ICML 2023 论文列表

International Conference on Machine Learning

录用类型

1,865篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    1558.3%
  • Poster
    1,71091.7%

浏览全部论文

Multi-Layer Neural Networks as Trainable Ladders of Hilbert Spaces

Zhengdao Chen

展开摘要

To characterize the functions spaces explored by multi-layer neural networks (NNs), we introduce Neural Hilbert Ladders (NHLs), a collection of reproducing kernel Hilbert spaces (RKHSes) that are defined iteratively and adaptive to training. First, we prove a correspondence between functions expressed by L-layer NNs and those belonging to L-level NHLs. Second, we prove generalization guarantees for learning the NHL based on a new complexity measure. Third, corresponding to the training of multi-layer NNs in the infinite-width mean-field limit, we derive an evolution of the NHL characterized by the dynamics of multiple random fields. Finally, we examine linear and shallow NNs from the new perspective and complement the theory with numerical results.

Poster
The Role of Entropy and Reconstruction in Multi-View Self-Supervised Learning

Borja Rodríguez Gálvez, Arno Blaas, Pau Rodriguez, Adam Golinski, Xavier Suau, Jason Ramapuram, Dan Busbridge, Luca Zappella

展开摘要

The mechanisms behind the success of multi-view self-supervised learning (MVSSL) are not yet fully understood. Contrastive MVSSL methods have been studied through the lens of InfoNCE, a lower bound of the Mutual Information (MI). However, the relation between other MVSSL methods and MI remains unclear. We consider a different lower bound on the MI consisting of an entropy and a reconstruction term (ER), and analyze the main MVSSL families through its lens. Through this ER bound, we show that clustering-based methods such as DeepCluster and SwAV maximize the MI. We also re-interpret the mechanisms of distillation-based approaches such as BYOL and DINO, showing that they explicitly maximize the reconstruction term and implicitly encourage a stable entropy, and we confirm this empirically. We show that replacing the objectives of common MVSSL methods with this ER bound achieves competitive performance, while making them stable when training with smaller batch sizes or smaller exponential moving average (EMA) coefficients.

Poster
Two-Scale Gradient Descent Ascent Dynamics Finds Mixed Nash Equilibria of Continuous Games: A Mean-Field Perspective

Yulong Lu

展开摘要

Finding the mixed Nash equilibria (MNE) of a two-player zero sum continuous game is an important and challenging problem in machine learning. A canonical algorithm to finding the MNE is the noisy gradient descent ascent method which in the infinite particle limit gives rise to the Mean-Field Gradient Descent Ascent (GDA) dynamics on the space of probability measures. In this paper, we first study the convergence of a two-scale Mean-Field GDA dynamics for finding the MNE of the entropy-regularized objective. More precisely we show that for each finite temperature (or regularization parameter), the two-scale Mean-Field GDA with a suitable finite scale ratio converges exponentially to the unique MNE without assuming the convexity or concavity of the interaction potential. The key ingredient of our proof lies in the construction of new Lyapunov functions that dissipate exponentially along the Mean-Field GDA. We further study the simulated annealing of the Mean-Field GDA dynamics. We show that with a temperature schedule that decays logarithmically in time the annealed Mean-Field GDA converges to the MNE of the original unregularized objective.

Poster
DRew: Dynamically Rewired Message Passing with Delay

Benjamin Gutteridge, Xiaowen Dong, Michael M. Bronstein, Francesco Di Giovanni

展开摘要

Message passing neural networks (MPNNs) have been shown to suffer from the phenomenon of over-squashing that causes poor performance for tasks relying on long-range interactions. This can be largely attributed to message passing only occurring locally, over a node's immediate neighbours. Rewiring approaches attempting to make graphs 'more connected', and supposedly better suited to long-range tasks, often lose the inductive bias provided by distance on the graph since they make distant nodes communicate instantly at every layer. In this paper we propose a framework, applicable to any MPNN architecture, that performs a layer-dependent rewiring to ensure gradual densification of the graph. We also propose a delay mechanism that permits skip connections between nodes depending on the layer and their mutual distance. We validate our approach on several long-range tasks and show that it outperforms graph Transformers and multi-hop MPNNs.

Poster
MANSA: Learning Fast and Slow in Multi-Agent Systems

David Henry Mguni, Haojun Chen, Taher Jafferjee, Jianhong Wang, Longfei Yue, Xidong Feng, Stephen Marcus McAleer, Feifei Tong, Jun Wang, Yaodong Yang

展开摘要

In multi-agent reinforcement learning (MARL), independent learning (IL) often shows remarkable performance and easily scales with the number of agents. Yet, using IL can be inefficient and runs the risk of failing to successfully train, particularly in scenarios that require agents to coordinate their actions. Using centralised learning (CL) enables MARL agents to quickly learn how to coordinate their behaviour but employing CL everywhere is often prohibitively expensive in real-world applications. Besides, using CL in value-based methods often needs strong representational constraints (e.g. individual-global-max condition) that can lead to poor performance if violated. In this paper, we introduce a novel plug & play IL framework named Multi-Agent Network Selection Algorithm (MANSA) which selectively employs CL only at states that require coordination. At its core, MANSA has an additional agent that uses switching controls to quickly learn the best states to activate CL during training, using CL only where necessary and vastly reducing the computational burden of CL. Our theory proves MANSA preserves cooperative MARL convergence properties, boosts IL performance and can optimally make use of a fixed budget on the number CL calls. We show empirically in Level-based Foraging (LBF) and StarCraft Multi-agent Challenge (SMAC) that MANSA achieves fast, superior and more reliable performance while making 40% fewer CL calls in SMAC and using CL at only 1% CL calls in LBF.

Poster
Local Optimization Achieves Global Optimality in Multi-Agent Reinforcement Learning

Yulai Zhao, Zhuoran Yang, Zhaoran Wang, Jason D. Lee

展开摘要

Policy optimization methods with function approximation are widely used in multi-agent reinforcement learning. However, it remains elusive how to design such algorithms with statistical guarantees. Leveraging a multi-agent performance difference lemma that characterizes the landscape of multi-agent policy optimization, we find that the localized action value function serves as an ideal descent direction for each local policy. Motivated by the observation, we present a multi-agent PPO algorithm in which the local policy of each agent is updated similarly to vanilla PPO. We prove that with standard regularity conditions on the Markov game and problem-dependent quantities, our algorithm converges to the globally optimal policy at a sublinear rate. We extend our algorithm to the off-policy setting and introduce pessimism to policy evaluation, which aligns with experiments. To our knowledge, this is the first provably convergent multi-agent PPO algorithm in cooperative Markov games.

Poster
One Transformer Fits All Distributions in Multi-Modal Diffusion at Scale

Fan Bao, Shen Nie, Kaiwen Xue, Chongxuan Li, Shi Pu, Yaole Wang, Gang Yue, Yue Cao, Hang Su, Jun Zhu

展开摘要

This paper proposes a unified diffusion framework (dubbed UniDiffuser) to fit all distributions relevant to a set of multi-modal data in one model. Our key insight is -- learning diffusion models for marginal, conditional, and joint distributions can be unified as predicting the noise in the perturbed data, where the perturbation levels (i.e. timesteps) can be different for different modalities. Inspired by the unified view, UniDiffuser learns all distributions simultaneously with a minimal modification to the original diffusion model -- perturbs data in all modalities instead of a single modality, inputs individual timesteps in different modalities, and predicts the noise of all modalities instead of a single modality. UniDiffuser is parameterized by a transformer for diffusion models to handle input types of different modalities. Implemented on large-scale paired image-text data, UniDiffuser is able to perform image, text, text-to-image, image-to-text, and image-text pair generation by setting proper timesteps without additional overhead. In particular, UniDiffuser is able to produce perceptually realistic samples in all tasks and its quantitative results (e.g., the FID and CLIP score) are not only superior to existing general-purpose models but also comparable to the bespoken models (e.g., Stable Diffusion and DALL-E 2) in representative tasks (e.g., text-to-image generation).

Poster
Multi-channel Autobidding with Budget and ROI Constraints

Yuan Deng, Negin Golrezaei, Patrick Jaillet, Jason Cheuk Nam Liang, Vahab Mirrokni

展开摘要

In digital online advertising, advertisers procure ad impressions simultaneously on multiple platforms, or so-called channels, such as Google Ads, Meta Ads Manager, etc., each of which consists of numerous ad auctions. We study how an advertiser maximizes total conversion (e.g. ad clicks) while satisfying aggregate return-on-investment (ROI) and budget constraints across all channels. In practice, an advertiser does not have control over, and thus cannot globally optimize, which individual ad auctions she participates in for each channel, and instead authorizes a channel to procure impressions on her behalf: the advertiser can only utilize two levers on each channel, namely setting a per-channel budget and per-channel target ROI. In this work, we first analyze the effectiveness of each of these levers for solving the advertiser's global multi-channel problem. We show that when an advertiser only optimizes over per-channel ROIs, her total conversion can be arbitrarily worse than what she could have obtained in the global problem. Further, we show that the advertiser can achieve the global optimal conversion when she only optimizes over per-channel budgets. In light of this finding, under a bandit feedback setting that mimics real-world scenarios where advertisers have limited information on ad auctions in each channels and how channels procure ads, we present an efficient learning algorithm that produces per-channel budgets whose resulting conversion approximates that of the global optimal problem.

Poster
Cooperative Multi-Agent Reinforcement Learning: Asynchronous Communication and Linear Function Approximation

Yifei Min, Jiafan He, Tianhao Wang, Quanquan Gu

展开摘要

We study multi-agent reinforcement learning in the setting of episodic Markov decision processes, where many agents cooperate via communication through a central server. We propose a provably efficient algorithm based on value iteration that can simultaneously allow asynchronous communication and guarantee the benefit of cooperation with low communication complexity. Under linear function approximation, we prove that our algorithm enjoys a $\tilde{\mathcal{O}}(d^{3/2}H^2\sqrt{K})$ regret upper bound with $\tilde{\mathcal{O}}(dHM^2)$ communication complexity, where $d$ is the feature dimension, $H$ is the horizon length, $M$ is the total number of agents, and $K$ is the total number of episodes. We also provide a lower bound showing that an $\Omega(dM)$ communication complexity is necessary to improve the performance through collaboration.

Poster
Improved Algorithms for Multi-period Multi-class Packing Problems with Bandit Feedback

Wonyoung Kim, Garud Iyengar, assaf zeevi

展开摘要

We consider the linear contextual multi-class multi-period packing problem (LMMP) where the goal is to pack items such that the total vector of consumption is below a given budget vector and the total value is as large as possible. We consider the setting where the reward and the consumption vector associated with each action is a class-dependent linear function of the context, and the decision-maker receives bandit feedback. LMMP includes linear contextual bandits with knapsacks and online revenue management as special cases. We establish a new estimator which guarantees a faster convergence rate, and consequently, a lower regret in LMMP. We propose a bandit policy that is a closed-form function of said estimated parameters. When the contexts are non-degenerate, the regret of the proposed policy is sublinear in the context dimension, the number of classes, and the time horizon $T$ when the budget grows at least as $\sqrt{T}$. We also resolve an open problem posed in Agrawal & Devanur (2016) and extend the result to a multi-class setting. Our numerical experiments clearly demonstrate that the performance of our policy is superior to other benchmarks in the literature.

Poster
Provably Learning Diverse Features in Multi-View Data with Midpoint Mixup

Muthu Chidambaram, Xiang Wang, Chenwei Wu, Rong Ge

展开摘要

Mixup is a data augmentation technique that relies on training using random convex combinations of data points and their labels. In recent years, Mixup has become a standard primitive used in the training of state-of-the-art image classification models due to its demonstrated benefits over empirical risk minimization with regards to generalization and robustness. In this work, we try to explain some of this success from a feature learning perspective. We focus our attention on classification problems in which each class may have multiple associated features (or $\textit{views}$) that can be used to predict the class correctly. Our main theoretical results demonstrate that, for a non-trivial class of data distributions with two features per class, training a 2-layer convolutional network using empirical risk minimization can lead to learning only one feature for almost all classes while training with a specific instantiation of Mixup succeeds in learning both features for every class. We also show empirically that these theoretical insights extend to the practical settings of image benchmarks modified to have multiple features.

Poster
Multi-Agent Best Arm Identification with Private Communications

Alexandre Rio, Merwan Barlier, Igor Colin, Marta Soare

展开摘要

We address multi-agent best arm identification with privacy guarantees. In this setting, agents collaborate by communicating to find the optimal arm. To avoid leaking sensitive data through messages, we consider two notions of privacy withholding different kinds of information: differential privacy and $(\epsilon, \eta)$-privacy. For each privacy definition, we propose an algorithm based on a two-level successive elimination scheme. We provide theoretical guarantees for the privacy level, accuracy and sample complexity of our algorithms. Experiments on various settings support our theoretical findings.

Poster
Synergies between Disentanglement and Sparsity: Generalization and Identifiability in Multi-Task Learning

Sebastien Lachapelle, Tristan Deleu, Divyat Mahajan, Ioannis Mitliagkas, Yoshua Bengio, Simon Lacoste-Julien, Quentin Bertrand

展开摘要

Although disentangled representations are often said to be beneficial for downstream tasks, current empirical and theoretical understanding is limited. In this work, we provide evidence that disentangled representations coupled with sparse task-specific predictors improve generalization. In the context of multi-task learning, we prove a new identifiability result that provides conditions under which maximally sparse predictors yield disentangled representations. Motivated by this theoretical result, we propose a practical approach to learn disentangled representations based on a sparsity-promoting bi-level optimization problem. Finally, we explore a meta-learning version of this algorithm based on group Lasso multiclass SVM predictors, for which we derive a tractable dual formulation. It obtains competitive results on standard few-shot classification benchmarks, while each task is using only a fraction of the learned representations.

Poster
Scalable Multi-Agent Reinforcement Learning through Intelligent Information Aggregation

Siddharth Nayak, Kenneth Choi, Wenqi Ding, Sydney Dolan, Karthik Gopalakrishnan, Hamsa Balakrishnan

展开摘要

We consider the problem of multi-agent navigation and collision avoidance when observations are limited to the local neighborhood of each agent. We propose InforMARL, a novel architecture for multi-agent reinforcement learning (MARL) which uses local information intelligently to compute paths for all the agents in a decentralized manner. Specifically, InforMARL aggregates information about the local neighborhood of agents for both the actor and the critic using a graph neural network and can be used in conjunction with any standard MARL algorithm. We show that (1) in training, InforMARL has better sample efficiency and performance than baseline approaches, despite using less information, and (2) in testing, it scales well to environments with arbitrary numbers of agents and obstacles. We illustrate these results using four task environments, including one with predetermined goals for each agent, and one in which the agents collectively try to cover all goals.

Poster
Collaborative Multi-Agent Heterogeneous Multi-Armed Bandits

Ronshee Chawla, Daniel Vial, Sanjay Shakkottai, R. Srikant

展开摘要

The study of collaborative multi-agent bandits has attracted significant attention recently. In light of this, we initiate the study of a new collaborative setting, consisting of $N$ agents such that each agent is learning one of $M$ stochastic multi-armed bandits to minimize their group cumulative regret. We develop decentralized algorithms which facilitate collaboration between the agents under two scenarios. We characterize the performance of these algorithms by deriving the per agent cumulative regret and group regret upper bounds. We also prove lower bounds for the group regret in this setting, which demonstrates the near-optimal behavior of the proposed algorithms.

Poster
Improved Active Multi-Task Representation Learning via Lasso

Yiping Wang, Yifang Chen, Kevin Jamieson, Simon Shaolei Du

展开摘要

To leverage the copious amount of data from source tasks and overcome the scarcity of the target task samples, representation learning based on multi-task pretraining has become a standard approach in many applications. However, up until now, most existing works design a source task selection strategy from a purely empirical perspective. Recently, [Chen et al., 2022](https://proceedings.mlr.press/v162/chen22j.html) gave the first active multi-task representation learning (A-MTRL) algorithm which adaptively samples from source tasks and can provably reduce the total sample complexity using the L2-regularized-target-source-relevance parameter $\nu^2$. But their work is theoretically suboptimal in terms of total source sample complexity and is less practical in some real-world scenarios where sparse training source task selection is desired. In this paper, we address both issues. Specifically, we show the strict dominance of the L1-regularized-relevance-based ($\nu^1$-based) strategy by giving a lower bound for the $\nu^2$-based strategy. When $\nu^1$ is unknown, we propose a practical algorithm that uses the LASSO program to estimate $\nu^1$. Our algorithm successfully recovers the optimal result in the known case. In addition to our sample complexity results, we also characterize the potential of our $\nu^1$-based strategy in sample-cost-sensitive settings. Finally, we provide experiments on real-world computer vision datasets to illustrate the effectiveness of our proposed method.

Poster
Online Learning in Stackelberg Games with an Omniscient Follower

Geng Zhao, Banghua Zhu, Jiantao Jiao, Michael Jordan

展开摘要

We study the problem of online learning in a two-player decentralized cooperative Stackelberg game. In each round, the leader first takes an action, followed by the follower who takes their action after observing the leader's move. The goal of the leader is to learn to minimize the cumulative regret based on the history of interactions. Differing from the traditional formulation of repeated Stackelberg games, we assume the follower is omniscient, with full knowledge of the true reward, and that they always best-respond to the leader's actions. We analyze the sample complexity of regret minimization in this repeated Stackelberg game. We show that depending on the reward structure, the existence of the omniscient follower may change the sample complexity drastically, from constant to exponential, even for linear cooperative Stackelberg games. This poses unique challenges for the learning process of the leader and the subsequent regret analysis.

Poster
DoMo-AC: Doubly Multi-step Off-policy Actor-Critic Algorithm

Yunhao Tang, Tadashi Kozuno, Mark Rowland, Anna Harutyunyan, Remi Munos, Bernardo Avila Pires, Michal Valko

展开摘要

Multi-step learning applies lookahead over multiple time steps and has proved valuable in policy evaluation settings. However, in the optimal control case, the impact of multi-step learning has been relatively limited despite a number of prior efforts. Fundamentally, this might be because multi-step policy improvements require operations that cannot be approximated by stochastic samples, hence hindering the widespread adoption of such methods in practice. To address such limitations, we introduce doubly multi-step off-policy VI (DoMo-VI), a novel oracle algorithm that combines multi-step policy improvements and policy evaluations. DoMo-VI enjoys guaranteed convergence speed-up to the optimal policy and is applicable in general off-policy learning settings. We then propose doubly multi-step off-policy actor-critic (DoMo-AC), a practical instantiation of the DoMo-VI algorithm. DoMo-AC introduces a bias-variance trade-off that ensures improved policy gradient estimates. When combined with the IMPALA architecture, DoMo-AC has showed improvements over the baseline algorithm on Atari-57 game benchmarks.

Poster
Improved Learning-Augmented Algorithms for the Multi-Option Ski Rental Problem via Best-Possible Competitive Analysis

Yongho Shin, Changyeol Lee, Gukryeol Lee, Hyung-Chan An

展开摘要

In this paper, we present improved learning-augmented algorithms for the multi-option ski rental problem. Learning-augmented algorithms take ML predictions as an added part of the input and incorporates these predictions in solving the given problem. Due to their unique strength that combines the power of ML predictions with rigorous performance guarantees, they have been extensively studied in the context of online optimization problems. Even though ski rental problems are one of the canonical problems in the field of online optimization, only deterministic algorithms were previously known for multi-option ski rental, with or without learning augmentation. We present the first randomized learning-augmented algorithm for this problem, surpassing previous performance guarantees given by deterministic algorithms. Our learning-augmented algorithm is based on a new, provably best-possible randomized competitive algorithm for the problem. Our results are further complemented by lower bounds for deterministic and randomized algorithms, and computational experiments evaluating our algorithms' performance improvements.

Poster
Efficient Transformed Gaussian Processes for Non-Stationary Dependent Multi-class Classification

Juan Maroñas, Daniel Hernández-Lobato

展开摘要

This work introduces the Efficient Transformed Gaussian Process (ETGP), a new way of creating $C$ stochastic processes characterized by: 1) the $C$ processes are non-stationary, 2) the $C$ processes are dependent by construction without needing a mixing matrix, 3) training and making predictions is very efficient since the number of Gaussian Processes (GP) operations (e.g. inverting the inducing point's covariance matrix) do not depend on the number of processes. This makes the ETGP particularly suited for multi-class problems with a very large number of classes, which are the problems studied in this work. ETGP exploits the recently proposed Transformed Gaussian Process (TGP), a stochastic process specified by transforming a Gaussian Process using an invertible transformation. However, unlike TGP, ETGP is constructed by transforming a single sample from a GP using $C$ invertible transformations. We derive an efficient sparse variational inference algorithm for the proposed model and demonstrate its utility in 5 classification tasks which include low/medium/large datasets and a different number of classes, ranging from just a few to hundreds. Our results show that ETGP, in general, outperforms state-of-the-art methods for multi-class classification based on GPs, and has a lower computational cost (around one order of magnitude smaller).

Poster