ICLR 2026 论文列表

International Conference on Learning Representations

录用类型

5,358篇论文

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  • Oral
    2244.2%
  • Poster
    5,13495.8%

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主题: 强化学习 · 911 篇论文 · 重置筛选

Unifying Stable Optimization and Reference Regularization in RLHF

Li He, Qiang Qu, He Zhao, Stephen Wan, Dadong Wang, Lina Yao, Tongliang Liu

展开摘要

Reinforcement Learning from Human Feedback (RLHF) has advanced alignment capabilities significantly but remains hindered by two core challenges: reward hacking and stable optimization. Current solutions independently address these issues through separate regularization strategies, specifically a KL-divergence penalty against a supervised fine-tuned model ($\pi_0$) to mitigate reward hacking, and policy ratio clipping towards the current policy ($\pi_t$) to promote stable alignment. However, the implicit trade-off arising from simultaneously regularizing towards both $\pi_0$ and $\pi_t$ remains under-explored. In this paper, we introduce a unified regularization approach that explicitly balances the objectives of preventing reward hacking and maintaining stable policy updates. Our simple yet principled alignment objective yields a weighted supervised fine-tuning loss with a superior trade-off, which demonstrably improves both alignment results and implementation complexity. Extensive experiments across diverse benchmarks validate that our method consistently outperforms RLHF and online preference learning methods, achieving enhanced alignment performance and stability.

Poster
VisionReasoner: Unified Reasoning-Integrated Visual Perception via Reinforcement Learning

Yuqi Liu, Tianyuan Qu, Zhisheng Zhong, Bohao PENG, Shu Liu, Bei Yu, Jiaya Jia

展开摘要

Large vision-language models exhibit inherent capabilities to handle diverse visual perception tasks. In this paper, we introduce VisionReasoner, a unified framework capable of reasoning and solving multiple visual perception tasks within a shared model. Specifically, by designing a unified reward mechanism and multi-object cognitive learning strategies, VisionReasoner enhances its reasoning capabilities to analyze visual inputs, and addresses diverse perception tasks within a unified model. VisionReasoner generates a structured reasoning process before delivering the desired outputs responding to user queries. Human evaluation reveals the reasoning process of VisionReasoner is faithful and reliable even without annotated reasoning train data. To rigorously assess unified visual perception capabilities, we evaluate VisionReasoner on ten diverse tasks spanning three critical domains: detection, segmentation, and counting. Experimental results show that VisionReasoner achieves superior performance as a unified model, outperforming the baseline Qwen2.5VL by relative margins of 29.1% on COCO (detection), 22.1% on ReasonSeg (segmentation), and 13.2% on CountBench (counting).

Poster
SocialJax: An Evaluation Suite for Multi-agent Reinforcement Learning in Sequential Social Dilemmas

Zihao Guo, Shuqing Shi, Richard Willis, Tristan Tomilin, Joel Z Leibo, Yali Du

展开摘要

Sequential social dilemmas pose a significant challenge in the field of multi-agent reinforcement learning (MARL), requiring environments that accurately reflect the tension between individual and collective interests. Previous benchmarks and environments, such as Melting Pot, provide an evaluation protocol that measures generalization to new social partners in various test scenarios. However, running reinforcement learning algorithms in traditional environments requires substantial computational resources. In this paper, we introduce SocialJax, a suite of sequential social dilemma environments and algorithms implemented in JAX. JAX is a high-performance numerical computing library for Python that enables significant improvements in operational efficiency. Our experiments demonstrate that the SocialJax training pipeline achieves at least 50\texttimes{} speed-up in real-time performance compared to Melting Pot’s RLlib baselines. Additionally, we validate the effectiveness of baseline algorithms within SocialJax environments. Finally, we use Schelling diagrams to verify the social dilemma properties of these environments, ensuring that they accurately capture the dynamics of social dilemmas.

Poster
CurES: From Gradient Analysis to Efficient Curriculum Learning for Reasoning LLMs

Yongcheng Zeng, Zexu Sun, Bokai Ji, Erxue Min, Hengyi Cai, Shuaiqiang Wang, Dawei Yin, Haifeng Zhang, Xu Chen, Jun Wang

展开摘要

Curriculum learning plays a crucial role in enhancing the training efficiency of large language models (LLMs) on reasoning tasks. However, existing methods often fail to adequately account for variations in prompt difficulty or rely on simplistic filtering mechanisms to select prompt datasets within a narrow criterion range, resulting in significant computational waste. In this work, we approach the problem from the perspective of reinforcement learning gradient optimization, offering a systematic and theoretical investigation into how to improve the training efficiency of LLMs. We identify two key factors influencing training efficiency: the selection of training prompts and the allocation of rollout quantities across different prompts. Our theoretical analysis reveals that the sampling distribution of prompts dictates the convergence rate of gradient descent, while the allocation of the rollout quantity influences the consistency and stability of overall gradient updates. Based on these insights, we propose CurES, an efficient training method that accelerates convergence and employs Bayesian posterior estimation to minimize computational overhead. Experiments demonstrate that our CurES outperforms Group Relative Policy Optimization (GRPO) by \textbf{+3.3} points and \textbf{+4.82} points with 1.5B and 7B models, respectively, and exceeds the best prior sample efficient methods by \textbf{+2.12} points on average across eight math reasoning benchmarks. Our CurES also improves convergence speed compare to baselines such as GRPO.

Poster
Generalizable End-to-End Tool-Use RL with Synthetic CodeGym

Weihua Du, Hailei Gong, Zhan Ling, Kang Liu, Lingfeng Shen, Xuesong Yao, Yufei Xu, Dingyuan Shi, Yiming Yang, Jiecao Chen

展开摘要

Tool-augmented large language models (LLMs), hereafter LLM agents, leverage external tools to solve diverse tasks and interface with the real world. However, current training practices largely rely on supervised fine-tuning (SFT) over static trajectories or reinforcement learning (RL) on narrow tasks, which generalize poorly beyond development settings and lead to brittleness with new tools and unseen workflows. Because code execution reflects many structures of real-world workflows, we use coding problems as a structured substrate to build tool-use agent training environments with diverse task configurations. To this end, we introduce **CodeGym**, a scalable framework that synthesizes diverse, verifiable, and controllable multi-turn tool-use environments for agent RL, enabling LLM agents to explore and master various workflows actively. CodeGym converts static coding problems into interactive environments by extracting atomic functions or logic into callable tools, yielding verifiable tasks that span various tool-execution workflows. Models of varying sizes and chain-of-thought configurations, trained in CodeGym, exhibit consistent out-of-distribution generalizability; for example, Qwen2.5-32B-Instruct achieves an absolute accuracy gain of 8.7 points on the OOD benchmark $\tau$-Bench. These results highlight CodeGym as a step toward scalable general-purpose RL environments for training tool-use behaviors that align with real-world agent workflows.

Poster
Invert4TVG: A Temporal Video Grounding Framework with Inversion Tasks Preserving Action Understanding Ability

Chenzhaoyu, Hongnan Lin, Yongwei Nie, Fei Ma, Xuemiao Xu, Fei Yu, Chengjiang Long

展开摘要

Temporal Video Grounding (TVG) aims to localize video segments corresponding to a given textual query, which often describes human actions. However, we observe that current methods, usually optimizing for high temporal Intersection-over-Union (IoU), frequently struggle to accurately recognize or understand the underlying actions in both the video and query, thus reducing the effectiveness of these methods. To address this, we propose a novel TVG framework that integrates inversion-based TVG as auxiliary objectives to maintain the model's action understanding ability. We introduce three kinds of inversion TVG tasks derived from the original TVG annotations: (1) Verb Completion, predicting masked verbs (actions) in queries given video segments; (2) Action Recognition, identifying query-described actions; and (3) Video Description, generating descriptions containing query-relevant actions given video segments. These inversion tasks are entirely derived from the original TVG tasks and are probabilistically integrated with them within a reinforcement learning framework. By leveraging carefully designed reward functions, the model preserves its ability to understand actions, thereby improving the accuracy of temporal grounding. Experiments show our method outperforms state-of-the-art approaches, achieving a 7.1\% improvement in R1@0.7 on Charades-STA for a 3B model.

Poster
MENLO: From Preferences to Proficiency – Evaluating and Modeling Native-like Quality Across 47 Languages

Chenxi Whitehouse, Sebastian Ruder, Tony Zhiyang Lin, Oksana Kurylo, Haruka Takagi, Janice Lam, Nicolò Busetto, Denise Diaz

展开摘要

Ensuring native-like quality of large language model (LLM) responses across many languages is challenging. To address this, we introduce MENLO, a framework that operationalizes the evaluation of native-like response quality based on audience design-inspired mechanisms. Using MENLO, we create a dataset of 6,423 human-annotated prompt–response preference pairs covering four quality dimensions with high inter-annotator agreement in 47 language varieties. Our evaluation reveals that zero-shot LLM judges benefit significantly from pairwise evaluation and our structured annotation rubrics, yet they still underperform human annotators on our dataset. We demonstrate substantial improvements through fine-tuning with reinforcement learning, reward shaping, and multi-task learning approaches. Additionally, we show that RL-trained judges can serve as generative reward models to enhance LLMs' multilingual proficiency, though discrepancies with human judgment remain. Our findings suggest promising directions for scalable multilingual evaluation and preference alignment. We release our dataset and evaluation framework to support further research in multilingual LLM evaluation.

Poster
OPRIDE: Efficient Offline Preference-based Reinforcement Learning via In-Dataset Exploration

Yiqin Yang, Hao Hu, Yihuan Mao, Jin Zhang, Chengjie Wu, Yuhua Jiang, Xu Yang, Runpeng Xie, Yi Fan, Bo Liu, Yang Gao, bo xu, Chongjie Zhang

展开摘要

Preference-based reinforcement learning (PbRL) can help avoid sophisticated reward designs and align better with human intentions, showing great promise in various real-world applications. However, obtaining human feedback for preferences can be expensive and time-consuming, which forms a strong barrier for PbRL. In this work, we address the problem of low query efficiency in offline PbRL, pinpointing two primary reasons: inefficient exploration and overoptimization of learned reward functions. In response to these challenges, we propose a novel algorithm, Offline PbRL via In-Dataset Exploration (OPRIDE), designed to enhance the query efficiency of offline PbRL. OPRIDE consists of two key features: a principled exploration strategy that maximizes the informativeness of the queries and a discount scheduling mechanism aimed at mitigating overoptimization of the learned reward functions. Through empirical evaluations, we demonstrate that OPRIDE significantly outperforms prior methods, achieving strong performance with notably fewer queries. Moreover, we provide theoretical guarantees of the algorithm's efficiency. Experimental results across various locomotion, manipulation, and navigation tasks underscore the efficacy and versatility of our approach.

Poster
Minimax Optimal Adversarial Reinforcement Learning

Yudan Wang, Kaiyi Ji, Ming Shi, Shaofeng Zou

展开摘要

Consider episodic Markov decision processes (MDPs) with adversarially chosen transition kernels, where the transition kernel is adversarially chosen at each episode. Prior works have established regret upper bounds of $\widetilde{\mathcal{O}}(\sqrt{T} + C^P)$, where $T$ is the number of episodes and $C^P$ quantifies the degree of adversarial change in the transition dynamics. This regret bound may scale as large as $\mathcal{O}(T)$, leading to a linear regret. This raises a fundamental question: *Can sublinear regret be achieved under fully adversarial transition kernels?* We answer this question affirmatively. First, we show that the optimal policy for MDPs with adversarial transition kernels must be history-dependent. We then design an algorithm of Adversarial Dynamics Follow-the-Regularized-Leader (AD-FTRL), and prove that it achieves a sublinear regret of $\mathcal{O}(\sqrt{(|\mathcal{S}||\mathcal{A}|)^K T})$, where $K$ is the horizon length, $|\mathcal{S}|$ is the number of states, and $|\mathcal{A}|$ is the number of actions. Such a regret cannot be achieved by simply solving this problem as a contextual bandit. We further construct a hard MDP instance and prove a matching lower bound on the regret, which thereby demonstrates the **minimax optimality** of our algorithm.

Poster
AesCoder: Code Aesthetics with Agentic Reward Feedback

Bang Xiao, Lingjie Jiang, Shaohan Huang, Tengchao Lv, Yupan Huang, Xun Wu, Lei Cui, Furu Wei

展开摘要

Large Language Models (LLMs) have become valuable assistants for developers in code-related tasks. While LLMs excel at traditional programming tasks such as code generation and bug fixing, they struggle with visually-oriented coding tasks, often producing suboptimal aesthetics. In this paper, we introduce a new pipeline to enhance the aesthetic quality of LLM-generated code. We first construct AesCode-358K, a large-scale instruction-tuning dataset focused on code aesthetics. Next, we propose agentic reward feedback, a multi-agent system that evaluates executability, static aesthetics, and interactive aesthetics. Building on this, we develop GRPO-AR, which integrates these signals into the GRPO algorithm for joint optimization of functionality and code aesthetics. Finally, we develop OpenDesign, a benchmark for assessing code aesthetics. Experimental results show that combining supervised fine-tuning on AesCode-358K with reinforcement learning using agentic reward feedback significantly improves performance on OpenDesign and enhances results on existing benchmarks such as PandasPlotBench. Notably, our AesCoder-4B surpasses GPT-4o and GPT-4.1, and achieves performance comparable to large open-source models with 480B–685B parameters, underscoring the effectiveness of our approach. We will release both the code and datasets to facilitate further research in code aesthetics.

Poster
SPACeR: Self-Play Anchoring with Centralized Reference Models

Wei-Jer Chang, Akshay Rangesh, Kevin Joseph, Matthew Strong, Masayoshi Tomizuka, Yihan Hu, Wei Zhan

展开摘要

Developing autonomous vehicles (AVs) requires not only safety and efficiency, but also realistic, human-like behaviors that are socially aware and predictable. Achieving this requires sim agent policies that are human-like, fast, and scalable in multi-agent settings. Recent progress in imitation learning with large diffusion-based or tokenized models has shown that behaviors can be captured directly from human driving data, producing realistic policies. However, these models are computationally expensive, slow during inference, and struggle to adapt in reactive, closed-loop scenarios. In contrast, self-play reinforcement learning (RL) scales efficiently and naturally captures multi-agent interactions, but it often relies on heuristics and reward shaping, and the resulting policies can diverge from human norms. We propose human-like self-play, a framework that leverages a pretrained tokenized autoregressive motion model as a centralized reference policy to guide decentralized self-play. The reference model provides likelihood rewards and KL divergence, anchoring policies to the human driving distribution while preserving RL scalability. Evaluated on the Waymo Sim Agents Challenge, our method achieves competitive performance with imitation-learned policies while being up to 10× faster at inference and 50× smaller in parameter size than large generative models. In addition, we demonstrate in closed-loop ego planning evaluation tasks that our sim agents can effectively measure planner quality with fast and scalable traffic simulation, establishing a new paradigm for testing autonomous driving policies.

Poster
Enhancing Language Model Reasoning with Structured Multi-Level Modeling

Siheng Xiong, Ali Payani, Faramarz Fekri

展开摘要

Inference-time scaling enhances a model’s reasoning by extending its chain-of-thought (CoT). However, existing approaches typically rely on a single policy trained with outcome-reward reinforcement learning (RL), which often suffers from long-horizon plan failures, i.e., the implicit plan drifts away from any valid strategy. This problem is particularly severe for smaller language models (LMs) with long CoTs due to their limited capacity. To address this, we propose Multi-Level Reasoning (MLR), which reformulates long-CoT generation as a two-level stochastic process. Specifically, MLR employs two policies: a high-level planner that generates step descriptors (abstract subgoals) and a low-level executor that produces detailed content conditioned on these descriptors. The planner then generates the next subgoal based on the summarized current step, forming an alternating plan–execute loop. To maintain scalability, we adopt a minimal design, where the base model serves as the low-level policy and a lightweight LoRA module implements the high-level policy. For training, we observe that outcome-reward RL is inefficient and weakly informative for long trajectories (e.g., those exceeding 4K tokens). To overcome this, we introduce online Step-DPO, a process-level preference optimization scheme that leverages Twisted Sequential Monte Carlo (TSMC) to provide scalable stepwise supervision. This yields more effective training, improved stability, and higher accuracy. Extensive experiments on challenging math, science, and logical reasoning benchmarks show that, with only 10% SFT data and 5% of preference data, MLR outperforms both the DeepSeek-R1 distillation and the outcome-reward RL baselines across multiple base models and tasks. More importantly, MLR exhibits slower performance degradation on long-horizon reasoning, demonstrating stronger robustness under extended CoT generation.

Poster
When Silence Is Golden: Can LLMs Learn to Abstain in Temporal QA and Beyond?

Xinyu Zhou, Chang Jin, Carsten Eickhoff, Zhijiang Guo, Seyed Ali Bahrainian

展开摘要

Large language models (LLMs) rarely admit uncertainty, often producing fluent but misleading answers, rather than abstaining (i.e., refusing to answer). This weakness is even evident in temporal question answering (QA), where models frequently ignore time-sensitive evidence and conflate facts across different time-periods. In this paper, we present the first empirical study of training LLMs with abstention ability while reasoning about temporal QA. Existing approaches such as calibration might be unreliable in capturing uncertainty in complex reasoning. We instead frame abstention as a teachable skill and introduce a pipeline that couples Chain-of-Thought (CoT) supervision with Reinforcement Learning (RL) guided by abstention-aware rewards. Our goal is to systematically analyze how different information types and training techniques affect temporal reasoning with abstention behavior in LLMs. Through extensive experiments studying various methods, we find that RL yields strong empirical gains on reasoning: a model initialized by Qwen2.5-1.5B-Instruct surpasses GPT-4o by 3.46% and 5.80% in Exact Match on TimeQA-Easy and Hard, respectively. Moreover, it improves the True Positive rate on unanswerable questions by 20% over a pure supervised fine-tuned (SFT) variant. Beyond performance, our analysis shows that SFT induces overconfidence and harms reliability, while RL improves prediction accuracy but exhibits similar risks. Finally, by comparing implicit reasoning cues (e.g., original context, temporal sub-context, knowledge graphs) with explicit CoT supervision, we find that implicit information provides limited benefit for reasoning with abstention. Our study provides new insights into how abstention and reasoning can be jointly optimized, providing a foundation for building more reliable LLMs.

Poster
ENACT: Evaluating Embodied Cognition with World Modeling of Egocentric Interaction

Qineng Wang, Wenlong Huang, Yu Zhou, Hang Yin, Tianwei Bao, Jianwen Lyu, Weiyu Liu, Ruohan Zhang, Jiajun Wu, Li Fei-Fei, Manling Li

展开摘要

Embodied cognition argues that intelligence arises from continuous sensorimotor interaction with the world. It raises an intriguing question: do modern vision-language models (VLMs), trained largely in a disembodied manner, exhibit signs of embodied cognition? To investigate this, we introduce **ENACT**, a benchmark that probes this question through world modeling from egocentric interaction. Grounded in a partially observable Markov decision process (POMDP) framework, **ENACT** comprises two complementary sequence reordering tasks: forward world modeling (predicting an ordered sequence of future states from actions) and inverse world modeling (inferring an ordered sequence of actions from state changes). Correctly solving these tasks indicates that the model has a solid understanding of how the environment will evolve given one's actions. Our scalable dataset contains 8,972 QA pairs derived from diverse, long-horizon household activities in the BEHAVIOR simulator. Experiments reveal a significant performance gap between state-of-the-art VLMs and humans, which widens dramatically as interaction horizons lengthen. We find that models consistently solve the inverse problem better than the forward one and exhibit strong embodied biases, showing a preference for right-handed actions and performance degradation with camera perspectives that deviate from those of human vision. Code and supplementary materials are available in our [anonymous repository](https://github.com/iclrsubmission2026/iclr-2026-submission).

Poster
Auto-RT: Automatic Jailbreak Strategy Exploration for Red-Teaming Large Language Models

yanjiang liu, Shuheng Zhou, Yaojie Lu, Huijia Zhu, Weiqiang Wang, Hongyu Lin, Ben He, Xianpei Han, Le Sun

展开摘要

Automated red-teaming has emerged as an essential approach for identifying vulnerabilities in large language models (LLMs). However, most existing methods rely on fixed attack templates and focus primarily on individual high-severity flaws,limiting their adaptability to evolving defenses and their ability to detect complex, high-exploitability vulnerabilities. To address these limitations, we propose AUTO-RT, a reinforcement learning framework designed for automatic jailbreak strategy exploration, i.e., discovering diverse and effective prompts capable of bypassing the safety restrictions of LLMs. AUTO-RT autonomously explores and optimizes attack strategies by interacting with the target model and generating crafted queries that trigger security failures. Specifically, AUTO-RT introduces two key techniques to improve exploration efficiency and attack effectiveness: 1) Dynamic Strategy Pruning, which focuses exploration on high-potential strategies by eliminating highly redundant paths early, and 2) Progressive Reward Tracking, which leverages intermediate downgrade models and a novel First Inverse Rate (FIR) metric to smooth sparse rewards and guide learning. Extensive experiments across diverse white-box and black-box LLM settings demonstrate that AUTO-RT significantly improves success rates (by up to 16.63%), expands vulnerability coverage, and accelerates discovery compared to existing methods.

Poster
Efficient Estimation of Kernel Surrogate Models for Task Attribution

Zhenshuo Zhang, Minxuan Duan, Hongyang R. Zhang

展开摘要

Modern AI agents such as large language models are trained on diverse tasks---translation, code generation, mathematical reasoning, and text prediction---simultaneously. A key question is to quantify how each individual training task influences performance on a target task, a problem we refer to as task attribution. The direct approach, leave-one-out retraining, measures the effect of removing each task, but is computationally infeasible at scale. An alternative approach that builds surrogate models to predict a target task's performance for any subset of training tasks has emerged in recent literature. Prior work focuses on linear surrogate models, which capture first-order relationships, but miss nonlinear interactions such as synergy, antagonism, or XOR-type effects. In this paper, we first consider a unified task weighting framework for analyzing task attribution methods, and show a new connection between linear surrogate models and influence functions through a second-order analysis. Then, we introduce kernel surrogate models, which more effectively represent second-order task interactions. To efficiently learn the kernel surrogate, we develop a gradient-based estimation procedure that leverages a first-order approximation of pretrained models; empirically, this yields accurate surrogate estimates with less than 2% relative error without repeated retraining. Experiments across multiple domains---including mathematical reasoning in transformers, in-context learning, and multi-objective reinforcement learning---demonstrate the effectiveness of kernel surrogate models. They achieve a 25% higher correlation with the leave-one-out ground truth than linear surrogates and influence-function baselines, enabling more accurate and scalable task attribution. When used for downstream task selection, kernel surrogate models further yield a 40% improvement in demonstration selection for in-context learning and multi-objective reinforcement learning benchmarks.

Poster
Policy Newton Algorithm in Reproducing Kernel Hilbert Space

Yixian Zhang, Huaze Tang, Changxu Wei, Chao Wang, Wenbo Ding

展开摘要

Reinforcement learning (RL) policies represented in Reproducing Kernel Hilbert Spaces (RKHS) offer powerful representational capabilities. While second-order optimization methods like Newton's method demonstrate faster convergence than first-order approaches, current RKHS-based policy optimization remains constrained to first-order techniques. This limitation stems primarily from the intractability of explicitly computing and inverting the infinite-dimensional Hessian operator in RKHS. We introduce Policy Newton in RKHS, the first second-order optimization framework specifically designed for RL policies represented in RKHS. Our approach circumvents direct computation of the inverse Hessian operator by optimizing a cubic regularized auxiliary objective function. Crucially, we leverage the Representer Theorem to transform this infinite-dimensional optimization into an equivalent, computationally tractable finite-dimensional problem whose dimensionality scales with the trajectory data volume. We establish theoretical guarantees proving convergence to a local optimum with a local quadratic convergence rate. Empirical evaluations on a toy financial asset allocation problem validate these theoretical properties, while experiments on standard RL benchmarks demonstrate that Policy Newton in RKHS achieves superior convergence speed and higher episodic rewards compared to established first-order RKHS approaches and parametric second-order methods. Our work bridges a critical gap between non-parametric policy representations and second-order optimization methods in reinforcement learning.

Poster
An Orthogonal Learner for Individualized Outcomes in Markov Decision Processes

Emil Javurek, Valentyn Melnychuk, Jonas Schweisthal, Konstantin Hess, Dennis Frauen, Stefan Feuerriegel

展开摘要

Predicting individualized potential outcomes in sequential decision-making is central for optimizing therapeutic decisions in personalized medicine (e.g., which dosing sequence to give to a cancer patient). However, predicting potential out- comes over long horizons is notoriously difficult. Existing methods that break the curse of the horizon typically lack strong theoretical guarantees such as orthogonality and quasi-oracle efficiency. In this paper, we revisit the problem of predicting individualized potential outcomes in sequential decision-making (i.e., estimating Q-functions in Markov decision processes with observational data) through a causal inference lens. In particular, we develop a comprehensive theoretical foundation for meta-learners in this setting with a focus on beneficial theoretical properties. As a result, we yield a novel meta-learner called DRQ-learner and establish that it is: (1) doubly robust (i.e., valid inference under model misspecification), (2) Neyman-orthogonal (i.e., insensitive to first-order estimation errors in the nuisance functions), and (3) achieves quasi-oracle efficiency (i.e., behaves asymptotically as if the ground-truth nuisance functions were known). Our DRQ-learner is applicable to settings with both discrete and continuous state spaces. Further, our DRQ-learner is flexible and can be used together with arbitrary machine learning models (e.g., neural networks). We validate our theoretical results through numerical experiments, thereby showing that our meta-learner outperforms state-of-the-art baselines.

Poster
Anchored Supervised Fine-Tuning

He Zhu, Junyou Su, Peng Lai, Ren Ma, Wenjia Zhang, Linyi Yang, Guanhua Chen

展开摘要

Post-training of large language models involves a fundamental trade-off between supervised fine-tuning (SFT), which efficiently mimics demonstrations but tends to memorize, and reinforcement learning (RL), which achieves better generaliza- tion at higher computational cost. Dynamic Fine-Tuning (DFT) recently emerged as a promising middle ground, reweighting SFT objectives with token probabili- ties and achieving improvements in certain reasoning domains, though it exhibits instability in other tasks. We provide a analysis of DFT through the reward- weighted regression (RWR) framework, revealing that it corresponds to a spe- cific auxiliary distribution choice that yields provably tighter RL bounds than standard SFT. However, our analysis also uncovers a critical limitation: this con- struction lacks distributional anchoring, leading to progressive drift that under- mines training stability. To address this, we propose Anchored Supervised Fine- Tuning (ASFT), which augments DFT’s reweighting with lightweight KL regu- larization to preserve tightness while ensuring stability. Empirically, ASFT con- sistently outperforms both SFT and DFT across mathematical reasoning, medical knowledge grounding, and code generation, achieving substantial improvements with minimal computational overhead. Our RWR framework provides a system- atic lens for understanding post-training methods and demonstrates that principled theoretical analysis leads to both stronger guarantees and practical gains.

Poster
Seeing, Listening, Remembering, and Reasoning: A Multimodal Agent with Long-Term Memory

Lin Long, Yichen He, Wentao Ye, Yiyuan Pan, Yuan Lin, Hang Li, Junbo Zhao, Wei Li

展开摘要

We introduce M3-Agent, a novel multimodal agent framework equipped with long-term memory. Like humans, M3-Agent can process real-time visual and auditory inputs to build and update episodic and semantic memories, gradually accumulating world knowledge. Its memory is organized in an entity-centric, multimodal manner, enabling deeper and more consistent understanding of the environment. Given an instruction, M3-Agent autonomously performs multi-turn reasoning and retrieves relevant memories to complete tasks. To evaluate memory effectiveness and memory-based reasoning in multimodal agents, we develop M3-Bench, a long-video question answering benchmark comprising 100 newly recorded robot-perspective videos (M3-Bench-robot) and 920 diverse web-sourced videos (M3-Bench-web). We annotate QA pairs designed to test capabilities essential for agent applications, such as person understanding, general knowledge extraction, and cross-modal reasoning. Experimental results show that M3-Agent, trained via reinforcement learning, outperforms the strongest baseline, a prompting agent using Gemini-1.5-pro and GPT-4o, achieving 6.7%, 7.7%, and 5.3% higher accuracy on M3-Bench-robot, M3-Bench-web and VideoMME-long, respectively. Our work advances multimodal agents toward more human-like long-term memory and provides insights for their practical design. Models, datasets and code are available at https://github.com/ByteDance-Seed/m3-agent.

Poster