ICLR 2026 论文列表

International Conference on Learning Representations

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5,358篇论文

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  • Poster
    5,13495.8%

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Beyond Distributions: Geometric Action Control for Continuous Reinforcement Learning

Zhihao Lin

展开摘要

Gaussian policies have dominated continuous control in deep reinforcement learning (RL), yet they suffer from a fundamental mismatch: their unbounded support requires ad-hoc squashing functions that distort the geometry of bounded action spaces. While von Mises-Fisher (vMF) distributions offer a theoretically grounded alternative on the sphere, their reliance on Bessel functions and rejection sampling hinders practical adoption. We propose \textbf{Geometric Action Control (GAC)}, a novel action generation paradigm that preserves the geometric benefits of spherical distributions while \textit{simplifying computation}. GAC decomposes action generation into a direction vector and a learnable concentration parameter, enabling efficient interpolation between deterministic actions and uniform spherical noise. This design reduces parameter count from \(2d\) to \(d+1\), and avoids the \(O(dk)\) complexity of vMF rejection sampling, achieving simple \(O(d)\) operations. Empirically, GAC consistently matches or exceeds state-of-the-art methods across six MuJoCo benchmarks, achieving 37.6\% improvement over SAC on Ant-v4 and up to 112\% on complex DMControl tasks, demonstrating strong performance across diverse benchmarks. Our ablation studies reveal that both \textbf{spherical normalization} and \textbf{adaptive concentration control} are essential to GAC's success. These findings suggest that robust and efficient continuous control does not require complex distributions, but a principled respect for the geometry of action spaces. Code and pretrained models are available in supplementary materials.

Poster
Task Tokens: A Flexible Approach to Adapting Behavior Foundation Models

Ron Vainshtein, Zohar Rimon, Shie Mannor, Chen Tessler

展开摘要

Recent advancements in imitation learning for robotic control have led to transformer-based behavior foundation models (BFMs) that enable multi-modal, human-like control for humanoid agents. These models generate solutions when conditioned on high-level goals or prompts, for example, walking to a coordinate when conditioned on the position of the robot's pelvis. While excelling at zero-shot generation of robust behaviors, BFMs often require meticulous prompt engineering for specific tasks, potentially yielding suboptimal results. In this work, we introduce ``Task Tokens'' - a method to effectively tailor BFMs to specific tasks while preserving their flexibility. Our approach integrates naturally within the transformer architecture of BFMs. Task Tokens trains a task-specific encoder (tokenizer), with the original BFM remaining untouched. Our method reduces trainable parameters per task by up to $\times 125$ and converges up to $\times 6$ faster compared to standard baselines. In addition, by keeping the original BFM unchanged, Task Tokens enables utilizing the pre-existing encoders. This allows incorporating user-defined priors, balancing reward design and prompt engineering. We demonstrate Task Tokens' efficacy across various tasks, including out-of-distribution scenarios, and show their compatibility with other prompting modalities. Our results suggest that Task Tokens offer a promising approach for adapting BFMs to specific control tasks while retaining their generalization capabilities.

Poster
Resisting Contextual Interference in RAG via Parametric-Knowledge Reinforcement

Chenyu Lin, Yilin Wen, Du Su, Hexiang Tan, Fei Sun, Muhan Chen, Chenfu Bao, Zhonghou Lv

展开摘要

Retrieval-augmented generation (RAG) improves performance on knowledge-intensive tasks but can be derailed by wrong, irrelevant, or conflicting retrieved text, causing models to rely on inaccurate evidence and cascade errors. We propose Knowledgeable-R1, a reinforcement-learning framework that explicitly trains large language models to use parametric knowledge (PK) to resist contextual interference while still exploiting external context when it is reliably helpful. Knowledgeable-R1 introduces a joint sampling scheme that generates paired responses with and without retrieval, and learns both local advantages (within each decoding regime) and global advantages under the same input to quantify when to ignore misleading context versus adopt it. We employ an asymmetric advantage transformation that amplifies exploratory behaviors toward parametric knowledge. Experiments show that \method significantly improves robustness and reasoning accuracy in knowledge conflict scenarios and general RAG scenarios, outperforming SOTA baselines by 23% in counterfactual scenarios, and without degradation when the retrieved context is fully accurate.

Poster
Multi-Action Self-Improvement For Neural Combinatorial Optimization

Laurin Luttmann, Lin Xie

展开摘要

Self-improvement has emerged as a state-of-the-art paradigm in Neural Combinatorial Optimization (NCO), where models iteratively refine their policies by generating and imitating high-quality solutions. Despite strong empirical performance, existing methods face key limitations. Training is computationally expensive, as policy updates require sampling numerous candidate solutions per instance to extract a single expert trajectory. More fundamentally, these approaches fail to exploit the structure of combinatorial problems involving the coordination of multiple agents, such as vehicles in min-max routing or machines in scheduling. By supervising on single-action trajectories, they fail to exploit agent-permutation symmetries, where distinct sequences of actions yield identical solutions, hindering generalization and the ability to learn coordinated behavior. We address these challenges by extending self-improvement to operate over joint multi-agent actions. Our model architecture predicts complete agent-task assignments jointly at each decision step. To explicitly leverage symmetries, we employ a set-prediction loss, which supervises the policy on multiple expert assignments for any given state. This approach enhances sample efficiency and the model's ability to learn coordinated behavior. Furthermore, by generating multi-agent actions in parallel, it drastically accelerates the solution generation phase of the self-improvement loop. Empirically, we validate our method on several combinatorial problems, demonstrating consistent improvements in the quality of the final solution and a reduced generation latency compared to standard self-improvement.

Poster
One-Step Flow Q-Learning: Addressing the Diffusion Policy Bottleneck in Offline Reinforcement Learning

Thanh Xuan Nguyen, Chang D. Yoo

展开摘要

Diffusion Q-Learning (DQL) has established diffusion policies as a high-performing paradigm for offline reinforcement learning, but its reliance on multi-step denoising for action generation renders both training and inference slow and fragile. Existing efforts to accelerate DQL toward one-step denoising typically rely on auxiliary modules or policy distillation, sacrificing either simplicity or performance. It remains unclear whether a one-step policy can be trained directly without such trade-offs. To this end, we introduce One-Step Flow Q-Learning (OFQL), a novel framework that enables effective one-step action generation during both training and inference, without auxiliary modules or distillation. OFQL reformulates the DQL policy within the Flow Matching (FM) paradigm but departs from conventional FM by learning an average velocity field that directly supports accurate one-step action generation. This design removes the need for multi-step denoising and backpropagation-through-time updates, resulting in substantially faster and more robust learning. Extensive experiments on the D4RL benchmark show that OFQL, despite generating actions in a single step, not only significantly reduces computation during both training and inference but also outperforms multi-step DQL by a large margin. Furthermore, OFQL surpasses all other baselines, achieving state-of-the-art performance in D4RL.

Poster
Mirage or Method? How Model–Task Alignment Induces Divergent RL Conclusions

Haoze Wu, Cheng Wang, Wenshuo Zhao, Junxian He

展开摘要

Recent advances in applying reinforcement learning (RL) to large language models (LLMs) have led to substantial progress. In particular, a series of remarkable yet often counterintuitive phenomena have been reported in LLMs, exhibiting patterns not typically observed in traditional RL settings. For example, notable claims include that a single training example can match the performance achieved with an entire dataset, that the reward signal does not need to be very accurate, and that training solely with negative samples can match or even surpass sophisticated reward-based methods. However, the precise conditions under which these observations hold—and, critically, when they fail—remain unclear. In this work, we identify a key factor that differentiates RL observations: whether the pretrained model already exhibits strong *Model-Task Alignment*, as measured by pass@k accuracy on the evaluated task. Through a systematic and comprehensive examination of a series of counterintuitive claims, supported by rigorous experimental validation across different model architectures and task domains, our findings show that while standard RL training remains consistently robust across settings, many of these counterintuitive results arise only when the model and task already exhibit strong model-task alignment. In contrast, these techniques fail to drive substantial learning in more challenging regimes, where standard RL methods remain effective.

Poster
CDE: Curiosity-Driven Exploration for Efficient Reinforcement Learning in Large Language Models

Runpeng Dai, Linfeng Song, Haolin Liu, Zhenwen Liang, Dian Yu, Haitao Mi, Zhaopeng Tu, Rui Liu, Tong Zheng, Hongtu Zhu, Dong Yu

展开摘要

Reinforcement Learning with Verifiable Rewards (RLVR) is a powerful paradigm for enhancing the reasoning ability of Large Language Models (LLMs). Yet current RLVR methods often explore poorly, leading to premature convergence and entropy collapse. Moreover, they tend to produce poorly calibrated policies that remain confident in their generations regardless of correctness. To address this challenge, we introduce **Curiosity-Driven Exploration (CDE)**, a framework that leverages the model's intrinsic sense of curiosity to guide exploration. We formalize curiosity with signals from both the actor and the critic: for the actor, we use perplexity over its generated response, and for the critic, we use the variance of value estimates from a multi-head critic architecture. Both signals serve as an exploration bonus within the RLVR framework to guide the model. Our theoretical analysis shows that the actor-wise bonus inherently penalizes overconfident errors and promotes diversity among correct responses; moreover, we connect the critic-wise bonus to the well-established count-based exploration bonus in RL. Empirically, our method achieves an approximate **+3** point improvement over standard RLVR using GRPO/PPO on AIME benchmarks.

Poster
Solving Parameter-Robust Avoid Problems with Unknown Feasibility using Reinforcement Learning

Oswin So, Eric Yang Yu, Songyuan Zhang, Matthew Cleaveland, Mitchell Black, Chuchu Fan

展开摘要

Recent advances in deep reinforcement learning (RL) have achieved strong results on high-dimensional control tasks, but applying RL to reachability problems raises a fundamental mismatch: reachability seeks to maximize the set of states from which a system remains safe indefinitely, while RL optimizes expected returns over a user-specified distribution. This mismatch can result in policies that perform poorly on low-probability states that are still within the safe set. A natural alternative is to frame the problem as a robust optimization over a set of initial conditions that specify the initial state, dynamics and safe set, but whether this problem has a solution depends on the feasibility of the specified set, which is unknown a priori. We propose Feasibility-Guided Exploration (FGE), a method that simultaneously identifies a subset of feasible initial conditions under which a safe policy exists, and learns a policy to solve the reachability problem over this set of initial conditions. Empirical results demonstrate that FGE learns policies with over 50% more coverage than the best existing method for challenging initial conditions across tasks in the MuJoCo simulator and the Kinetix simulator with pixel observations.

Poster
Goal Reaching with Eikonal-Constrained Hierarchical Quasimetric Reinforcement Learning

Vittorio Giammarino, Ahmed H Qureshi

展开摘要

Goal-Conditioned Reinforcement Learning (GCRL) mitigates the difficulty of reward design by framing tasks as goal reaching rather than maximizing hand-crafted reward signals. In this setting, the optimal goal-conditioned value function naturally forms a quasimetric, motivating Quasimetric RL (QRL), which constrains value learning to quasimetric mappings and enforces local consistency through discrete, trajectory-based constraints. We propose Eikonal-Constrained Quasimetric RL (Eik-QRL), a continuous-time reformulation of QRL based on the Eikonal Partial Differential Equation (PDE). This PDE-based structure makes Eik-QRL trajectory-free, requiring only sampled states and goals, while improving out-of-distribution generalization. We provide theoretical guarantees for Eik-QRL and identify limitations that arise under complex dynamics. To address these challenges, we introduce Eik-Hierarchical QRL (Eik-HiQRL), which integrates Eik-QRL into a hierarchical decomposition. Empirically, Eik-HiQRL achieves state-of-the-art performance in offline goal-conditioned navigation and yields consistent gains over QRL in manipulation tasks, matching temporal-difference methods.

Poster
Jackpot: Align Actor-Policy Distribution for scalable and stable RL for LLM

Zhuoming Chen, Hongyi Liu, Yang Zhou, Haizhong Zheng, Beidi Chen

展开摘要

Reinforcement learning (RL) has become an increasingly important paradigm for improving large language models (LLMs) on alignment, reasoning, and coding tasks, yet it remains extremely costly. The majority of training time is spent on rollouts. Allowing actor and policy distributions to differ could unlock substantial scalability and efficiency benefits, such as supporting large-batch or asynchronous training, and even enabling a lightweight rollout model. However, existing importance sampling–based corrections for distribution mismatch suffer from an inherent trade-off between stability and training performance. To tackle this problem, we propose Jackpot, which leverages Optimal Budget Rejection Sampling to directly reduce the gap between actor and policy distributions. For efficiency and stability in practical training, We introduce an efficient probability estimation strategy based on Top-$K$ logits with batch bias correction, and designs a stabilized Jackpot-PPO loss that jointly accounts for both the importance sampling ratio and the trust-region constraint in PPO. Empirically, our method achieves stable improvements in large-batch and asynchronous training, and in extreme off-policy training it substantially delays the onset of collapse and delivers competitive performance. Specifically, we achieve 20\% improvement on AMC benchmarks and ~8\% AIME benchmarks over the off-policy baseline under 128$\times$ actor-policy update ratio for Qwen3-4B-Base and 64$\times$ for Qwen3-8B-Base, while achieving greater stability and better performance than prior off-policy RL methods under extreme settings.

Poster
AgentPO: Enhancing Multi-Agent Collaboration via Reinforcement Learning

Lin Sun, Chuang Liu, Can Zhang, Yubin Wu, Weijia Lu, Ning Wu

展开摘要

Multi-Agent Systems (MAS) offer a powerful paradigm for solving complex problems through distributed reasoning and collaboration. However, their effectiveness is often hindered by the challenge of optimizing interactions among agents. To address this, we introduce AgentPO, a novel framework that directly optimizes agent collaboration. AgentPO employs reinforcement learning to train a specialized Collaborator agent, which refines its interaction policy to enhance overall system performance within a fixed multi-agent topology. We evaluated AgentPO on multiple mathematical reasoning tasks, where it consistently outperformed strong baselines. With Llama-3.2-3B-Instruct as the actor model, AgentPO achieves accuracy improvements of +1.8\% and +7.2\% over strong baselines like Role Assignment and EvoAgent, respectively. When using the larger Llama-3.1-8B-Instruct model, these gains increase to +5.6\% and +11.3\%. Crucially, AgentPO achieves these results with remarkable efficiency: it requires only 500 training samples and operates at just 7.8\% of EvoAgent's inference cost, highlighting its superior scalability and practicality.

Poster
RD-HRL: Generating Reliable Sub-Goals for Long-Horizon Sparse-Reward Tasks

Yixiang Shan, Haipeng Liu, Ting Long, Yi Chang

展开摘要

Long-horizon sparse-reward tasks, such as goal-conditioned or robot manipulation tasks, remain challenging in offline reinforcement learning due to the credit assignment problem. Hierarchical methods have been proposed to tackle this problem by introducing sub-goal planning guided by value functions, which in principle can shorten the effective planning horizon for both high-level and low-level planners, and thereby avoiding the credit assignment problem. However, we demonstrate that the sub-goal selection mechanism is unreliable, as it relies on value functions suffering from generalization noise, which misguides value estimation and thus leads to sub-optimal sub-goals. In this work, to provide more reliable sub-goals, we novelly introduce a reliability-driven decision mechanism, and propose Reliability-Driven HRL (RD-HRL) as the solution. The reliability-driven decision mechanism provide decision-level targets from transition regions, thereby providing noise-immune decision spaces for high-level policy, ensuring the reliability of sub-goals (which are termed as action-level targets in this paper). Comprehensive experimental results demonstrate that our approach RD-HRL outperforms baseline methods across multiple benchmarks, highlighting the competitive advantages of RD-HRL. Our code is anonymously available at \url{https://anonymous.4open.science/r/RD-HRL-243D }.

Poster
The Rank and Gradient Lost in Non-stationarity: Sample Weight Decay for Mitigating Plasticity Loss in Reinforcement Learning

Zihao Wu, Hongyao Tang, Yi Ma, Jiashun Liu, Yan Zheng, Jianye Hao

展开摘要

Deep reinforcement learning (RL) suffers from plasticity loss severely due to the nature of non-stationarity, which impairs the ability to adapt to new data and learn continually. Unfortunately, our understanding of how plasticity loss arises, dissipates, and can be dissolved remains limited to empirical findings, leaving the theoretical end underexplored. To address this gap, we study the plasticity loss problem from the theoretical perspective of network optimization. By formally characterizing the two culprit factors in online RL process: the non-stationarity of data distributions and the non-stationarity of targets induced by bootstrapping, our theory attributes the loss of plasticity to two mechanisms: the rank collapse of the Neural Tangent Kernel (NTK) Gram matrix and the Θ(1/k) decay of gradient magnitude. The first mechanism echoes prior empirical findings from the theoretical perspective and sheds light on the effects of existing methods, e.g., network reset, neuron recycle, and noise injection. Against this backdrop, we focus primarily on the second mechanism and aim to alleviate plasticity loss by addressing the gradient attenuation issue, which is orthogonal to existing methods. We propose Sample Weight Decay (SWD) --- a lightweight method to restore gradient magnitude, as a general remedy to plasticity loss for deep RL methods based on experience replay. In experiments, we evaluate the efficacy of SWD upon TD3, SAC with SimBa architecture in MuJoCo and DeepMind Control Suite tasks. The results demonstrate that SWD effectively alleviates plasticity loss and consistently improves learning performance across various configurations of deep RL algorithms, UTD, network architectures, and environments, achieving SOTA performance on challenging DMC Humanoid tasks.

Poster
Relative Entropy Pathwise Policy Optimization

Claas A Voelcker, Axel Brunnbauer, Marcel Hussing, Michal Nauman, Pieter Abbeel, Radu Grosu, ERIC EATON, Amir-massoud Farahmand, Igor Gilitschenski

展开摘要

Score-function based methods for policy learning, such as REINFORCE and PPO, have delivered strong results in game-playing and robotics, yet their high variance often undermines training stability. Using pathwise policy gradients, i.e. computing a derivative by differentiating the objective function, alleviates the variance issues. However, they require an accurate action-conditioned value function, which is notoriously hard to learn without relying on replay buffers for reusing past off-policy data. We present an on-policy algorithm that trains Q-value models purely from on-policy trajectories, unlocking the possibility of using pathwise policy updates in the context of on-policy learning. We show how to combine stochastic policies for exploration with constrained updates for stable training, and evaluate important architectural components that stabilize value function learning. The result, Relative Entropy Pathwise Policy Optimization (REPPO), is an efficient on-policy algorithm that combines the stability of pathwise policy gradients with the simplicity and minimal memory footprint of standard on-policy learning. Compared to state-of-the-art on two standard GPU-parallelized benchmarks, REPPO provides strong empirical performance at superior sample efficiency, wall-clock time, memory footprint, and hyperparameter robustness.

Poster
Distributions as Actions: A Unified Framework for Diverse Action Spaces

Jiamin He, A. Rupam Mahmood, Martha White

展开摘要

We introduce a novel reinforcement learning (RL) framework that treats parameterized action distributions as actions, redefining the boundary between agent and environment. This reparameterization makes the new action space continuous, regardless of the original action type (discrete, continuous, hybrid, etc.). Under this new parameterization, we develop a generalized deterministic policy gradient estimator, \emph{Distributions-as-Actions Policy Gradient} (DA-PG), which has lower variance than the gradient in the original action space. Although learning the critic over distribution parameters poses new challenges, we introduce \emph{interpolated critic learning} (ICL), a simple yet effective strategy to enhance learning, supported by insights from bandit settings. Building on TD3, a strong baseline for continuous control, we propose a practical actor-critic algorithm, \emph{Distributions-as-Actions Actor-Critic} (DA-AC). Empirically, DA-AC achieves competitive performance in various settings across discrete, continuous, and hybrid control.

Poster
AbstRaL: Augmenting LLMs' Reasoning by Reinforcing Abstract Thinking

Silin Gao, Antoine Bosselut, Samy Bengio, Emmanuel Abbe

展开摘要

Recent studies have shown that large language models (LLMs), especially smaller ones, often lack robustness in grade school math (GSM) reasoning. In particular, they tend to experience performance drops when faced with distribution shifts, such as changes to numerical or nominal variables, or insertions of distracting clauses. A possible strategy to address this involves generating synthetic data to further "instantiate" reasoning problems on potential variations. In this work, we instead focuses on the strategy of ``abstracting'' reasoning problems. This not only helps counteract distribution shifts but also facilitates the connection to symbolic tools for deriving solutions. Focusing on GSM, we find that this abstraction process is better acquired through reinforcement learning (RL) than just supervised fine-tuning, which often fails to produce faithful abstractions. Our method, AbstRaL---which promotes abstract reasoning in LLMs using RL on granular abstraction data---significantly mitigates performance degradation on recent GSM perturbation benchmarks. Besides, improving GSM robustness via AbstRaL is shown to also implicitly benefit LLMs' capabilities on OOD mathematical and general reasoning tasks, indicating that abstract thinking broadly enables better generalizability.

Poster
A Simple "Motivation" Can Enhance Reinforcement Finetuning of Large Reasoning Models

Junjie Zhang, Guozheng Ma, Shunyu Liu, Haoyu Wang, Jiaxing Huang, Ting-En Lin, Fei Huang, Yongbin Li, Dacheng Tao

展开摘要

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a powerful learn-to-reason paradigm for Large Reasoning Models to tackle complex tasks. However, current RLVR paradigm is still not efficient enough, as it works in a trial-and-error manner. To perform better, the model needs to explore the reward space by numerously generating responses and learn from fragmented reward signals, blind to the overall reward patterns. Fortunately, verifiable rewards make the natural language description of the reward function possible, and meanwhile, LLMs have demonstrated strong in-context learning ability. This motivates us to explore if Large Reasoning Models can benefit from a **motivation** of the task, i.e., awareness of the reward function, during the reinforcement finetuning process, as we humans sometimes do when learning. In this paper, we introduce ***M**otivation-**e**nhanced **R**einforcement **F**inetuning* (**MeRF**), an intuitive yet effective method enhancing reinforcement finetuning of LLMs by involving \emph{``telling LLMs rules of the game''}. Specifically, **MeRF** directly injects the reward specification into the prompt, which serves as an in-context motivation for the model to be aware of the optimization objective. This simple modification leverages the in-context learning ability of LLMs, aligning generation with optimization, thereby incentivizing the model to generate desired outputs from both inner motivation and external reward. Empirical evaluations demonstrate that **MeRF** achieves substantial performance gains over RLVR baseline. Moreover, ablation studies show that MeRF performs better with greater consistency between the in-context motivation and the external reward function, while the model also demonstrates an ability to adapt to misleading motivations through reinforcement finetuning.

Poster
Belief-Based Offline Reinforcement Learning for Delay-Robust Policy Optimization

Simon Sinong Zhan, Qingyuan Wu, Philip Wang, Frank Yang, Xiangyu Shi, Chao Huang, Qi Zhu

展开摘要

Offline–to–online deployment of reinforcement learning (RL) agents often stumbles over two fundamental gaps: (1) the sim-to-real gap, where real-world systems exhibit latency and other physical imperfections not captured in simulation; and (2) the interaction gap, where policies trained purely offline face out-of-distribution (OOD) issues during online execution, as collecting new interaction data is costly or risky. As a result, agents must generalize from static, delay-free datasets to dynamic, delay-prone environments. In this work, we propose $\textbf{DT-CORL}$ ($\textbf{D}$elay-$\textbf{T}$ransformer belief policy $\textbf{C}$onstrained $\textbf{O}$ffline $\textbf{RL}$), a novel framework for learning delay-resilient policies solely from static, delay-free offline data. DT-CORL introduces a transformer-based belief model to infer latent states from delayed observations and jointly trains this belief with a constrained policy objective, ensuring that value estimation and belief representation remain aligned throughout learning. Crucially, our method does not require access to delayed transitions during training and outperforms naive history-augmented baselines, SOTA delayed RL methods, and existing belief-based approaches. Empirically, we demonstrate that DT-CORL achieves strong delay-robust generalization across both locomotion and goal-conditioned tasks in the D4RL benchmark under varying delay regimes. Our results highlight that joint belief-policy optimization is essential for bridging the sim-to-real latency gap and achieving stable performance in delayed environments.

Poster
MAGE: Multi-scale Autoregressive Generation for Offline Reinforcement Learning

Chenxing Lin, Xinhui Gao, Haipeng Zhang, Xinran Li, Haitao Wang, Songzhu Mei, Chenglu Wen, Weiquan Liu, Siqi Shen, Cheng Wang

展开摘要

Generative models have gained significant traction in offline reinforcement learning (RL) due to their ability to model complex trajectory distributions. However, existing generation-based approaches still struggle with long-horizon tasks characterized by sparse rewards. Some hierarchical generation methods have been developed to mitigate this issue by decomposing the original problem into shorter-horizon subproblems using one policy and generating detailed actions with another. While effective, these methods often overlook the multi-scale temporal structure inherent in trajectories, resulting in suboptimal performance. To overcome these limitations, we propose MAGE, a Multi-scale Autoregressive GEneration-based offline RL method. MAGE incorporates a condition-guided multi-scale autoencoder to learn hierarchical trajectory representations, along with a multi-scale transformer that autoregressively generates trajectory representations from coarse to fine temporal scales. MAGE effectively captures temporal dependencies of trajectories at multiple resolutions. Additionally, a condition-guided decoder is employed to exert precise control over short-term behaviors. Extensive experiments on five offline RL benchmarks against fifteen baseline algorithms show that MAGE successfully integrates multi-scale trajectory modeling with conditional guidance, generating coherent and controllable trajectories in long-horizon sparse-reward settings.

Poster
OPPO: Accelerating PPO-based RLHF via Pipeline Overlap

Kaizhuo Yan, YingJie Yu, Yifan Yu, Haizhong Zheng, Fan Lai

展开摘要

Proximal Policy Optimization (PPO)-based reinforcement learning from human feedback (RLHF) is a widely adopted paradigm for aligning large language models (LLMs) with human preferences. However, its training pipeline suffers from substantial inefficiencies due to sequential multi-model dependencies (e.g., reward model depends on actor outputs) and long-tail response lengths, where a few long responses straggle the stage completion. We present OPPO, a novel, lightweight, and model-agnostic PPO-based RLHF framework that improves training efficiency by overlapping pipeline execution. OPPO introduces two novel techniques: (1) Intra-step overlap, which streams upstream model outputs (e.g., actor model) in right-sized chunks, enabling the downstream model (e.g., reward) to begin prefill while the upstream continues decoding; and (2) Inter-step overlap, which adaptively overcommits a few prompts and defers long generations to future steps, mitigating tail latency without discarding partial work. OPPO integrates easily with existing PPO implementations with a lightweight wrapper. Extensive evaluations show that OPPO accelerates PPO-based RLHF training by $1.8\times$--$2.8\times$ and improves GPU utilization by $1.4\times$--$2.1\times$ without compromising training convergence.

Poster