ICML 2021 论文列表

International Conference on Machine Learning

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1,184篇论文

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Demystifying Inductive Biases for (Beta-)VAE Based Architectures

Dominik Zietlow, Michal Rolinek, Georg Martius

展开摘要

The performance of Beta-Variational-Autoencoders and their variants on learning semantically meaningful, disentangled representations is unparalleled. On the other hand, there are theoretical arguments suggesting the impossibility of unsupervised disentanglement. In this work, we shed light on the inductive bias responsible for the success of VAE-based architectures. We show that in classical datasets the structure of variance, induced by the generating factors, is conveniently aligned with the latent directions fostered by the VAE objective. This builds the pivotal bias on which the disentangling abilities of VAEs rely. By small, elaborate perturbations of existing datasets, we hide the convenient correlation structure that is easily exploited by a variety of architectures. To demonstrate this, we construct modified versions of standard datasets in which (i) the generative factors are perfectly preserved; (ii) each image undergoes a mild transformation causing a small change of variance; (iii) the leading VAE-based disentanglement architectures fail to produce disentangled representations whilst the performance of a non-variational method remains unchanged.

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Demonstration-Conditioned Reinforcement Learning for Few-Shot Imitation

Christopher R. Dance, Julien Perez, Théo Cachet

展开摘要

In few-shot imitation, an agent is given a few demonstrations of a previously unseen task, and must then successfully perform that task. We propose a novel approach to learning few-shot-imitation agents that we call demonstration-conditioned reinforcement learning (DCRL). Given a training set consisting of demonstrations, reward functions and transition distributions for multiple tasks, the idea is to work with a policy that takes demonstrations as input, and to train this policy to maximize the average of the cumulative reward over the set of training tasks. Relative to previously proposed few-shot imitation methods that use behaviour cloning or infer reward functions from demonstrations, our method has the disadvantage that it requires reward functions at training time. However, DCRL also has several advantages, such as the ability to improve upon suboptimal demonstrations, to operate given state-only demonstrations, and to cope with a domain shift between the demonstrator and the agent. Moreover, we show that DCRL outperforms methods based on behaviour cloning by a large margin, on navigation tasks and on robotic manipulation tasks from the Meta-World benchmark.

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DeepWalking Backwards: From Embeddings Back to Graphs

Sudhanshu Chanpuriya, Cameron Musco, Konstantinos Sotiropoulos, Charalampos Tsourakakis

展开摘要

Low-dimensional node embeddings play a key role in analyzing graph datasets. However, little work studies exactly what information is encoded by popular embedding methods, and how this information correlates with performance in downstream learning tasks. We tackle this question by studying whether embeddings can be inverted to (approximately) recover the graph used to generate them. Focusing on a variant of the popular DeepWalk method \cite{PerozziAl-RfouSkiena:2014, QiuDongMa:2018}, we present algorithms for accurate embedding inversion – i.e., from the low-dimensional embedding of a graph $G$, we can find a graph $\tilde G$ with a very similar embedding. We perform numerous experiments on real-world networks, observing that significant information about $G$, such as specific edges and bulk properties like triangle density, is often lost in $\tilde G$. However, community structure is often preserved or even enhanced. Our findings are a step towards a more rigorous understanding of exactly what information embeddings encode about the input graph, and why this information is useful for learning tasks.

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DeepReDuce: ReLU Reduction for Fast Private Inference

Nandan Kumar Jha, Zahra Ghodsi, Siddharth Garg, Brandon Reagen

展开摘要

The recent rise of privacy concerns has led researchers to devise methods for private neural inference—where inferences are made directly on encrypted data, never seeing inputs. The primary challenge facing private inference is that computing on encrypted data levies an impractically-high latency penalty, stemming mostly from non-linear operators like ReLU. Enabling practical and private inference requires new optimization methods that minimize network ReLU counts while preserving accuracy. This paper proposes DeepReDuce: a set of optimizations for the judicious removal of ReLUs to reduce private inference latency. The key insight is that not all ReLUs contribute equally to accuracy. We leverage this insight to drop, or remove, ReLUs from classic networks to significantly reduce inference latency and maintain high accuracy. Given a network architecture, DeepReDuce outputs a Pareto frontier of networks that tradeoff the number of ReLUs and accuracy. Compared to the state-of-the-art for private inference DeepReDuce improves accuracy and reduces ReLU count by up to 3.5% (iso-ReLU count) and 3.5x (iso-accuracy), respectively.

Spotlight
Deep kernel processes

Laurence Aitchison, Adam Yang, Sebastian W. Ober

展开摘要

We define deep kernel processes in which positive definite Gram matrices are progressively transformed by nonlinear kernel functions and by sampling from (inverse) Wishart distributions. Remarkably, we find that deep Gaussian processes (DGPs), Bayesian neural networks (BNNs), infinite BNNs, and infinite BNNs with bottlenecks can all be written as deep kernel processes. For DGPs the equivalence arises because the Gram matrix formed by the inner product of features is Wishart distributed, and as we show, standard isotropic kernels can be written entirely in terms of this Gram matrix — we do not need knowledge of the underlying features. We define a tractable deep kernel process, the deep inverse Wishart process, and give a doubly-stochastic inducing-point variational inference scheme that operates on the Gram matrices, not on the features, as in DGPs. We show that the deep inverse Wishart process gives superior performance to DGPs and infinite BNNs on fully-connected baselines.

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Deep Reinforcement Learning amidst Continual Structured Non-Stationarity

Annie Xie, James Harrison, Chelsea Finn

展开摘要

As humans, our goals and our environment are persistently changing throughout our lifetime based on our experiences, actions, and internal and external drives. In contrast, typical reinforcement learning problem set-ups consider decision processes that are stationary across episodes. Can we develop reinforcement learning algorithms that can cope with the persistent change in the former, more realistic problem settings? While on-policy algorithms such as policy gradients in principle can be extended to non-stationary settings, the same cannot be said for more efficient off-policy algorithms that replay past experiences when learning. In this work, we formalize this problem setting, and draw upon ideas from the online learning and probabilistic inference literature to derive an off-policy RL algorithm that can reason about and tackle such lifelong non-stationarity. Our method leverages latent variable models to learn a representation of the environment from current and past experiences, and performs off-policy RL with this representation. We further introduce several simulation environments that exhibit lifelong non-stationarity, and empirically find that our approach substantially outperforms approaches that do not reason about environment shift.

Spotlight
Deep Learning for Functional Data Analysis with Adaptive Basis Layers

Junwen Yao, Jonas Mueller, Jane-Ling Wang

展开摘要

Despite their widespread success, the application of deep neural networks to functional data remains scarce today. The infinite dimensionality of functional data means standard learning algorithms can be applied only after appropriate dimension reduction, typically achieved via basis expansions. Currently, these bases are chosen a priori without the information for the task at hand and thus may not be effective for the designated task. We instead propose to adaptively learn these bases in an end-to-end fashion. We introduce neural networks that employ a new Basis Layer whose hidden units are each basis functions themselves implemented as a micro neural network. Our architecture learns to apply parsimonious dimension reduction to functional inputs that focuses only on information relevant to the target rather than irrelevant variation in the input function. Across numerous classification/regression tasks with functional data, our method empirically outperforms other types of neural networks, and we prove that our approach is statistically consistent with low generalization error.

Spotlight
Deep Latent Graph Matching

Tianshu Yu, Runzhong Wang, Junchi Yan, Baoxin Li

展开摘要

Deep learning for graph matching (GM) has emerged as an important research topic due to its superior performance over traditional methods and insights it provides for solving other combinatorial problems on graph. While recent deep methods for GM extensively investigated effective node/edge feature learning or downstream GM solvers given such learned features, there is little existing work questioning if the fixed connectivity/topology typically constructed using heuristics (e.g., Delaunay or k-nearest) is indeed suitable for GM. From a learning perspective, we argue that the fixed topology may restrict the model capacity and thus potentially hinder the performance. To address this, we propose to learn the (distribution of) latent topology, which can better support the downstream GM task. We devise two latent graph generation procedures, one deterministic and one generative. Particularly, the generative procedure emphasizes the across-graph consistency and thus can be viewed as a matching-guided co-generative model. Our methods deliver superior performance over previous state-of-the-arts on public benchmarks, hence supporting our hypothesis.

Spotlight
Deep Generative Learning via Schrödinger Bridge

Gefei Wang, Yuling Jiao, Qian Xu, Yang Wang, Can Yang

展开摘要

We propose to learn a generative model via entropy interpolation with a Schr{ö}dinger Bridge. The generative learning task can be formulated as interpolating between a reference distribution and a target distribution based on the Kullback-Leibler divergence. At the population level, this entropy interpolation is characterized via an SDE on [0,1] with a time-varying drift term. At the sample level, we derive our Schr{ö}dinger Bridge algorithm by plugging the drift term estimated by a deep score estimator and a deep density ratio estimator into the Euler-Maruyama method. Under some mild smoothness assumptions of the target distribution, we prove the consistency of both the score estimator and the density ratio estimator, and then establish the consistency of the proposed Schr{ö}dinger Bridge approach. Our theoretical results guarantee that the distribution learned by our approach converges to the target distribution. Experimental results on multimodal synthetic data and benchmark data support our theoretical findings and indicate that the generative model via Schr{ö}dinger Bridge is comparable with state-of-the-art GANs, suggesting a new formulation of generative learning. We demonstrate its usefulness in image interpolation and image inpainting.

Spotlight
Deep Continuous Networks

Nergis Tomen, Silvia-Laura Pintea, Jan van Gemert

展开摘要

CNNs and computational models of biological vision share some fundamental principles, which opened new avenues of research. However, fruitful cross-field research is hampered by conventional CNN architectures being based on spatially and depthwise discrete representations, which cannot accommodate certain aspects of biological complexity such as continuously varying receptive field sizes and dynamics of neuronal responses. Here we propose deep continuous networks (DCNs), which combine spatially continuous filters, with the continuous depth framework of neural ODEs. This allows us to learn the spatial support of the filters during training, as well as model the continuous evolution of feature maps, linking DCNs closely to biological models. We show that DCNs are versatile and highly applicable to standard image classification and reconstruction problems, where they improve parameter and data efficiency, and allow for meta-parametrization. We illustrate the biological plausibility of the scale distributions learned by DCNs and explore their performance in a neuroscientifically inspired pattern completion task. Finally, we investigate an efficient implementation of DCNs by changing input contrast.

Spotlight
Deep Coherent Exploration for Continuous Control

Yijie Zhang, Herke van Hoof

展开摘要

In policy search methods for reinforcement learning (RL), exploration is often performed by injecting noise either in action space at each step independently or in parameter space over each full trajectory. In prior work, it has been shown that with linear policies, a more balanced trade-off between these two exploration strategies is beneficial. However, that method did not scale to policies using deep neural networks. In this paper, we introduce deep coherent exploration, a general and scalable exploration framework for deep RL algorithms for continuous control, that generalizes step-based and trajectory-based exploration. This framework models the last layer parameters of the policy network as latent variables and uses a recursive inference step within the policy update to handle these latent variables in a scalable manner. We find that deep coherent exploration improves the speed and stability of learning of A2C, PPO, and SAC on several continuous control tasks.

Spotlight
Decoupling Representation Learning from Reinforcement Learning

Adam Stooke, Kimin Lee, Pieter Abbeel, Michael Laskin

展开摘要

In an effort to overcome limitations of reward-driven feature learning in deep reinforcement learning (RL) from images, we propose decoupling representation learning from policy learning. To this end, we introduce a new unsupervised learning (UL) task, called Augmented Temporal Contrast (ATC), which trains a convolutional encoder to associate pairs of observations separated by a short time difference, under image augmentations and using a contrastive loss. In online RL experiments, we show that training the encoder exclusively using ATC matches or outperforms end-to-end RL in most environments. Additionally, we benchmark several leading UL algorithms by pre-training encoders on expert demonstrations and using them, with weights frozen, in RL agents; we find that agents using ATC-trained encoders outperform all others. We also train multi-task encoders on data from multiple environments and show generalization to different downstream RL tasks. Finally, we ablate components of ATC, and introduce a new data augmentation to enable replay of (compressed) latent images from pre-trained encoders when RL requires augmentation. Our experiments span visually diverse RL benchmarks in DeepMind Control, DeepMind Lab, and Atari, and our complete code is available at \url{https://github.com/astooke/rlpyt/tree/master/rlpyt/ul}.

Spotlight
Decoupling Exploration and Exploitation for Meta-Reinforcement Learning without Sacrifices

Evan Z Liu, Aditi Raghunathan, Percy Liang, Chelsea Finn

展开摘要

The goal of meta-reinforcement learning (meta-RL) is to build agents that can quickly learn new tasks by leveraging prior experience on related tasks. Learning a new task often requires both exploring to gather task-relevant information and exploiting this information to solve the task. In principle, optimal exploration and exploitation can be learned end-to-end by simply maximizing task performance. However, such meta-RL approaches struggle with local optima due to a chicken-and-egg problem: learning to explore requires good exploitation to gauge the exploration’s utility, but learning to exploit requires information gathered via exploration. Optimizing separate objectives for exploration and exploitation can avoid this problem, but prior meta-RL exploration objectives yield suboptimal policies that gather information irrelevant to the task. We alleviate both concerns by constructing an exploitation objective that automatically identifies task-relevant information and an exploration objective to recover only this information. This avoids local optima in end-to-end training, without sacrificing optimal exploration. Empirically, DREAM substantially outperforms existing approaches on complex meta-RL problems, such as sparse-reward 3D visual navigation. Videos of DREAM: https://ezliu.github.io/dream/

Spotlight
Decomposed Mutual Information Estimation for Contrastive Representation Learning

Alessandro Sordoni, Nouha Dziri, Hannes Schulz, Geoff Gordon, Philip Bachman, Remi Tachet des Combes

展开摘要

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

Spotlight
Decomposable Submodular Function Minimization via Maximum Flow

Kyriakos Axiotis, Adam Karczmarz, Anish Mukherjee, Piotr Sankowski, Adrian Vladu

展开摘要

This paper bridges discrete and continuous optimization approaches for decomposable submodular function minimization, in both the standard and parametric settings. We provide improved running times for this problem by reducing it to a number of calls to a maximum flow oracle. When each function in the decomposition acts on O(1) elements of the ground set V and is polynomially bounded, our running time is up to polylogarithmic factors equal to that of solving maximum flow in a sparse graph with O(|V|) vertices and polynomial integral capacities. We achieve this by providing a simple iterative method which can optimize to high precision any convex function defined on the submodular base polytope, provided we can efficiently minimize it on the base polytope corresponding to the cut function of a certain graph that we construct. We solve this minimization problem by lifting the solutions of a parametric cut problem, which we obtain via a new efficient combinatorial reduction to maximum flow. This reduction is of independent interest and implies some previously unknown bounds for the parametric minimum s,t-cut problem in multiple settings.

Spotlight
Decision-Making Under Selective Labels: Optimal Finite-Domain Policies and Beyond

Dennis Wei

展开摘要

Selective labels are a common feature of high-stakes decision-making applications, referring to the lack of observed outcomes under one of the possible decisions. This paper studies the learning of decision policies in the face of selective labels, in an online setting that balances learning costs against future utility. In the homogeneous case in which individuals’ features are disregarded, the optimal decision policy is shown to be a threshold policy. The threshold becomes more stringent as more labels are collected; the rate at which this occurs is characterized. In the case of features drawn from a finite domain, the optimal policy consists of multiple homogeneous policies in parallel. For the general infinite-domain case, the homogeneous policy is extended by using a probabilistic classifier and bootstrapping to provide its inputs. In experiments on synthetic and real data, the proposed policies achieve consistently superior utility with no parameter tuning in the finite-domain case and lower parameter sensitivity in the general case.

Spotlight
Deciding What to Learn: A Rate-Distortion Approach

Dilip Arumugam, Benjamin Van Roy

展开摘要

Agents that learn to select optimal actions represent a prominent focus of the sequential decision-making literature. In the face of a complex environment or constraints on time and resources, however, aiming to synthesize such an optimal policy can become infeasible. These scenarios give rise to an important trade-off between the information an agent must acquire to learn and the sub-optimality of the resulting policy. While an agent designer has a preference for how this trade-off is resolved, existing approaches further require that the designer translate these preferences into a fixed learning target for the agent. In this work, leveraging rate-distortion theory, we automate this process such that the designer need only express their preferences via a single hyperparameter and the agent is endowed with the ability to compute its own learning targets that best achieve the desired trade-off. We establish a general bound on expected discounted regret for an agent that decides what to learn in this manner along with computational experiments that illustrate the expressiveness of designer preferences and even show improvements over Thompson sampling in identifying an optimal policy.

Spotlight
Decentralized Single-Timescale Actor-Critic on Zero-Sum Two-Player Stochastic Games

Hongyi Guo, Zuyue Fu, Zhuoran Yang, Zhaoran Wang

展开摘要

We study the global convergence and global optimality of the actor-critic algorithm applied for the zero-sum two-player stochastic games in a decentralized manner. We focus on the single-timescale setting where the critic is updated by applying the Bellman operator only once and the actor is updated by policy gradient with the information from the critic. Our algorithm is in a decentralized manner, as we assume that each player has no access to the actions of the other one, which, in a way, protects the privacy of both players. Moreover, we consider linear function approximations for both actor and critic, and we prove that the sequence of joint policy generated by our decentralized linear algorithm converges to the minimax equilibrium at a sublinear rate \(\cO(\sqrt{K})\), where \(K\){is} the number of iterations. To the best of our knowledge, we establish the global optimality and convergence of decentralized actor-critic algorithm on zero-sum two-player stochastic games with linear function approximations for the first time.

Spotlight
Decentralized Riemannian Gradient Descent on the Stiefel Manifold

Shixiang Chen, Alfredo Garcia, Mingyi Hong, Shahin Shahrampour

展开摘要

We consider a distributed non-convex optimization where a network of agents aims at minimizing a global function over the Stiefel manifold. The global function is represented as a finite sum of smooth local functions, where each local function is associated with one agent and agents communicate with each other over an undirected connected graph. The problem is non-convex as local functions are possibly non-convex (but smooth) and the Steifel manifold is a non-convex set. We present a decentralized Riemannian stochastic gradient method (DRSGD) with the convergence rate of $\mathcal{O}(1/\sqrt{K})$ to a stationary point. To have exact convergence with constant stepsize, we also propose a decentralized Riemannian gradient tracking algorithm (DRGTA) with the convergence rate of $\mathcal{O}(1/K)$ to a stationary point. We use multi-step consensus to preserve the iteration in the local (consensus) region. DRGTA is the first decentralized algorithm with exact convergence for distributed optimization on Stiefel manifold.

Spotlight