ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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    38010.3%
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    3,11084.0%

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ReCogLab: a framework testing relational reasoning & cognitive hypotheses on LLMs

Andrew Liu, Henry Prior, Gargi Balasubramaniam, Rivka Moroshko, Amir Zait, Ilia Labzovsky, Danny Karmon, Ishita Dasgupta, Kim Stachenfeld, Kenneth Marino

展开摘要

A fundamental part of human cognition is the ability to not only recall previous memories, but also reason across them to draw conclusions. In cognitive science and psychology, this is termed relational reasoning and a number of effects and biases have been observed in human cognition. Designing experiments to measure these reasoning effects is effortful and does not transfer easily to analyzing language model reasoning patterns. To make exploring language models on relational reasoning easier, we introduce ReCogLab – a generative framework for constructing reasoning examples. Unlike static datasets, our framework has a number of benefits that help us in our goal of flexible evaluation of LLMs. First, our framework allows us to control the difficulty and context-length of the problem, allowing us to scale with model capability and evaluate LLMs at a variety of scales. Second, the ability to change the configuration of a dataset dynamically allows us to probe models on different aspects and capabilities. Finally, the flexibility of our approach enables the recreation of classic cognitive science experiments and the systematic study of relational reasoning biases in language models. We demonstrate several such experiments and present our findings on a wide variety of open and closed-source language models. We release all data and code at https://github.com/google-deepmind/recoglab.

Poster
MeteoRA: Multiple-tasks Embedded LoRA for Large Language Models

Jingwei Xu, Junyu Lai, Yunpeng Huang

展开摘要

The pretrain+fine-tune paradigm is foundational for deploying large language models (LLMs) across various downstream applications. Within this framework, Low-Rank Adaptation (LoRA) stands out for its parameter-efficient fine-tuning (PEFT), producing numerous reusable task-specific LoRA adapters. However, this approach requires explicit task intention selection, posing challenges for autonomous task sensing and switching during inference with multiple existing LoRA adapters embedded in a single LLM. In this work, we introduce MeteoRA (Multiple-Tasks embedded LoRA), a scalable and efficient framework that reuses multiple task-specific LoRA adapters into the base LLM via a full-mode Mixture-of-Experts (MoE) architecture. This framework also includes novel MoE forward acceleration strategies to address the efficiency challenges of traditional MoE implementations. Our evaluation, using the LlaMA2-13B and LlaMA3-8B base models equipped with 28 existing LoRA adapters through MeteoRA, demonstrates equivalent performance with the traditional PEFT method. Moreover, the LLM equipped with MeteoRA achieves superior performance in handling composite tasks, effectively solving ten sequential problems in a single inference pass, thereby demonstrating the framework's enhanced capability for timely adapter switching.

Poster
HERO: Human-Feedback Efficient Reinforcement Learning for Online Diffusion Model Finetuning

Ayano Hiranaka, Shang-Fu Chen, Chieh-Hsin Lai, Dongjun Kim, Naoki Murata, Takashi Shibuya, Wei-Hsiang Liao, Shao-Hua Sun, Yuki Mitsufuji

展开摘要

Controllable generation through Stable Diffusion (SD) fine-tuning aims to improve fidelity, safety, and alignment with human guidance. Existing reinforcement learning from human feedback methods usually rely on predefined heuristic reward functions or pretrained reward models built on large-scale datasets, limiting their applicability to scenarios where collecting such data is costly or difficult. To effectively and efficiently utilize human feedback, we develop a framework, HERO, which leverages online human feedback collected on the fly during model learning. Specifically, HERO features two key mechanisms: (1) Feedback-Aligned Representation Learning, an online training method that captures human feedback and provides informative learning signals for fine-tuning, and (2) Feedback-Guided Image Generation, which involves generating images from SD's refined initialization samples, enabling faster convergence towards the evaluator's intent. We demonstrate that HERO is 4x more efficient in online feedback for body part anomaly correction compared to the best existing method. Additionally, experiments show that HERO can effectively handle tasks like reasoning, counting, personalization, and reducing NSFW content with only 0.5K online feedback. The code and project page are available at [https://hero-dm.github.io/](https://hero-dm.github.io/).

Poster
On the Price of Differential Privacy for Hierarchical Clustering

Chengyuan Deng, Jie Gao, Jalaj Upadhyay, Chen Wang, Samson Zhou

展开摘要

Hierarchical clustering is a fundamental unsupervised machine learning task with the aim of organizing data into a hierarchy of clusters. Many applications of hierarchical clustering involve sensitive user information, therefore motivating recent studies on differentially private hierarchical clustering under the rigorous framework of Dasgupta's objective. However, it has been shown that any privacy-preserving algorithm under edge-level differential privacy necessarily suffers a large error. To capture practical applications of this problem, we focus on the weight privacy model, where each edge of the input graph is at least unit weight. We present a novel algorithm in the weight privacy model that shows significantly better approximation than known impossibility results in the edge-level DP setting. In particular, our algorithm achieves $O(\log^{1.5}n/\varepsilon)$ multiplicative error for $\varepsilon$-DP and runs in polynomial time, where $n$ is the size of the input graph, and the cost is never worse than the optimal additive error in existing work. We complement our algorithm by showing if the unit-weight constraint does not apply, the lower bound for weight-level DP hierarchical clustering is essentially the same as the edge-level DP, i.e. $\Omega(n^2/\varepsilon)$ additive error. As a result, we also obtain a new lower bound of $\tilde{\Omega}(1/\varepsilon)$ additive error for balanced sparsest cuts in the weight-level DP model, which may be of independent interest. Finally, we evaluate our algorithm on synthetic and real-world datasets. Our experimental results show that our algorithm performs well in terms of extra cost and has good scalability to large graphs.

Poster
Brain Mapping with Dense Features: Grounding Cortical Semantic Selectivity in Natural Images With Vision Transformers

Andrew Luo, Jacob Yeung, Rushikesh Zawar, Shaurya Rajat Dewan, Margaret Marie Henderson, Leila Wehbe, Michael J. Tarr

展开摘要

We introduce BrainSAIL (Semantic Attribution and Image Localization), a method for linking neural selectivity with spatially distributed semantic visual concepts in natural scenes. BrainSAIL leverages recent advances in large-scale artificial neural networks, using them to provide insights into the functional topology of the brain. To overcome the challenge presented by the co-occurrence of multiple categories in natural images, BrainSAIL exploits semantically consistent, dense spatial features from pre-trained vision models, building upon their demonstrated ability to robustly predict neural activity. This method derives clean, spatially dense embeddings without requiring any additional training, and employs a novel denoising process that leverages the semantic consistency of images under random augmentations. By unifying the space of whole-image embeddings and dense visual features and then applying voxel-wise encoding models to these features, we enable the identification of specific subregions of each image which drive selectivity patterns in different areas of the higher visual cortex. This provides a powerful tool for dissecting the neural mechanisms that underlie semantic visual processing for natural images. We validate BrainSAIL on cortical regions with known category selectivity, demonstrating its ability to accurately localize and disentangle selectivity to diverse visual concepts. Next, we demonstrate BrainSAIL's ability to characterize high-level visual selectivity to scene properties and low-level visual features such as depth, luminance, and saturation, providing insights into the encoding of complex visual information. Finally, we use BrainSAIL to directly compare the feature selectivity of different brain encoding models across different regions of interest in visual cortex. Our innovative method paves the way for significant advances in mapping and decomposing high-level visual representations in the human brain.

Poster
A Unified Framework for Forward and Inverse Problems in Subsurface Imaging using Latent Space Translations

Naveen Gupta, Medha Sawhney, Arka Daw, Youzuo Lin, Anuj Karpatne

展开摘要

In subsurface imaging, learning the mapping from velocity maps to seismic waveforms (forward problem) and waveforms to velocity (inverse problem) is important for several applications. While traditional techniques for solving forward and inverse problems are computationally prohibitive, there is a growing interest to leverage recent advances in deep learning to learn the mapping between velocity maps and seismic waveform images directly from data. Despite the variety of architectures explored in previous works, several open questions still remain unanswered such as the effect of latent space sizes, the importance of manifold learning, the complexity of translation models, and the value of jointly solving forward and inverse problems. We propose a unified framework to systematically characterize prior research in this area termed the Generalized Forward-Inverse (GFI) framework, building on the assumption of manifolds and latent space translations. We show that GFI encompasses previous works in deep learning for subsurface imaging, which can be viewed as specific instantiations of GFI. We also propose two new model architectures within the framework of GFI: Latent U-Net and Invertible X-Net, leveraging the power of U-Nets for domain translation and the ability of IU-Nets to simultaneously learn forward and inverse translations, respectively. We show that our proposed models achieve state-of-the-art (SOTA) performance for forward and inverse problems on a wide range of synthetic datasets, and also investigate their zero-shot effectiveness on two real-world-like datasets. The code is available at https://github.com/KGML-lab/Generalized-Forward-Inverse-Framework-for-DL4SI

Poster
Contextual Self-paced Learning for Weakly Supervised Spatio-Temporal Video Grounding

Akash Kumar, Zsolt Kira, Yogesh S Rawat

展开摘要

In this work, we focus on Weakly Supervised Spatio-Temporal Video Grounding (WSTVG). It is a multimodal task aimed at localizing specific subjects spatio-temporally based on textual queries without bounding box supervision. Motivated by recent advancements in multi-modal foundation models for grounding tasks, we first explore the potential of state-of-the-art object detection models for WSTVG. Despite their robust zero-shot capabilities, our adaptation reveals significant limitations, including inconsistent temporal predictions, inadequate understanding of complex queries, and challenges in adapting to difficult scenarios. We propose CoSPaL (Contextual Self-Paced Learning), a novel approach which is designed to overcome these limitations. CoSPaL integrates three core components: (1) Tubelet Phrase Grounding (TPG), which introduces spatio-temporal prediction by linking textual queries to tubelets; (2) Contextual Referral Grounding (CRG), which improves comprehension of complex queries by extracting contextual information to refine object identification over time; and (3) Self-Paced Scene Understanding (SPS), a training paradigm that progressively increases task difficulty, enabling the model to adapt to complex scenarios by transitioning from coarse to fine-grained understanding.

Poster
Image and Video Tokenization with Binary Spherical Quantization

Yue Zhao, Yuanjun Xiong, Philipp Kraehenbuehl

展开摘要

We propose a new transformer-based image and video tokenizer with Binary Spherical Quantization (BSQ). BSQ projects the high-dimensional visual embedding to a lower-dimensional hypersphere and then applies binary quantization. BSQ is (1) parameter-efficient without an explicit codebook, (2) scalable to arbitrary token dimensions, and (3) compact: compressing visual data by up to 100× with minimal distortion. Our tokenizer uses a transformer encoder and decoder with simple block-wise causal masking to support variable-length videos as input. The resulting BSQ-ViT achieves state-of-the-art visual reconstruction quality on image and video reconstruction benchmarks with 2.4× throughput compared to the best prior methods. Furthermore, by learning an autoregressive prior for adaptive arithmetic coding, BSQ-ViT achieves comparable visual compression results with commonly used compression standards, e.g. JPEG2000/WebP for images and H.264/H.265 for videos. BSQ-ViT also enables masked language models to achieve competitive image synthesis quality to GAN and diffusion approaches.

Poster
Mitigating Object Hallucination in MLLMs via Data-augmented Phrase-level Alignment

Pritam Sarkar, Sayna Ebrahimi, Ali Etemad, Ahmad Beirami, Sercan O Arik, Tomas Pfister

展开摘要

Despite their significant advancements, Multimodal Large Language Models (MLLMs) often generate factually inaccurate information, referred to as hallucination. In this work, we address object hallucinations in MLLMs, where information is generated about an object not present in the input image. We introduce Data-augmented Phrase-level Alignment (DPA), a novel loss which can be applied to instruction-tuned off-the-shelf MLLMs to mitigate hallucinations, while preserving their general vision-language capabilities. To fine-tune MLLMs with DPA, we first generate a set of 'hallucinated' and 'correct' response pairs through generative data augmentation by selectively altering the ground-truth information of the correct responses at a phrase level. The DPA loss is then used to train MLLMs to reduce the likelihood of hallucinated phrases compared to the correct ones. Our thorough evaluation on various benchmarks confirms the effectiveness of DPA in mitigating hallucination while retaining the out-of-the-box performance of the MLLMs on general tasks. For instance, MLLMs finetuned with DPA, which we refer to as Hallucination Attenuated Language and Vision Assistant (HALVA), improve F1 by up to 13.4% on hallucination visual question-answering and reduce the hallucination rate by up to 4.2% on image description tasks.

Poster
Simple, Good, Fast: Self-Supervised World Models Free of Baggage

Jan Robine, Marc Höftmann, Stefan Harmeling

展开摘要

What are the essential components of world models? How far do we get with world models that are not employing RNNs, transformers, discrete representations, and image reconstructions? This paper introduces SGF, a Simple, Good, and Fast world model that uses self-supervised representation learning, captures short-time dependencies through frame and action stacking, and enhances robustness against model errors through data augmentation. We extensively discuss SGF’s connections to established world models, evaluate the building blocks in ablation studies, and demonstrate good performance through quantitative comparisons on the Atari 100k benchmark. The code is available at https://github.com/jrobine/sgf.

Poster
MDSGen: Fast and Efficient Masked Diffusion Temporal-Aware Transformers for Open-Domain Sound Generation

Trung X. Pham, Tri Ton, Chang D. Yoo

展开摘要

We introduce MDSGen, a novel framework for vision-guided open-domain sound generation optimized for model parameter size, memory consumption, and inference speed. This framework incorporates two key innovations: (1) a redundant video feature removal module that filters out unnecessary visual information, and (2) a temporal-aware masking strategy that leverages temporal context for enhanced audio generation accuracy. In contrast to existing resource-heavy Unet-based models, MDSGen employs denoising masked diffusion transformers, facilitating efficient generation without reliance on pre-trained diffusion models. Evaluated on the benchmark VGGSound dataset, our smallest model (5M parameters) achieves 97.9% alignment accuracy, using 172x fewer parameters, 371% less memory, and offering 36x faster inference than the current 860M-parameter state-of-the-art model (93.9% accuracy). The larger model (131M parameters) reaches nearly 99% accuracy while requiring 6.5x fewer parameters. These results highlight the scalability and effectiveness of our approach. The code is available at https://bit.ly/mdsgen.

Poster
UniCO: On Unified Combinatorial Optimization via Problem Reduction to Matrix-Encoded General TSP

Wenzheng Pan, Hao Xiong, Jiale Ma, Wentao Zhao, Yang Li, Junchi Yan

展开摘要

Various neural solvers have been devised for combinatorial optimization (CO), which are often tailored for specific problem types, e.g., TSP, CVRP and SAT, etc. Yet, it remains an open question how to achieve universality regarding problem representing and learning with a general framework. This paper first proposes **UniCO**, to unify a set of CO problems by reducing them into the *general* TSP form featured by distance matrices. The applicability of this strategy depends on the efficiency of the problem reduction and solution transition procedures, which we show that at least ATSP, HCP, and SAT are readily feasible. The hope is to allow for the effective and even simultaneous use of as many types of CO instances as possible to train a neural TSP solver, and optionally finetune it for specific problem types. In particular, unlike the prevalent TSP benchmarks based on Euclidean instances with 2-D coordinates, our studied domain of TSP could involve non-metric, asymmetric or discrete distances without explicit node coordinates, which is much less explored in TSP literature while poses new intellectual challenges. Along this direction, we devise two neural TSP solvers with and without supervision to conquer such matrix-formulated input, respectively: 1) **MatPOENet** and 2) **MatDIFFNet**. The former is a reinforcement learning-based sequential model with pseudo one-hot embedding (POE) scheme; and the latter is a Diffusion-based generative model with the mix-noised reference mapping scheme. Experiments on ATSP, 2DTSP, HCP- and SAT-distributed general TSPs show the strong ability towards arbitrary matrix-encoded TSP with structure and size variation.

Poster
Grammar Reinforcement Learning: path and cycle counting in graphs with a Context-Free Grammar and Transformer approach

Jason Piquenot, Maxime Berar, Romain Raveaux, Pierre Héroux, Jean-Yves RAMEL, Sébastien Adam

展开摘要

This paper presents Grammar Reinforcement Learning (GRL), a reinforcement learning algorithm that uses Monte Carlo Tree Search (MCTS) and a transformer architecture that models a Pushdown Automaton (PDA) within a context-free grammar (CFG) framework. Taking as use case the problem of efficiently counting paths and cycles in graphs, a key challenge in network analysis, computer science, biology, and social sciences, GRL discovers new matrix-based formulas for path/cycle counting that improve computational efficiency by factors of two to six w.r.t state-of-the-art approaches. Our contributions include: (i) a framework for generating transformers that operate within a CFG, (ii) the development of GRL for optimizing formulas within grammatical structures, and (iii) the discovery of novel formulas for graph substructure counting, leading to significant computational improvements.

Poster
GPromptShield: Elevating Resilience in Graph Prompt Tuning Against Adversarial Attacks

Shuhan Song, Ping Li, Ming Dun, Maolei Huang, Huawei Cao, Xiaochun Ye

展开摘要

The paradigm of ``pre-training and prompt-tuning", with its effectiveness and lightweight characteristics, has rapidly spread from the language field to the graph field. Several pioneering studies have designed specialized prompt functions for diverse downstream graph tasks based on various graph pre-training strategies. These prompts concentrate on the compatibility between the pre-training pretext and downstream graph tasks, aiming to bridge the gap between them. However, designing prompts blindly to adapt to downstream tasks based on this concept neglects crucial security issues. By conducting covert attacks on downstream graph data, we find that even when the downstream task data closely matches that of the pre-training tasks, it is still feasible to generate highly misleading prompts using simple deceptive techniques. In this paper, we shift the primary focus of graph prompts from compatibility to vulnerability issues in adversarial attack scenarios. We design a highly extensible shield defense system for the prompts, which enhances their robustness from two perspectives:Direct Handling and Indirect Amplification. When downstream graph data contains unreliable biases, the former directly combats invalid information by incorporating hybrid multi-defense prompts to the input graph's feature space, while the latter adopts a training strategy to bypass the invalid components and amplifies valid part. We provide a theoretical derivation that proves their feasibility, indicating that unbiased prompts exist under certain conditions on unreliable data. Extensive experiments across various scenarios of adversarial attacks (including adaptive and non-adaptive attacks) indicate that the prompts within our defense system exhibit enhanced resilience and superiority. This paper explores a new perspective in graph prompt learning, offering a novel option for robust prompt tuning in downstream tasks.

Poster
WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling

Shengpeng Ji, Ziyue Jiang, Wen Wang, Yifu Chen, Minghui Fang, Jialong Zuo, Qian Yang, Xize Cheng, Zehan Wang, Ruiqi Li, Ziang Zhang, Xiaoda Yang, Rongjie Huang, Yidi Jiang, Qian Chen, Siqi Zheng, Zhou Zhao

展开摘要

Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into lower-dimensional discrete tokens. In this paper, we introduce WavTokenizer, which offers several advantages over previous SOTA acoustic codec models in the audio domain: 1) extreme compression. By compressing the layers of quantizers and the temporal dimension of the discrete codec, one-second audio of 24kHz sampling rate requires only a single quantizer with 40 or 75 tokens. 2) improved subjective quality. Despite the reduced number of tokens, WavTokenizer achieves state-of-the-art reconstruction quality with outstanding UTMOS scores and inherently contains richer semantic information. Specifically, we achieve these results by designing a broader VQ space, extended contextual windows, and improved attention networks, as well as introducing a powerful multi-scale discriminator and an inverse Fourier transform structure. We conducted extensive reconstruction experiments in the domains of speech, audio, and music. WavTokenizer exhibited strong performance across various objective and subjective metrics compared to state-of-the-art models. We also tested semantic information, VQ utilization, and adaptability to generative models. Comprehensive ablation studies confirm the necessity of each module in WavTokenizer. The code is available at https://github.com/jishengpeng/WavTokenizer.

Poster
RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation

Songming Liu, Lingxuan Wu, Bangguo Li, Hengkai Tan, Huayu Chen, Zhengyi Wang, Ke Xu, Hang Su, Jun Zhu

展开摘要

Bimanual manipulation is essential in robotics, yet developing foundation models is extremely challenging due to the inherent complexity of coordinating two robot arms (leading to multi-modal action distributions) and the scarcity of training data. In this paper, we present the Robotics Diffusion Transformer (RDT), a pioneering diffusion foundation model for bimanual manipulation. RDT builds on diffusion models to effectively represent multi-modality, with innovative designs of a scalable Transformer to deal with the heterogeneity of multi-modal inputs and to capture the nonlinearity and high frequency of robotic data. To address data scarcity, we further introduce a Physically Interpretable Unified Action Space, which can unify the action representations of various robots while preserving the physical meanings of original actions, facilitating learning transferrable physical knowledge. With these designs, we managed to pre-train RDT on the largest collection of multi-robot datasets to date and scaled it up to $1.2$B parameters, which is the largest diffusion-based foundation model for robotic manipulation. We finally fine-tuned RDT on a self-created multi-task bimanual dataset with over $6$K+ episodes to refine its manipulation capabilities. Experiments on real robots demonstrate that RDT significantly outperforms existing methods. It exhibits zero-shot generalization to unseen objects and scenes, understands and follows language instructions, learns new skills with just 1$\sim$5 demonstrations, and effectively handles complex, dexterous tasks. We refer to https://rdt-robotics.github.io/rdt-robotics/ for the code and videos.

Poster
Quality over Quantity in Attention Layers: When Adding More Heads Hurts

Noah Amsel, Gilad Yehudai, Joan Bruna

展开摘要

Attention-based mechanisms are widely used in machine learning, most prominently in transformers. However, hyperparameters such as the number of attention heads and the attention rank (i.e., the query/key dimension) are set nearly the same way in all realizations of this architecture, without theoretical justification. In this paper, we prove that the rank can have a dramatic effect on the representational capacity of attention. This effect persists even when the number of heads and the parameter count are very large. Specifically, we present a simple and natural target function based on nearest neighbor search that can be represented using a single full-rank attention head for any sequence length, but that cannot be approximated by a low-rank attention layer even on short sequences unless the number of heads is exponential in the embedding dimension. Thus, for this target function, rank is what determines an attention layer's power. We show that, for short sequences, using multiple layers allows the target to be approximated by low-rank attention; for long sequences, we conjecture that full-rank attention is necessary regardless of depth. Finally, we present experiments with standard multilayer transformers that validate our theoretical findings. They demonstrate that, because of how standard transformer implementations set the rank, increasing the number of attention heads can severely decrease accuracy on certain tasks.

Poster
Language Agents Meet Causality -- Bridging LLMs and Causal World Models

John Gkountouras, Matthias Lindemann, Phillip Lippe, Efstratios Gavves, Ivan Titov

展开摘要

Large Language Models (LLMs) have recently shown great promise in planning and reasoning applications. These tasks demand robust systems, which arguably require a causal understanding of the environment. While LLMs can acquire and reflect common sense causal knowledge from their pretraining data, this information is often incomplete, incorrect, or inapplicable to a specific environment. In contrast, causal representation learning (CRL) focuses on identifying the underlying causal structure within a given environment. We propose a framework that integrates CRLs with LLMs to enable causally-aware reasoning and planning. This framework learns a causal world model, with causal variables linked to natural language expressions. This mapping provides LLMs with a flexible interface to process and generate descriptions of actions and states in text form. Effectively, the causal world model acts as a simulator that the LLM can query and interact with. We evaluate the framework on causal inference and planning tasks across temporal scales and environmental complexities. Our experiments demonstrate the effectiveness of the approach, with the causally-aware method outperforming LLM-based reasoners, especially for longer planning horizons.

Poster
Sort-free Gaussian Splatting via Weighted Sum Rendering

Qiqi Hou, Randall Rauwendaal, Zifeng Li, Hoang Le, Farzad Farhadzadeh, Fatih Porikli, Alexei Bourd, Amir Said

展开摘要

Recently, 3D Gaussian Splatting (3DGS) has emerged as a significant advancement in 3D scene reconstruction, attracting considerable attention due to its ability to recover high-fidelity details while maintaining low complexity. Despite the promising results achieved by 3DGS, its rendering performance is constrained by its dependence on costly non-commutative alpha-blending operations. These operations mandate complex view dependent sorting operations that introduce computational overhead, especially on the resource-constrained platforms such as mobile phones. In this paper, we propose Weighted Sum Rendering, which approximates alpha blending with weighted sums, thereby removing the need for sorting. This simplifies implementation, delivers superior performance, and eliminates the ``popping'' artifacts caused by sorting. Experimental results show that optimizing a generalized Gaussian splatting formulation to the new differentiable rendering yields competitive image quality. The method was implemented and tested in a mobile device GPU, achieving on average $1.23\times$ faster rendering.

Poster
Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos

Gengshan Yang, Andrea Bajcsy, Shunsuke Saito, Angjoo Kanazawa

展开摘要

We present Agent-to-Sim (ATS), a framework for learning interactive behavior models of 3D agents from casual longitudinal video collections. Different from prior works that rely on marker-based tracking and multiview cameras, ATS learns natural behaviors of animal agents non-invasively through video observations recorded over a long time-span (e.g. a month) in a single environment. Modeling 3D behavior of an agent requires persistent 3D tracking (e.g., knowing which point corresponds to which) over a long time period. To obtain such data, we develop a coarse-to-fine registration method that tracks the agent and the camera over time through a canonical 3D space, resulting in a complete and persistent spacetime 4D representation. We then train a generative model of agent behaviors using paired data of perception and motion of an agent queried from the 4D reconstruction. ATS enables real-to-sim transfer from video recordings of an agent to an interactive behavior simulator. We demonstrate results on animals given monocular RGBD videos captured by a smartphone. Project page: gengshan-y.github.io/agent2sim-www.

Poster