ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

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Digi-Q: Learning VLM Q-Value Functions for Training Device-Control Agents

Hao Bai, Yifei Zhou, Li Erran Li, Sergey Levine, Aviral Kumar

展开摘要

While a number of existing approaches for building foundation model agents rely on prompting or fine-tuning with human demonstrations, it is not sufficient in dynamic environments (e.g., mobile device control). On-policy reinforcement learning (RL) should address these limitations, but collecting actual rollouts in an environment is often undesirable in truly open-ended agentic problems such as mobile device control or interacting with humans, where each unit of interaction is associated with a cost. In such scenarios, a method for policy learning that can utilize off-policy experience by learning a trained action-value function is much more effective. In this paper, we develop an approach, called Digi-Q, to train VLM-based action-value Q-functions which are then used to extract the agent policy. We study our approach in the mobile device control setting. Digi-Q trains the Q-function using offline temporal-difference (TD) learning, on top of frozen, intermediate-layer features of a VLM. Compared to fine-tuning the whole VLM, this approach saves us compute and enhances scalability. To make the VLM features amenable for representing the Q-function, we need to employ an initial phase of fine-tuning to amplify coverage over actionable information needed for value function. Once trained, we use this Q-function via a Best-of-N policy extraction operator that imitates the best action out of multiple candidate actions from the current policy as ranked by the value function, enabling policy improvement without environment interaction. Digi-Q outperforms several prior methods on user-scale device control tasks in Android-in-the-Wild, attaining 21.2% improvement over prior best-performing method. In some cases, our Digi-Q ap- proach already matches state-of-the-art RL methods that require interaction. The project is open-sourced at https://github.com/DigiRL-agent/digiq

Poster
MrSteve: Instruction-Following Agents in Minecraft with What-Where-When Memory

Junyeong Park, Junmo Cho, Sungjin Ahn

展开摘要

Significant advances have been made in developing general-purpose embodied AI in environments like Minecraft through the adoption of LLM-augmented hierarchical approaches. While these approaches, which combine high-level planners with low-level controllers, show promise, low-level controllers frequently become performance bottlenecks due to repeated failures. In this paper, we argue that the primary cause of failure in many low-level controllers is the absence of an episodic memory system. To address this, we introduce MrSteve (Memory Recall Steve), a novel low-level controller equipped with Place Event Memory (PEM), a form of episodic memory that captures what, where, and when information from episodes. This directly addresses the main limitation of the popular low-level controller, Steve-1. Unlike previous models that rely on short-term memory, PEM organizes spatial and event-based data, enabling efficient recall and navigation in long-horizon tasks. Additionally, we propose an Exploration Strategy and a Memory-Augmented Task Solving Framework, allowing agents to alternate between exploration and task-solving based on recalled events. Our approach significantly improves task-solving and exploration efficiency compared to existing methods. We will release our code and demos on the project page: https://sites.google.com/view/mr-steve.

Poster
Exponential Topology-enabled Scalable Communication in Multi-agent Reinforcement Learning

Xinran Li, Xiaolu Wang, Chenjia Bai, Jun Zhang

展开摘要

In cooperative multi-agent reinforcement learning (MARL), well-designed communication protocols can effectively facilitate consensus among agents, thereby enhancing task performance. Moreover, in large-scale multi-agent systems commonly found in real-world applications, effective communication plays an even more critical role due to the escalated challenge of partial observability compared to smaller-scale setups. In this work, we endeavor to develop a scalable communication protocol for MARL. Unlike previous methods that focus on selecting optimal pairwise communication links—a task that becomes increasingly complex as the number of agents grows—we adopt a global perspective on communication topology design. Specifically, we propose utilizing the exponential topology to enable rapid information dissemination among agents by leveraging its small-diameter and small-size properties. This approach leads to a scalable communication protocol, named ExpoComm. To fully unlock the potential of exponential graphs as communication topologies, we employ memory-based message processors and auxiliary tasks to ground messages, ensuring that they reflect global information and benefit decision-making. Extensive experiments on large-scale cooperative benchmarks, including MAgent and Infrastructure Management Planning, demonstrate the superior performance and robust zero-shot transferability of ExpoComm compared to existing communication strategies. The code is publicly available at [https://github.com/LXXXXR/ExpoComm](https://github.com/LXXXXR/ExpoComm).

Poster
Interactive Speculative Planning: Enhance Agent Efficiency through Co-design of System and User Interface

Wenyue Hua, Mengting Wan, JAGANNATH SHASHANK SUBRAMANYA SAI VADREVU, Ryan Nadel, Yongfeng Zhang, Chi Wang

展开摘要

Agents, as user-centric tools, are increasingly deployed for human task delegation, assisting with a broad spectrum of requests by generating thoughts, engaging with user proxies, and producing action plans. However, agents based on large language models often face substantial planning latency due to two primary factors: the efficiency limitations of the underlying LLMs due to their large size and high demand, and the structural complexity of the agents due to the extensive generation of intermediate steps to produce the final output. Given that inefficiency in service provision can undermine the value of automation for users, this paper presents a human-centered efficient agent planning method – Interactive Speculative Planning – aiming at enhancing the efficiency of agent planning through both system design and user interaction. Our approach advocates for the co-design of the agent system and user interface, underscoring the importance of an agent system that can fluidly manage user interactions and interruptions. By integrating human interruptions as a fundamental component of the system, we not only make it more user-centric but also expedite the entire process by leveraging human-in-the-loop interactions to provide accurate intermediate steps.

Poster
Lightweight Neural App Control

Filippos Christianos, Georgios Papoudakis, Thomas Coste, Jianye Hao, Jun Wang, Kun Shao

展开摘要

This paper introduces a novel mobile phone control architecture, Lightweight Multi-modal App Control (LiMAC), for efficient interactions and control across various Android apps. LiMAC takes as input a textual goal and a sequence of past mobile observations, such as screenshots and corresponding UI trees, to generate precise actions. To address the computational constraints inherent to smartphones, we introduce a small Action Transformer (AcT) integrated with a fine-tuned vision-language model (VLM) for real-time decision-making and task execution. We evaluate LiMAC on two open-source mobile control datasets, demonstrating the superior performance of our small-form-factor approach against fine-tuned versions of open-source VLMs, such as Florence2 and Qwen2-VL. It also significantly outperforms prompt engineering baselines utilising closed-source foundation models like GPT-4o. More specifically, LiMAC increases the overall action accuracy by up to 19% compared to fine-tuned VLMs, and up to 42% compared to prompt-engineering baselines.

Spotlight
Human Simulacra: Benchmarking the Personification of Large Language Models

Qiujie Xie, Qiming Feng, Tianqi Zhang, Qingqiu Li, Linyi Yang, Yuejie Zhang, Rui Feng, Liang He, Shang Gao, Yue Zhang

展开摘要

Large Language Models (LLMs) are recognized as systems that closely mimic aspects of human intelligence. This capability has attracted the attention of the social science community, who see the potential in leveraging LLMs to replace human participants in experiments, thereby reducing research costs and complexity. In this paper, we introduce a benchmark for LLMs personification, including a strategy for constructing virtual characters' life stories from the ground up, a Multi-Agent Cognitive Mechanism capable of simulating human cognitive processes, and a psychology-guided evaluation method to assess human simulations from both self and observational perspectives. Experimental results demonstrate that our constructed simulacra can produce personified responses that align with their target characters. We hope this work will serve as a benchmark in the field of human simulation, paving the way for future research.

Poster
ROUTE: Robust Multitask Tuning and Collaboration for Text-to-SQL

Yang Qin, Chao Chen, Zhihang Fu, Ze Chen, Dezhong Peng, Peng Hu, Jieping Ye

展开摘要

Despite the significant advancements in Text-to-SQL (Text2SQL) facilitated by large language models (LLMs), the latest state-of-the-art techniques are still trapped in the in-context learning of closed-source LLMs (e.g., GPT-4), which limits their applicability in open scenarios. To address this challenge, we propose a novel RObust mUltitask Tuning and collaboration mEthod (ROUTE) to improve the comprehensive capabilities of open-source LLMs for Text2SQL, thereby providing a more practical solution. Our approach begins with multi-task supervised fine-tuning (SFT) using various synthetic training data related to SQL generation. Unlike existing SFT-based Text2SQL methods, we introduced several additional SFT tasks, including schema linking, noise correction, and continuation writing. Engaging in a variety of SQL generation tasks enhances the model's understanding of SQL syntax and improves its ability to generate high-quality SQL queries. Additionally, inspired by the collaborative modes of LLM agents, we introduce a Multitask Collaboration Prompting (MCP) strategy. This strategy leverages collaboration across several SQL-related tasks to reduce hallucinations during SQL generation, thereby maximizing the potential of enhancing Text2SQL performance through explicit multitask capabilities. Extensive experiments and in-depth analyses have been performed on eight open-source LLMs and five widely-used benchmarks. The results demonstrate that our proposal outperforms the latest Text2SQL methods and yields leading performance.

Poster
Multi-Robot Motion Planning with Diffusion Models

Yorai Shaoul, Itamar Mishani, Shivam Vats, Jiaoyang Li, Maxim Likhachev

展开摘要

Diffusion models have recently been successfully applied to a wide range of robotics applications for learning complex multi-modal behaviors from data. However, prior works have mostly been confined to single-robot and small-scale environments due to the high sample complexity of learning multi-robot diffusion models. In this paper, we propose a method for generating collision-free multi-robot trajectories that conform to underlying data distributions while using only single-robot data. Our algorithm, Multi-robot Multi-model planning Diffusion (MMD), does so by combining learned diffusion models with classical search-based techniques---generating data-driven motions under collision constraints. Scaling further, we show how to compose multiple diffusion models to plan in large environments where a single diffusion model fails to generalize well. We demonstrate the effectiveness of our approach in planning for dozens of robots in a variety of simulated scenarios motivated by logistics environments.

Spotlight
Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank

Wenhao Zhan, Scott Fujimoto, Zheqing Zhu, Jason D. Lee, Daniel Jiang, Yonathan Efroni

展开摘要

We study the problem of learning an approximate equilibrium in the offline multi-agent reinforcement learning (MARL) setting. We introduce a structural assumption---the interaction rank---and establish that functions with low interaction rank are significantly more robust to distribution shift compared to general ones. Leveraging this observation, we demonstrate that utilizing function classes with low interaction rank, when combined with regularization and no-regret learning, admits decentralized, computationally and statistically efficient learning in cooperative and competitive offline MARL. Our theoretical results are complemented by experiments that showcase the potential of critic architectures with low interaction rank in offline MARL, contrasting with commonly used single-agent value decomposition architectures.

Poster
AgentHarm: A Benchmark for Measuring Harmfulness of LLM Agents

Maksym Andriushchenko, Alexandra Souly, Mateusz Dziemian, Derek Duenas, Maxwell Lin, Justin Wang, Dan Hendrycks, Andy Zou, J Zico Kolter, Matt Fredrikson, Yarin Gal, Xander Davies

展开摘要

The robustness of LLMs to jailbreak attacks, where users design prompts to circumvent safety measures and misuse model capabilities, has been studied primarily for LLMs acting as simple chatbots. Meanwhile, LLM agents---which use external tools and can execute multi-stage tasks---may pose a greater risk if misused, but their robustness remains underexplored. To facilitate research on LLM agent misuse, we propose a new benchmark called AgentHarm. The benchmark includes a diverse set of 110 explicitly malicious agent tasks (440 with augmentations), covering 11 harm categories including fraud, cybercrime, and harassment. In addition to measuring whether models refuse harmful agentic requests, scoring well on AgentHarm requires jailbroken agents to maintain their capabilities following an attack to complete a multi-step task. We evaluate a range of leading LLMs, and find (1) leading LLMs are surprisingly complaint with malicious agent requests without jailbreaking, (2) simple universal jailbreak strings can be adapted to effectively jailbreak agents, and (3) these jailbreaks enable coherent and malicious multi-step agent behavior and retain model capabilities. To enable simple and reliable evaluation of attacks and defenses for LLM-based agents, we publicly release AgentHarm at https://huggingface.co/datasets/ai-safety-institute/AgentHarm.

Poster
Sports-Traj: A Unified Trajectory Generation Model for Multi-Agent Movement in Sports

Yi Xu, Yun Fu

展开摘要

Understanding multi-agent movement is critical across various fields. The conventional approaches typically focus on separate tasks such as trajectory prediction, imputation, or spatial-temporal recovery. Considering the unique formulation and constraint of each task, most existing methods are tailored for only one, limiting the ability to handle multiple tasks simultaneously, which is a common requirement in real-world scenarios. Another limitation is that widely used public datasets mainly focus on pedestrian movements with casual, loosely connected patterns, where interactions between individuals are not always present, especially at a long distance, making them less representative of more structured environments. To overcome these limitations, we propose a Unified Trajectory Generation model, UniTraj, that processes arbitrary trajectories as masked inputs, adaptable to diverse scenarios in the domain of sports games. Specifically, we introduce a Ghost Spatial Masking (GSM) module, embedded within a Transformer encoder, for spatial feature extraction. We further extend recent State Space Models (SSMs), known as the Mamba model, into a Bidirectional Temporal Mamba (BTM) to better capture temporal dependencies. Additionally, we incorporate a Bidirectional Temporal Scaled (BTS) module to thoroughly scan trajectories while preserving temporal missing relationships. Furthermore, we curate and benchmark three practical sports datasets, Basketball-U, Football-U, and Soccer-U, for evaluation. Extensive experiments demonstrate the superior performance of our model. We hope that our work can advance the understanding of human movement in real-world applications, particularly in sports. Our datasets, code, and model weights are available here https://github.com/colorfulfuture/UniTraj-pytorch.

Poster
OSDA Agent: Leveraging Large Language Models for De Novo Design of Organic Structure Directing Agents

Zhaolin Hu, Yixiao Zhou, Zhongan Wang, Xin Li, Weimin Yang, Hehe Fan, Yi Yang

展开摘要

Zeolites are crystalline porous materials that have been widely utilized in petrochemical industries as well as sustainable chemistry areas. Synthesis of zeolites often requires small molecules termed Organic Structure Directing Agents (OSDAs), which are critical in forming the porous structure. Molecule generation models can aid the design of OSDAs, but they are limited by single functionality and lack of interactivity. Meanwhile, large language models (LLMs) such as GPT-4, as general-purpose artificial intelligence systems, excel in instruction comprehension, logical reasoning, and interactive communication. However, LLMs lack in-depth chemistry knowledge and first-principle computation capabilities, resulting in uncontrollable outcomes even after fine-tuning. In this paper, we propose OSDA Agent, an interactive OSDA design framework that leverages LLMs as the brain, coupled with computational chemistry tools. The OSDA Agent consists of three main components: the Actor, responsible for generating potential OSDA structures; the Evaluator, which assesses and scores the generated OSDAs using computational chemistry tools; and the Self-reflector, which produces reflective summaries based on the Evaluator's feedback to refine the Actor's subsequent outputs. Experiments on representative zeolite frameworks show the generation-evaluation-reflection-refinement workflow can perform de novo design of OSDAs with superior generation quality than the pure LLM model, generating candidates consistent with experimentally validated OSDAs and optimizing known OSDAs.

Spotlight
IRIS: LLM-Assisted Static Analysis for Detecting Security Vulnerabilities

Ziyang Li, Saikat Dutta, Mayur Naik

展开摘要

Software is prone to security vulnerabilities. Program analysis tools to detect them have limited effectiveness in practice due to their reliance on human labeled specifications. Large language models (or LLMs) have shown impressive code generation capabilities but they cannot do complex reasoning over code to detect such vulnerabilities especially since this task requires whole-repository analysis. We propose IRIS, a neuro-symbolic approach that systematically combines LLMs with static analysis to perform whole-repository reasoning for security vulnerability detection. Specifically, IRIS leverages LLMs to infer taint specifications and perform contextual analysis, alleviating needs for human specifications and inspection. For evaluation, we curate a new dataset, CWE-Bench-Java, comprising 120 manually validated security vulnerabilities in real-world Java projects. A state-of-the-art static analysis tool CodeQL detects only 27 of these vulnerabilities whereas IRIS with GPT-4 detects 55 (+28) and improves upon CodeQL's average false discovery rate by 5% points. Furthermore, IRIS identifies 4 previously unknown vulnerabilities which cannot be found by existing tools. IRIS is available publicly at https://github.com/iris-sast/iris.

Poster
Reward Learning from Multiple Feedback Types

Yannick Metz, Andras Geiszl, Raphaël Baur, Mennatallah El-Assady

展开摘要

Learning rewards from preference feedback has become an important tool in the alignment of agentic models. Preference-based feedback, often implemented as a binary comparison between multiple completions, is an established method to acquire large-scale human feedback. However, human feedback in other contexts is often much more diverse. Such diverse feedback can better support the goals of a human annotator, and the simultaneous use of multiple sources might be mutually informative for the learning process or carry type-dependent biases for the reward learning process. Despite these potential benefits, learning from different feedback types has yet to be explored extensively. In this paper, we bridge this gap by enabling experimentation and evaluating multi-type feedback in a wide set of environments. We present a process to generate high-quality simulated feedback of six different types. Then, we implement reward models and downstream RL training for all six feedback types. Based on the simulated feedback, we investigate the use of types of feedback across ten RL environments and compare them to pure preference-based baselines. We show empirically that diverse types of feedback can be utilized and lead to strong reward modeling performance. This work is the first strong indicator of the potential of multi-type feedback for RLHF.

Poster
SqueezeAttention: 2D Management of KV-Cache in LLM Inference via Layer-wise Optimal Budget

Zihao Wang, Bin Cui, Shaoduo Gan

展开摘要

Optimizing the Key-Value (KV) cache of the Large Language Model (LLM) has been considered critical to saving the cost of inference. Most of the existing KV-cache compression algorithms attempted to sparsify the sequence of tokens by taking advantage of the different importance of tokens. However, most of these methods treat all layers equally, allocating the same KV budget to each layer. This approach is suboptimal, as some layers may be less sensitive to input tokens yet still receive the same budget as others. In this work, we found that by identifying the importance of attention layers, we could optimize the KV-cache jointly from two dimensions, i.e., sequence-wise and layer-wise. Based on our observations regarding layer-wise importance in inference, we propose \sys to precisely optimize the allocation of KV-cache budget among layers on-the-fly and then incorporate three representative sequence-wise algorithms to compress the KV-cache for each layer with its very own budget. Specifically, we first measure each layer's importance by calculating the cosine similarity of the input prompt differences before and after the self-attention layers. Based on this similarity, we then categorize the layers into two groups and adjust their KV budgets accordingly. By optimizing the KV-cache from both sequence's and layer's dimensions, \sys achieves around 30\% to 70\% of the memory reductions and up to 2.2 $\times$ of throughput improvements in a wide range of LLMs and benchmarks. The code is available at https://github.com/hetailang/SqueezeAttention.

Poster
Direct Post-Training Preference Alignment for Multi-Agent Motion Generation Model Using Implicit Feedback from Pre-training Demonstrations

Thomas Tian, Kratarth Goel

展开摘要

Recent advancements in Large Language Models (LLMs) have revolutionized motion generation models in embodied applications such as autonomous driving and robotic manipulation. While LLM-type auto-regressive motion generation models benefit from training scalability, there remains a discrepancy between their token prediction objectives and human preferences. As a result, models pre-trained solely with token-prediction objectives often generate behaviors that deviate from what humans would prefer, making post-training preference alignment crucial for producing human-preferred motions. Unfortunately, post-training alignment requires extensive preference rankings of motions generated by the pre-trained model, which are costly and time-consuming to annotate, especially in multi-agent motion generation settings. Recently, there has been growing interest in leveraging expert demonstrations previously used during pre-training to scalably generate preference data for post-training alignment. However, these methods often adopt an adversarial assumption, treating all pre-trained model-generated samples as unpreferred examples and relying solely on pre-training expert demonstrations to construct preferred examples. This adversarial approach overlooks the valuable signal provided by preference rankings among the model's own generations, ultimately reducing alignment effectiveness and potentially leading to misaligned behaviors. In this work, instead of treating all generated samples as equally bad, we propose a principled approach that leverages implicit preferences encoded in pre-training expert demonstrations to construct preference rankings among the pre-trained model's generations, offering more nuanced preference alignment guidance with zero human cost. We apply our approach to large-scale traffic simulation (more than 100 agents) and demonstrate its effectiveness in improving the realism of pre-trained model's generated behaviors, making a lightweight 1M motion generation model comparable to state-of-the-art large imitation-based models by relying solely on implicit feedback from pre-training demonstrations, without requiring additional post-training human preference annotations or incurring high computational costs. Furthermore, we provide an in-depth analysis of preference data scaling laws and their effects on over-optimization, offering valuable insights for future studies.

Spotlight
STAMP: Scalable Task- And Model-agnostic Collaborative Perception

Xiangbo Gao, Runsheng Xu, Jiachen Li, Ziran Wang, Zhiwen Fan, Zhengzhong Tu

展开摘要

Perception is a crucial component of autonomous driving systems. However, single-agent setups often face limitations due to sensor constraints, especially under challenging conditions like severe occlusion, adverse weather, and long-range object detection. Multi-agent collaborative perception (CP) offers a promising solution that enables communication and information sharing between connected vehicles. Yet, the heterogeneity among agents—in terms of sensors, models, and tasks—significantly hinders effective and efficient cross-agent collaboration. To address these challenges, we propose STAMP, a scalable task- and model-agnostic collaborative perception framework tailored for heterogeneous agents. STAMP utilizes lightweight adapter-reverter pairs to transform Bird's Eye View (BEV) features between agent-specific domains and a shared protocol domain, facilitating efficient feature sharing and fusion while minimizing computational overhead. Moreover, our approach enhances scalability, preserves model security, and accommodates a diverse range of agents. Extensive experiments on both simulated (OPV2V) and real-world (V2V4Real) datasets demonstrate that STAMP achieves comparable or superior accuracy to state-of-the-art models with significantly reduced computational costs. As the first-of-its-kind task- and model-agnostic collaborative perception framework, STAMP aims to advance research in scalable and secure mobility systems, bringing us closer to Level 5 autonomy. Our project page is at https://xiangbogaobarry.github.io/STAMP and the code is available at https://github.com/taco-group/STAMP.

Poster
ToolACE: Winning the Points of LLM Function Calling

Weiwen Liu, Xu Huang, Xingshan Zeng, xinlong hao, Shuai Yu, Dexun Li, Shuai Wang, Weinan Gan, Zhengying Liu, Yuanqing Yu, Zezhong WANG, Yuxian Wang, Wu Ning, Yutai Hou, Bin Wang, Chuhan Wu, Wang Xinzhi, Yong Liu, Yasheng Wang, Duyu Tang, Dandan Tu, Lifeng Shang, Xin Jiang, Ruiming Tang, Defu Lian, Qun Liu, Enhong Chen

展开摘要

Function calling significantly extends the application boundary of large language models (LLMs), where high-quality and diverse training data is critical for unlocking this capability. However, collecting and annotating real function-calling data is challenging, while synthetic data from existing pipelines often lack coverage and accuracy. In this paper, we present ToolACE, an automatic agentic pipeline designed to generate accurate, complex, and diverse tool-learning data, specifically tailored to the capabilities of LLMs. ToolACE leverages a novel self-evolution synthesis process to curate a comprehensive API pool of 26,507 diverse APIs. Dialogs are further generated through the interplay among multiple agents, under the guidance of a complexity evaluator. To ensure data accuracy, we implement a dual-layer verification system combining rule-based and model-based checks. We demonstrate that models trained on our synthesized data---even with only 8B parameters---achieve state-of-the-art performance, comparable to the latest GPT-4 models. Our model and a subset of the data are publicly available at https://huggingface.co/Team-ACE.

Poster
Collab: Controlled Decoding using Mixture of Agents for LLM Alignment

Souradip Chakraborty, Sujay Bhatt, Udari Madhushani Sehwag, Soumya Suvra Ghosal, Jiahao Qiu, Mengdi Wang, Dinesh Manocha, Furong Huang, Alec Koppel, Sumitra Ganesh

展开摘要

Alignment of Large Language models (LLMs) is crucial for safe and trustworthy deployment in applications. Reinforcement learning from human feedback (RLHF) has emerged as an effective technique to align LLMs to human preferences, and broader utilities, but it requires updating billions of model parameters which is computationally expensive. Controlled Decoding, by contrast, provides a mechanism for aligning a model at inference time without retraining. However, single-agent decoding approaches often struggle to adapt to diverse tasks due to the complexity and variability inherent in these tasks. To strengthen the test-time performance w.r.t the target task, we propose a mixture of agents-based decoding strategies leveraging the existing off-the-shelf aligned LLM policies. Treating each prior policy as an agent in the spirit of mixture of agent collaboration, we develop a decoding method that allows for inference-time alignment through a token-level selection strategy among multiple agents. For each token, the most suitable LLM is dynamically chosen from a pool of models based on a long-term utility metric. This policy-switching mechanism ensures optimal model selection at each step, enabling efficient collaboration and alignment among LLMs during decoding. Theoretical analysis of our proposed algorithm establishes optimal performance with respect to the target task represented via a target reward, for the given off-the-shelf models. We conduct comprehensive empirical evaluations with open-source aligned models on diverse tasks and preferences, which demonstrates the merits of this approach over single-agent decoding baselines. Notably, COLLAB surpasses the current SoTA decoding strategy, achieving an improvement of {up to 1.56x} in average reward and $71.89\%$ in GPT-4 based win-tie rate.

Poster
ScienceAgentBench: Toward Rigorous Assessment of Language Agents for Data-Driven Scientific Discovery

Ziru Chen, Shijie Chen, Yuting Ning, Qianheng Zhang, Boshi Wang, Botao Yu, Yifei Li, Zeyi Liao, Chen Wei, Zitong Lu, Vishal Dey, Mingyi Xue, Frazier N. Baker, Benjamin Burns, Daniel Adu-Ampratwum, Xuhui Huang, Xia Ning, Song Gao, Yu Su, Huan Sun

展开摘要

The advancements of language language models (LLMs) have piqued growing interest in developing LLM-based language agents to automate scientific discovery end-to-end, which has sparked both excitement and skepticism about the true capabilities of such agents. In this work, we argue that for an agent to fully automate scientific discovery, it must be able to complete all essential tasks in the workflow. Thus, we call for rigorous assessment of agents on individual tasks in a scientific workflow before making bold claims on end-to-end automation. To this end, we present ScienceAgentBench, a new benchmark for evaluating language agents for data-driven scientific discovery. To ensure the scientific authenticity and real-world relevance of our benchmark, we extract 102 tasks from 44 peer-reviewed publications in four disciplines and engage nine subject matter experts to validate them. We unify the target output for every task to a self-contained Python program file and employ an array of evaluation metrics to examine the generated programs, execution results, and costs. Each task goes through multiple rounds of manual validation by annotators and subject matter experts to ensure its annotation quality and scientific plausibility. We also propose two effective strategies to mitigate data contamination concerns. Using our benchmark, we evaluate five open-weight and proprietary LLMs, each with three frameworks: direct prompting, OpenHands, and self-debug. Given three attempts for each task, the best-performing agent can only solve 32.4% of the tasks independently and 34.3% with expert-provided knowledge. These results underscore the limited capacities of current language agents in generating code for data-driven discovery, let alone end-to-end automation for scientific research.

Poster