ICRA 2024 论文列表

IEEE International Conference on Robotics and Automation

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Pay Attention to How You Drive: Safe and Adaptive Model-Based Reinforcement Learning for Off-Road Driving

Sean J Wang, Honghao Zhu, Aaron M. Johnson

展开摘要

Autonomous off-road driving is challenging as unsafe actions may lead to catastrophic damage. As such, developing controllers in simulation is often desirable. However, robot dynamics in unstructured off-road environments can be highly complex and difficult to simulate accurately. Domain randomization addresses this problem by randomizing simulation dynamics to train policies that are robust towards modeling errors. While these policies are robust across a range of dynamics, they are sub-optimal for any particular system dynamics. We introduce a novel model-based reinforcement learning approach that aims to balance robustness with adaptability. We train a System Identification Transformer (SIT) and an Adaptive Dynamics Model (ADM) under a variety of simulated dynamics. The SIT uses attention mechanisms to distill target system state-transition observations into a context vector, which provides an abstraction for the target dynamics. Conditioned on this, the ADM probabilistically models the system’s dynamics. Online, we use a Risk-Aware Model Predictive Path Integral controller to safely control the robot under its current understanding of dynamics. We demonstrate in simulation and in the real world that this approach enables safer behaviors upon initialization and becomes less conservative (i.e. faster) as its understanding of the target system dynamics improves with more observations. In particular, our approach results in an approximately 41% improvement in lap-time over the non-adaptive baseline while remaining safe across different environments.

Poster
PathRL: An End-to-End Path Generation Method for Collision Avoidance via Deep Reinforcement Learning

Wenhao Yu, Jie Peng, Quecheng Qiu, Hanyu Wang, Lu Zhang, Jianmin Ji

展开摘要

Robot navigation using deep reinforcement learning (DRL) has shown great potential in improving the performance of mobile robots. Nevertheless, most existing DRL-based navigation methods primarily focus on training a policy that directly commands the robot with low-level controls, like linear and angular velocities, which leads to unstable speeds and unsmooth trajectories of the robot during the long-term execution. An alternative method is to train a DRL policy that outputs the navigation path directly. Then the robot can follow the generated path smoothly using sophisticated velocity-planning and path-following controllers, whose parameters are specified according to the hardware platform. However, two roadblocks arise for training a DRL policy that outputs paths: (1) The action space for potential paths often involves higher dimensions comparing to low-level commands, which increases the difficulties of training; (2) It takes multiple time steps to track a path instead of a single time step, which requires the path to predicate the interactions of the robot w.r.t. the dynamic environment in multiple time steps. This, in turn, amplifies the challenges associated with training. In response to these challenges, we propose PathRL, a novel DRL method that trains the policy to generate the navigation path for the robot. Specifically, we employ specific action space discretization techniques and tailored state space representation methods to address the associated challenges. Curriculum learning is employed to expedite the training process, while the reward function also takes into account the smooth transition between adjacent paths. In our experiments, PathRL achieves better success rates and reduces angular rotation variability compared to other DRL navigation methods, facilitating stable and smooth robot movement. We demonstrate the competitive edge of PathRL in both real-world scenarios and multiple challenging simulation environments. Show More

Poster
Passive Aligning Physical Interaction of Fully-Actuated Aerial Vehicles for Pushing Tasks

Tong Hui, Eugenio Cuniato, Michael Pantic, Marco Tognon, Matteo Fumagalli, Roland Siegwart

展开摘要

Recently, the utilization of aerial manipulators for performing pushing tasks in non-destructive testing (NDT) applications has seen significant growth. Such operations entail physical interactions between the aerial robotic system and the environment. End-effectors with multiple contact points are often used for placing NDT sensors in contact with a surface to be inspected. Aligning the NDT sensor and the work surface while preserving contact, requires that all available contact points at the end-effector tip are in contact with the work surface. With a standard full-pose controller, attitude errors often occur due to perturbations caused by modeling uncertainties, sensor noise, and environmental uncertainties. Even small attitude errors can cause a loss of contact points between the end-effector tip and the work surface. To preserve full alignment amidst these uncertainties, we propose a control strategy which selectively deactivates angular motion control and enables direct force control in specific directions. In particular, we derive two essential conditions to be met, such that the robot can passively align with flat work surfaces achieving full alignment through the rotation along non-actively controlled axes. Additionally, these conditions serve as hardware design and control guidelines for effectively integrating the proposed control method for practical usage. Real world experiments are conducted to validate both the control design and the guidelines.

Poster
Particle Filter with Stable Embedding for State Estimation of the Rigid Body Attitude System on the Set of Unit Quaternions

Hee-Deok Jang, Jae Hyeon Park, Dong Eui Chang

展开摘要

This paper presents a novel method for state estimation of rigid body attitude system evolving on the manifold S3, which is crucial in robotics and drone applications. We introduce a particle filter with stable embedding that extends the system into Euclidean space while ensuring stability of the manifold. Our particle filter with stable embedding enables accurate state estimation by maintaining estimated state values in close proximity to the manifold, while requiring significantly fewer computational resources than the standard exponential-map-based method that keeps state estimates on the manifold. Furthermore, our method facilitates the application of usual techniques designed for particle filters in Euclidean spaces, to the manifold system, as is, without any modification. The accuracy and the efficiency of our particle filter are confirmed both by simulation and by real drone experiments.

Poster
Partial Belief Space Planning for Scaling Stochastic Dynamic Games

Kamran Vakil, Mela Coffey, Alyssa Pierson

展开摘要

This paper presents a method to reduce computations for stochastic dynamic games with game-theoretic belief space planning through partially propagating beliefs. Complex interactions in scenarios such as surveillance, herding, and racing can be modeled using game-theoretic frameworks in the belief space. Stochastic dynamic games can be solved to a local Nash Equilibrium using a game-theoretic belief space variant of an iterative Linear Quadratic Gaussian (iLQG). However, the scalability of this method suffers due to the large dimensionality of beliefs which the iLQG must propagate. We examine the utility of partial belief space propagation, which allows polynomial runtime to decrease. We validate our findings through simulations and hardware implementation.

Poster
Parameter-efficient Prompt Learning for 3D Point Cloud Understanding

Hongyu Sun, Yongcai Wang, WANG CHEN, Haoran Deng, Deying Li

展开摘要

This paper presents a parameter-efficient prompt tuning method, named PPT, to adapt a large multi-modal model for 3D point cloud understanding. Existing strategies are quite expensive in computation and storage, and depend on timeconsuming prompt engineering. We address the problems from three aspects. Firstly, a PromptLearner module is devised to replace hand-crafted prompts with learnable contexts to automate the prompt tuning process. Then, we lock the pre-trained backbone instead of adopting the full fine-tuning paradigm to substantially improve the parameter efficiency. Finally, a lightweight PointAdapter module is arranged near target tasks to enhance prompt tuning for 3D point cloud understanding. Comprehensive experiments are conducted to demonstrate the superior parameter and data efficiency of the proposed method. Meanwhile, we obtain new records on 4 public datasets and multiple 3D tasks, i.e., point cloud recognition, few-shot learning, and part segmentation. The implementation is available at https://github.com/auniquesun/PPT.

Poster
Parallel Optimization with Hard Safety Constraints for Cooperative Planning of Connected Autonomous Vehicles

Zhenmin Huang, Haichao Liu, Shaojie Shen, Jun Ma

展开摘要

The development of connected autonomous vehicles (CAVs) facilitates the enhancement of traffic efficiency in complicated scenarios. Difficulties remain unsolved in developing an effective and efficient coordination strategy for CAVs. In this paper, we formulate the cooperative autonomous driving task of CAVs as an optimal control problem with safety conditions enforced as hard constraints, and propose a computationally-efficient parallel optimization framework to generate strategies for CAVs with the travel efficiency improved and the hard safety constraints satisfied. Specifically, all constraints involved are addressed appropriately with convex approximation, such that the convexity property of the reformulated optimization problem is exhibited. Then, a parallel optimization algorithm is presented to solve the reformulated optimization problem, with an embodied iterative nearest neighbor search strategy to determine the optimal passing sequence. It is noteworthy that the travel efficiency is enhanced and the computation burden is considerably alleviated with the proposed innovation development. We also examine the proposed method in CARLA simulator and perform thorough comparisons to demonstrate the effectiveness and efficiency of the proposed approach.

Poster
PanNote: an Automatic Tool for Panoramic Image Annotation of People’s Positions

Alberto Bacchin, Leonardo Barcellona, Sepideh Shamsizadeh, Emilio Olivastri, Alberto Pretto, Emanuele Menegatti

展开摘要

Panoramic cameras offer a 4π steradian field of view, which is desirable for tasks like people detection and tracking since nobody can exit the field of view. Despite the recent diffusion of low-cost panoramic cameras, their usage in robotics remains constrained by the limited availability of datasets featuring annotations in the robot space, including people’s 2D or 3D positions. To tackle this issue, we introduce PanNote, an automatic annotation tool for people’s positions in panoramic videos. Our tool is designed to be cost-effective and straightforward to use without requiring human intervention during the labeling process and enabling the training of machine learning models with low effort. The proposed method introduces a calibration model and a data association algorithm to fuse data from panoramic images and 2D LiDAR readings. We validate the capabilities of PanNote by collecting a real-world dataset. On these data, we compared manual labels, automatic labels and the predictions of a baseline deep neural network. Results clearly show the advantage of using our method, with a 15-fold speed up in labeling time and a considerable gain in performance while training deep neural models on automatically labelled data.

Poster
PVTransformer: Point-to-Voxel Transformer for Scalable 3D Object Detection

Zhaoqi Leng, Pei Sun, Tong He, Dragomir Anguelov, Mingxing Tan

展开摘要

3D object detectors for point clouds often rely on a pooling-based PointNet [20] to encode sparse points into grid-like voxels or pillars. In this paper, we identify that the common PointNet design introduces an information bottleneck that limits 3D object detection accuracy and scalability. To address this limitation, we propose PVTransformer: a transformer-based point-to-voxel architecture for 3D detection. Our key idea is to replace the PointNet pooling operation with an attention module, leading to a better point-to-voxel aggregation function. Our design respects the permutation invariance of sparse 3D points while being more expressive than the pooling-based PointNet. Experimental results show our PVTransformer achieves much better performance compared to the latest 3D object detectors. On the widely used Waymo Open Dataset, our PVTransformer achieves state-of-the-art 76.5 mAPH L2, outperforming the prior art of SWFormer [27] by +1.7 mAPH L2.

Poster
PUMA: Fully Decentralized Uncertainty-aware Multiagent Trajectory Planner with Real-time Image Segmentation-based Frame Alignment

Kota Kondo, Claudius T. Tewari, Mason B. Peterson, Annika Thomas, Jouko Kinnari, Andrea Tagliabue, JONATHAN P HOW

展开摘要

Fully decentralized, multiagent trajectory planners enable complex tasks like search and rescue or package delivery by ensuring safe navigation in unknown environments. However, deconflicting trajectories with other agents and ensuring collision-free paths in a fully decentralized setting is complicated by dynamic elements and localization uncertainty. To this end, this paper presents (1) an uncertainty-aware multiagent trajectory planner and (2) an image segmentation-based frame alignment pipeline. The uncertainty-aware planner propagates uncertainty associated with the future motion of detected obstacles, and by incorporating this propagated uncertainty into optimization constraints, the planner effectively navigates around obstacles. Unlike conventional methods that emphasize explicit obstacle tracking, our approach integrates implicit tracking. Moreover, sharing trajectories between agents can cause potential collisions due to frame misalignment. Addressing this, we introduce a novel frame alignment pipeline that rectifies inter-agent frame misalignment. This method leverages a zero-shot image segmentation model for detecting objects in the environment and a data association framework based on geometric consistency for map alignment. Our approach accurately aligns frames with only 0.18 m and 2.7° of mean frame alignment error in our most challenging simulation scenario. In addition, we conducted hardware experiments and successfully achieved 0.29 m and 2.59° of frame alignment error. Together with the alignment framework, our planner ensures safe navigation in unknown environments and collision avoidance in decentralized settings.

Poster
PROGrasp: Pragmatic Human-Robot Communication for Object Grasping

Gi-Cheon Kang, Junghyun Kim, Jaein Kim, Byoung-Tak Zhang

展开摘要

Interactive Object Grasping (IOG) is the task of identifying and grasping the desired object via human-robot natural language interaction. Current IOG systems assume that a human user initially specifies the target object’s category (e.g., bottle). Inspired by pragmatics, where humans often convey their intentions by relying on context to achieve goals, we introduce a new IOG task, Pragmatic-IOG, and the corresponding dataset, Intention-oriented Multi-modal Dialogue (IM-Dial). In our proposed task scenario, an intention-oriented utterance (e.g., "I am thirsty") is initially given to the robot. The robot should then identify the target object by interacting with a human user. Based on the task setup, we propose a new robotic system that can interpret the user’s intention and pick up the target object, Pragmatic Object Grasping (PROGrasp). PROGrasp performs Pragmatic-IOG by incorporating modules for visual grounding, question asking, object grasping, and most importantly, answer interpretation for pragmatic inference. Experimental results show that PROGrasp is effective in offline (i.e., target object discovery) and online (i.e., IOG with a physical robot arm) settings. Code and data are available at https://github.com/gicheonkang/prograsp.

Poster
PPO-Based Dynamic Control of Uncertain Floating Platforms in Zero-G Environment

Mahya Ramezani, M. Amin Alandihallaj, Andreas M. Hein

展开摘要

In the field of space exploration, floating platforms play a crucial role in scientific investigations and technological advancements. However, controlling these platforms in zerogravity environments presents unique challenges, including uncertainties and disturbances. This paper introduces an innovative approach that combines Proximal Policy Optimization (PPO) with Model Predictive Control (MPC) in the zero-gravity laboratory (Zero-G Lab) at the University of Luxembourg. This approach leverages PPO’s reinforcement learning power and MPC’s precision to navigate the complex control dynamics of floating platforms. Unlike traditional control methods, this PPO-MPC approach learns from MPC predictions, adapting to unmodeled dynamics and disturbances, resulting in a resilient control framework tailored to the zerogravity environment. Simulations and experiments in the Zero-G Lab validate this approach, showcasing the adaptability of the PPO agent. This research opens new possibilities for controlling floating platforms in zero-gravity settings, promising advancements in space exploration.

Poster
POLITE: Preferences Combined with Highlights in Reinforcement Learning

Simon Holk, Daniel Marta, Iolanda Leite

展开摘要

Many solutions to address the challenge of robot learning have been devised, namely through exploring novel ways for humans to communicate complex goals and tasks in reinforcement learning (RL) setups. One way that experienced recent research interest directly addresses the problem by considering human feedback as preferences between pairs of trajectories (sequences of state-action pairs). However, when simply attributing a single preference to a pair of trajectories that contain many agglomerated steps, key pieces of information are lost in the process. We amplify the initial definition of preferences to account for highlights: state-action pairs of relatively high information (high/low reward) within a preferred trajectory. To include the additional information, we design novel regularization methods within a preference learning framework. To this extent, we present our method which is able to greatly reduce the necessary amount of preferences, by permitting the highlighting of favoured trajectories, in order to reduce the entropy of the credit assignment. We show the effectiveness of our work in both simulation and a user study, which analyzes the feedback given and its implications. We also use the total collected feedback to train a robot policy for socially compliant trajectories in a simulated social navigation environment. We release code and video examples at https://sites.google.com/view/rl-polite

Poster
POE: Acoustic Soft Robotic Proprioception for Omnidirectional End-effectors

Uksang Yoo, Ziven Lopez, Jeffrey Ichnowski, Jean Oh

展开摘要

Shape estimation is crucial for precise control of soft robots. However, soft robot shape estimation and proprioception are challenging due to their complex deformation behaviors and infinite degrees of freedom. Their continuously deforming bodies complicate integrating rigid sensors and reliably estimating its shape. In this work, we present Proprioceptive Omnidirectional End-effector (POE), a tendon-driven soft robot with six embedded microphones. We first introduce novel applications of 3D reconstruction methods to acoustic signals from the microphones for soft robot shape proprioception. To improve the proprioception pipeline’s training efficiency and model prediction consistency, we present POE-M. POE-M predicts key point positions from acoustic signal observations and uses an energy-minimization method to reconstruct a physically admissible high-resolution mesh of POE. We evaluate mesh reconstruction on simulated data and the POE-M pipeline with real-world experiments. Ablation studies suggest POE-M’s guidance of the key points during the mesh reconstruction process provides robustness and stability to the pipeline. POE-M reduced the maximum Chamfer distance error by 23.1 % compared to the state-of-the-art end-to-end soft robot proprioception models and achieved 4.91 mm average Chamfer distance error during evaluation. Supplemental materials, experiment data, and visualizations are available at sites.google.com/view/acoustic-poe.

Poster
POAQL: A Partially Observable Altruistic Q-Learning Method for Cooperative Multi-Agent Reinforcement Learning

Lesong Tao, Miao Kang, Jinpeng Dong, Songyi Zhang, Ke Ye, Shitao Chen, Nanning Zheng

展开摘要

Multi-Agent Path Finding (MAPF) is an important issue in multi-agent cooperation. Many studies apply MultiAgent Reinforcement Learning (MARL) to solve MAPF in partially observable settings. The objective of cooperative MARL is to maximize the cumulative team reward. Nevertheless, in partially observable settings, the team reward is misleading due to unpredictable factors from the behavior and state of unobserved agents. To address this issue, we propose a Partially Observable Altruistic Q-learning (POAQL) method. POAQL considers the cumulative reward of the observed subteam instead of the whole team, where Altruistic Q-learning plays an important role in learning the subteam action value. In addition, we design a new conflict resolution without additional guidance to emphasize the cooperative nature of MARL frameworks. Experimental results show that POAQL outperforms existing reinforcement learning methods in terms of efficiency and performance.

Poster
PCB-RandNet: Rethinking Random Sampling for LiDAR Semantic Segmentation in Autonomous Driving Scene

Xian-Feng Han, Huixian Cheng, Hang Jiang, Dehong He, Guoqiang Xiao

展开摘要

Fast and efficient semantic segmentation of large-scale LiDAR point clouds is a fundamental problem in autonomous driving. To achieve this goal, the existing point-based methods mainly choose to adopt Random Sampling strategy to process large-scale point clouds. However, our quantative and qualitative studies have found that Random Sampling may be less suitable for the autonomous driving scenario, since the LiDAR points follow an uneven or even long-tailed distribution across the space, which prevents the model from capturing sufficient information from points in different distance ranges and reduces the model’s learning capability. To alleviate this problem, we propose a new Polar Cylinder Balanced Random Sampling method that enables the downsampled point clouds to maintain a more balanced distribution and improve the segmentation performance under different spatial distributions. In addition, a sampling consistency loss is introduced to further improve the segmentation performance and reduce the model’s variance under different sampling methods. Extensive experiments confirm that our approach produces excellent performance on both SemanticKITTI and SemanticPOSS benchmarks, achieving a 2.8% and 4.0% improvement, respectively. The source code is available at PCB-RandNet.

Poster
PBP: Path-based Trajectory Prediction for Autonomous Driving

Sepideh Afshar, Nachiket Deo, Akshay Bhagat, Titas Chakraborty, Yunming Shao, Balarama Raju Buddharaju, Adwait Deshpande, Henggang Cui Motional

展开摘要

Trajectory prediction plays a crucial role in the autonomous driving stack by enabling autonomous vehicles to anticipate the motion of surrounding agents. Goal-based prediction models have gained traction in recent years for addressing the multimodal nature of future trajectories. Goal-based prediction models simplify multimodal prediction by first predicting 2D goal locations of agents and then predicting trajectories conditioned on each goal. However, a single 2D goal location serves as a weak inductive bias for predicting the whole trajectory, often leading to poor map compliance, i.e., part of the trajectory going off-road or breaking traffic rules. In this paper, we improve upon goal-based prediction by proposing the Path-based prediction (PBP) approach. PBP predicts a discrete probability distribution over reference paths in the HD map using the path features and predicts trajectories in the path-relative Frenet frame. We applied the PBP trajectory decoder on top of the HiVT scene encoder and report results on the Argoverse dataset. Our experiments show that PBP achieves competitive performance on the standard trajectory prediction metrics, while significantly outperforming state-of-the-art baselines in terms of map compliance.

Poster
Overparametrization helps offline-to-online generalization of closed-loop control from pixels

Mathias Lechner, Ramin Hasani, Alexander Amini, Tsun-Hsuan Wang, Thomas A Henzinger, Daniela Rus

展开摘要

There is an ever-growing zoo of modern neural network models that can efficiently learn end-to-end control from visual observations. These advanced deep models, ranging from convolutional to Vision Transformers, from small to gigantic networks, have been extensively tested on offline image classification tasks. In this paper, we study these vision models with respect to the open-loop training to closed-loop generalization abilities, i.e., deployment realizes a causal feedback loop that is not present during training. This causality gap typically emerges in robotics applications such as autonomous driving, where a network is trained to imitate the control commands of a human. In this setting, two situations arise: 1) Closed-loop testing in-distribution, where the test environment shares properties with those of offline training data. 2) Closed-loop testing under distribution shifts and out-of-distribution. Contrary to recently reported results, we show that under proper training guidelines, all vision architectures perform indistinguishably well on in-distribution deployment, resolving the causality gap. In situation 2, We observe that scale is the strongest factor in improving closed-loop generalization regardless of the choice of the model architecture. Our results predict the trend that in the future we will see larger and larger models being used in offline-training-online-deployment imitation learning tasks in robotic applications.

Poster
Overcoming Hand and Arm Occlusion in Human-to-Robot Handovers: Predicting Safe Poses with a Multimodal DNN Regression Model

Catherine Lollett, Advaith Sriram, Mitsuhiro Kamezaki, Shigeki Sugano

展开摘要

Handovers play a key role in human-robot interactions. However, current research focuses on visible-hand handovers, thereby heavily relying on hand detection. Large objects in human-robot interactions present a unique challenge: they inherently block the person’s hands and arms from the robot's view. This occlusion raises the robot’s risk of unintended physical contact with the person, leading to discomfort and safety concerns. This study aims to develop a model that can determine a pose for the robot that ensures a handover that avoids physical contact with the person, especially in scenarios when hands and arms are occluded. Toward this goal, a three-branch multimodal Deep Neural Network (DNN) regression model was implemented. First, a robust human-pose keypoints detection to calculate shoulder-elbow angles is applied. Secondly, we extract the refined object’s segmented mask. Thirdly, we compute two intrinsic object properties. The concatenated outputs from these branches pass through extra dense layers, resulting in the prediction of the robot's 14 arms-joint angles. Compared to an only keypoint data processed-based model, our multimodal approach made a 17.7% accuracy improvement. The experiments highlight each pipeline step’s significance, showing important results even when hands and arms were heavily occluded, adjusting to different variations.

Poster
Outram: One-shot Global Localization via Triangulated Scene Graph and Global Outlier Pruning

Pengyu Yin, Haozhi Cao, Thien-Minh Nguyen, Shenghai Yuan, Shuyang Zhang, Kangcheng Liu, Lihua Xie

展开摘要

One-shot LiDAR localization refers to the ability to estimate the robot pose from one single point cloud, which yields significant advantages in initialization and relocalization processes. In the point cloud domain, the topic has been extensively studied as a global descriptor retrieval (i.e., loop closure detection) and pose refinement (i.e., point cloud registration) problem both in isolation or combined. However, few have explicitly considered the relationship between candidate retrieval and correspondence generation in pose estimation, leaving them brittle to substructure ambiguities. To this end, we propose a hierarchical one-shot localization algorithm called Outram that leverages substructures of 3D scene graphs for locally consistent correspondence searching and global substructure-wise outlier pruning. Such a hierarchical process couples the feature retrieval and the correspondence extraction to resolve the substructure ambiguities by conducting a local-to-global consistency refinement. We demonstrate the capability of Outram in a variety of scenarios in multiple large-scale outdoor datasets. Our implementation is open-sourced: https://github.com/Pamphlett/Outram.

Poster