ICML 2020 论文列表

International Conference on Machine Learning

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1,087篇论文

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Random Hypervolume Scalarizations for Provable Multi-Objective Black Box Optimization

Richard Zhang, Daniel Golovin

展开摘要

Single-objective black box optimization (also known as zeroth-order optimization) is the process of minimizing a scalar objective $f(x)$, given evaluations at adaptively chosen inputs $x$. In this paper, we consider multi-objective optimization, where $f(x)$ outputs a vector of possibly competing objectives and the goal is to converge to the Pareto frontier. Quantitatively, we wish to maximize the standard \emph{hypervolume indicator} metric, which measures the dominated hypervolume of the entire set of chosen inputs. In this paper, we introduce a novel scalarization function, which we term the \emph{hypervolume scalarization}, and show that drawing random scalarizations from an appropriately chosen distribution can be used to efficiently approximate the \emph{hypervolume indicator} metric. We utilize this connection to show that Bayesian optimization with our scalarization via common acquisition functions, such as Thompson Sampling or Upper Confidence Bound, provably converges to the whole Pareto frontier by deriving tight \emph{hypervolume regret} bounds on the order of $\widetilde{O}(\sqrt{T})$. Furthermore, we highlight the general utility of our scalarization framework by showing that any provably convergent single-objective optimization process can be converted to a multi-objective optimization process with provable convergence guarantees.

Poster
Radioactive data: tracing through training

Alexandre Sablayrolles, Matthijs Douze, Cordelia Schmid, Herve Jegou

展开摘要

Data tracing determines whether particular data samples have been used to train a model. We propose a new technique, radioactive data, that makes imperceptible changes to these samples such that any model trained on them will bear an identifiable mark. Given a trained model, our technique detects the use of radioactive data and provides a level of confidence (p-value). Experiments on large-scale benchmarks (Imagenet), with standard architectures (Resnet-18, VGG-16, Densenet-121) and training procedures, show that we detect radioactive data with high confidence (p<0.0001) when only 1% of the data used to train a model is radioactive. Our radioactive mark is resilient to strong data augmentations and variations of the model architecture. As a result, it offers a much higher signal-to-noise ratio than data poisoning and backdoor methods.

Poster
ROMA: Multi-Agent Reinforcement Learning with Emergent Roles

Tonghan Wang, Heng Dong, Victor Lesser, Chongjie Zhang

展开摘要

The role concept provides a useful tool to design and understand complex multi-agent systems, which allows agents with a similar role to share similar behaviors. However, existing role-based methods use prior domain knowledge and predefine role structures and behaviors. In contrast, multi-agent reinforcement learning (MARL) provides flexibility and adaptability, but less efficiency in complex tasks. In this paper, we synergize these two paradigms and propose a role-oriented MARL framework (ROMA). In this framework, roles are emergent, and agents with similar roles tend to share their learning and to be specialized on certain sub-tasks. To this end, we construct a stochastic role embedding space by introducing two novel regularizers and conditioning individual policies on roles. Experiments show that our method can learn specialized, dynamic, and identifiable roles, which help our method push forward the state of the art on the StarCraft II micromanagement benchmark. Demonstrative videos are available at https://sites.google.com/view/romarl/.

Poster
RIFLE: Backpropagation in Depth for Deep Transfer Learning through Re-Initializing the Fully-connected LayEr

Xingjian Li, Haoyi Xiong, Haozhe An, Cheng-Zhong Xu, Dejing Dou

展开摘要

Fine-tuning the deep convolution neural network (CNN) using a pre-trained model helps transfer knowledge learned from larger datasets to the target task. While the accuracy could be largely improved even when the training dataset is small, the transfer learning outcome is similar with the pre-trained one with closed CNN weights[17], as the backpropagation here brings less updates to deeper CNN layers. In this work, we propose RIFLE - a simple yet effective strategy that deepens backpropagation in transfer learning settings, through periodically ReInitializing the Fully-connected LayEr with random scratch during the fine-tuning procedure. RIFLE brings significant perturbation to the backpropagation process and leads to deep CNN weights update, while the affects of perturbation can be easily converged throughout the overall learning procedure. The experiments show that the use of RIFLE significantly improves deep transfer learning accuracy on a wide range of datasets, outperforming known tricks for the similar purpose, such as dropout, dropconnect, stochastic depth, and cyclic learning rate, under the same settings with 0.5%-2% higher testing accuracy. Empirical cases and ablation studies further indicate RIFLE brings meaningful updates to deep CNN layers with accuracy improved.

Poster
R2-B2: Recursive Reasoning-Based Bayesian Optimization for No-Regret Learning in Games

Zhongxiang Dai, Yizhou Chen, Bryan Kian Hsiang Low, Patrick Jaillet, Teck-Hua Ho

展开摘要

This paper presents a recursive reasoning formalism of Bayesian optimization (BO) to model the reasoning process in the interactions between boundedly rational, self-interested agents with unknown, complex, and costly-to-evaluate payoff functions in repeated games, which we call Recursive Reasoning-Based BO (R2-B2). Our R2-B2 algorithm is general in that it does not constrain the relationship among the payoff functions of different agents and can thus be applied to various types of games such as constant-sum, general-sum, and common-payoff games. We prove that by reasoning at level 2 or more and at one level higher than the other agents, our R2-B2 agent can achieve faster asymptotic convergence to no regret than that without utilizing recursive reasoning. We also propose a computationally cheaper variant of R2-B2 called R2-B2-Lite at the expense of a weaker convergence guarantee. The performance and generality of our R2-B2 algorithm are empirically demonstrated using synthetic games, adversarial machine learning, and multi-agent reinforcement learning.

Poster
Quantum Expectation-Maximization for Gaussian mixture models

Iordanis Kerenidis, Alessandro Luongo, Anupam Prakash

展开摘要

We define a quantum version of Expectation-Maximization (QEM), a fundamental tool in unsupervised machine learning, often used to solve Maximum Likelihood (ML) and Maximum A Posteriori (MAP) estimation problems. We use QEM to fit a Gaussian Mixture Model, and show how to generalize it to fit mixture models with base distributions in the exponential family. Given quantum access to a dataset, our algorithm has convergence and precision guarantees similar to the classical algorithm, while the runtime is polylogarithmic in the number of elements in the training set and polynomial in other parameters, such as the dimension of the feature space and the number of components in the mixture. We discuss the performance of the algorithm on a dataset that is expected to be classified successfully by classical EM and provide guarantees for its runtime.

Poster
Quantum Boosting

Srinivasan Arunachalam, Reevu Maity

展开摘要

Boosting is a technique that boosts a weak and inaccurate machine learning algorithm into a strong accurate learning algorithm. The AdaBoost algorithm by Freund and Schapire (for which they were awarded the G{ö}del prize in 2003) is one of the widely used boosting algorithms, with many applications in theory and practice. Suppose we have a gamma-weak learner for a Boolean concept class C that takes time R(C), then the time complexity of AdaBoost scales as VC(C)poly(R(C), 1/gamma), where VC(C) is the VC-dimension of C. In this paper, we show how quantum techniques can improve the time complexity of classical AdaBoost. To this end, suppose we have a gamma-weak quantum learning algorithm for a Boolean concept class C that takes time Q(C), we introduce a quantum boosting algorithm whose complexity scales as sqrt{VC(C)}poly(Q(C),1/gamma); thereby achieving quadratic quantum improvement over classical AdaBoost in terms of  VC(C).

Poster
Quantized Decentralized Stochastic Learning over Directed Graphs

Hossein Taheri, Aryan Mokhtari, Hamed Hassani, Ramtin Pedarsani

展开摘要

We consider a decentralized stochastic learning problem where data points are distributed among computing nodes communicating over a directed graph. As the model size gets large, decentralized learning faces a major bottleneck that is the heavy communication load due to each node transmitting large messages (model updates) to its neighbors. To tackle this bottleneck, we propose the quantized decentralized stochastic learning algorithm over directed graphs that is based on the push-sum algorithm in decentralized consensus optimization. We prove that our algorithm achieves the same convergence rates of the decentralized stochastic learning algorithm with exact-communication for both convex and non-convex losses. Numerical evaluations corroborate our main theoretical results and illustrate significant speed-up compared to the exact-communication methods.

Poster
Quadratically Regularized Subgradient Methods for Weakly Convex Optimization with Weakly Convex Constraints

Runchao Ma, Qihang Lin, Tianbao Yang

展开摘要

Optimization models with non-convex constraints arise in many tasks in machine learning, e.g., learning with fairness constraints or Neyman-Pearson classification with non-convex loss. Although many efficient methods have been developed with theoretical convergence guarantees for non-convex unconstrained problems, it remains a challenge to design provably efficient algorithms for problems with non-convex functional constraints. This paper proposes a class of subgradient methods for constrained optimization where the objective function and the constraint functions are weakly convex and nonsmooth. Our methods solve a sequence of strongly convex subproblems, where a quadratic regularization term is added to both the objective function and each constraint function. Each subproblem can be solved by various algorithms for strongly convex optimization. Under a uniform Slater’s condition, we establish the computation complexities of our methods for finding a nearly stationary point.

Poster
Q-value Path Decomposition for Deep Multiagent Reinforcement Learning

Yaodong Yang, Jianye Hao, Guangyong Chen, Hongyao Tang, Yingfeng Chen, Yujing Hu, Changjie Fan, Zhongyu Wei

展开摘要

Recently, deep multiagent reinforcement learning (MARL) has become a highly active research area as many real-world problems can be inherently viewed as multiagent systems. A particularly interesting and widely applicable class of problems is the partially observable cooperative multiagent setting, in which a team of agents learns to coordinate their behaviors conditioning on their private observations and commonly shared global reward signals. One natural solution is to resort to the centralized training and decentralized execution paradigm and during centralized training, one key challenge is the multiagent credit assignment: how to allocate the global rewards for individual agent policies for better coordination towards maximizing system-level’s benefits. In this paper, we propose a new method called Q-value Path Decomposition (QPD) to decompose the system’s global Q-values into individual agents’ Q-values. Unlike previous works which restrict the representation relation of the individual Q-values and the global one, we leverage the integrated gradient attribution technique into deep MARL to directly decompose global Q-values along trajectory paths to assign credits for agents. We evaluate QPD on the challenging StarCraft II micromanagement tasks and show that QPD achieves the state-of-the-art performance in both homogeneous and heterogeneous multiagent scenarios compared with existing cooperative MARL algorithms.

Poster
Puzzle Mix: Exploiting Saliency and Local Statistics for Optimal Mixup

Jang-Hyun Kim, Wonho Choo, Hyun Oh Song

展开摘要

While deep neural networks achieve great performance on fitting the training distribution, the learned networks are prone to overfitting and are susceptible to adversarial attacks. In this regard, a number of mixup based augmentation methods have been recently proposed. However, these approaches mainly focus on creating previously unseen virtual examples and can sometimes provide misleading supervisory signal to the network. To this end, we propose Puzzle Mix, a mixup method for explicitly utilizing the saliency information and the underlying statistics of the natural examples. This leads to an interesting optimization problem alternating between the multi-label objective for optimal mixing mask and saliency discounted optimal transport objective. Our experiments show Puzzle Mix achieves the state of the art generalization and the adversarial robustness results compared to other mixup methods on CIFAR-100, Tiny-ImageNet, and ImageNet datasets, and the source code is available at https://github.com/snu-mllab/PuzzleMix.

Poster
Proving the Lottery Ticket Hypothesis: Pruning is All You Need

eran malach, Gilad Yehudai, Shai Shalev-Schwartz, Ohad Shamir

展开摘要

The lottery ticket hypothesis (Frankle and Carbin, 2018), states that a randomly-initialized network contains a small subnetwork such that, when trained in isolation, can compete with the performance of the original network. We prove an even stronger hypothesis (as was also conjectured in Ramanujan et al., 2019), showing that for every bounded distribution and every target network with bounded weights, a sufficiently over-parameterized neural network with random weights contains a subnetwork with roughly the same accuracy as the target network, without any further training.

Poster
Provably Efficient Model-based Policy Adaptation

Yuda Song, Aditi Mavalankar, Wen Sun, Sicun Gao

展开摘要

The high sample complexity of reinforcement learning challenges its use in practice. A promising approach is to quickly adapt pre-trained policies to new environments. Existing methods for this policy adaptation problem typically rely on domain randomization and meta-learning, by sampling from some distribution of target environments during pre-training, and thus face difficulty on out-of-distribution target environments. We propose new model-based mechanisms that are able to make online adaptation in unseen target environments, by combining ideas from no-regret online learning and adaptive control. We prove that the approach learns policies in the target environment that can quickly recover trajectories from the source environment, and establish the rate of convergence in general settings. We demonstrate the benefits of our approach for policy adaptation in a diverse set of continuous control tasks, achieving the performance of state-of-the-art methods with much lower sample complexity. Our project website, including code, can be found at https://yudasong.github.io/PADA.

Poster
Provably Efficient Exploration in Policy Optimization

Qi Cai, Zhuoran Yang, Chi Jin, Zhaoran Wang

展开摘要

While policy-based reinforcement learning (RL) achieves tremendous successes in practice, it is significantly less understood in theory, especially compared with value-based RL. In particular, it remains elusive how to design a provably efficient policy optimization algorithm that incorporates exploration. To bridge such a gap, this paper proposes an Optimistic variant of the Proximal Policy Optimization algorithm (OPPO), which follows an “optimistic version” of the policy gradient direction. This paper proves that, in the problem of episodic Markov decision process with linear function approximation, unknown transition, and adversarial reward with full-information feedback, OPPO achieves $\tilde{O}(\sqrt{d^2 H^3 T})$ regret. Here $d$ is the feature dimension, $H$ is the episode horizon, and $T$ is the total number of steps. To the best of our knowledge, OPPO is the first provably efficient policy optimization algorithm that explores.

Poster
Provably Convergent Two-Timescale Off-Policy Actor-Critic with Function Approximation

Shangtong Zhang, Bo Liu, Hengshuai Yao, Shimon Whiteson

展开摘要

We present the first provably convergent two-timescale off-policy actor-critic algorithm (COF-PAC) with function approximation. Key to COF-PAC is the introduction of a new critic, the emphasis critic, which is trained via Gradient Emphasis Learning (GEM), a novel combination of the key ideas of Gradient Temporal Difference Learning and Emphatic Temporal Difference Learning. With the help of the emphasis critic and the canonical value function critic, we show convergence for COF-PAC, where the critics are linear and the actor can be nonlinear.

Poster
Provable guarantees for decision tree induction: the agnostic setting

Guy Blanc, Jane Lange, Li-Yang Tan

展开摘要

We give strengthened provable guarantees on the performance of widely employed and empirically successful {\sl top-down decision tree learning heuristics}. While prior works have focused on the realizable setting, we consider the more realistic and challenging {\sl agnostic} setting. We show that for all monotone functions $f$ and $s\in \mathbb{N}$, these heuristics construct a decision tree of size $s^{\tilde{O}((\log s)/\varepsilon^2)}$ that achieves error $\le \mathsf{opt}_s + \varepsilon$, where $\mathsf{opt}_s$ denotes the error of the optimal size-$s$ decision tree for $f$. Previously such a guarantee was not known to be achievable by any algorithm, even one that is not based on top-down heuristics. We complement our algorithmic guarantee with a near-matching $s^{\tilde{\Omega}(\log s)}$ lower bound.

Poster
Provable Smoothness Guarantees for Black-Box Variational Inference

Justin Domke

展开摘要

Black-box variational inference tries to approximate a complex target distribution through a gradient-based optimization of the parameters of a simpler distribution. Provable convergence guarantees require structural properties of the objective. This paper shows that for location-scale family approximations, if the target is M-Lipschitz smooth, then so is the “energy” part of the variational objective. The key proof idea is to describe gradients in a certain inner-product space, thus permitting the use of Bessel’s inequality. This result gives bounds on the location of the optimal parameters, and is a key ingredient for convergence guarantees.

Poster
Provable Self-Play Algorithms for Competitive Reinforcement Learning

Yu Bai, Chi Jin

展开摘要

Self-play, where the algorithm learns by playing against itself without requiring any direct supervision, has become the new weapon in modern Reinforcement Learning (RL) for achieving superhuman performance in practice. However, the majority of exisiting theory in reinforcement learning only applies to the setting where the agent plays against a fixed environment; it remains largely open whether self-play algorithms can be provably effective, especially when it is necessary to manage the exploration/exploitation tradeoff. We study self-play in competitive reinforcement learning under the setting of Markov games, a generalization of Markov decision processes to the two-player case. We introduce a self-play algorithm—Value Iteration with Upper/Lower Confidence Bound (VI-ULCB)—and show that it achieves regret $\mathcal{\tilde{O}}(\sqrt{T})$ after playing $T$ steps of the game, where the regret is measured by the agent’s performance against a fully adversarial opponent who can exploit the agent’s strategy at any step. We also introduce an explore-then-exploit style algorithm, which achieves a slightly worse regret of $\mathcal{\tilde{O}}(T^{2/3})$, but is guaranteed to run in polynomial time even in the worst case. To the best of our knowledge, our work presents the first line of provably sample-efficient self-play algorithms for competitive reinforcement learning.

Poster
Provable Representation Learning for Imitation Learning via Bi-level Optimization

Sanjeev Arora, Simon Du, Sham Kakade, Yuping Luo, Nikunj Saunshi

展开摘要

A common strategy in modern learning systems is to learn a representation that is useful for many tasks, a.k.a. representation learning. We study this strategy in the imitation learning setting for Markov decision processes (MDPs) where multiple experts’ trajectories are available. We formulate representation learning as a bi-level optimization problem where the “outer" optimization tries to learn the joint representation and the “inner" optimization encodes the imitation learning setup and tries to learn task-specific parameters. We instantiate this framework for the imitation learning settings of behavior cloning and observation-alone. Theoretically, we show using our framework that representation learning can provide sample complexity benefits for imitation learning in both settings. We also provide proof-of-concept experiments to verify our theory.

Poster
Proper Network Interpretability Helps Adversarial Robustness in Classification

Akhilan Boopathy, Sijia Liu, Gaoyuan Zhang, Cynthia Liu, Pin-Yu Chen, Shiyu Chang, Luca Daniel

展开摘要

Recent works have empirically shown that there exist adversarial examples that can be hidden from neural network interpretability (namely, making network interpretation maps visually similar), or interpretability is itself susceptible to adversarial attacks. In this paper, we theoretically show that with a proper measurement of interpretation, it is actually difficult to prevent prediction-evasion adversarial attacks from causing interpretation discrepancy, as confirmed by experiments on MNIST, CIFAR-10 and Restricted ImageNet. Spurred by that, we develop an interpretability-aware defensive scheme built only on promoting robust interpretation (without the need for resorting to adversarial loss minimization). We show that our defense achieves both robust classification and robust interpretation, outperforming state-of-the-art adversarial training methods against attacks of large perturbation in particular.

Poster