the latter methods could not get better performance than the former ones. In this paper, we propose a novel anchor augmentation method named AADI, which means Augmenting Anchors by the Detector Itself. AADI is not an anchor-free method, instead, it can convert the scale and aspect ratio of anchors from a continuous space to a discrete space, which greatly alleviates the problem of anchors' designation. Furthermore, AADI is a learning-based anchor augmentation method, but it does not add any parameters or hyper-parameters, which is beneficial for research and downstream tasks. Extensive experiments on COCO dataset demonstrate the effectiveness of AADI, specifically, AADI achieves significant performance boosts on many state-of-the-art object detectors (eg. at least +2.4 box AP on Faster R-CNN, +2.2 box AP on Mask R-CNN, and +0.9 box AP on Cascade Mask R-CNN). We hope that this simple and cost-efficient method can be widely used in object detection. Code and models are available at https://github.com/WanXiaopei/aadi.

Poster
Attributed Graph Clustering with Dual Redundancy Reduction

Lei Gong, sihang zhou, Wenxuan Tu, Xinwang Liu

展开摘要

Attributed graph clustering is a basic yet essential method for graph data exploration. Recent efforts over graph contrastive learning have achieved impressive clustering performance. However, we observe that the commonly adopted InfoMax operation tends to capture redundant information, limiting the downstream clustering performance. To this end, we develop a novel method termed attributed graph clustering with dual redundancy reduction (AGC-DRR) to reduce the information redundancy in both input space and latent feature space. Specifically, for the input space redundancy reduction, we introduce an adversarial learning mechanism to adaptively learn a redundant edge-dropping matrix to ensure the diversity of the compared sample pairs. To reduce the redundancy in the latent space, we force the correlation matrix of the cross-augmentation sample embedding to approximate an identity matrix. Consequently, the learned network is forced to be robust against perturbation while discriminative against different samples. Extensive experiments have demonstrated that AGC-DRR outperforms the state-of-the-art clustering methods on most of our benchmarks. The corresponding code is available at https://github.com/gongleii/AGC-DRR.

Poster
Attention-guided Contrastive Hashing for Long-tailed Image Retrieval

Xuan Kou, Chenghao Xu, Xu Yang, Cheng Deng

展开摘要

Image hashing is to represent an image using a binary code for efficient storage and accurate retrieval. Recently, deep hashing methods have shown great improvements on ideally balanced datasets, however, long-tailed data is more common due to rare samples or data collection costs in the real world. Toward that end, this paper introduces a simple yet effective model named Attention-guided Contrastive Hashing Network (ACHNet) for long-tailed hashing. Specifically, a cross attention feature enhancement module is proposed to predict the importance of features for hashing, alleviating the loss of information originated from data dimension reduction. Moreover, unlike recently sota contrastive methods that focus on instance-level discrimination, we optimize an innovative category-centered contrastive hashing to obtain discriminative results, which is more suitable for long-tailed scenarios. Experiments on two popular benchmarks verify the superiority of the proposed method. Our code is available at: https://github.com/KUXN98/ACHNet.

Poster
AttExplainer: Explain Transformer via Attention by Reinforcement Learning

Runliang Niu, Zhepei Wei, Yan Wang, Qi Wang

展开摘要

Transformer and its variants, built based on attention mechanisms, have recently achieved remarkable performance in many NLP tasks. Most existing works on Transformer explanation tend to reveal and utilize the attention matrix with human subjective intuitions in a qualitative manner. However, the huge size of dimensions directly challenges these methods to quantitatively analyze the attention matrix. Therefore, in this paper, we propose a novel reinforcement learning (RL) based framework for Transformer explanation via attention matrix, namely AttExplainer. The RL agent learns to perform step-by-step masking operations by observing the change in attention matrices. We have adapted our method to two scenarios, perturbation-based model explanation and text adversarial attack. Experiments on three widely used text classification benchmarks validate the effectiveness of the proposed method compared to state-of-the-art baselines. Additional studies show that our method is highly transferable and consistent with human intuition. The code of this paper is available at https://github.com/niuzaisheng/AttExplainer .

Poster
Asymmetric Hybrids: Dialogues for Computational Concept Combination (Extended Abstract)

Guendalina Righetti, Daniele Porello, Nicolas Troquard, Oliver Kutz, Maria Hedblom, Pietro Galliani

展开摘要

When considering two concepts in terms of extensional logic, their combination will often be trivial, returning an empty extension. Consider e.g. “a Fish Vehicle”, i.e., “a Vehicle which is also a Fish”. Still, people use sophisticated strategies to produce new, non-empty concepts. All these strategies involve the human ability to mend the conflicting attributes of the input concepts and to create new properties of the combination. We focus in particular on the case where a Head concept has superior ‘asymmetric’ control over steering the resulting combination (or hybridisation) with a Modifier concept. Specifically, we propose a dialogical model of the cognitive and logical mechanics of this asymmetric form of hybridisation. Its implementation is then evaluated using a combination of example ontologies.

Poster
Aspect-based Sentiment Analysis with Opinion Tree Generation

Xiaoyi Bao, Wang Zhongqing, Xiaotong Jiang, Rong Xiao, Shoushan Li

展开摘要

Existing studies usually extract these sentiment elements by decomposing the complex structure prediction task into multiple subtasks. Despite their effectiveness, these methods ignore the semantic structure in ABSA problems and require extensive task-specific designs. In this study, we introduce an Opinion Tree Generation task, which aims to jointly detect all sentiment elements in a tree. We believe that the opinion tree can reveal a more comprehensive and complete aspect-level sentiment structure. Furthermore, we propose a pre-trained model to integrate both syntax and semantic features for opinion tree generation. On one hand, a pre-trained model with large-scale unlabeled data is important for the tree generation model. On the other hand, the syntax and semantic features are very effective for forming the opinion tree structure. Extensive experiments show the superiority of our proposed method. The results also validate the tree structure is effective to generate sentimental elements.

Poster
Art Creation with Multi-Conditional StyleGANs

Konstantin Dobler, Florian Hübscher, Jan Westphal, Alejandro Sierra-Múnera, Gerard De Melo, Ralf Krestel

展开摘要

Creating art is often viewed as a uniquely human endeavor. In this paper, we introduce a multi-conditional Generative Adversarial Network (GAN) approach trained on large amounts of human paintings to synthesize realistic-looking paintings that emulate human art. Our approach is based on the StyleGAN neural network architecture, but incorporates a custom multi-conditional control mechanism that provides fine-granular control over characteristics of the generated paintings, e.g., with regard to the perceived emotion evoked in a spectator. We also investigate several evaluation techniques tailored to multi-conditional generation.

Poster
Argo: Towards Small Vessel Detection for Humanitarian Purposes

Elisabeth Moser, Selina Meyer, Maximilian Schmidhuber, Daniel Ketterer, Matthias Eberhardt

展开摘要

Refugees trying to get to Europe via the Mediterranean often face human rights violations. The present situation is not in line with the UN's SDG's 10 and 16. We present Argo: a semi-automatically created vessel classification dataset focused on small boats, with the aim to enable NGOs and the public to detect refugee boats in satellite imagery. We achieve a classification recall of 91% on small ships. With a tool developed on top of the results presented here, NGOs could collect information and hold institutions participating in illegal activities accountable.

Poster
Approximately EFX Allocations for Indivisible Chores

Shengwei Zhou, Xiaowei Wu

展开摘要

In this paper we study how to fairly allocate a set of m indivisible chores to a group of n agents, each of which has a general additive cost function on the items. Since envy-free (EF) allocation is not guaranteed to exist, we consider the notion of envy-freeness up to any item (EFX). In contrast to the fruitful results regarding the (approximation of) EFX allocations for goods, very little is known for the allocation of chores. Prior to our work, for the allocation of chores, it is known that EFX allocations always exist for two agents, or general number of agents with identical ordering cost functions. For general instances, no non-trivial approximation result regarding EFX allocation is known. In this paper we make some progress in this direction by showing that for three agents we can always compute a 5-approximation of EFX allocation in polynomial time. For n>=4 agents, our algorithm always computes an allocation that achieves an approximation ratio of 3n^2 regarding EFX. We also study the bi-valued instances, in which agents have at most two cost values on the chores, and provide polynomial time algorithms for the computation of EFX allocation when n=3, and (n-1)-approximation of EFX allocation when n>=4.

Poster
Approximate Strategyproof Mechanisms for the Additively Separable Group Activity Selection Problem

Michele Flammini, Giovanna Varricchio

展开摘要

We investigate strategyproof mechanisms in the Group Activity Selection Problem with the additively separable property. Namely, agents have distinct preferences for each activity and individual weights for the other agents. We evaluate our mechanisms in terms of their approximation ratio with respect to the maximum utilitarian social welfare. We first show that, for arbitrary non-negative preferences, no deterministic mechanism can achieve a bounded approximation ratio. Thus, we provide a randomized k-approximate mechanism, where k is the number of activities, and a corresponding 2-2/(k+1) lower bound. Furthermore, we propose a tight (2 - 1/k)-approximate randomized mechanism when activities are copyable. We then turn our attention to instances where preferences can only be unitary, that is 0 or 1. In this case, we provide a k-approximate deterministic mechanism, which we show to be the best possible one within the class of strategyproof and anonymous mechanisms. We also provide a general lower bound of Ω({\sqrt{k}) when anonymity is no longer a constraint. Finally, we focus on unitary preferences and weights, and prove that, while any mechanism returning the optimum is not strategyproof, there exists a 2-approximate deterministic mechanism.

Poster