ICML 2024 论文列表

International Conference on Machine Learning

录用类型

2,610篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    1445.5%
  • Spotlight
    1917.3%
  • Poster
    2,27587.2%

浏览全部论文

主题: 强化学习 · 356 篇论文 · 重置筛选

Acquiring Diverse Skills using Curriculum Reinforcement Learning with Mixture of Experts

Onur Celik, Aleksandar Taranovic, Gerhard Neumann

展开摘要

Reinforcement learning (RL) is a powerful approach for acquiring a good-performing policy. However, learning diverse skills is challenging in RL due to the commonly used Gaussian policy parameterization. We propose Diverse Skill Learning (Di-SkilL), an RL method for learning diverse skills using Mixture of Experts, where each expert formalizes a skill as a contextual motion primitive. Di-SkilL optimizes each expert and its associate context distribution to a maximum entropy objective that incentivizes learning diverse skills in similar contexts. The per-expert context distribution enables automatic curricula learning, allowing each expert to focus on its best-performing sub-region of the context space. To overcome hard discontinuities and multi-modalities without any prior knowledge of the environment's unknown context probability space, we leverage energy-based models to represent the per-expert context distributions and demonstrate how we can efficiently train them using the standard policy gradient objective. We show on challenging robot simulation tasks that Di-SkilL can learn diverse and performant skills.

Poster
Seizing Serendipity: Exploiting the Value of Past Success in Off-Policy Actor-Critic

Tianying Ji, Yu Luo, Fuchun Sun, Xianyuan Zhan, Jianwei Zhang, Huazhe Xu

展开摘要

Learning high-quality $Q$-value functions plays a key role in the success of many modern off-policy deep reinforcement learning (RL) algorithms. Previous works primarily focus on addressing the value overestimation issue, an outcome of adopting function approximators and off-policy learning. Deviating from the common viewpoint, we observe that $Q$-values are often underestimated in the latter stage of the RL training process, potentially hindering policy learning and reducing sample efficiency. We find that such a long-neglected phenomenon is often related to the use of inferior actions from the current policy in Bellman updates as compared to the more optimal action samples in the replay buffer. We propose the Blended Exploitation and Exploration (BEE) operator, a simple yet effective approach that updates $Q$-value using both historical best-performing actions and the current policy. Based on BEE, the resulting practical algorithm BAC outperforms state-of-the-art methods in **over 50** continuous control tasks and achieves strong performance in failure-prone scenarios and **real-world robot** tasks. Benchmark results and videos are available at https://jity16.github.io/BEE/.

Poster
EvIL: Evolution Strategies for Generalisable Imitation Learning

Silvia Sapora, Gokul Swamy, Chris Lu, Yee Whye Teh, Jakob Nicolaus Foerster

展开摘要

Often times in imitation learning (IL), the environment we collect expert demonstrations in and the environment we want to deploy our learned policy in aren't exactly the same (e.g. demonstrations collected in simulation but deployment in the real world). Compared to policy-centric approaches to IL like behavioural cloning, reward-centric approaches like *inverse reinforcement learning* (IRL) often better replicate expert behaviour in new environments. This transfer is usually performed by optimising the recovered reward under the dynamics of the target environment. However, *(a)* we find that modern deep IL algorithms frequently recover rewards which induce policies far weaker than the expert, *even in the same environment the demonstrations were collected in*. Furthermore, *(b)* these rewards are often quite poorly shaped, necessitating extensive environment interaction to optimise effectively. We provide simple and scalable fixes to both of these concerns. For *(a)*, we find that *reward model ensembles* combined with a slightly different training objective significantly improves re-training and transfer performance. For *(b)*, we propose a novel *evolution-strategies* based method (EvIL) to optimise for a reward-shaping term that speeds up re-training in the target environment, closing a gap left open by the classical theory of IRL. On a suite of continuous control tasks, we are able to re-train policies in target (and source) environments more interaction-efficiently than prior work.

Poster
How Does Goal Relabeling Improve Sample Efficiency?

Sirui Zheng, Chenjia Bai, Zhuoran Yang, Zhaoran Wang

展开摘要

Hindsight experience replay and goal relabeling are successful in reinforcement learning (RL) since they enable agents to learn from failures. Despite their successes, we lack a theoretical understanding, such as (i) why hindsight experience replay improves sample efficiency and (ii) how to design a relabeling method that achieves sample efficiency. To this end, we construct an example to show the information-theoretical improvement in sample efficiency achieved by goal relabeling. Our example reveals that goal relabeling can enhance sample efficiency and exploit the rich information in observations through better hypothesis elimination. Based on these insights, we develop an RL algorithm called GOALIVE. To analyze the sample complexity of GOALIVE, we introduce a complexity measure, the goal-conditioned Bellman-Eluder (GOAL-BE) dimension, which characterizes the sample complexity of goal-conditioned RL problems. Compared to the Bellman-Eluder dimension, the goal-conditioned version offers an exponential improvement in the best case. To the best of our knowledge, our work provides the first characterization of the theoretical improvement in sample efficiency achieved by goal relabeling.

Poster
MaxMin-RLHF: Alignment with Diverse Human Preferences

Souradip Chakraborty, Jiahao Qiu, Hui Yuan, Alec Koppel, Dinesh Manocha, Furong Huang, Amrit Bedi, Mengdi Wang

展开摘要

Reinforcement Learning from Human Feedback (RLHF) aligns language models to human preferences by employing a singular reward model derived from preference data. However, the single reward model overlooks the rich diversity of human preferences inherent in data collected from multiple users. In this work, we first derive an impossibility result of alignment with single reward RLHF, thereby highlighting its insufficiency in representing diverse human preferences. Next, we propose to learn a mixture of reward models via an expectation-maximization algorithm and solve a MaxMin alignment objective inspired by the Egalitarian principle in social choice theory to better honor diverse human preferences. We present comprehensive experimental results on small-scale (GPT-2) and large-scale language (with Tulu2-7B)) and show the efficacy of the proposed approach in the presence of diversity among human preferences. We remark that our findings in this work are not only limited to language models but also extend to reinforcement learning in general.

Poster
HGCN2SP: Hierarchical Graph Convolutional Network for Two-Stage Stochastic Programming

Yang Wu, Yifan Zhang, Zhenxing Liang, Jian Cheng

展开摘要

Two-stage Stochastic Programming (2SP) is a standard framework for modeling decision-making problems under uncertainty. While numerous methods exist, solving such problems with many scenarios remains challenging. Selecting representative scenarios is a practical method for accelerating solutions. However, current approaches typically rely on clustering or Monte Carlo sampling, failing to integrate scenario information deeply and overlooking the significant impact of the scenario order on solving time. To address these issues, we develop HGCN2SP, a novel model with a hierarchical graph designed for 2SP problems, encoding each scenario and modeling their relationships hierarchically. The model is trained in a reinforcement learning paradigm to utilize the feedback of the solver. The policy network is equipped with a hierarchical graph convolutional network for feature encoding and an attention-based decoder for scenario selection in proper order. Evaluation of two classic 2SP problems demonstrates that HGCN2SP provides high-quality decisions in a short computational time. Furthermore, HGCN2SP exhibits remarkable generalization capabilities in handling large-scale instances, even with a substantial number of variables or scenarios that were unseen during the training phase.

Poster
Offline-Boosted Actor-Critic: Adaptively Blending Optimal Historical Behaviors in Deep Off-Policy RL

Yu Luo, Tianying Ji, Fuchun Sun, Jianwei Zhang, Huazhe Xu, Xianyuan Zhan

展开摘要

Off-policy reinforcement learning (RL) has achieved notable success in tackling many complex real-world tasks, by leveraging previously collected data for policy learning. However, most existing off-policy RL algorithms fail to maximally exploit the information in the replay buffer, limiting sample efficiency and policy performance. In this work, we discover that concurrently training an offline RL policy based on the shared online replay buffer can sometimes outperform the original online learning policy, though the occurrence of such performance gains remains uncertain. This motivates a new possibility of harnessing the emergent outperforming offline optimal policy to improve online policy learning. Based on this insight, we present Offline-Boosted Actor-Critic (OBAC), a model-free online RL framework that elegantly identifies the outperforming offline policy through value comparison, and uses it as an adaptive constraint to guarantee stronger policy learning performance. Our experiments demonstrate that OBAC outperforms other popular model-free RL baselines and rivals advanced model-based RL methods in terms of sample efficiency and asymptotic performance across **53** tasks spanning **6** task suites.

Poster
Temporal Logic Specification-Conditioned Decision Transformer for Offline Safe Reinforcement Learning

Zijian Guo, Weichao Zhou, Wenchao Li

展开摘要

Offline safe reinforcement learning (RL) aims to train a constraint satisfaction policy from a fixed dataset. Current state-of-the-art approaches are based on supervised learning with a conditioned policy. However, these approaches fall short in real-world applications that involve complex tasks with rich temporal and logical structures. In this paper, we propose temporal logic Specification-conditioned Decision Transformer (SDT), a novel framework that harnesses the expressive power of signal temporal logic (STL) to specify complex temporal rules that an agent should follow and the sequential modeling capability of Decision Transformer (DT). Empirical evaluations on the DSRL benchmarks demonstrate the better capacity of SDT in learning safe and high-reward policies compared with existing approaches. In addition, SDT shows good alignment with respect to different desired degrees of satisfaction of the STL specification that it is conditioned on.

Poster
Policy Learning for Balancing Short-Term and Long-Term Rewards

Peng Wu, Ziyu Shen, Feng Xie, Wang Zhongyao, Chunchen LIU, Yan Zeng

展开摘要

Empirical researchers and decision-makers spanning various domains frequently seek profound insights into the long-term impacts of interventions. While the significance of long-term outcomes is undeniable, an overemphasis on them may inadvertently overshadow short-term gains. Motivated by this, this paper formalizes a new framework for learning the optimal policy that effectively balances both long-term and short-term rewards, where some long-term outcomes are allowed to be missing. In particular, we first present the identifiability of both rewards under mild assumptions. Next, we deduce the semiparametric efficiency bounds, along with the consistency and asymptotic normality of their estimators. We also reveal that short-term outcomes, if associated, contribute to improving the estimator of the long-term reward. Based on the proposed estimators, we develop a principled policy learning approach and further derive the convergence rates of regret and estimation errors associated with the learned policy. Extensive experiments are conducted to validate the effectiveness of the proposed method, demonstrating its practical applicability.

Poster
Switching the Loss Reduces the Cost in Batch Reinforcement Learning

Alex Ayoub, Kaiwen Wang, Vincent Liu, Samuel Robertson, James McInerney, Dawen Liang, Nathan Kallus, Csaba Szepesvari

展开摘要

We propose training fitted Q-iteration with log-loss (FQI-LOG) for batch reinforcement learning (RL). We show that the number of samples needed to learn a near-optimal policy with FQI-LOG scales with the accumulated cost of the optimal policy, which is zero in problems where acting optimally achieves the goal and incurs no cost. In doing so, we provide a general framework for proving small-cost bounds, i.e. bounds that scale with the optimal achievable cost, in batch RL. Moreover, we empirically verify that FQI-LOG uses fewer samples than FQI trained with squared loss on problems where the optimal policy reliably achieves the goal.

Poster
EvoRainbow: Combining Improvements in Evolutionary Reinforcement Learning for Policy Search

Pengyi Li, Yan Zheng, Hongyao Tang, Xian Fu, Jianye Hao

展开摘要

Both Evolutionary Algorithms (EAs) and Reinforcement Learning (RL) have demonstrated powerful capabilities in policy search with different principles. A promising direction is to combine the respective strengths of both for efficient policy optimization. To this end, many works have proposed various mechanisms to integrate EAs and RL. However, it is still unclear which of these mechanisms are complementary and can be fully combined. In this paper, we revisit different mechanisms from five perspectives: 1) Interaction Mode, 2) Individual Architecture, 3) EAs and operators, 4) Impact of EA on RL, and 5) Fitness Surrogate and Usage. We evaluate the effectiveness of each mechanism and experimentally analyze the reasons for the more effective mechanisms. Using the most effective mechanisms, we develop EvoRainbow and EvoRainbow-Exp, which outperform strong baselines and provide state-of-the-art performance across various tasks with distinct characteristics. To promote community development, we release the code on https://github.com/yeshenpy/EvoRainbow.

Poster
Is Inverse Reinforcement Learning Harder than Standard Reinforcement Learning? A Theoretical Perspective

Lei Zhao, Mengdi Wang, Yu Bai

展开摘要

Inverse Reinforcement Learning (IRL)---the problem of learning reward functions from demonstrations of an *expert policy*---plays a critical role in developing intelligent systems. While widely used in applications, theoretical understandings of IRL present unique challenges and remain less developed compared with standard RL. For example, it remains open how to do IRL efficiently in standard *offline* settings with pre-collected data, where states are obtained from a *behavior policy* (which could be the expert policy itself), and actions are sampled from the expert policy. This paper provides the first line of results for efficient IRL in vanilla offline and online settings using polynomial samples and runtime. Our algorithms and analyses seamlessly adapt the pessimism principle commonly used in offline RL, and achieve IRL guarantees in stronger metrics than considered in existing work. We provide lower bounds showing that our sample complexities are nearly optimal. As an application, we also show that the learned rewards can *transfer* to another target MDP with suitable guarantees when the target MDP satisfies certain similarity assumptions with the original (source) MDP.

Poster
Is DPO Superior to PPO for LLM Alignment? A Comprehensive Study

Shusheng Xu, Wei Fu, Jiaxuan Gao, Wenjie Ye, Weilin Liu, Zhiyu Mei, Guangju Wang, Chao Yu, Yi Wu

展开摘要

Reinforcement Learning from Human Feedback (RLHF) is currently the most widely used method to align large language models (LLMs) with human preferences. Existing RLHF methods can be roughly categorized as either reward-based or reward-free. Novel applications such as ChatGPT and Claude leverage reward-based methods that first learn a reward model and apply actor-critic algorithms, such as Proximal Policy Optimization (PPO). However, in academic benchmarks, state-of-the-art results are often achieved via reward-free methods, such as Direct Preference Optimization (DPO). Is DPO truly superior to PPO? Why does PPO perform poorly on these benchmarks? In this paper, we first conduct both theoretical and empirical studies on the algorithmic properties of DPO and show that DPO may have fundamental limitations. Moreover, we also comprehensively examine PPO and reveal the key factors for the best performances of PPO in fine-tuning LLMs. Finally, we benchmark DPO and PPO across a collection of RLHF testbeds, ranging from dialogue to code generation. Experiment results demonstrate that PPO is able to surpass other alignment methods in all cases and achieve state-of-the-art results in challenging code competitions.

Oral
Confidence Aware Inverse Constrained Reinforcement Learning

Sriram Ganapathi Subramanian, Guiliang Liu, Mohammed Elmahgiubi, Kasra Rezaee, Pascal Poupart

展开摘要

In coming up with solutions to real-world problems, humans implicitly adhere to constraints that are too numerous and complex to be specified completely. However, reinforcement learning (RL) agents need these constraints to learn the correct optimal policy in these settings. The field of Inverse Constraint Reinforcement Learning (ICRL) deals with this problem and provides algorithms that aim to estimate the constraints from expert demonstrations collected offline. Practitioners prefer to know a measure of confidence in the estimated constraints, before deciding to use these constraints, which allows them to only use the constraints that satisfy a desired level of confidence. However, prior works do not allow users to provide the desired level of confidence for the inferred constraints. This work provides a principled ICRL method that can take a confidence level with a set of expert demonstrations and outputs a constraint that is at least as constraining as the true underlying constraint with the desired level of confidence. Further, unlike previous methods, this method allows a user to know if the number of expert trajectories is insufficient to learn a constraint with a desired level of confidence, and therefore collect more expert trajectories as required to simultaneously learn constraints with the desired level of confidence and a policy that achieves the desired level of performance.

Poster
Code as Reward: Empowering Reinforcement Learning with VLMs

David Venuto, Mohammad Sami Nur Islam, Martin Klissarov, Doina Precup, Sherry Yang, Ankit Anand

展开摘要

Pre-trained Vision-Language Models (VLMs) are able to understand visual concepts, describe and decompose complex tasks into sub-tasks, and provide feedback on task completion. In this paper, we aim to leverage these capabilities to support the training of reinforcement learning (RL) agents. In principle, VLMs are well suited for this purpose, as they can naturally analyze image-based observations and provide feedback (reward) on learning progress. However, inference in VLMs is computationally expensive, so querying them frequently to compute rewards would significantly slowdown the training of an RL agent. To address this challenge, we propose a framework named Code as Reward (VLM-CaR). VLM-CaR produces dense reward functions from VLMs through code generation, thereby significantly reducing the computational burden of querying the VLM directly. We show that the dense rewards generated through our approach are very accurate across a diverse set of discrete and continuous environments, and can be more effective in training RL policies than the original sparse environment rewards.

Spotlight
How do Large Language Models Navigate Conflicts between Honesty and Helpfulness?

Ryan Liu, Theodore Sumers, Ishita Dasgupta, Thomas L. Griffiths

展开摘要

In day-to-day communication, people often approximate the truth --- for example, rounding the time or omitting details --- in order to be maximally helpful to the listener. How do large language models (LLMs) handle such nuanced trade-offs? To address this question, we use psychological models and experiments designed to characterize human behavior to analyze LLMs. We test a range of LLMs and explore how optimization for human preferences or inference-time reasoning affects these trade-offs. We find that reinforcement learning from human feedback improves both honesty and helpfulness, while chain-of-thought prompting skews LLMs towards helpfulness over honesty. Finally, GPT-4 Turbo demonstrates human-like response patterns including sensitivity to the conversational framing and listener's decision context. Our findings reveal the conversational values internalized by LLMs and suggest that even these abstract values can, to a degree, be steered by zero-shot prompting.

Oral
Towards Efficient Exact Optimization of Language Model Alignment

Haozhe Ji, Cheng Lu, Yilin Niu, Pei Ke, Hongning Wang, Jun Zhu, Jie Tang, Minlie Huang

展开摘要

The alignment of language models with human preferences is vital for their application in real-world tasks. The problem is formulated as optimizing the model's policy to maximize the expected reward that reflects human preferences with minimal deviation from the initial policy. While considered as a straightforward solution, reinforcement learning (RL) suffers from high variance in policy updates, which impedes efficient policy improvement. Recently, direct preference optimization (DPO) was proposed to directly optimize the policy from preference data. However, we show that DPO derived based on the optimal solution of the problem leads to a compromised mean-seeking approximation of the optimal solution in practice. In this paper, we propose efficient exact optimization (EXO) of the alignment objective. EXO is guaranteed to optimize in the same direction as RL algorithms asymptotically for arbitrary policy parametrization. This leads to the same mode-seeking solution, while enables efficient optimization by circumventing the complexities of RL. We also compare our method to DPO with both theoretical and empirical analyses, and further demonstrate the advantages of our method over existing approaches on realistic human preference data. Code is available at https://github.com/haozheji/exact-optimization.

Poster
Learning to Stabilize Online Reinforcement Learning in Unbounded State Spaces

Brahma S Pavse, Matthew Zurek, Yudong Chen, Qiaomin Xie, Josiah P. Hanna

展开摘要

In many reinforcement learning (RL) applications, we want policies that reach desired states and then keep the controlled system within an acceptable region around the desired states over an indefinite period of time. This latter objective is called *stability* and is especially important when the state space is unbounded, such that the states can be arbitrarily far from each other and the agent can drift far away from the desired states. For example, in stochastic queuing networks, where queues of waiting jobs can grow without bound, the desired state is all-zero queue lengths. Here, a stable policy ensures queue lengths are finite while an optimal policy minimizes queue lengths. Since an optimal policy is also stable, one would expect that RL algorithms would implicitly give us stable policies. However, in this work, we find that deep RL algorithms that directly minimize the distance to the desired state during online training often result in unstable policies, i.e., policies that drift far away from the desired state. We attribute this instability to poor credit-assignment for destabilizing actions. We then introduce an approach based on two ideas: 1) a Lyapunov-based cost-shaping technique and 2) state transformations to the unbounded state space. We conduct an empirical study on various queueing networks and traffic signal control problems and find that our approach performs competitively against strong baselines with knowledge of the transition dynamics. Our code is available here: https://github.com/Badger-RL/STOP

Poster
Quality-Diversity with Limited Resources

Ren-Jian Wang, Ke Xue, Cong Guan, Chao Qian

展开摘要

Quality-Diversity (QD) algorithms have emerged as a powerful optimization paradigm with the aim of generating a set of high-quality and diverse solutions. To achieve such a challenging goal, QD algorithms require maintaining a large archive and a large population in each iteration, which brings two main issues, sample and resource efficiency. Most advanced QD algorithms focus on improving the sample efficiency, while the resource efficiency is overlooked to some extent. Particularly, the resource overhead during the training process has not been touched yet, hindering the wider application of QD algorithms. In this paper, we highlight this important research question, i.e., how to efficiently train QD algorithms with limited resources, and propose a novel and effective method called RefQD to address it. RefQD decomposes a neural network into representation and decision parts, and shares the representation part with all decision parts in the archive to reduce the resource overhead. It also employs a series of strategies to address the mismatch issue between the old decision parts and the newly updated representation part. Experiments on different types of tasks from small to large resource consumption demonstrate the excellent performance of RefQD: it not only uses significantly fewer resources (e.g., 16% GPU memories on QDax and 3.7% on Atari) but also achieves comparable or better performance compared to sample-efficient QD algorithms. Our code is available at [https://github.com/lamda-bbo/RefQD](https://github.com/lamda-bbo/RefQD).

Poster
Overestimation, Overfitting, and Plasticity in Actor-Critic: the Bitter Lesson of Reinforcement Learning

Michal Nauman, Michał Bortkiewicz, Piotr Miłoś, Tomasz Trzcinski, Mateusz Ostaszewski, Marek Cygan

展开摘要

Recent advancements in off-policy Reinforcement Learning (RL) have significantly improved sample efficiency, primarily due to the incorporation of various forms of regularization that enable more gradient update steps than traditional agents. However, many of these techniques have been tested in limited settings, often on tasks from single simulation benchmarks and against well-known algorithms rather than a range of regularization approaches. This limits our understanding of the specific mechanisms driving RL improvements. To address this, we implemented over 60 different off-policy agents, each integrating established regularization techniques from recent state-of-the-art algorithms. We tested these agents across 14 diverse tasks from 2 simulation benchmarks, measuring training metrics related to overestimation, overfitting, and plasticity loss — issues that motivate the examined regularization techniques. Our findings reveal that while the effectiveness of a specific regularization setup varies with the task, certain combinations consistently demonstrate robust and superior performance. Notably, a simple Soft Actor-Critic agent, appropriately regularized, reliably finds a better-performing policy within the training regime, which previously was achieved mainly through model-based approaches.

Poster