ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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主题: 应用 · speech and audio · 292 篇论文 · 重置筛选

Causal Graphical Models for Vision-Language Compositional Understanding

Fiorenzo Parascandolo, Nicholas Moratelli, Enver Sangineto, Lorenzo Baraldi, Rita Cucchiara

展开摘要

Recent work has empirically shown that Vision-Language Models (VLMs) struggle to fully understand the compositional properties of the human language, usually modeling an image caption as a “bag of words”. As a result, they perform poorly on compositional tasks, which require a deeper understanding of the different entities of a sentence (subject, verb, etc.) jointly with their mutual relationships in order to be solved. In this paper, we model the dependency relations among textual and visual tokens using a Causal Graphical Model (CGM), built using a dependency parser, and we train a decoder conditioned by the VLM visual encoder. Differently from standard autoregressive or parallel predictions, our decoder’s generative process is partially-ordered following the CGM structure. This structure encourages the decoder to learn only the main causal dependencies in a sentence discarding spurious correlations. Using extensive experiments on five compositional benchmarks, we show that our method significantly outperforms all the state-of-the-art compositional approaches by a large margin, and it also improves over methods trained using much larger datasets. Our model weights and code are publicly available.

Poster
Bridging and Modeling Correlations in Pairwise Data for Direct Preference Optimization

Yuxin Jiang, Bo Huang, Yufei Wang, Xingshan Zeng, Liangyou Li, Yasheng Wang, Xin Jiang, Lifeng Shang, Ruiming Tang, Wei Wang

展开摘要

Direct preference optimization (DPO), a widely adopted offline preference optimization algorithm, aims to align large language models (LLMs) with human-desired behaviors using pairwise preference data. However, the generation of the winning response and the losing response within pairwise data are typically isolated, leading to weak correlations between them as well as suboptimal alignment performance. To address this issue, we propose an effective framework for Bridging and Modeling Correlations in pairwise data, named BMC. Firstly, we increase the consistency and informativeness of the pairwise preference signals through targeted modifications, synthesizing a pseudo-winning response by improving the losing response with the winning response as a reference. Secondly, we identify that DPO alone is insufficient to model these correlations and capture nuanced variations. Therefore, we propose learning token-level correlations by dynamically leveraging the policy model's confidence during training. Comprehensive experiments on QA, math, and instruction-following tasks demonstrate the effectiveness of our approach, significantly surpassing competitive baselines, including DPO. Additionally, our in-depth quantitative analysis reveals the reasons behind our method's superior performance over DPO and showcases its versatility to other DPO variants.

Poster
DiTTo-TTS: Diffusion Transformers for Scalable Text-to-Speech without Domain-Specific Factors

Keon Lee, Dong Won Kim, Jaehyeon Kim, Seungjun Chung, Jaewoong Cho

展开摘要

Large-scale latent diffusion models (LDMs) excel in content generation across various modalities, but their reliance on phonemes and durations in text-to-speech (TTS) limits scalability and access from other fields. While recent studies show potential in removing these domain-specific factors, performance remains suboptimal. In this work, we introduce DiTTo-TTS, a Diffusion Transformer (DiT)-based TTS model, to investigate whether LDM-based TTS can achieve state-of-the-art performance without domain-specific factors. Through rigorous analysis and empirical exploration, we find that (1) DiT with minimal modifications outperforms U-Net, (2) variable-length modeling with a speech length predictor significantly improves results over fixed-length approaches, and (3) conditions like semantic alignment in speech latent representations are key to further enhancement. By scaling our training data to 82K hours and the model size to 790M parameters, we achieve superior or comparable zero-shot performance to state-of-the-art TTS models in naturalness, intelligibility, and speaker similarity, all without relying on domain-specific factors. Speech samples are available at https://ditto-tts.github.io.

Poster
Posterior-Mean Rectified Flow: Towards Minimum MSE Photo-Realistic Image Restoration

Guy Ohayon, Tomer Michaeli, Michael Elad

展开摘要

Photo-realistic image restoration algorithms are typically evaluated by distortion measures (e.g., PSNR, SSIM) and by perceptual quality measures (e.g., FID, NIQE), where the desire is to attain the lowest possible distortion without compromising on perceptual quality. To achieve this goal, current methods commonly attempt to sample from the posterior distribution, or to optimize a weighted sum of a distortion loss (e.g., MSE) and a perceptual quality loss (e.g., GAN). Unlike previous works, this paper is concerned specifically with the *optimal* estimator that minimizes the MSE under a constraint of perfect perceptual index, namely where the distribution of the reconstructed images is equal to that of the ground-truth ones. A recent theoretical result shows that such an estimator can be constructed by optimally transporting the posterior mean prediction (MMSE estimate) to the distribution of the ground-truth images. Inspired by this result, we introduce Posterior-Mean Rectified Flow (PMRF), a simple yet highly effective algorithm that approximates this optimal estimator. In particular, PMRF first predicts the posterior mean, and then transports the result to a high-quality image using a rectified flow model that approximates the desired optimal transport map. We investigate the theoretical utility of PMRF and demonstrate that it consistently outperforms previous methods on a variety of image restoration tasks.

Poster
NatureLM-audio: an Audio-Language Foundation Model for Bioacoustics

David Robinson, Marius Miron, Masato Hagiwara, Olivier Pietquin

展开摘要

Large language models (LLMs) prompted with text and audio have achieved state-of-the-art performance across various auditory tasks, including speech, music, and general audio, showing emergent abilities on unseen tasks. However, their potential has yet to be fully demonstrated in bioacoustics tasks, such as detecting animal vocalizations in large recordings, classifying rare and endangered species, and labeling context and behavior—tasks that are crucial for conservation, biodiversity monitoring, and animal behavior studies. In this work, we present NatureLM-audio, the first audio-language foundation model specifically designed for bioacoustics. Our training dataset consists of carefully curated text-audio pairs spanning bioacoustics, speech, and music, designed to address the field's limited availability of annotated data. We demonstrate successful transfer of learned representations from music and speech to bioacoustics, and our model shows promising generalization to unseen taxa and tasks. We evaluate NatureLM-audio on a novel benchmark (BEANS-Zero) and it sets a new state of the art on several bioacoustics tasks, including zero-shot classification of unseen species. To advance bioacoustics research, we release our model weights, benchmark data, and open-source the code for training and benchmark data generation and model training.

Poster
GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering

HONGZE CHEN, Zehong Lin, Jun Zhang

展开摘要

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading processes of objects is essential for achieving high-fidelity results. Therefore, it is critical to incorporate global illumination to account for indirect lighting that reaches an object after multiple bounces across the scene. Previous 3DGS-based methods have attempted to model indirect lighting by characterizing indirect illumination as learnable lighting volumes or additional attributes of each Gaussian, while using baked occlusion to represent shadow effects. These methods, however, fail to accurately model the complex physical interactions between light and objects, making it impossible to construct realistic indirect illumination during relighting. To address this limitation, we propose to calculate indirect lighting using efficient path tracing with deferred shading. In our framework, we first render a G-buffer to capture the detailed geometry and material properties of the scene. Then, we perform physically-based rendering (PBR) only for direct lighting. With the G-buffer and previous rendering results, the indirect lighting can be calculated through a lightweight path tracing. Our method effectively models indirect lighting under any given lighting conditions, thereby achieving better novel view synthesis and competitive relighting. Quantitative and qualitative results show that our GI-GS outperforms existing baselines in both rendering quality and efficiency. Project page: https://stopaimme.github.io/GI-GS-site/.

Poster
SCBench: A KV Cache-Centric Analysis of Long-Context Methods

YUCHENG LI, Huiqiang Jiang, Qianhui Wu, Xufang Luo, Surin Ahn, Chengruidong Zhang, Amir H. Abdi, Dongsheng Li, Jianfeng Gao, Yuqing Yang, Lili Qiu

展开摘要

Long-context Large Language Models (LLMs) have enabled numerous downstream applications but also introduced significant challenges related to computational and memory efficiency. To address these challenges, optimizations for long-context inference have been developed, centered around the KV cache. However, existing benchmarks often evaluate in single-request, neglecting the full lifecycle of the KV cache in real-world use. This oversight is particularly critical, as KV cache reuse has become widely adopted in LLMs inference frameworks, such as vLLM and SGLang, as well as by LLM providers, including OpenAI, Microsoft, Google, and Anthropic. To address this gap, we introduce SCBENCH (SharedContextBENCH), a comprehensive benchmark for evaluating long-context methods from a KV cache centric perspective: 1) KV cache generation, 2) KV cache compression, 3) KV cache retrieval, and 4) KV cache loading. Specifically, SCBench uses test examples with shared context, ranging 12 tasks with two shared context modes, covering four categories of long-context capabilities: string retrieval, semantic retrieval, global information, and multi-task. With SCBench, we provide an extensive KV cache-centric analysis of eight categories long-context solutions, including Gated Linear RNNs (Codestal-Mamba), Mamba-Attention hybrids (Jamba-1.5-Mini), and efficient methods such as sparse attention, KV cache dropping, quantization, retrieval, loading, and prompt compression. The evaluation is conducted on six Transformer-based long-context LLMs: Llama-3.1-8B/70B, Qwen2.5-72B/32B, Llama-3-8B-262K, and GLM-4-9B. Our findings show that sub-O(n) memory methods suffer in multi-turn scenarios, while sparse encoding with O(n) memory and sub-O(n^2) pre-filling computation perform robustly. Dynamic sparsity yields more expressive KV caches than static patterns, and layer-level sparsity in hybrid architectures reduces memory usage with strong performance. Additionally, we identify attention distribution shift issues in long-generation scenarios.

Poster
LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution Gaussians-on-Mesh

Jing Wen, Alex Schwing, Shenlong Wang

展开摘要

Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises two main challenges: First, unlike iterative gradient-based adjustment in scene-specific optimization, generalizable methods must reconstruct the human shape representation in a single pass at inference time. Second, rendering is preferably computationally efficient yet of high resolution. To address both challenges we augment the recently proposed dual shape representation, which combines the benefits of a mesh and Gaussian points, in two ways. To improve reconstruction, we propose an iterative feedback update framework, which successively improves the canonical human shape representation during reconstruction. To achieve computationally efficient yet high-resolution rendering, we study a coupled-multi-resolution Gaussians-on-Mesh representation. We evaluate the proposed approach on the challenging THuman2.0, XHuman and AIST++ data. Our approach reconstructs an animatable representation from sparse inputs in less than 1s, renders views with 95.1FPS at $1024 \times 1024$, and achieves PSNR/LPIPS*/FID of 24.65/110.82/51.27 on THuman2.0, outperforming the state-of-the-art in rendering quality.

Poster
Depth Any Video with Scalable Synthetic Data

Honghui Yang, Di Huang, Wei Yin, Chunhua Shen, Haifeng Liu, Xiaofei He, Binbin Lin, Wanli Ouyang, Tong He

展开摘要

Video depth estimation has long been hindered by the scarcity of consistent and scalable ground truth data, leading to inconsistent and unreliable results. In this paper, we introduce Depth Any Video, a model that tackles the challenge through two key innovations. First, we develop a scalable synthetic data pipeline, capturing real-time video depth data from diverse virtual environments, yielding 40,000 video clips of 5-second duration, each with precise depth annotations. Second, we leverage the powerful priors of generative video diffusion models to handle real-world videos effectively, integrating advanced techniques such as rotary position encoding and flow matching to further enhance flexibility and efficiency. Unlike previous models, which are limited to fixed-length video sequences, our approach introduces a novel mixed-duration training strategy that handles videos of varying lengths and performs robustly across different frame rates—even on single frames. At inference, we propose a depth interpolation method that enables our model to infer high-resolution video depth across sequences of up to 150 frames. Our model outperforms all previous generative depth models in terms of spatial accuracy and temporal consistency. The code and model weights are open-sourced.

Poster
RFWave: Multi-band Rectified Flow for Audio Waveform Reconstruction

Peng Liu, Dongyang Dai, Zhiyong Wu

展开摘要

Recent advancements in generative modeling have significantly enhanced the reconstruction of audio waveforms from various representations. While diffusion models are adept at this task, they are hindered by latency issues due to their operation at the individual sample point level and the need for numerous sampling steps. In this study, we introduce RFWave, a cutting-edge multi-band Rectified Flow approach designed to reconstruct high-fidelity audio waveforms from Mel-spectrograms or discrete acoustic tokens. RFWave uniquely generates complex spectrograms and operates at the frame level, processing all subbands simultaneously to boost efficiency. Leveraging Rectified Flow, which targets a straight transport trajectory, RFWave achieves reconstruction with just 10 sampling steps. Our empirical evaluations show that RFWave not only provides outstanding reconstruction quality but also offers vastly superior computational efficiency, enabling audio generation at speeds up to 160 times faster than real-time on a GPU. Both an online demonstration and the source code are accessible.

Poster
Controllable Satellite-to-Street-View Synthesis with Precise Pose Alignment and Zero-Shot Environmental Control

Xianghui Ze, Zhenbo Song, Qiwei Wang, Jianfeng Lu, Yujiao Shi

展开摘要

Generating street-view images from satellite imagery is a challenging task, particularly in maintaining accurate pose alignment and incorporating diverse environmental conditions. While diffusion models have shown promise in generative tasks, their ability to maintain strict pose alignment throughout the diffusion process is limited. In this paper, we propose a novel Iterative Homography Adjustment (IHA) scheme applied during the denoising process, which effectively addresses pose misalignment and ensures spatial consistency in the generated street-view images. Additionally, currently, available datasets for satellite-to-street-view generation are limited in their diversity of illumination and weather conditions, thereby restricting the generalizability of the generated outputs. To mitigate this, we introduce a text-guided illumination and weather-controlled sampling strategy that enables fine-grained control over the environmental factors. Extensive quantitative and qualitative evaluations demonstrate that our approach significantly improves pose accuracy and enhances the diversity and realism of generated street-view images, setting a new benchmark for satellite-to-street-view generation tasks.

Poster
Action Sequence Augmentation for Action Anticipation

Yihui Qiu, Deepu Rajan

展开摘要

Action anticipation models require an understanding of temporal action patterns and dependencies to predict future actions from previous events. The key challenges arise from the vast number of possible action sequences, given the flexibility in action ordering and the interleaving of multiple goals. Since only a subset of such action sequences are present in action anticipation datasets, there is an inherent ordering bias in them. Another challenge is the presence of noisy input to the models due to erroneous action recognition or other upstream tasks. This paper addresses these challenges by introducing a novel data augmentation strategy that separately augments observed action sequences and next actions. To address biased action ordering, we introduce a grammar induction algorithm that derives a powerful context-free grammar from action sequence data. We also develop an efficient parser to generate plausible next-action candidates beyond the ground truth. For noisy input, we enhance model robustness by randomly deleting or replacing actions in observed sequences. Our experiments on the 50Salads, EGTEA Gaze+, and Epic-Kitchens-100 datasets demonstrate significant performance improvements over existing state-of-the-art methods.

Poster
Rethinking Audio-Visual Adversarial Vulnerability from Temporal and Modality Perspectives

Zeliang Zhang, Susan Liang, Daiki Shimada, Chenliang Xu

展开摘要

While audio-visual learning equips models with a richer understanding of the real world by leveraging multiple sensory modalities, this integration also introduces new vulnerabilities to adversarial attacks. In this paper, we present a comprehensive study of the adversarial robustness of audio-visual models, considering both temporal and modality-specific vulnerabilities. We propose two powerful adversarial attacks: 1) a temporal invariance attack that exploits the inherent temporal redundancy across consecutive time segments and 2) a modality misalignment attack that introduces incongruence between the audio and visual modalities. These attacks are designed to thoroughly assess the robustness of audio-visual models against diverse threats. Furthermore, to defend against such attacks, we introduce a novel audio-visual adversarial training framework. This framework addresses key challenges in vanilla adversarial training by incorporating efficient adversarial perturbation crafting tailored to multi-modal data and an adversarial curriculum strategy. Extensive experiments in the Kinetics-Sounds dataset demonstrate that our proposed temporal and modality-based attacks in degrading model performance can achieve state-of-the-art performance, while our adversarial training defense largely improves the adversarial robustness as well as the adversarial training efficiency.

Poster
Learning Clustering-based Prototypes for Compositional Zero-Shot Learning

Hongyu Qu, Jianan Wei, Xiangbo Shu, Wenguan Wang

展开摘要

Learning primitive (i.e., attribute and object) concepts from seen compositions is the primary challenge of Compositional Zero-Shot Learning (CZSL). Existing CZSL solutions typically rely on oversimplified data assumptions, e.g., modeling each primitive with a single centroid primitive presentation, ignoring the natural diversities of the attribute (resp. object) when coupled with different objects (resp. attribute). In this work, we develop ClusPro, a robust clustering-based prototype mining framework for CZSL that defines the conceptual boundaries of primitives through a set of diversified prototypes. Specifically, ClusPro conducts within-primitive clustering on the embedding space for automatically discovering and dynamically updating prototypes. To learn high-quality embeddings for discriminative prototype construction, ClusPro repaints a well-structured and independent primitive embedding space, ensuring intra-primitive separation and inter-primitive decorrelation through prototype-based contrastive learning and decorrelation learning. Moreover, ClusPro effectively performs prototype clustering in a non-parametric fashion without the introduction of additional learnable parameters or computational budget during testing. Experiments on three benchmarks demonstrate ClusPro outperforms various top-leading CZSL solutions under both closed-world and open-world settings. Our code is available at CLUSPRO.

Poster
RepoGraph: Enhancing AI Software Engineering with Repository-level Code Graph

Siru Ouyang, Wenhao Yu, Kaixin Ma, Zilin Xiao, Zhihan Zhang, Mengzhao Jia, Jiawei Han, Hongming Zhang, Dong Yu

展开摘要

Large Language Models (LLMs) excel in code generation yet struggle with modern AI software engineering tasks. Unlike traditional function-level or file-level coding tasks, AI software engineering requires not only basic coding proficiency but also advanced skills in managing and interacting with code repositories. However, existing methods often overlook the need for repository-level code understanding, which is crucial for accurately grasping the broader context and developing effective solutions. On this basis, we present RepoGraph, a plug-in module that manages a repository-level structure for modern AI software engineering solutions. RepoGraph offers the desired guidance and serves as a repository-wide navigation for AI software engineers. We evaluate RepoGraph on the SWE-bench by plugging it into four different methods of two lines of approaches, where RepoGraph substantially boosts the performance of all systems, leading to a new state-of-the-art among open-source frameworks. Our analyses also demonstrate the extensibility and flexibility of RepoGraph by testing on another repo-level coding benchmark, CrossCodeEval. Our code is available at https://github.com/ozyyshr/RepoGraph.

Poster
Learning Structured Universe Graph with Outlier OOD Detection for Partial Matching

Zetian Jiang, Jiaxin Lu, Haizhao Fan, Tianzhe Wang, Junchi Yan

展开摘要

Partial matching is a kind of graph matching where only part of two graphs can be aligned. This problem is particularly important in computer vision applications, where challenges like point occlusion or annotation errors often occur when labeling key points. Previous work has often conflated point occlusion and annotation errors, despite their distinct underlying causes. We propose two components to address these challenges: (1) a structured universe graph is learned to connect two input graphs $X_{ij} = X_{iu} X_{ju}^\top$, effectively resolving the issue of point occlusion; (2) an energy-based out-of-distribution detection is designed to remove annotation errors from the input graphs before matching. We evaluated our method on the Pascal VOC and Willow Object datasets, focusing on scenarios involving point occlusion and random outliers. The experimental results demonstrate that our approach consistently outperforms state-of-the-art methods across all tested scenarios, highlighting the accuracy and robustness of our method.

Poster
Gaussian Splatting Lucas-Kanade

Liuyue Xie, Joel Julin, Koichiro Niinuma, Laszlo Attila Jeni

展开摘要

Gaussian Splatting and its dynamic extensions are effective for reconstructing 3D scenes from 2D images when there is significant camera movement to facilitate motion parallax and when scene objects remain relatively static. However, in many real-world scenarios, these conditions are not met. As a consequence, data-driven semantic and geometric priors have been favored as regularizers, despite their bias toward training data and their neglect of broader movement dynamics. Departing from this practice, we propose a novel analytical approach that adapts the classical Lucas-Kanade method to dynamic Gaussian splatting. By leveraging the intrinsic properties of the forward warp field network, we derive an analytical velocity field that, through time integration, facilitates accurate scene flow computation. This enables the precise enforcement of motion constraints on warp fields, thus constraining both 2D motion and 3D positions of the Gaussians. Our method excels in reconstructing highly dynamic scenes with minimal camera movement, as demonstrated through experiments on both synthetic and real-world scenes.

Poster
Dynamic Sparse Training versus Dense Training: The Unexpected Winner in Image Corruption Robustness

Boqian Wu, Qiao Xiao, Shunxin Wang, Nicola Strisciuglio, Mykola Pechenizkiy, Maurice van Keulen, Decebal Constantin Mocanu, Elena Mocanu

展开摘要

It is generally perceived that Dynamic Sparse Training opens the door to a new era of scalability and efficiency for artificial neural networks at, perhaps, some costs in accuracy performance for the classification task. At the same time, Dense Training is widely accepted as being the "de facto" approach to train artificial neural networks if one would like to maximize their robustness against image corruption. In this paper, we question this general practice. Consequently, \textit{we claim that}, contrary to what is commonly thought, the Dynamic Sparse Training methods can consistently outperform Dense Training in terms of robustness accuracy, particularly if the efficiency aspect is not considered as a main objective (i.e., sparsity levels between 10\% and up to 50\%), without adding (or even reducing) resource cost. We validate our claim on two types of data, images and videos, using several traditional and modern deep learning architectures for computer vision and three widely studied Dynamic Sparse Training algorithms. Our findings reveal a new yet-unknown benefit of Dynamic Sparse Training and open new possibilities in improving deep learning robustness beyond the current state of the art.

Poster
Gaussian-Based Instance-Adaptive Intensity Modeling for Point-Supervised Facial Expression Spotting

Yicheng Deng, Hideaki Hayashi, Hajime Nagahara

展开摘要

Point-supervised facial expression spotting (P-FES) aims to localize facial expression instances in untrimmed videos, requiring only a single timestamp label for each instance during training. To address label sparsity, hard pseudo-labeling is often employed to propagate point labels to unlabeled frames; however, this approach can lead to confusion when distinguishing between neutral and expression frames with various intensities, which can negatively impact model performance. In this paper, we propose a two-branch framework for P-FES that incorporates a Gaussian-based instance-adaptive Intensity Modeling (GIM) module for soft pseudo-labeling. GIM models the expression intensity distribution for each instance. Specifically, we detect the pseudo-apex frame around each point label, estimate the duration, and construct a Gaussian distribution for each expression instance. We then assign soft pseudo-labels to pseudo-expression frames as intensity values based on the Gaussian distribution. Additionally, we introduce an Intensity-Aware Contrastive (IAC) loss to enhance discriminative feature learning and suppress neutral noise by contrasting neutral frames with expression frames of various intensities. Extensive experiments on the SAMM-LV and CAS(ME)$^2$ datasets demonstrate the effectiveness of our proposed framework. Code is available at https://github.com/KinopioIsAllIn/GIM.

Poster
BirdSet: A Large-Scale Dataset for Audio Classification in Avian Bioacoustics

Lukas Rauch, Raphael Schwinger, Moritz Wirth, René Heinrich, Denis Huseljic, Marek Herde, Jonas Lange, Stefan Kahl, Bernhard Sick, Sven Tomforde, Christoph Scholz

展开摘要

Deep learning (DL) has greatly advanced audio classification, yet the field is limited by the scarcity of large-scale benchmark datasets that have propelled progress in other domains. While AudioSet is a pivotal step to bridge this gap as a universal-domain dataset, its restricted accessibility and limited range of evaluation use cases challenge its role as the sole resource. Therefore, we introduce BirdSet, a large-scale benchmark data set for audio classification focusing on avian bioacoustics. BirdSet surpasses AudioSet with over 6,800 recording hours ($\uparrow17\%$) from nearly 10,000 classes ($\uparrow18\times$) for training and more than 400 hours ($\uparrow7\times$) across eight strongly labeled evaluation datasets. It serves as a versatile resource for use cases such as multi-label classification, covariate shift or self-supervised learning. We benchmark six well-known DL models in multi-label classification across three distinct training scenarios and outline further evaluation use cases in audio classification. We host our dataset on Hugging Face for easy accessibility and offer an extensive codebase to reproduce our results.

Spotlight