ICLR 2026 论文列表

International Conference on Learning Representations

录用类型

5,358篇论文

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  • Oral
    2244.2%
  • Poster
    5,13495.8%

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主题: 应用 · computer vision · 538 篇论文 · 重置筛选

Learning Brain Representation with Hierarchical Visual Embeddings

Jiawen Zheng, Haonan Jia, Ming Li, Yuhui Zheng, Yufeng Zeng, Yang Gao, Chen Liang

展开摘要

Decoding visual representations from brain signals has attracted significant attention in both neuroscience and artificial intelligence. However, the degree to which brain signals truly encode visual information remains unclear. Current visual decoding approaches explore various brain–image alignment strategies, yet most emphasize high-level semantic features while neglecting pixel-level details, thereby limiting our understanding of the human visual system. In this paper, we propose a brain–image alignment strategy that leverages multiple pre-trained visual encoders with distinct inductive biases to capture hierarchical and multiscale visual representations, while employing a contrastive learning objective to achieve effective alignment between brain signals and visual embeddings. Furthermore, we introduce a Fusion Prior, which learns a stable mapping on large-scale visual data and subsequently matches brain features to this pre-trained prior, thereby enhancing distributional consistency across modalities. Extensive quantitative and qualitative experiments demonstrate that our method achieves a favorable balance between retrieval accuracy and reconstruction fidelity.

Poster
Large Depth Completion Model from Sparse Observations

Zhu Yu, zhengyi zhao, Runmin Zhang, Lingteng Qiu, Kejie Qiu, Yisheng He, Siyu Zhu, Zilong Dong, Si-Yuan Cao, Hui-liang Shen

展开摘要

This work presents the Large Depth Completion Model (LDCM), a simple, effective, and robust framework for single-view metric depth estimation with sparse observations. Without relying on complex architectural designs, LDCM generates metric-accurate dense depth maps in one large transformer. It outperforms existing approaches across diverse datasets and sparse observations. We achieve this from two key perspectives: (1) maximizing the potential of existing monocular foundation models to improve sparse observations preprocessing, and (2) reformulating training objectives to better capture geometric structure and metric consistency. Specifically, a Poisson-based depth initialization module is firstly introduced to generate a uniform coarse dense depth map from diverse sparse observations, which serves as a strong structural prior for the network. Regarding the training objective, we replace the conventional depth head with a point map head that regresses per-pixel 3D coordinates in camera space, enabling the model to directly learn the underlying 3D scene structure instead of performing pixel-wise depth map restoration. Moreover, this design eliminates the need for camera intrinsic parameters, allowing LDCM to naturally produce metric-scaled 3D point maps. Extensive experiments demonstrate that LDCM consistently outperforms state-of-the-art methods across multiple benchmarks and varying sparsity priors in both depth completion and point map estimation, showcasing its effectiveness and strong generalization to unseen data distributions.

Poster
Beyond Markovian Drifts: Action-Biased Geometric Walks with Memory for Personalized Summarization

Parthiv Chatterjee, Asish Joel Batha, Tashvi patel, Sourish Dasgupta, Tanmoy Chakraborty

展开摘要

Document summarization helps readers focus on the "content-of-interest", a *subjective* and *time-variant* quantity. Capturing this *dynamic subjectivity* requires modeling how user preferences evolve over time, thereby demanding *personalized summarization*. Recent news recommendation and summarization models often assume that preferences follow a *memoryless or short-memory random walk* on interaction graphs, i.e., a Markovian diffusion seeded at the latest interaction or compressed into a short hidden state or prompt. We ask whether such a hypothesis also holds for personalized summarization. To test this, we propose **Walk2Pers**, a lightweight encoder–decoder framework that extends the walk view with *action-conditioned geometric steps*, decomposed into (i) a *magnitude* controlling shift strength and (ii) an *orientation* capturing continuity vs. novelty. The process is mediated by dual memory lanes that reinforce consistent interests while suppressing disinterest, and is augmented with a drift term for summary requests. We show theoretically that such structured walks approximate first-order action-conditioned kernels, and empirically validate the hypothesis on PENS, OpenAI-Reddit, and PersonalSum. Using PerSEval, a personalization metric with strong human correlation, Walk2Pers outperforms specialized personalized summarizers by an average of $0.41 \uparrow$, and strong LLM baselines (DeepSeek-R1-14B, LLaMA-2-13B, Mistral-7B, Zephyr-7B) by $0.22 \uparrow$. Analyses further confirm cross-domain robustness ($0.19 \uparrow$ over the best LLM) and stability on long histories. Together, these results support viewing personalized summarization as an *action-biased geometric walk with memory*, offering both interpretability and efficiency.

Poster
Feed-forward Human Performance Capture via Progressive Canonical Space Updates

YoungJoong Kwon, Yao He, Hee Jung Choi, Chen Geng, Zhengmao Liu, Jiajun Wu, Ehsan Adeli

展开摘要

We present a feed-forward human performance capture method that renders novel views of a performer from a monocular RGB stream. A key challenge in this setting is the lack of sufficient observations, especially for unseen regions. Assuming the subject moves continuously over time, we take advantage of the fact that more body parts become observable by maintaining a canonical space that is progressively updated with each incoming frame. This canonical space accumulates appearance information over time and serves as a context bank when direct observations are missing in the current live frame. To effectively utilize this context while respecting the deformation of the live state, we formulate the rendering process as probabilistic regression. This resolves conflicts between past and current observations, producing sharper reconstructions than deterministic regression approaches. Furthermore, it enables plausible synthesis even in regions with no prior observations. Experiments on both in-domain (4D-Dress) and out-of-distribution (MVHumanNet) datasets demonstrate the effectiveness of our approach.

Poster
Beyond Skeletons: Learning Animation Directly from Driving Videos with Same2X Training Strategy

Yuan Zeng, Yujia Shi, Yuhao Yang, Dongxia Liu, Zongqing Lu, Wenming Yang, Qingmin Liao

展开摘要

Human image animation aims to generate a video from a static reference image, guided by pose information extracted from a driving video. Existing approaches often rely on pose estimators to extract intermediate representations, but such signals are prone to errors under occlusion or complex poses. Building on these observations, we present DirectAnimator, a framework that bypasses pose extraction and directly learns from raw driving videos. We introduce a Driving Cue Triplet consisting of pose, face, and location cues that captures motion, expression, and alignment in a semantically rich yet stable form, and we fuse them through a CueFusion DiT block for reliable control during denoising. To make learning dependable when the driving and reference identities differ, we devise a Same2X training strategy that aligns cross-ID features with those learned from same-ID data, regularizing optimization and accelerating convergence. Extensive experiments demonstrate that DirectAnimator attains state-of-the-art visual quality and identity preservation while remaining robust to occlusions and complex articulation, and it does so with fewer computational resources. Our project page is at https://directanimator.github.io/.

Poster
Naming to Learn: Class Incremental Learning for Vision-Language Model with Unlabeled Data

Qiwei Li, Xiaochen Yang, Jiahuan Zhou

展开摘要

Class Incremental Learning (CIL) enables models to adapt to evolving data distributions by learning new classes over time without revisiting previous data. While recent methods utilizing pre-trained models have shown promising results, they often assume access to fully labeled data for each incremental task, which is often impractical. In this paper, we instead tackle a more realistic scenario in which only unlabeled data and the class-name set are available for each new class. Although one could generate pseudo labels with a vision-language model and apply existing CIL methods, the inevitable noise in these pseudo labels tends to aggravate catastrophic forgetting. To overcome this challenge, we propose a method named N2L employing a regression objective with mean squared error loss, which can be solved in a recursive manner. To refine the pseudo labels, N2L applies feature dimensionality reduction to the extracted image features and iteratively updates the labels using a classifier trained on these reduced features. Furthermore, a bi-level weight adjustment strategy is proposed to downweight low-confidence pseudo labels via intra-class adjustment and compensate for pseudo-label class imbalance through inter-class adjustment. This incremental learning with adjustment can be solved recursively, yielding identical performance to joint training with unlabeled data and thereby mitigating forgetting. Our theoretical analysis supports the effectiveness of the pseudo label refinement process, and experiments on various datasets demonstrate that our proposed method outperforms SOTA methods. Code is provided in the appendix.

Poster
WAFT: Warping-Alone Field Transforms for Optical Flow

Yihan Wang, Jia Deng

展开摘要

We introduce Warping-Alone Field Transforms (WAFT), a simple and effective method for optical flow. WAFT is similar to RAFT but replaces cost volume with high-resolution warping, achieving better accuracy with lower memory cost. This design challenges the conventional wisdom that constructing cost volumes is nec- essary for strong performance. WAFT is a simple and flexible meta-architecture with minimal inductive biases and reliance on custom designs. Compared with existing methods, WAFT ranks 1st on Spring, Sintel, and KITTI benchmarks, achieves the best zero-shot generalization on KITTI, while being up to 4.1× faster than methods with similar performance. Code and model weights will be available upon acceptance.

Oral
Importance Sampling for Multi-Negative Multimodal Direct Preference Optimization

Xintong Li, Chuhan Wang, Junda Wu, Rohan Surana, Tong Yu, Julian McAuley, Jingbo Shang

展开摘要

Direct Preference Optimization (DPO) has recently been extended from text-only models to vision-language models. However, existing methods rely on oversimplified pairwise comparisons, generating a single negative image via basic perturbations or similarity-based retrieval, which fail to capture the complex nature of multimodal preferences, inducing optimization bias and hallucinations. To address this issue, we propose MISP-DPO, the first framework to incorporate \emph{multiple}, semantically \emph{diverse} negative images in multimodal DPO via the Plackett-Luce model. Our method embeds prompts and candidate images in CLIP (Contrastive Language–Image Pre-training) space and applies a sparse autoencoder to uncover semantic deviations into interpretable factors. Negative samples are selected based on reconstruction difficulty, semantic deviation from the positive, and mutual diversity, yielding broader and more informative supervision. To handle multi-negative comparisons, we adopt a Plackett–Luce objective and introduce an importance sampling strategy that improves training efficiency. Experiments across five diverse benchmarks demonstrate that MISP-DPO consistently improves multimodal alignment over prior methods, validating the effectiveness of semantic-aware, multi-negative sampling in preference-based learning.

Poster
Quant-dLLM: Post-Training Extreme Low-Bit Quantization for Diffusion Large Language Models

Tianao Zhang, Zhiteng Li, Xianglong Yan, Haotong Qin, Yong Guo, Yulun Zhang

展开摘要

Diffusion large language models (dLLMs), which offer bidirectional context and flexible masked-denoising generation, are emerging as a compelling alternative to autoregressive (AR) LLMs. However, like AR LLMs, their model sizes continue to grow, motivating weight compression for deployment. Although post-training quantization (PTQ) is effective for AR LLMs, directly transferring it to dLLMs at 2-bit leads to unsatisfactory performance. To tackle these challenges, we propose Quant-dLLM, an ultra-low-bit PTQ framework tailored to dLLMs. Since masked-denoising activations in dLLMs differ from the fully visible signals assumed by standard PTQ methods, we introduce Masked Calibration Simulation (MCS) to align calibration with the timestep-dependent masking, which yields more reliable calibrations. Moreover, we propose a Data-aware Any-order Quantizer (DAQ) that learns ultra-low-bit weight representations via an optimization algorithm. It performs iterative approximation guided by our simulated calibration data. In addition, under a strict 2-bit budget, we introduce Adaptive Blockwise Mixed Precision (ABMP), a sensitivity-based precision allocation scheme that adaptively assigns bit width across channel groups. When restricted to 2-bit precision, Quant-dLLM consistently achieves higher accuracy than state-of-the-art (SOTA) AR-transfer PTQ methods on dLLMs. We will release the code and models soon.

Poster
Towards Physically Executable 3D Gaussian for Embodied Navigation

Bingchen Miao, Rong Wei, Zhiqi Ge, Xiaoquan sun, Shiqi Gao, Jingzhe Zhu, Renhan Wang, Siliang Tang, Jun Xiao, Rui Tang, Juncheng Li

展开摘要

3D Gaussian Splatting (3DGS), a 3D representation method with photorealistic real-time rendering capabilities, is regarded as an effective tool for narrowing the sim-to-real gap. However, it lacks fine-grained semantics and physical executability for Visual-Language Navigation (VLN). To address this, we propose **SAGE-3D** (**S**emantically and Physically **A**ligned **G**aussian **E**nvironments for **3D** Navigation), a new paradigm that upgrades 3DGS into an executable, semantically and physically aligned environment. It comprises two components: **(1) Object-Centric Semantic Grounding**, which adds object-level fine-grained annotations to 3DGS; and **(2) Physics-Aware Execution Jointing**, which embeds collision objects into 3DGS and constructs rich physical interfaces. We release **InteriorGS**, containing 1K object-annotated 3DGS indoor scene data, and introduce **SAGE-Bench**, the first 3DGS-based VLN benchmark with 2M VLN data. Experiments show that 3DGS scene data is more difficult to converge, while exhibiting strong generalizability, improving baseline performance by 31% on the VLN-CE Unseen task.

Poster
DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects

Changpu Li, Shuang Wu, Songlin Tang, Guangming Lu, Jun Yu, Wenjie Pei

展开摘要

Reconstructing transparent objects from a set of multi-view images is a challenging task due to the complicated nature and indeterminate behavior of light propagation. Typical methods are primarily tailored to specific scenarios, such as objects following a uniform topology, exhibiting ideal transparency and surface specular reflections, or with only surface materials, which substantially constrains their practical applicability in real-world settings. In this work, we propose a differentiable rendering framework for transparent objects, dubbed \emph{DiffTrans}, which allows for efficient decomposition and reconstruction of the geometry and materials of transparent objects, thereby reconstructing transparent objects accurately in intricate scenes with diverse topology and complex texture. Specifically, we first utilize FlexiCubes with dilation and smoothness regularization as the iso-surface representation to reconstruct an initial geometry efficiently from the multi-view object silhouette. Meanwhile, we employ the environment light radiance field to recover the environment of the scene. Then we devise a recursive differentiable ray tracer to further optimize the geometry, index of refraction and absorption rate simultaneously in a unified and end-to-end manner, leading to high-quality reconstruction of transparent objects in intricate scenes. A prominent advantage of the designed ray tracer is that it can be implemented in CUDA, enabling a significantly reduced computational cost. Extensive experiments on multiple benchmarks demonstrate the superior reconstruction performance of our \emph{DiffTrans} compared with other methods, especially in intricate scenes involving transparent objects with diverse topology and complex texture. Code will be released.

Poster
Unifying Diffusion and Autoregression for Generalizable Vision-Language-Action Model

Jiaming Liu, Hao Chen, Zhuoyang Liu, Pengju An, Renrui Zhang, Chenyang Gu, Xiaoqi Li, Ziyu Guo, Sixiang Chen, Mengzhen Liu, Chengkai Hou, Mengdi Zhao, KC alex Zhou, Pheng-Ann Heng, Shanghang Zhang

展开摘要

A central objective of manipulation policy design is to enable robots to comprehend human instructions and predict generalized actions in unstructured environments. Recent autoregressive vision-language-action (VLA) approaches discretize actions into bins to exploit the pretrained reasoning and generation paradigms of vision-language models (VLMs). While these models achieve efficient and scalable training, the discretization undermines the continuity required for precise control. In contrast, diffusion-based VLA methods incorporate an additional diffusion head to predict continuous actions, but they rely solely on feature representations extracted from the VLM, without leveraging the pretrained large language model (LLM) as an expert for iterative action generation. To integrate the complementary strengths of autoregressive and diffusion generation, we introduce HybridVLA, which innovatively leverages a shared LLM backbone to perform iterative action prediction through both paradigms. Specifically, a collaborative training recipe is proposed, incorporating diffusion denoising into the next-token prediction process and mitigating interference between the two generation paradigms. With this recipe, we find these two action prediction methods not only reinforce each other but also exhibit varying strengths across different scenarios. Therefore, we design a collaborative action ensemble mechanism that adaptively fuses both predictions, leading to more robust control. HybridVLA outperforms previous state-of-the-art VLA methods by 17\% and 19\% in mean success rate on simulation and real-world tasks, respectively, while demonstrating generalization to unseen configurations.

Poster
MMTok: Multimodal Coverage Maximization for Efficient Inference of VLMs

Sixun Dong, Juhua Hu, Mian Zhang, Ming Yin, Yanjie Fu, Qi Qian

展开摘要

Vision-Language Models (VLMs) demonstrate impressive performance in understanding visual content with language instruction by converting visual inputs to vision tokens. However, redundancy in vision tokens results in the degenerated inference efficiency of VLMs. While many algorithms have been proposed to reduce the number of vision tokens, most of them apply only unimodal information (i.e., vision/text) for pruning and ignore the inherent multimodal property of vision-language tasks. Moreover, it lacks a generic criterion that can be applied to different modalities. To mitigate this limitation, in this work, we propose to leverage both vision and text tokens to select informative vision tokens by the coverage criterion. We first formulate the subset selection problem as a maximum coverage problem. Afterwards, a subset of vision tokens is optimized to cover the text tokens and the original set of vision tokens, simultaneously. The proposed method MMTok is extensively evaluated on benchmark datasets with different VLMs. The comparison illustrates that vision and text information are complementary, and combining multimodal information can surpass the unimodal baseline with a clear margin. Moreover, under the maximum coverage criterion on the POPE dataset, our method achieves a 1.87× speedup while maintaining 98.7\% of the original performance on LLaVA-NeXT-13B. Furthermore, with only four vision tokens, 87.7\% of the original performance is still preserved on LLaVA-1.5-7B. These results highlight the effectiveness of coverage in token selection.

Poster
Spurious Correlation-Aware Embedding Regularization for Worst-Group Robustness

Subeen Park, JOOWANG KIM, Hakyung Lee, Sunjae yoo, Kyungwoo Song

展开摘要

Deep learning models achieve strong performance across various domains but often rely on spurious correlations, making them vulnerable to distribution shifts. This issue is particularly severe in subpopulation shift scenarios, where models struggle in underrepresented groups. While existing methods have made progress in mitigating this issue, their performance gains are still constrained. They lack a theoretical \red{motivation} connecting the embedding space representations with worst-group error. To address this limitation, we propose Spurious Correlation-Aware Embedding Regularization for Worst-Group Robustness (SCER), a novel approach that directly regularizes feature representations to suppress spurious cues. We theoretically show that worst-group error is influenced by how strongly the classifier relies on spurious versus core directions, as identified from differences in group-wise mean embeddings across domains and classes. By imposing theoretical constraints at the embedding level, SCER encourages models to focus on core features while reducing sensitivity to spurious patterns. \blue{Through systematic evaluation on multiple vision and language tasks, we show that SCER outperforms prior state-of-the-art methods in worst-group accuracy.} Our code is available at \href{https://anonymous.4open.science/r/SCER_repo/}{https://anonymous.4open.science/r/SCER}.

Poster
Inlier-Centric Post-Training Quantization for Object Detection Models

Minsu Kim, Dongyeun Lee, Jaemyung Yu, Jiwan Hur, Giseop Kim, Junmo Kim

展开摘要

Object detection is pivotal in robotics, but its immense computational demands make the models slow and power-hungry, underscoring the need for quantization. However, when the quantization is applied in practice, cluttered backgrounds and irregular object morphologies cause redundant activations (or anomalies) that inflate precision requirements and waste bit capacity, hindering the preservation of informative features. Moreover, without a clear criterion for defining such anomalies, attempts to exclude or mitigate them often distort useful features. To address this problem, we present InlierQ, an inlier-centric post-training quantization approach that establishes a general criterion to differentiate anomalies from informative inliers. Specifically, InlierQ computes gradient-aware volume saliency scores, classifies each volume as an inlier or outlier, and fits a posterior distribution over these scores using the Expectation–Maximization (EM) algorithm. This design effectively suppresses the influence of outliers while preserving informative inlier features. InlierQ is a label-free, drop-in method and uses only 64 samples for calibration. Experiments on the COCO and nuScenes benchmarks demonstrate consistent reductions in quantization errors across camera-based (2D and 3D) and LiDAR-based (3D) object detection.

Poster
LoRA-Mixer: Coordinate Modular LoRA Experts Through Serial Attention Routing

Wenbing Li, Zikai Song, Hang Zhou, Junqing Yu, Yunyao Zhang, Wei Yang

展开摘要

Recent attempts to combine low-rank adaptation (LoRA) with mixture-of-experts (MoE) for multi-task adaptation of Large Language Models (LLMs) often replace whole attention/FFN layers with switch experts or append parallel expert branches, undermining parameter efficiency and limiting task specialization. We introduce **LoRA-Mixer**, a modular MoE framework that routes task-specific LoRA experts into the core projection matrices of the attention module (input/output linear layers), rather than primarily targeting FFN blocks. The design delivers fine-grained token-level specialization by fully exploiting the attention mechanism, while remaining drop-in compatible with Transformers and state-space models (SSMs) as the linear projection layers are ubiquitous. To train robust routers from limited data while promoting stable, selective decisions and high expert reuse, **LoRA-Mixer** employs an adaptive **Routing Specialization Loss (RSL)** that jointly enforces global load balance and input-aware specialization via an entropy-shaping objective. The framework supports two regimes: (i) joint optimization of adapters and router with a differentiable hard–soft top-k routing scheme, and (ii) plug-and-play routing over frozen, pre-trained LoRA modules sourced from public repositories. Across 15 benchmarks—including MedQA, GSM8K, HumanEval, and GLUE—RSL-optimized LoRA-Mixer outperforms state-of-the-art routing and LoRA-MoE baselines while using 48% of their trainable parameters, with gains of +3.79%, +2.90%, and +3.95% on GSM8K, CoLA, and ARC-C, respectively. Cross-model transfer and adapter reuse experiments further demonstrate the approach’s versatility and data efficiency.

Poster
Detective SAM: Adaptive AI-Image Forgery Localization

Gert Lek, Nicolas van Schaik, Chaoyi Zhu, Pin-Yu Chen, Robert Birke, Lydia Y. Chen

展开摘要

Image forgery localization in the generative AI era poses new challenges, as modern editing pipelines produce photorealistic, semantically coherent manipulations that evade conventional detectors while model capabilities evolve rapidly. In response, we develop Detective SAM, a framework built on SAM2, a foundation model for image segmentation, that integrates perturbation-driven forensic clues with lightweight feature adapters and a mask adapter to convert forensic clues into forgery masks via automatic prompting. Moreover, to keep up with the rapidly evolving capabilities of diffusion models, we introduce AutoEditForge: an automated diffusion edit generation pipeline spanning four edit types. This supplies high-quality data to maintain localization accuracy under newly released editors and enables continual fine-tuning for Detective SAM. Across seven benchmark datasets and seven baselines, Detective SAM delivers stable out-of-distribution performance, averaging 36.99 IoU / 44.19 F1, a 33.67% relative IoU gain over the best baseline. Further, we show that state-of-the-art edits cause localization systems to collapse. With 500 AutoEditForge samples, Detective SAM quickly adapts and restores performance, enabling practical, low-friction updates as editing models improve. AutoEditForge, Detective SAM's pretrained weights and training script are available at the anonymized repository: https://anonymous.4open.science/r/Detective-SAM-9057/.

Poster
Deep Global-sense Hard-negative Discriminative Generation Hashing for Cross-modal Retrieval

Kun Cheng, Qibing Qin, Wenfeng Zhang, Lei Huang, Jie Nie

展开摘要

Hard negative generation (HNG) provides valuable signals for deep learning, but existing methods mostly rely on local correlations while neglecting the global geometry of the embedding space. This limitation often leads to weak discrimination, particularly in cross-modal hashing, which obtains compact binary codes. We propose Deep Global-sense Hard-negative Discriminative Generation Hashing (DGHDGH), a framework that constructs a structured graph with dual-iterative message propagation to capture global correlations, and then performs difficulty-adaptive, channel-wise interpolation to synthesize semantically consistent hard negatives aligned with global Hamming geometry. Our approach yields more informative negatives, sharpens semantic boundaries in the Hamming co-space, and substantially enhances cross-modal retrieval. Experiments on multiple benchmarks consistently demonstrate improvements in retrieval accuracy, verifying the discriminative advantages brought by global-sense HNG in cross-modal hashing.

Poster
Distractor-free Generalizable 3D Gaussian Splatting

Yanqi Bao, Jing Liao, Jing Huo, Yang Gao

展开摘要

We present DGGS, a novel framework that addresses the previously unexplored challenge: \textbf{Distractor-free Generalizable 3D Gaussian Splatting} (3DGS). Previous generalizable 3DGS works are often limited to static scenes, struggling to mitigate distractor impacts in training and inference phases, which leads to training instability and inference artifacts. To address this new challenge, we propose a distractor-free generalizable training paradigm and corresponding inference framework, which can be directly integrated into existing Generalizable 3DGS frameworks. Specifically, in our training paradigm, DGGS proposes a feed-forward mask prediction and refinement module based on the 3D consistency of references and semantic prior, effectively eliminating the impact of distractor on training loss. Based on these masks, we combat distractor-induced artifacts and holes at inference time through a novel two-stage inference framework for reference scoring and re-selection, complemented by a distractor pruning mechanism that further removes residual distractor 3DGS-primitive influences. Extensive feed-forward experiments on the real and our synthetic data show DGGS's reconstruction capability when dealing with novel distractor scenes. Moreover, our feed-forward mask prediction even achieves an accuracy superior to scene-specific Distractor-free methods.

Poster
To View Transform or Not to View Transform: NeRF-based Pre-training Perspective

Hyeonjun Jeong, Juyeb Shin, Dongsuk Kum

展开摘要

Neural radiance fields (NeRFs) have emerged as a prominent pre-training paradigm for vision-centric autonomous driving, which enhances 3D geometry and appearance understanding in a fully self-supervised manner. To apply NeRF-based pre-training to 3D perception models, recent approaches have simply applied NeRFs to volumetric features obtained from view transformation. However, coupling NeRFs with view transformation inherits conflicting priors; view transformation imposes discrete and rigid representations, whereas radiance fields assume continuous and adaptive functions. When these opposing assumptions are forced into a single pipeline, the misalignment surfaces as blurry and ambiguous 3D representations that ultimately limit 3D scene understanding. Moreover, the NeRF network for pre-training is discarded during downstream tasks, resulting in inefficient utilization of enhanced 3D representations through NeRF. In this paper, we propose a novel NeRF-Resembled Point-based 3D detector that can learn continuous 3D representation and thus avoid the misaligned priors from view transformation. NeRP3D preserves the pre-trained NeRF network regardless of the tasks, inheriting the principle of continuous 3D representation learning and leading to greater potentials for both scene reconstruction and detection tasks. Experiments on nuScenes dataset demonstrate that our proposed approach significantly improves previous state-of-the-art methods, outperforming not only pretext scene reconstruction tasks but also downstream detection tasks.

Poster