ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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主题: 强化学习 · 379 篇论文 · 重置筛选

PWM: Policy Learning with Multi-Task World Models

Ignat Georgiev, Varun Giridhar, Nicklas Hansen, Animesh Garg

展开摘要

Reinforcement Learning (RL) has made significant strides in complex tasks but struggles in multi-task settings with different embodiments. World model methods offer scalability by learning a simulation of the environment but often rely on inefficient gradient-free optimization methods for policy extraction. In contrast, gradient-based methods exhibit lower variance but fail to handle discontinuities. Our work reveals that well-regularized world models can generate smoother optimization landscapes than the actual dynamics, facilitating more effective first-order optimization. We introduce Policy learning with multi-task World Models (PWM), a novel model-based RL algorithm for continuous control. Initially, the world model is pre-trained on offline data, and then policies are extracted from it using first-order optimization in less than 10 minutes per task. PWM effectively solves tasks with up to 152 action dimensions and outperforms methods that use ground-truth dynamics. Additionally, PWM scales to an 80-task setting, achieving up to 27\% higher rewards than existing baselines without relying on costly online planning. Visualizations and code are available at [imgeorgiev.com/pwm](https://www.imgeorgiev.com/pwm/).

Poster
Sharpness-Aware Black-Box Optimization

Feiyang Ye, Yueming Lyu, Xuehao Wang, Masashi Sugiyama, Yu Zhang, Ivor Tsang

展开摘要

Black-box optimization algorithms have been widely used in various machine learning problems, including reinforcement learning and prompt fine-tuning. However, directly optimizing the training loss value, as commonly done in existing black-box optimization methods, could lead to suboptimal model quality and generalization performance. To address those problems in black-box optimization, we propose a novel Sharpness-Aware Black-box Optimization (SABO) algorithm, which applies a sharpness-aware minimization strategy to improve the model generalization. Specifically, the proposed SABO method first reparameterizes the objective function by its expectation over a Gaussian distribution. Then it iteratively updates the parameterized distribution by approximated stochastic gradients of the maximum objective value within a small neighborhood around the current solution in the Gaussian distribution space. Theoretically, we prove the convergence rate and generalization bound of the proposed SABO algorithm. Empirically, extensive experiments on the black-box prompt fine-tuning tasks demonstrate the effectiveness of the proposed SABO method in improving model generalization performance.

Poster
Model Risk-sensitive Offline Reinforcement Learning

Gwangpyo Yoo, Honguk Woo

展开摘要

Offline reinforcement learning (RL) is becoming critical in risk-sensitive areas such as finance and autonomous driving, where incorrect decisions can lead to substantial financial loss or compromised safety. However, traditional risk-sensitive offline RL methods often struggle with accurately assessing risk, with minor errors in the estimated return potentially causing significant inaccuracies of risk estimation. These challenges are intensified by distribution shifts inherent in offline RL. To mitigate these issues, we propose a model risk-sensitive offline RL framework designed to minimize the worst-case of risks across a set of plausible alternative scenarios rather than solely focusing on minimizing estimated risk. We present a critic-ensemble criterion method that identifies the plausible alternative scenarios without introducing additional hyperparameters. We also incorporate the learned Fourier feature framework and the IQN framework to address spectral bias in neural networks, which can otherwise lead to severe errors in calculating model risk. Our experiments in finance and self-driving scenarios demonstrate that the proposed framework significantly reduces risk, by $11.2\%$ to $18.5\%$, compared to the most outperforming risk-sensitive offline RL baseline, particularly in highly uncertain environments.

Poster
Learning to Select Nodes in Branch and Bound with Sufficient Tree Representation

Sijia Zhang, Shuli Zeng, Shaoang Li, Feng Wu, Xiangyang Li

展开摘要

Branch-and-bound methods are pivotal in solving Mixed Integer Linear Programming (MILP), where the challenge of node selection arises, necessitating the prioritization of different regions of the space for subsequent exploration. While machine learning techniques have been proposed to address this, two crucial problems concerning \textbf{(P1)} how to sufficiently extract features from the branch-and-bound tree, and \textbf{(P2)} how to assess the node quality comprehensively based on the features remain open. To tackle these challenges, we propose to tackle the node selection problem employing a novel Tripartite graph representation and Reinforcement learning with a Graph Neural Network model (TRGNN). The tripartite graph is theoretically proved to encompass sufficient information for tree representation in information theory. We learn node selection via reinforcement learning for learning delay rewards and give more comprehensive node metrics. Experiments show that TRGNN significantly improves the efficiency of solving MILPs compared to human-designed and learning-based node selection methods on both synthetic and large-scale real-world MILPs. Moreover, experiments demonstrate that TRGNN well generalizes to MILPs that are significantly larger than those seen during training.

Poster
Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Search

Jonathan Light, Min Cai, Weiqin Chen, Guanzhi Wang, Xiusi Chen, Wei Cheng, Yisong Yue, Ziniu Hu

展开摘要

Traditional reinforcement learning and planning require a lot of data and training to develop effective strategies. On the other hand, large language models (LLMs) can generalize well and perform tasks without prior training but struggle with complex planning and decision-making. We introduce **STRATEGIST**, a new approach that combines the strengths of both methods. It uses LLMs to generate and update high-level strategies in text form, while a Monte Carlo Tree Search (MCTS) algorithm refines and executes them. STRATEGIST is a general framework that optimizes strategies through self-play simulations without requiring any training data. We test STRATEGIST in competitive, multi-turn games with partial information, such as **Game of Pure Strategy (GOPS)** and **The Resistance: Avalon**, a multi-agent hidden-identity discussion game. Our results show that STRATEGIST-based agents outperform traditional reinforcement learning models, other LLM-based methods, and existing LLM agents while achieving performance levels comparable to human players.

Poster
Residual-MPPI: Online Policy Customization for Continuous Control

Pengcheng Wang, Chenran Li, Catherine Weaver, Kenta Kawamoto, Masayoshi Tomizuka, Chen Tang, Wei Zhan

展开摘要

Policies developed through Reinforcement Learning (RL) and Imitation Learning (IL) have shown great potential in continuous control tasks, but real-world applications often require adapting trained policies to unforeseen requirements. While fine-tuning can address such needs, it typically requires additional data and access to the original training metrics and parameters. In contrast, an online planning algorithm, if capable of meeting the additional requirements, can eliminate the necessity for extensive training phases and customize the policy without knowledge of the original training scheme or task. In this work, we propose a generic online planning algorithm for customizing continuous-control policies at the execution time, which we call Residual-MPPI. It can customize a given prior policy on new performance metrics in few-shot and even zero-shot online settings, given access to the prior action distribution alone. Through our experiments, we demonstrate that the proposed Residual-MPPI algorithm can accomplish the few-shot/zero-shot online policy customization task effectively, including customizing the champion-level racing agent, Gran Turismo Sophy (GT Sophy) 1.0, in the challenging car racing scenario, Gran Turismo Sport (GTS) environment. Code for MuJoCo experiments is included in the supplementary and will be open-sourced upon acceptance. Demo videos are available on our website: https://sites.google.com/view/residual-mppi.

Poster
Safety Representations for Safer Policy Learning

Kaustubh Mani, Vincent Mai, Charlie Gauthier, Annie S Chen, Samer B. Nashed, Liam Paull

展开摘要

Reinforcement learning algorithms typically necessitate extensive exploration of the state space to find optimal policies. However, in safety-critical applications, the risks associated with such exploration can lead to catastrophic consequences. Existing safe exploration methods attempt to mitigate this by imposing constraints, which often result in overly conservative behaviours and inefficient learning. Heavy penalties for early constraint violations can trap agents in local optima, deterring exploration of risky yet high-reward regions of the state space. To address this, we introduce a method that explicitly learns state-conditioned safety representations. By augmenting the state features with these safety representations, our approach naturally encourages safer exploration without being excessively cautious, resulting in more efficient and safer policy learning in safety-critical scenarios. Empirical evaluations across diverse environments show that our method significantly improves task performance while reducing constraint violations during training, underscoring its effectiveness in balancing exploration with safety.

Poster
As Simple as Fine-tuning: LLM Alignment via Bidirectional Negative Feedback Loss

Xin Mao, Huimin Xu, Feng-Lin Li, Ziqi Jin, WANG CHEN, Wei Zhang, Anh Tuan Luu

展开摘要

Direct Preference Optimization (DPO) has emerged as a more computationally efficient alternative to Reinforcement Learning from Human Feedback (RLHF) with Proximal Policy Optimization (PPO), eliminating the need for reward models and online sampling. Despite these benefits, DPO and its variants remain sensitive to hyper-parameters and prone to instability, particularly on mathematical datasets. We argue that these issues arise from the unidirectional likelihood-derivative negative feedback inherent in the log-likelihood loss function. To address this, we propose a novel LLM alignment loss that establishes a stable Bidirectional Negative Feedback (BNF) during optimization. Our proposed BNF loss eliminates the need for pairwise contrastive losses and does not require any extra tunable hyper-parameters or pairwise preference data, streamlining the alignment pipeline to be as simple as supervised fine-tuning. We conduct extensive experiments across two challenging QA benchmarks and four reasoning benchmarks. The experimental results show that BNF achieves comparable performance to the best methods on QA benchmarks, while its performance decrease on the four reasoning benchmarks is significantly lower compared to the best methods, thus striking a better balance between value alignment and reasoning ability. In addition, we further validate the performance of BNF on non-pairwise datasets, and conduct in-depth analysis of log-likelihood and logit shifts across different preference optimization methods. We will release all the source code, checkpoints, and datasets on GitHub.

Poster
BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games

Davide Paglieri, Bartłomiej Cupiał, Samuel Coward, Ulyana Piterbarg, Maciej Wolczyk, Akbir Khan, Eduardo Pignatelli, Łukasz Kuciński, Lerrel Pinto, Rob Fergus, Jakob Nicolaus Foerster, Jack Parker-Holder, Tim Rocktäschel

展开摘要

Large Language Models (LLMs) and Vision Language Models (VLMs) possess extensive knowledge and exhibit promising reasoning abilities, however, they still struggle to perform well in complex, dynamic environments. Real-world tasks require handling intricate interactions, advanced spatial reasoning, long-term planning, and continuous exploration of new strategies—areas in which we lack effective methodologies for comprehensively evaluating these capabilities. To address this gap, we introduce BALROG, a novel benchmark designed to assess the agentic capabilities of LLMs and VLMs through a diverse set of challenging games. Our benchmark incorporates a range of existing reinforcement learning environments with varying levels of difficulty, including tasks that are solvable by non-expert humans in seconds to extremely challenging ones that may take years to master (e.g., the NetHack Learning Environment). We devise fine-grained metrics to measure performance and conduct an extensive evaluation of several popular open-source and closed-source LLMs and VLMs. Our findings indicate that while current models achieve partial success in the easier games, they struggle significantly with more challenging tasks. Notably, we observe severe deficiencies in vision-based decision-making, as several models perform worse when visual representations of the environments are provided. We release BALROG as an open and user-friendly benchmark to facilitate future research and development in the agentic community. Code and Leaderboard at balrogai.com

Poster
Efficient Imitation under Misspecification

Nicolas Espinosa-Dice, Sanjiban Choudhury, Wen Sun, Gokul Swamy

展开摘要

We consider the problem of imitation learning under misspecification: settings where the learner is fundamentally unable to replicate expert behavior everywhere. This is often true in practice due to differences in observation space and action space expressiveness (e.g. perceptual or morphological differences between robots and humans). Given the learner must make some mistakes in the misspecified setting, interaction with the environment is fundamentally required to figure out which mistakes are particularly costly and lead to compounding errors. However, given the computational cost and safety concerns inherent in interaction, we'd like to perform as little of it as possible while ensuring we've learned a strong policy. Accordingly, prior work has proposed a flavor of efficient inverse reinforcement learning algorithms that merely perform a computationally efficient local search procedure with strong guarantees in the realizable setting. We first prove that under a novel structural condition we term reward-agnostic policy completeness, these sorts of local-search based IRL algorithms are able to avoid compounding errors. We then consider the question of where we should perform local search in the first place, given the learner may not be able to "walk on a tightrope" as well as the expert in the misspecified setting. We prove that in the misspecified setting, it is beneficial to broaden the set of states on which local search is performed to include those reachable by good policies the learner can actually play. We then experimentally explore a variety of sources of misspecification and how offline data can be used to effectively broaden where we perform local search from.

Poster
$\phi$-Update: A Class of Policy Update Methods with Policy Convergence Guarantee

Wenye Li, Jiacai Liu, Ke Wei

展开摘要

Inspired by the similar update pattern of softmax natural policy gradient and Hadamard policy gradient, we propose to study a general policy update rule called $\phi$-update, where $\phi$ refers to a scaling function on advantage functions. Under very mild conditions on $\phi$, the global asymptotic state value convergence of $\phi$-update is firstly established. Then we show that the policy produced by $\phi$-update indeed converges, even when there are multiple optimal policies. This is in stark contrast to existing results where explicit regularizations are required to guarantee the convergence of the policy. Since softmax natural policy gradient is an instance of $\phi$-update, it provides an affirmative answer to the question whether the policy produced by softmax natural policy gradient converges. The exact asymptotic convergence rate of state values is further established based on the policy convergence. Lastly, we establish the global linear convergence of $\phi$-update.

Poster
Enabling Realtime Reinforcement Learning at Scale with Staggered Asynchronous Inference

Matthew Riemer, Gopeshh Subbaraj, Glen Berseth, Irina Rish

展开摘要

Realtime environments change even as agents perform action inference and learning, thus requiring high interaction frequencies to effectively minimize regret. However, recent advances in machine learning involve larger neural networks with longer inference times, raising questions about their applicability in realtime systems where reaction time is crucial. We present an analysis of lower bounds on regret in realtime reinforcement learning (RL) environments to show that minimizing long-term regret is generally impossible within the typical sequential interaction and learning paradigm, but often becomes possible when sufficient asynchronous compute is available. We propose novel algorithms for staggering asynchronous inference processes to ensure that actions are taken at consistent time intervals, and demonstrate that use of models with high action inference times is only constrained by the environment's effective stochasticity over the inference horizon, and not by action frequency. Our analysis shows that the number of inference processes needed scales linearly with increasing inference times while enabling use of models that are multiple orders of magnitude larger than existing approaches when learning from a realtime simulation of Game Boy games such as Pokemon and Tetris.

Poster
Looking Backward: Retrospective Backward Synthesis for Goal-Conditioned GFlowNets

Haoran He, Can Chang, Huazhe Xu, Ling Pan

展开摘要

Generative Flow Networks (GFlowNets), a new family of probabilistic samplers, have demonstrated remarkable capabilities to generate diverse sets of high-reward candidates, in contrast to standard return maximization approaches (e.g., reinforcement learning) which often converge to a single optimal solution. Recent works have focused on developing goal-conditioned GFlowNets, which aim to train a single GFlowNet capable of achieving different outcomes as the task specifies. However, training such models is challenging due to extremely sparse rewards, particularly in high-dimensional problems. Moreover, previous methods suffer from the limited coverage of explored trajectories during training, which presents more pronounced challenges when only offline data is available. In this work, we propose a novel method called \textbf{R}etrospective \textbf{B}ackward \textbf{S}ynthesis (\textbf{RBS}) to address these critical problems. Specifically, RBS synthesizes new backward trajectories in goal-conditioned GFlowNets to enrich training trajectories with enhanced quality and diversity, thereby introducing copious learnable signals for effectively tackling the sparse reward problem. Extensive empirical results show that our method improves sample efficiency by a large margin and outperforms strong baselines on various standard evaluation benchmarks. Our codes are available at \url{https://github.com/tinnerhrhe/Goal-Conditioned-GFN}.

Poster
Efficient Discovery of Pareto Front for Multi-Objective Reinforcement Learning

Ruohong Liu, Yuxin Pan, Linjie Xu, Lei Song, Pengcheng You, Yize Chen, Jiang Bian

展开摘要

Multi-objective reinforcement learning (MORL) excels at handling rapidly changing preferences in tasks that involve multiple criteria, even for unseen preferences. However, previous dominating MORL methods typically generate a fixed policy set or preference-conditioned policy through multiple training iterations exclusively for sampled preference vectors, and cannot ensure the efficient discovery of the Pareto front. Furthermore, integrating preferences into the input of policy or value functions presents scalability challenges, in particular as the dimension of the state and preference space grow, which can complicate the learning process and hinder the algorithm's performance on more complex tasks. To address these issues, we propose a two-stage Pareto front discovery algorithm called Constrained MORL (C-MORL), which serves as a seamless bridge between constrained policy optimization and MORL. Concretely, a set of policies is trained in parallel in the initialization stage, with each optimized towards its individual preference over the multiple objectives. Then, to fill the remaining vacancies in the Pareto front, the constrained optimization steps are employed to maximize one objective while constraining the other objectives to exceed a predefined threshold. Empirically, compared to recent advancements in MORL methods, our algorithm achieves more consistent and superior performances in terms of hypervolume, expected utility, and sparsity on both discrete and continuous control tasks, especially with numerous objectives (up to nine objectives in our experiments).

Poster
Safety-Prioritizing Curricula for Constrained Reinforcement Learning

Cevahir Koprulu, Thiago D. Simão, Nils Jansen, Ufuk Topcu

展开摘要

Curriculum learning aims to accelerate reinforcement learning (RL) by generating curricula, i.e., sequences of tasks of increasing difficulty. Although existing curriculum generation approaches provide benefits in sample efficiency, they overlook safety-critical settings where an RL agent must adhere to safety constraints. Thus, these approaches may generate tasks that cause RL agents to violate safety constraints during training and behave suboptimally after. We develop a safe curriculum generation approach (SCG) that aligns the objectives of constrained RL and curriculum learning: improving safety during training and boosting sample efficiency. SCG generates sequences of tasks where the RL agent can be safe and performant by initially generating tasks with minimum safety violations over high-reward ones. We empirically show that compared to the state-of-the-art curriculum learning approaches and their naively modified safe versions, SCG achieves optimal performance and the lowest amount of constraint violations during training.

Poster
Value-aligned Behavior Cloning for Offline Reinforcement Learning via Bi-level Optimization

Xingyu Jiang, Ning Gao, Xiuhui Zhang, Hongkun Dou, Yue Deng

展开摘要

Offline reinforcement learning (RL) aims to optimize policies under pre-collected data, without requiring any further interactions with the environment. Derived from imitation learning, Behavior cloning (BC) is extensively utilized in offline RL for its simplicity and effectiveness. Although BC inherently avoids out-of-distribution deviations, it lacks the ability to discern between high and low-quality data, potentially leading to sub-optimal performance when facing with poor-quality data. Current offline RL algorithms attempt to enhance BC by incorporating value estimation, yet often struggle to effectively balance these two critical components, specifically the alignment between the behavior policy and the pre-trained value estimations under in-sample offline data. To address this challenge, we propose the Value-aligned Behavior Cloning via Bi-level Optimization (VACO), a novel bi-level framework that seamlessly integrates an inner loop for weighted supervised behavior cloning (BC) with an outer loop dedicated to value alignment. In this framework, the inner loop employs a meta-scoring network to evaluate and appropriately weight each training sample, while the outer loop maximizes value estimation for alignment with controlled noise to facilitate limited exploration. This bi-level structure allows VACO to identify the optimal weighted BC policy, ultimately maximizing the expected estimated return conditioned on the learned value function. We conduct a comprehensive evaluation of VACO across a variety of continuous control benchmarks in offline RL, where it consistently achieves superior performance compared to existing state-of-the-art methods.

Poster
Offline RL with Smooth OOD Generalization in Convex Hull and its Neighborhood

Qingmao Yao, Zhichao Lei, Tianyuan Chen, Ziyue Yuan, Xuefan Chen, Jianxiang Liu, Faguo Wu, Xiao Zhang

展开摘要

Offline Reinforcement Learning (RL) struggles with distributional shifts, leading to the $Q$-value overestimation for out-of-distribution (OOD) actions. Existing methods address this issue by imposing constraints; however, they often become overly conservative when evaluating OOD regions, which constrains the $Q$-function generalization. This over-constraint issue results in poor $Q$-value estimation and hinders policy improvement. In this paper, we introduce a novel approach to achieve better $Q$-value estimation by enhancing $Q$-function generalization in OOD regions within Convex Hull and its Neighborhood (CHN). Under the safety generalization guarantees of the CHN, we propose the Smooth Bellman Operator (SBO), which updates OOD $Q$-values by smoothing them with neighboring in-sample $Q$-values. We theoretically show that SBO approximates true $Q$-values for both in-sample and OOD actions within the CHN. Our practical algorithm, Smooth Q-function OOD Generalization (SQOG), empirically alleviates the over-constraint issue, achieving near-accurate $Q$-value estimation. On the D4RL benchmarks, SQOG outperforms existing state-of-the-art methods in both performance and computational efficiency. Code is available at <https://github.com/yqpqry/SQOG>.

Poster
How Does Vision-Language Adaptation Impact the Safety of Vision Language Models?

Seongyun Lee, Geewook Kim, Jiyeon Kim, Hyunji Lee, Hoyeon Chang, Sue Hyun Park, Minjoon Seo

展开摘要

Vision-Language adaptation (VL adaptation) transforms Large Language Models (LLMs) into Large Vision-Language Models (LVLMs) for multimodal tasks, but this process often compromises the inherent safety capabilities embedded in the original LLMs. Despite potential harmfulness due to weakened safety measures, in-depth analysis on the effects of VL adaptation on safety remains under-explored. This study examines how VL adaptation influences safety and evaluates the impact of safety fine-tuning methods. Our analysis reveals that safety degradation occurs during VL adaptation, even when the training data is safe. While safety tuning techniques like supervised fine-tuning with safety datasets or reinforcement learning from human feedback mitigate some risks, they still lead to safety degradation and a reduction in helpfulness due to over-rejection issues. Further analysis of internal model weights suggests that VL adaptation may impact certain safety-related layers, potentially lowering overall safety levels. Additionally, our findings demonstrate that the objectives of VL adaptation and safety tuning are divergent, which often results in their simultaneous application being suboptimal. To address this, we suggest the weight merging approach as an optimal solution effectively reducing safety degradation while maintaining helpfulness. These insights help guide the development of more reliable and secure LVLMs for real-world applications.

Poster
On Minimizing Adversarial Counterfactual Error in Adversarial Reinforcement Learning

Roman Belaire, Arunesh Sinha, Pradeep Varakantham

展开摘要

Deep Reinforcement Learning (DRL) policies are highly susceptible to adversarial noise in observations, which poses significant risks in safety-critical scenarios. The challenge inherent to adversarial perturbations is that by altering the information observed by the agent, the state becomes only partially observable. Existing approaches address this by either enforcing consistent actions across nearby states or maximizing the worst-case value within adversarially perturbed observations. However, the former suffers from performance degradation when attacks succeed, while the latter tends to be overly conservative, leading to suboptimal performance in benign settings. We hypothesize that these limitations stem from their failing to account for partial observability directly. To this end, we introduce a novel objective called Adversarial Counterfactual Error (ACoE), defined on the beliefs about the true state and balancing value optimization with robustness. To make ACoE scalable in model-free settings, we propose the theoretically-grounded surrogate objective Cumulative-ACoE (C-ACoE). Our empirical evaluations on standard benchmarks (MuJoCo, Atari, and Highway) demonstrate that our method significantly outperforms current state-of-the-art approaches for addressing adversarial RL challenges, offering a promising direction for improving robustness in DRL under adversarial conditions. Our code is available at https://github.com/romanbelaire/acoe-robust-rl.

Poster
Efficient Reinforcement Learning with Large Language Model Priors

Xue Yan, Yan Song, Xidong Feng, Mengyue Yang, Haifeng Zhang, Haitham Bou Ammar, Jun Wang

展开摘要

In sequential decision-making (SDM) tasks, methods like reinforcement learning (RL) and heuristic search have made notable advances in specific cases. However, they often require extensive exploration and face challenges in generalizing across diverse environments due to their limited grasp of the underlying decision dynamics. In contrast, large language models (LLMs) have recently emerged as powerful general-purpose tools, due to their capacity to maintain vast amounts of domain-specific knowledge. To harness this rich prior knowledge for efficiently solving complex SDM tasks, we propose treating LLMs as prior action distributions and integrating them into RL frameworks through Bayesian inference methods, making use of variational inference and direct posterior sampling. The proposed approaches facilitate the seamless incorporation of fixed LLM priors into both policy-based and value-based RL frameworks. Our experiments show that incorporating LLM-based action priors significantly reduces exploration and optimization complexity, substantially improving sample efficiency compared to traditional RL techniques, e.g., using LLM priors decreases the number of required samples by over 90\% in offline learning scenarios.

Poster