ICRA 2020 论文列表

IEEE International Conference on Robotics and Automation

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1,073篇论文

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Learning error models for graph SLAM

Christophe Reymann, Simon Lacroix

展开摘要

Following recent developments, this paper investigates the possibility to predict uncertainty models for monocular graph SLAM using topological features of the problem. An architecture to learn relative (i.e. inter-keyframe) uncertainty models using the resistance distance in the covisibility graph is presented. The proposed architecture is applied to simulated UAV coverage path planning trajectories and an analysis of the approaches strengths and shortcomings is provided.

Poster
Learning an Action-Conditional Model for Haptic Texture Generation

Negin Heravi, Wenzhen Yuan, Allison M. Okamura, Jeannette Bohg

展开摘要

Rich haptic sensory feedback in response to user interactions is desirable for an effective, immersive virtual reality or teleoperation system. However, this feedback depends on material properties and user interactions in a complex, non-linear manner. Therefore, it is challenging to model the mapping from material and user interactions to haptic feedback in a way that generalizes over many variations of the user's input. Current methodologies are typically conditioned on user interactions, but require a separate model for each material. In this paper, we present a learned action-conditional model that uses data from a vision-based tactile sensor (GelSight) and user's action as input. This model predicts an induced acceleration that could be used to provide haptic vibration feedback to a user. We trained our proposed model on a publicly available dataset (Penn Haptic Texture Toolkit) that we augmented with GelSight measurements of the different materials. We show that a unified model over all materials outperforms previous methods and generalizes to new actions and new instances of the material categories in the dataset.

Poster
Learning a Pile Loading Controller from Demonstrations

Wenyan Yang, Nataliya Strokina, Nikolay Serbenyuk, Reza Ghabcheloo, Joni Kämäräinen

展开摘要

This work introduces a learning-based pile loading controller for autonomous robotic wheel loaders. Controller parameters are learnt from a small number of demonstrations for which low level sensor (boom angle, bucket angle and hydrostatic driving pressure), egocentric video frames and control signals are recorded. Application specific deep visual features are learnt from demonstrations using a Siamese network architecture and a combination of cross-entropy and contrastive loss. The controller is based on a Random Forest (RF) regressor that provides robustness against changes in field conditions (loading distance, soil type, weather and illumination). The controller is deployed to a real autonomous robotic wheel loader and it outperforms prior art with a clear margin.

Poster
Learning a Control Policy for Fall Prevention on an Assistive Walking Device

Visak C.V. Kumar, Sehoon Ha, Gregory Sawicki, C. Karen Liu

展开摘要

Fall prevention is one of the most important components in senior care. We present a technique to augment an assistive walking device with the ability to prevent falls. Given an existing walking device, our method develops a fall predictor and a recovery policy by utilizing the onboard sensors and actuators. The key component of our method is a robust human walking policy that models realistic human gait under a moderate level of perturbations. We use this human walking policy to provide training data for the fall predictor, as well as to teach the recovery policy how to best modify the person's gait when a fall is imminent. Our evaluation shows that the human walking policy generates walking sequences similar to those reported in biomechanics literature. Our experiments in simulation show that the augmented assistive device can indeed help recover balance from a variety of external perturbations. We also provide a quantitative method to evaluate the design choices for an assistive device.

Poster
Learning Whole-Body Human-Robot Haptic Interaction in Social Contexts

Joseph Campbell, Katsu Yamane

展开摘要

This paper presents a learning-from-demonstration (LfD) framework for teaching human-robot social interactions that involve whole-body haptic interaction, i.e. direct human-robot contact over the full robot body. The performance of existing LfD frameworks suffers in such interactions due to the high dimensionality and spatiotemporal sparsity of the demonstration data. We show that by leveraging this sparsity, we can reduce the data dimensionality without incurring a significant accuracy penalty, and introduce three strategies for doing so. By combining these techniques with an LfD framework for learning multimodal human-robot interactions, we can model the spatiotemporal relationship between the tactile and kinesthetic information during whole-body haptic interactions. Using a teleoperated bimanual robot equipped with 61 force sensors, we experimentally demonstrate that a model trained with 121 sample hugs from 4 participants generalizes well to unseen inputs and human partners.

Poster
Learning View and Target Invariant Visual Servoing for Navigation

Yimeng Li, Jana Kosecka

展开摘要

The advances in deep reinforcement learning recently revived interest in data-driven learning based approaches to navigation. In this paper we propose to learn viewpoint invariant and target invariant visual servoing for local mobile robot navigation; given an initial view and the goal view or an image of a target, we train deep convolutional network controller to reach the desired goal. We present a new architecture for this task which rests on the ability of establishing correspondences between the initial and goal view and novel reward structure motivated by the traditional feedback control error. The advantage of the proposed model is that it does not require calibration and depth information and achieves robust visual servoing in a variety of environments and targets without any parameter fine tuning. We present comprehensive evaluation of the approach and comparison with other deep learning architectures as well as classical visual servoing methods in visually realistic simulation environment [1]. The presented model overcomes the brittleness of classical visual servoing based methods and achieves significantly higher generalization capability compared to the previous learning approaches.

Poster
Learning User Preferences from Corrections on State Lattices

Nils Wilde, Dana Kulic, Stephen L. Smith

展开摘要

Enabling a broader range of users to efficiently deploy autonomous mobile robots requires intuitive frameworks for specifying a robot's task and behaviour. We present a novel approach using learning from corrections (LfC), where a user is iteratively presented with a solution to a motion planning problem. Users might have preferences about parts of a robot's environment that are suitable for robot traffic or that should be avoided as well as preferences on the control actions a robot can take. The robot is initially unaware of these preferences; thus, we ask the user to provide a correction to the presented path. We assume that the user evaluates paths based on environment and motion features. From a sequence of corrections we learn weights for these features, which are then considered by the motion planner, resulting in future paths that better fit the user's preferences. We prove completeness of our algorithm and demonstrate its performance in simulations. Thereby, we show that the learned preferences yield good results not only for a set of training tasks but also for test tasks, as well as for different types of user behaviour.

Poster
Learning Shape-based Representation for Visual Localization in Extremely Changing Conditions

Hae-Gon Jeon, Sunghoon Im, Jean Oh, Martial Hebert

展开摘要

Visual localization is an important task for applications such as navigation and augmented reality, but is a challenging problem when there are changes in scene appearances through day, seasons, or environments. In this paper, we present a convolutional neural network (CNN)-based approach for visual localization across normal to drastic appearance variations such as pre- and post-disaster cases. Our approach aims to address two key challenges: (1) to reduce the biases based on scene textures as in traditional CNNs, our model learns a shape-based representation by training on stylized images; (2) to make the model robust against layout changes, our approach uses the estimated dominant planes of query images as approximate scene coordinates. Our method is evaluated on various scenes including a simulated disaster dataset to demonstrate the effectiveness of our method in significant changes of scene layout. Experimental results show that our method provides reliable camera pose predictions in various changing conditions.

Poster
Learning Rope Manipulation Policies Using Dense Object Descriptors Trained on Synthetic Depth Data

Priya Sundaresan, Jennifer Grannen, Brijen Thananjeyan, Ashwin Balakrishna, Michael Laskey, Kevin Stone, Joseph E Gonzalez, Ken Goldberg

展开摘要

Robotic manipulation of deformable 1D objects such as ropes, cables, and hoses is challenging due to the lack of high-fidelity analytic models and large configuration spaces. Furthermore, learning end-to-end manipulation policies directly from images and physical interaction requires significant time on a robot and can fail to generalize across tasks. We address these challenges using interpretable deep visual representations for rope, extending recent work on dense object descriptors for robot manipulation. This facilitates the design of interpretable and transferable geometric policies built on top of the learned representations, decoupling visual reasoning and control. We present an approach that learns point-pair correspondences between initial and goal rope configurations, which implicitly encodes geometric structure, entirely in simulation from synthetic depth images. We demonstrate that the learned representation — dense depth object descriptors (DDODs) — can be used to manipulate a real rope into a variety of different arrangements either by learning from demonstrations or using interpretable geometric policies. In 50 trials of a knot-tying task with the ABB YuMi Robot, the system achieves a 66% knot-tying success rate from previously unseen configurations. See https://tinyurl.com/rope-learning for supplementary material and videos.

Poster
Learning Robotic Assembly Tasks with Lower Dimensional Systems by Leveraging Physical Softness and Environmental Constraints

Masashi Hamaya, Robert Lee, Kazutoshi Tanaka, Felix von Drigalski, Chisato Nakashima, Yoshiya Shibata, Yoshihisa Ijiri

展开摘要

In this study, we present a novel control framework for assembly tasks with a soft robot. Typically, existing hard robots require high frequency controllers and precise force/torque sensors for assembly tasks. The resulting robot system is complex, entailing large amounts of engineering and maintenance. Physical softness allows the robot to interact with the environment easily. We expect soft robots to perform assembly tasks without the need for high frequency force/torque controllers and sensors. However, specific data-driven approaches are needed to deal with complex models involving nonlinearity and hysteresis. If we were to apply these approaches directly, we would be required to collect very large amounts of training data. To solve this problem, we argue that by leveraging softness and environmental constraints, a robot can complete tasks in lower dimensional state and action spaces, which could greatly facilitate the exploration of appropriate assembly skills. Then, we apply a highly efficient model-based reinforcement learning method to lower dimensional systems. To verify our method, we perform a simulation for peg-in-hole tasks. The results show that our method learns the appropriate skills faster than an approach that does not consider lower dimensional systems. Moreover, we demonstrate that our method works on a real robot equipped with a compliant module on the wrist.

Poster
Learning Resilient Behaviors for Navigation Under Uncertainty

Tingxiang Fan, Pinxin Long, Wenxi Liu, Jia Pan, Ruigang Yang, Dinesh Manocha

展开摘要

Deep reinforcement learning has great potential to acquire complex, adaptive behaviors for autonomous agents automatically. However, the underlying neural network polices have not been widely deployed in real-world applications, especially in these safety-critical tasks (e.g., autonomous driving). One of the reasons is that the learned policy cannot perform flexible and resilient behaviors as traditional methods to adapt to diverse environments. In this paper, we consider the problem that a mobile robot learns adaptive and resilient behaviors for navigating in unseen uncertain environments while avoiding collisions. We present a novel approach for uncertainty-aware navigation by introducing an uncertainty-aware predictor to model the environmental uncertainty, and we propose a novel uncertainty-aware navigation network to learn resilient behaviors in the prior unknown environments. To train the proposed uncertainty-aware network more stably and efficiently, we present the temperature decay training paradigm, which balances exploration and exploitation during the training process. Our experimental evaluation demonstrates that our approach can learn resilient behaviors in diverse environments and generate adaptive trajectories according to environmental uncertainties.

Poster
Learning Pregrasp Manipulation of Objects from Ungraspable Poses

Zhaole Sun, Kai Yuan, Wenbin Hu, Chuanyu Yang, Zhibin Li

展开摘要

In robotic grasping, objects are often occluded in ungraspable configurations such that no feasible grasp pose can be found, e.g. large flat boxes on the table that can only be grasped once lifted. Inspired by human bimanual manipulation, e.g. one hand to lift up things and the other to grasp, we address this type of problems by introducing pregrasp manipulation – push and lift actions. We propose a model-free Deep Reinforcement Learning framework to train feedback control policies that utilize visual information and proprioceptive states of the robot to autonomously discover robust pregrasp manipulation. The robot arm learns to push the object first towards a support surface and then lift up one side of the object, creating an object-table clearance for possible grasping solutions. Furthermore, we show the robustness of the proposed learning framework in training pregrasp policies that can be directly transferred to a real robot. Lastly, we evaluate the effectiveness and generalization ability of the learned policy in real-world experiments, and demonstrate pregrasp manipulation of objects with various sizes, shapes, weights, and surface friction.

Poster
Learning Precise 3D Manipulation from Multiple Uncalibrated Cameras

Iretiayo Akinola, Jacob Varley, Dmitry Kalashnikov

展开摘要

In this work, we present an effective multi-view approach to closed-loop end-to-end learning of precise manipulation tasks that are 3D in nature. Our method learns to accomplish these tasks using multiple statically placed but uncalibrated RGB camera views without building an explicit 3D representation such as a pointcloud or voxel grid. This multi-camera approach achieves superior task performance on difficult stacking and insertion tasks compared to single-view baselines. Single view robotic agents struggle from occlusion and challenges in estimating relative poses between points of interest. While full 3D scene representations (voxels or pointclouds) are obtainable from registered output of multiple depth sensors, several challenges complicate operating off such explicit 3D representations. These challenges include imperfect camera calibration, poor depth maps due to object properties such as reflective surfaces, and slower inference speeds over 3D representations compared to 2D images. Our use of static but uncalibrated cameras does not require camera-robot or camera-camera calibration making the proposed approach easy to setup and our use of sensor dropout during training makes it resilient to the loss of camera-views after deployment.

Poster
Learning Object Placements For Relational Instructions by Hallucinating Scene Representations

Oier Mees, Alp Emek, Johan Vertens, Wolfram Burgard

展开摘要

Robots coexisting with humans in their environment and performing services for them need the ability to interact with them. One particular requirement for such robots is that they are able to understand spatial relations and can place objects in accordance with the spatial relations expressed by their user. In this work, we present a convolutional neural network for estimating pixelwise object placement probabilities for a set of spatial relations from a single input image. During training, our network receives the learning signal by classifying hallucinated high-level scene representations as an auxiliary task. Unlike previous approaches, our method does not require ground truth data for the pixelwise relational probabilities or 3D models of the objects, which significantly expands the applicability in practical applications. Our results obtained using real-world data and human-robot experiments demonstrate the effectiveness of our method in reasoning about the best way to place objects to reproduce a spatial relation. Videos of our experiments can be found at https://youtu.be/zaZkHTWFMKM.

Poster
Learning Navigation Costs from Demonstration in Partially Observable Environments

Tianyu Wang, Vikas Dhiman, Nikolay Atanasov

展开摘要

This paper focuses on inverse reinforcement learning (IRL) to enable safe and efficient autonomous navigation in unknown partially observable environments. The objective is to infer a cost function that explains expert-demonstrated navigation behavior while relying only on the observations and state-control trajectory used by the expert. We develop a cost function representation composed of two parts: a probabilistic occupancy encoder, with recurrent dependence on the observation sequence, and a cost encoder, defined over the occupancy features. The representation parameters are optimized by differentiating the error between demonstrated controls and a control policy computed from the cost encoder. Such differentiation is typically computed by dynamic programming through the value function over the whole state space. We observe that this is inefficient in large partially observable environments because most states are unexplored. Instead, we rely on a closed-form subgradient of the cost-to-go obtained only over a subset of promising states via an efficient motion-planning algorithm such as A* or RRT. Our experiments show that our model exceeds the accuracy of baseline IRL algorithms in robot navigation tasks, while substantially improving the efficiency of training and test-time inference.

Poster
Learning Multi-Robot Decentralized Macro-Action-Based Policies via a Centralized Q-Net

Yuchen Xiao, Joshua Hoffman, Tian Xia, Christopher Amato

展开摘要

In many real-world multi-robot tasks, high-quality solutions often require a team of robots to perform asynchronous actions under decentralized control. Decentralized multi-agent reinforcement learning methods have difficulty learning decentralized policies because of the environment appearing to be non-stationary due to other agents also learning at the same time. In this paper, we address this challenge by proposing a macro-action-based decentralized multi-agent double deep recurrent Q-net (MacDec-MADDRQN) which trains each decentralized Q-net using a centralized Q-net for action selection. A generalized version of MacDec-MADDRQN with two separate training environments, called Parallel-MacDec-MADDRQN, is also presented to leverage either centralized or decentralized exploration. The advantages and the practical nature of our methods are demonstrated by achieving near-centralized results in simulation and having real robots accomplish a warehouse tool delivery task in an efficient way.

Poster
Learning How to Walk: Warm-starting Optimal Control Solver with Memory of Motion

Teguh Santoso Lembono, Carlos Mastalli, Pierre Fernbach, Nicolas Mansard, Sylvain Calinon

展开摘要

In this paper, we propose a framework to build a memory of motion for warm-starting an optimal control solver for the locomotion task of a humanoid robot. We use HPP Loco3D, a versatile locomotion planner, to generate offline a set of dynamically consistent whole-body trajectory to be stored as the memory of motion. The learning problem is formulated as a regression problem to predict a single-step motion given the desired contact locations, which is used as a building block for producing multi-step motions. The predicted motion is then used as a warm-start for the fast optimal control solver Crocoddyl. We have shown that the approach manages to reduce the required number of iterations to reach the convergence from ~9.5 to only ~3.0 iterations for the single-step motion and from ~6.2 to ~4.5 iterations for the multi-step motion, while maintaining the solution's quality.

Poster
Learning Hierarchical Control for Robust In-Hand Manipulation

Tingguang Li, Krishnan Srinivasan, Max Qing-Hu Meng, Wenzhen Yuan, Jeannette Bohg

展开摘要

Robotic in-hand manipulation has been a longstanding challenge due to the complexity of modelling hand and object in contact and of coordinating finger motion for complex manipulation sequences. To address these challenges, the majority of prior work has either focused on model-based, low-level controllers or on model-free deep reinforcement learning that each have their own limitations. We propose a hierarchical method that relies on traditional, model-based controllers on the low-level and learned policies on the mid-level. The low-level controllers can robustly execute different manipulation primitives (reposing, sliding, flipping). The mid-level policy orchestrates these primitives. We extensively evaluate our approach in simulation with a 3-fingered hand that controls three degrees of freedom of elongated objects. We show that our approach can move objects between almost all the possible poses in the workspace while keeping them firmly grasped. We also show that our approach is robust to inaccuracies in the object models and to observation noise. Finally, we show how our approach generalizes to objects of other shapes.

Poster
Learning Heuristic A: Efficient Graph Search using Neural Network

Soonkyum Kim, Byungchul An

展开摘要

In this paper, we consider the path planning problem on a graph. To reduce computation load by efficiently exploring the graph, we model the heuristic function as a neural network, which is trained by a training set derived from optimal paths to estimate the optimal cost between a pair of vertices on the graph. As such heuristic function cannot be proved to be an admissible heuristic to guarantee the global optimality of the path, we adapt an admissible heuristic function for the terminating criteria. Thus, proposed Learning Heuristic A* (LHA*) guarantees the bounded suboptimality of the path. The performance of LHA* was demonstrated by simulations in a maze-like map and compared with the performance of weighted A* with the same suboptimality bound.

Poster
Learning Grasping Points for Garment Manipulation in Robot-Assisted Dressing

Fan Zhang, Yiannis Demiris

展开摘要

Assistive robots have the potential to provide tremendous support for disabled and elderly people in their daily dressing activities. Recent studies on robot-assisted dressing usually simplify the setup of the initial robot configuration by manually attaching the garments on the robot end-effector and positioning them close to the user's arm. A fundamental challenge in automating such a process for robots is computing suitable grasping points on garments that facilitate robotic manipulation. In this paper, we address this problem by introducing a supervised deep neural network to locate a predefined grasping point on the garment, using depth images for their invariance to color and texture. To reduce the amount of real data required, which is costly to collect, we leverage the power of simulation to produce large amounts of labeled data. The network is jointly trained with synthetic datasets of depth images and a limited amount of real data. We introduce a robot-assisted dressing system that combines the grasping point prediction method, with a grasping and manipulation strategy which takes grasping orientation computation and robot-garment collision avoidance into account. The experimental results demonstrate that our method is capable of yielding accurate grasping point estimations. The proposed dressing system enables the Baxter robot to autonomously grasp a hospital gown hung on a rail, bring it close to the user and successfully dress the upper-body.

Poster