ICML 2020 论文列表

International Conference on Machine Learning

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1,087篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Poster
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  • 其他 / 未标注
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Lookahead-Bounded Q-learning

Ibrahim El Shar, Daniel Jiang

展开摘要

We introduce the lookahead-bounded Q-learning (LBQL) algorithm, a new, provably convergent variant of Q-learning that seeks to improve the performance of standard Q-learning in stochastic environments through the use of “lookahead” upper and lower bounds. To do this, LBQL employs previously collected experience and each iteration’s state-action values as dual feasible penalties to construct a sequence of sampled information relaxation problems. The solutions to these problems provide estimated upper and lower bounds on the optimal value, which we track via stochastic approximation. These quantities are then used to constrain the iterates to stay within the bounds at every iteration. Numerical experiments on benchmark problems show that LBQL exhibits faster convergence and more robustness to hyperparameters when compared to standard Q-learning and several related techniques. Our approach is particularly appealing in problems that require expensive simulations or real-world interactions.

Poster
Logistic Regression for Massive Data with Rare Events

HaiYing Wang

展开摘要

This paper studies binary logistic regression for rare events data, or imbalanced data, where the number of events (observations in one class, often called cases) is significantly smaller than the number of nonevents (observations in the other class, often called controls). We first derive the asymptotic distribution of the maximum likelihood estimator (MLE) of the unknown parameter, which shows that the asymptotic variance convergences to zero in a rate of the inverse of the number of the events instead of the inverse of the full data sample size, indicating that the available information in rare events data is at the scale of the number of events instead of the full data sample size. Furthermore, we prove that under-sampling a small proportion of the nonevents, the resulting under-sampled estimator may have identical asymptotic distribution to the full data MLE. This demonstrates the advantage of under-sampling nonevents for rare events data, because this procedure may significantly reduce the computation and/or data collection costs. Another common practice in analyzing rare events data is to over-sample (replicate) the events, which has a higher computational cost. We show that this procedure may even result in efficiency loss in terms of parameter estimation.

Poster
Logarithmic Regret for Learning Linear Quadratic Regulators Efficiently

Asaf Cassel, Alon Cohen, Tomer Koren

展开摘要

We consider the problem of learning in Linear Quadratic Control systems whose transition parameters are initially unknown. Recent results in this setting have demonstrated efficient learning algorithms with regret growing with the square root of the number of decision steps. We present new efficient algorithms that achieve, perhaps surprisingly,regret that scales only (poly-)logarithmically with the number of steps, in two scenarios: when only the state transition matrix A is unknown, and when only the state-action transition matrix B is unknown and the optimal policy satisfies a certain non-degeneracy condition. On the other hand, we give a lower bound which shows that when the latter condition is violated, square root regret is unavoidable.

Poster
Logarithmic Regret for Adversarial Online Control

Dylan Foster, Max Simchowitz

展开摘要

We introduce a new algorithm for online linear-quadratic control in a known system subject to adversarial disturbances. Existing regret bounds for this setting scale as $\sqrt{T}$ unless strong stochastic assumptions are imposed on the disturbance process. We give the first algorithm with logarithmic regret for arbitrary adversarial disturbance sequences, provided the state and control costs are given by known quadratic functions. Our algorithm and analysis use a characterization for the optimal offline control law to reduce the online control problem to (delayed) online learning with approximate advantage functions. Compared to previous techniques, our approach does not need to control movement costs for the iterates, leading to logarithmic regret.

Poster
Linear bandits with Stochastic Delayed Feedback

Claire Vernade, Alexandra Carpentier, Tor Lattimore, Giovanni Zappella, Beyza Ermis, Michael Brückner

展开摘要

Stochastic linear bandits are a natural and well-studied model for structured exploration/exploitation problems and are widely used in applications such as on-line marketing and recommendation. One of the main challenges faced by practitioners hoping to apply existing algorithms is that usually the feedback is randomly delayed and delays are only partially observable. For example, while a purchase is usually observable some time after the display, the decision of not buying is never explicitly sent to the system. In other words, the learner only observes delayed positive events. We formalize this problem as a novel stochastic delayed linear bandit and propose OTFLinUCB and OTFLinTS, two computationally efficient algorithms able to integrate new information as it becomes available and to deal with the permanently censored feedback. We prove optimal O(d\sqrt{T}) bounds on the regret of the first algorithm and study the dependency on delay-dependent parameters. Our model, assumptions and results are validated by experiments on simulated and real data.

Poster
Linear Mode Connectivity and the Lottery Ticket Hypothesis

Jonathan Frankle, Gintare Karolina Dziugaite, Daniel Roy, Michael Carbin

展开摘要

We study whether a neural network optimizes to the same, linearly connected minimum under different samples of SGD noise (e.g., random data order and augmentation). We find that standard vision models become stable to SGD noise in this way early in training. From then on, the outcome of optimization is determined to a linearly connected region. We use this technique to study iterative magnitude pruning (IMP), the procedure used by work on the lottery ticket hypothesis to identify subnetworks that could have trained in isolation to full accuracy. We find that these subnetworks only reach full accuracy when they are stable to SGD noise, which either occurs at initialization for small-scale settings (MNIST) or early in training for large-scale settings (ResNet-50 and Inception-v3 on ImageNet).

Poster
Linear Lower Bounds and Conditioning of Differentiable Games

Adam Ibrahim, Waı̈ss Azizian, Gauthier Gidel, Ioannis Mitliagkas

展开摘要

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we approach the question of fundamental iteration complexity by providing lower bounds to complement the linear (i.e. geometric) upper bounds observed in the literature on a wide class of problems. We cast saddle-point and min-max problems as 2-player games. We leverage tools from single-objective convex optimisation to propose new linear lower bounds for convex-concave games. Notably, we give a linear lower bound for $n$-player differentiable games, by using the spectral properties of the update operator. We then propose a new definition of the condition number arising from our lower bound analysis. Unlike past definitions, our condition number captures the fact that linear rates are possible in games, even in the absence of strong convexity or strong concavity in the variables.

Poster
Linear Convergence of Randomized Primal-Dual Coordinate Method for Large-scale Linear Constrained Convex Programming

Daoli Zhu, Lei Zhao

展开摘要

Linear constrained convex programming has many practical applications, including support vector machine and machine learning portfolio problems. We propose the randomized primal-dual coordinate (RPDC) method, a randomized coordinate extension of the first-order primal-dual method by Cohen and Zhu, 1984 and Zhao and Zhu, 2019, to solve linear constrained convex programming. We randomly choose a block of variables based on a uniform distribution, linearize, and apply a Bregman-like function (core function) to the selected block to obtain simple parallel primal-dual decomposition. We then establish almost surely convergence and expected O(1/t) convergence rate, and expected linear convergence under global strong metric subregularity. Finally, we discuss implementation details for the randomized primal-dual coordinate approach and present numerical experiments on support vector machine and machine learning portfolio problems to verify the linear convergence.

Poster
Likelihood-free MCMC with Amortized Approximate Ratio Estimators

Joeri Hermans, Volodimir Begy, Gilles Louppe

展开摘要

Posterior inference with an intractable likelihood is becoming an increasingly common task in scientific domains which rely on sophisticated computer simulations. Typically, these forward models do not admit tractable densities forcing practitioners to rely on approximations. This work introduces a novel approach to address the intractability of the likelihood and the marginal model. We achieve this by learning a flexible amortized estimator which approximates the likelihood-to-evidence ratio. We demonstrate that the learned ratio estimator can be embedded in \textsc{mcmc} samplers to approximate likelihood-ratios between consecutive states in the Markov chain, allowing us to draw samples from the intractable posterior. Techniques are presented to improve the numerical stability and to measure the quality of an approximation. The accuracy of our approach is demonstrated on a variety of benchmarks against well-established techniques. Scientific applications in physics show its applicability.

Poster
Lifted Disjoint Paths with Application in Multiple Object Tracking

Andrea Hornakova, Roberto Henschel, Bodo Rosenhahn, Paul Swoboda

展开摘要

We present an extension to the disjoint paths problem in which additional lifted edges are introduced to provide path connectivity priors. We call the resulting optimization problem the lifted disjoint paths problem. We show that this problem is NP-hard by reduction from integer multicommodity flow and 3-SAT. To enable practical global optimization, we propose several classes of linear inequalities that produce a high-quality LP-relaxation. Additionally, we propose efficient cutting plane algorithms for separating the proposed linear inequalities. The lifted disjoint path problem is a natural model for multiple object tracking and allows an elegant mathematical formulation for long range temporal interactions. Lifted edges help to prevent id switches and to re-identify persons. Our lifted disjoint paths tracker achieves nearly optimal assignments with respect to input detections. As a consequence, it leads on all three main benchmarks of the MOT challenge, improving significantly over state-of-the-art.

Poster
Leveraging Procedural Generation to Benchmark Reinforcement Learning

Karl Cobbe, Chris Hesse, Jacob Hilton, John Schulman

展开摘要

We introduce Procgen Benchmark, a suite of 16 procedurally generated game-like environments designed to benchmark both sample efficiency and generalization in reinforcement learning. We believe that the community will benefit from increased access to high quality training environments, and we provide detailed experimental protocols for using this benchmark. We empirically demonstrate that diverse environment distributions are essential to adequately train and evaluate RL agents, thereby motivating the extensive use of procedural content generation. We then use this benchmark to investigate the effects of scaling model size, finding that larger models significantly improve both sample efficiency and generalization.

Poster
Leveraging Frequency Analysis for Deep Fake Image Recognition

Joel Frank, Thorsten Eisenhofer, Lea Schönherr, Asja Fischer, Dorothea Kolossa, Thorsten Holz

展开摘要

Deep neural networks can generate images that are astonishingly realistic, so much so that it is often hard for humans to distinguish them from actual photos. These achievements have been largely made possible by Generative Adversarial Networks (GANs). While deep fake images have been thoroughly investigated in the image domain{—}a classical approach from the area of image forensics{—}an analysis in the frequency domain has been missing so far. In this paper,we address this shortcoming and our results reveal that in frequency space, GAN-generated images exhibit severe artifacts that can be easily identified. We perform a comprehensive analysis, showing that these artifacts are consistent across different neural network architectures, data sets, and resolutions. In a further investigation, we demonstrate that these artifacts are caused by upsampling operations found in all current GAN architectures, indicating a structural and fundamental problem in the way images are generated via GANs. Based on this analysis, we demonstrate how the frequency representation can be used to identify deep fake images in an automated way, surpassing state-of-the-art methods.

Poster
Let’s Agree to Agree: Neural Networks Share Classification Order on Real Datasets

Guy Hacohen, Leshem Choshen, Daphna Weinshall

展开摘要

We report a series of robust empirical observations, demonstrating that deep Neural Networks learn the examples in both the training and test sets in a similar order. This phenomenon is observed in all the commonly used benchmarks we evaluated, including many image classification benchmarks, and one text classification benchmark. While this phenomenon is strongest for models of the same architecture, it also crosses architectural boundaries – models of different architectures start by learning the same examples, after which the more powerful model may continue to learn additional examples. We further show that this pattern of results reflects the interplay between the way neural networks learn benchmark datasets. Specifically, when fixing the architecture, we describe synthetic datasets for which this pattern is no longer observed. When fixing the dataset, we show that other learning paradigms may learn the data in a different order. We hypothesize that our results reflect how neural networks discover structure in natural datasets.

Poster
Learning with Multiple Complementary Labels

Lei Feng, Takuo Kaneko, Bo Han, Gang Niu, Bo An, Masashi Sugiyama

展开摘要

A complementary label (CL) simply indicates an incorrect class of an example, but learning with CLs results in multi-class classifiers that can predict the correct class. Unfortunately, the problem setting only allows a single CL for each example, which notably limits its potential since our labelers may easily identify multiple CLs (MCLs) to one example. In this paper, we propose a novel problem setting to allow MCLs for each example and two ways for learning with MCLs. In the first way, we design two wrappers that decompose MCLs into many single CLs, so that we could use any method for learning with CLs. However, the supervision information that MCLs hold is conceptually diluted after decomposition. Thus, in the second way, we derive an unbiased risk estimator; minimizing it processes each set of MCLs as a whole and possesses an estimation error bound. We further improve the second way into minimizing properly chosen upper bounds. Experiments show that the former way works well for learning with MCLs but the latter is even better.

Poster
Learning with Good Feature Representations in Bandits and in RL with a Generative Model

Tor Lattimore, Csaba Szepesvari, Gellert Weisz

展开摘要

The construction in the recent paper by Du et al. [2019] implies that searching for a near-optimal action in a bandit sometimes requires examining essentially all the actions, even if the learner is given linear features in R^d that approximate the rewards with a small uniform error. We use the Kiefer-Wolfowitz theorem to prove a positive result that by checking only a few actions, a learner can always find an action that is suboptimal with an error of at most O($\epsilon$$\sqrt{}$d) where $\epsilon$ is the approximation error of the features. Thus, features are useful when the approximation error is small relative to the dimensionality of the features. The idea is applied to stochastic bandits and reinforcement learning with a generative model where the learner has access to d-dimensional linear features that approximate the action-value functions for all policies to an accuracy of $\epsilon$. For linear bandits, we prove a bound on the regret of order d$\sqrt{}$(n log(k)) + $\epsilon$n$\sqrt{}$d log(n) with k the number of actions and n the horizon. For RL we show that approximate policy iteration can learn a policy that is optimal up to an additive error of order $\epsilon$$\sqrt{}$d/(1 − $\gamma$)^2 and using about d/($\epsilon$^2(1 − $\gamma$)^4) samples from the generative model. These bounds are independent of the finer details of the features. We also investigate how the structure of the feature set impacts the tradeoff between sample complexity and estimation error.

Poster
Learning with Feature and Distribution Evolvable Streams

Zhen-Yu Zhang, Peng Zhao, Yuan Jiang, Zhi-Hua Zhou

展开摘要

In many real-world applications, data are collected in the form of a stream, whose feature space can evolve over time. For instance, in the environmental monitoring task, features can be dynamically vanished or augmented due to the existence of expired old sensors and deployed new sensors. Furthermore, besides the evolvable feature space, the data distribution is usually changing in the streaming scenario. When both feature space and data distribution are evolvable, it is quite challenging to design algorithms with guarantees, particularly theoretical understandings of generalization ability. To address this difficulty, we propose a novel discrepancy measure for data with evolving feature space and data distribution, named the \emph{evolving discrepancy}. Based on that, we present the generalization error analysis, and the theory motivates the design of a learning algorithm which is further implemented by deep neural networks. Empirical studies on synthetic data verify the rationale of our proposed discrepancy measure, and extensive experiments on real-world tasks validate the effectiveness of our algorithm.

Poster
Learning with Bounded Instance and Label-dependent Label Noise

Jiacheng Cheng, Tongliang Liu, Kotagiri Ramamohanarao, Dacheng Tao

展开摘要

Instance- and Label-dependent label Noise (ILN) widely exists in real-world datasets but has been rarely studied. In this paper, we focus on Bounded Instance- and Label-dependent label Noise (BILN), a particular case of ILN where the label noise rates—the probabilities that the true labels of examples flip into the corrupted ones—have upper bound less than $1$. Specifically, we introduce the concept of distilled examples, i.e. examples whose labels are identical with the labels assigned for them by the Bayes optimal classifier, and prove that under certain conditions classifiers learnt on distilled examples will converge to the Bayes optimal classifier. Inspired by the idea of learning with distilled examples, we then propose a learning algorithm with theoretical guarantees for its robustness to BILN. At last, empirical evaluations on both synthetic and real-world datasets show effectiveness of our algorithm in learning with BILN.

Poster
Learning to Simulate and Design for Structural Engineering

Kai-Hung Chang, Chin-Yi Cheng

展开摘要

The structural design process for buildings is time-consuming and laborious. To automate this process, structural engineers combine optimization methods with simulation tools to find an optimal design with minimal building mass subject to building regulations. However, structural engineers in practice often avoid optimization and compromise on a suboptimal design for the majority of buildings, due to the large size of the design space, the iterative nature of the optimization methods, and the slow simulation tools. In this work, we formulate the building structures as graphs and create an end-to-end pipeline that can learn to propose the optimal cross-sections of columns and beams by training together with a pre-trained differentiable structural simulator. The performance of the proposed structural designs is comparable to the ones optimized by genetic algorithm (GA), with all the constraints satisfied. The optimal structural design with the reduced the building mass can not only lower the material cost, but also decrease the carbon footprint.

Poster
Learning to Simulate Complex Physics with Graph Networks

Alvaro Sanchez-Gonzalez, Jonathan Godwin, Tobias Pfaff, Rex Ying, Jure Leskovec, Peter Battaglia

展开摘要

Here we present a machine learning framework and model implementation that can learn to simulate a wide variety of challenging physical domains, involving fluids, rigid solids, and deformable materials interacting with one another. Our framework—which we term "Graph Network-based Simulators" (GNS)—represents the state of a physical system with particles, expressed as nodes in a graph, and computes dynamics via learned message-passing. Our results show that our model can generalize from single-timestep predictions with thousands of particles during training, to different initial conditions, thousands of timesteps, and at least an order of magnitude more particles at test time. Our model was robust to hyperparameter choices across various evaluation metrics: the main determinants of long-term performance were the number of message-passing steps, and mitigating the accumulation of error by corrupting the training data with noise. Our GNS framework advances the state-of-the-art in learned physical simulation, and holds promise for solving a wide range of complex forward and inverse problems.

Poster
Learning to Score Behaviors for Guided Policy Optimization

Aldo Pacchiano, Jack Parker-Holder, Yunhao Tang, Krzysztof Choromanski, Anna Choromanska, Michael Jordan

展开摘要

We introduce a new approach for comparing reinforcement learning policies, using Wasserstein distances (WDs) in a newly defined latent behavioral space. We show that by utilizing the dual formulation of the WD, we can learn score functions over policy behaviors that can in turn be used to lead policy optimization towards (or away from) (un)desired behaviors. Combined with smoothed WDs, the dual formulation allows us to devise efficient algorithms that take stochastic gradient descent steps through WD regularizers. We incorporate these regularizers into two novel on-policy algorithms, Behavior-Guided Policy Gradient and Behavior-Guided Evolution Strategies, which we demonstrate can outperform existing methods in a variety of challenging environments. We also provide an open source demo.

Poster