ICML 2023 论文列表

International Conference on Machine Learning

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1,865篇论文

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  • Oral
    1558.3%
  • Poster
    1,71091.7%

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Contextual Conservative Interleaving Bandits

Kei Takemura

展开摘要

The performance of a bandit algorithm is usually measured by the cumulative rewards of the actions chosen by the algorithm. However, in many real-world applications, the rewards in each round should be good enough for reasons such as safety and fairness. In this paper, we investigate the contextual conservative interleaving bandit problem, which has a performance constraint that requires the chosen actions to be not much worse than given baseline actions in each round. This work is the first to simultaneously consider the following practical situations: (1) multiple actions are chosen in a round, (2) the feature vectors associated with given actions depend on the round, and (3) the performance constraints in each round that depend only on the actions chosen in that round. We propose a meta-algorithm, Greedy on Confidence Widths (GCW), that satisfies the performance constraints with high probability. GCW uses a standard bandit algorithm and achieves minimax optimal regret up to logarithmic factors if the algorithm used is also minimax optimal. We improve the existing analyses for the C${}^2$UCB algorithm and the Thompson sampling to combine with GCW. We show that these algorithms achieve near-optimal regret when the feasible sets of given actions are the bases of a matroid. Our numerical experiments on a real-world dataset demonstrate that GCW with the standard bandit algorithms efficiently improves performance while satisfying the performance constraints.

Poster
Input Perturbation Reduces Exposure Bias in Diffusion Models

Mang Ning, Enver Sangineto, Angelo Porrello, Simone Calderara, Rita Cucchiara

展开摘要

Denoising Diffusion Probabilistic Models have shown an impressive generation quality although their long sampling chain leads to high computational costs. In this paper, we observe that a long sampling chain also leads to an error accumulation phenomenon, which is similar to the exposure bias problem in autoregressive text generation. Specifically, we note that there is a discrepancy between training and testing, since the former is conditioned on the ground truth samples, while the latter is conditioned on the previously generated results. To alleviate this problem, we propose a very simple but effective training regularization, consisting in perturbing the ground truth samples to simulate the inference time prediction errors. We empirically show that, without affecting the recall and precision, the proposed input perturbation leads to a significant improvement in the sample quality while reducing both the training and the inference times. For instance, on CelebA 64x64, we achieve a new state-of-the-art FID score of 1.27, while saving 37.5% of the training time. The code is available at https://github.com/forever208/DDPM-IP

Poster
STEP: Learning N:M Structured Sparsity Masks from Scratch with Precondition

Yucheng Lu, Shivani Agrawal, Suvinay Subramanian, Oleg Rybakov, Christopher De Sa, Amir Yazdanbakhsh

展开摘要

Recent innovations on hardware (e.g. Nvidia A100) have motivated learning N:M structured sparsity masks from scratch for fast model inference. However, state-of-the-art learning recipes in this regime (e.g. SR-STE) are proposed for non-adaptive optimizers like momentum SGD, while incurring non-trivial accuracy drop for Adam-trained models like attention-based LLMs. In this paper, we first demonstrate such gap origins from poorly estimated second moment (i.e. variance) in Adam states given by the masked weights. We conjecture that learning N:M masks with Adam should take the critical regime of variance estimation into account. In light of this, we propose STEP, an Adam-aware recipe that learns N:M masks with two phases: first, STEP calculates a reliable variance estimate (*precondition phase*) and subsequently, the variance remains fixed and is used as a precondition to learn N:M masks (*mask-learning phase*). STEP automatically identifies the switching point of two phases by dynamically sampling variance changes over the training trajectory and testing the sample concentration. Empirically, we evaluate STEP and other baselines such as ASP and SR-STE on multiple tasks including CIFAR classification, machine translation and LLM fine-tuning (BERT-Base, GPT-2). We show STEP mitigates the accuracy drop of baseline recipes and is robust to aggressive structured sparsity ratios.

Poster
Phase Transitions in the Detection of Correlated Databases

Dor Elimelech, Wasim Huleihel

展开摘要

We study the problem of detecting the correlation between two Gaussian databases $\mathsf{X}\in\mathbb{R}^{n\times d}$ and $\mathsf{Y}^{n\times d}$, each composed of $n$ users with $d$ features. This problem is relevant in the analysis of social media, computational biology, etc. We formulate this as a hypothesis testing problem: under the null hypothesis, these two databases are statistically independent. Under the alternative, however, there exists an unknown permutation $\sigma$ over the set of $n$ users (or, row permutation), such that $\mathsf{X}$ is $\rho$-correlated with $\mathsf{Y}^\sigma$, a permuted version of $\mathsf{Y}$. We determine sharp thresholds at which optimal testing exhibits a phase transition, depending on the asymptotic regime of $n$ and $d$. Specifically, we prove that if $\rho^2d\to0$, as $d\to\infty$, then weak detection (performing slightly better than random guessing) is statistically impossible, *irrespectively* of the value of $n$. This compliments the performance of a simple test that thresholds the sum all entries of $\mathsf{X}^T\mathsf{Y}$. Furthermore, when $d$ is fixed, we prove that strong detection (vanishing error probability) is impossible for any $\rho<\rho^\star$, where $\rho^\star$ is an explicit function of $d$, while weak detection is again impossible as long as $\rho^2d=o(1)$, as $n\to\infty$. These results close significant gaps in current recent related studies.

Poster
Performative Reinforcement Learning

Debmalya Mandal, Stelios Triantafyllou, Goran Radanovic

展开摘要

We introduce the framework of performative reinforcement learning where the policy chosen by the learner affects the underlying reward and transition dynamics of the environment. Following the recent literature on performative prediction (Perdomo et al., 2020), we introduce the concept of performatively stable policy. We then consider a regularized version of the reinforcement learning problem and show that repeatedly optimizing this objective converges to a performatively stable policy under reasonable assumptions on the transition dynamics. Our proof utilizes the dual perspective of the reinforcement learning problem and may be of independent interest in analyzing the convergence of other algorithms with decision-dependent environments. We then extend our results for the setting where the learner just performs gradient ascent steps instead of fully optimizing the objective, and for the setting where the learner has access to a finite number of trajectories from the changed environment. For both the settings, we leverage the dual formulation of performative reinforcement learning, and establish convergence to a stable solution. Finally, through extensive experiments on a grid-world environment, we demonstrate the dependence of convergence on various parameters e.g. regularization, smoothness, and the number of samples.

Poster
MAGANet: Achieving Combinatorial Generalization by Modeling a Group Action

Geonho Hwang, Jaewoong Choi, Hyunsoo Cho, Myungjoo Kang

展开摘要

Combinatorial generalization refers to the ability to collect and assemble various attributes from diverse data to generate novel unexperienced data. This ability is considered a necessary passing point for achieving human-level intelligence. To achieve this ability, previous unsupervised approaches mainly focused on learning the disentangled representation, such as the variational autoencoder. However, recent studies discovered that the disentangled representation is insufficient for combinatorial generalization and is not even correlated. In this regard, we propose a novel framework for data generation that can robustly generalize under these distribution shift situations. Instead of representing each data, our model discovers the fundamental transformation between a pair of data by simulating a group action. To test the combinatorial generalizability, we evaluated our model in two settings: Recombination-to-Element and Recombination-to-Range. The experiments demonstrated that our method has quantitatively and qualitatively superior generalizability and generates better images than traditional models.

Poster
Estimating Causal Effects using a Multi-task Deep Ensemble

Ziyang Jiang, Zhuoran Hou, Yiling Liu, Yiman Ren, Keyu Li, David Carlson

展开摘要

A number of methods have been proposed for causal effect estimation, yet few have demonstrated efficacy in handling data with complex structures, such as images. To fill this gap, we propose Causal Multi-task Deep Ensemble (CMDE), a novel framework that learns both shared and group-specific information from the study population. We provide proofs demonstrating equivalency of CDME to a multi-task Gaussian process (GP) with a coregionalization kernel a priori. Compared to multi-task GP, CMDE efficiently handles high-dimensional and multi-modal covariates and provides pointwise uncertainty estimates of causal effects. We evaluate our method across various types of datasets and tasks and find that CMDE outperforms state-of-the-art methods on a majority of these tasks.

Poster
Beyond Reward: Offline Preference-guided Policy Optimization

Yachen Kang, Diyuan Shi, Jinxin Liu, Li He, Donglin Wang

展开摘要

This study focuses on the topic of offline preference-based reinforcement learning (PbRL), a variant of conventional reinforcement learning that dispenses with the need for online interaction or specification of reward functions. Instead, the agent is provided with fixed offline trajectories and human preferences between pairs of trajectories to extract the dynamics and task information, respectively. Since the dynamics and task information are orthogonal, a naive approach would involve using preference-based reward learning followed by an off-the-shelf offline RL algorithm. However, this requires the separate learning of a scalar reward function, which is assumed to be an information bottleneck of the learning process. To address this issue, we propose the offline preference-guided policy optimization (OPPO) paradigm, which models offline trajectories and preferences in a one-step process, eliminating the need for separately learning a reward function. OPPO achieves this by introducing an offline hindsight information matching objective for optimizing a contextual policy and a preference modeling objective for finding the optimal context. OPPO further integrates a well-performing decision policy by optimizing the two objectives iteratively. Our empirical results demonstrate that OPPO effectively models offline preferences and outperforms prior competing baselines, including offline RL algorithms performed over either true or pseudo reward function specifications. Our code is available on the project website: https://sites.google.com/view/oppo-icml-2023.

Poster
Multi-User Reinforcement Learning with Low Rank Rewards

Dheeraj Mysore Nagaraj, Suhas S Kowshik, Naman Agarwal, Praneeth Netrapalli, Prateek Jain

展开摘要

We consider collaborative multi-user reinforcement learning, where multiple users have the same state-action space and transition probabilities but different rewards. Under the assumption that the reward matrix of the $N$ users has a low-rank structure -- a standard and practically successful assumption in the collaborative filtering setting -- we design algorithms with significantly lower sample complexity compared to the ones that learn the MDP individually for each user. Our main contribution is an algorithm which explores rewards collaboratively with $N$ user-specific MDPs and can learn rewards efficiently in two key settings: tabular MDPs and linear MDPs. When $N$ is large and the rank is constant, the sample complexity per MDP depends logarithmically over the size of the state-space, which represents an exponential reduction (in the state-space size) when compared to the standard ``non-collaborative'' algorithms. Our main technical contribution is a method to construct policies which obtain data such that low rank matrix completion is possible (without a generative model). This goes beyond the regular RL framework and is closely related to mean field limits of multi-agent RL.

Poster
Reasons for the Superiority of Stochastic Estimators over Deterministic Ones: Robustness, Consistency and Perceptual Quality

Guy Ohayon, Theo Joseph Adrai, Michael Elad, Tomer Michaeli

展开摘要

Stochastic restoration algorithms allow to explore the space of solutions that correspond to the degraded input. In this paper we reveal additional fundamental advantages of stochastic methods over deterministic ones, which further motivate their use. First, we prove that any restoration algorithm that attains perfect perceptual quality and whose outputs are consistent with the input must be a posterior sampler, and is thus required to be stochastic. Second, we illustrate that while deterministic restoration algorithms may attain high perceptual quality, this can be achieved only by filling up the space of all possible source images using an extremely sensitive mapping, which makes them highly vulnerable to adversarial attacks. Indeed, we show that enforcing deterministic models to be robust to such attacks profoundly hinders their perceptual quality, while robustifying stochastic models hardly influences their perceptual quality, and improves their output variability. These findings provide a motivation to foster progress in stochastic restoration methods, paving the way to better recovery algorithms.

Poster