ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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主题: 强化学习 · 379 篇论文 · 重置筛选

MaestroMotif: Skill Design from Artificial Intelligence Feedback

Martin Klissarov, Mikael Henaff, Roberta Raileanu, Shagun Sodhani, Pascal Vincent, Amy Zhang, Pierre-Luc Bacon, Doina Precup, Marlos C. Machado, Pierluca D'Oro

展开摘要

Describing skills in natural language has the potential to provide an accessible way to inject human knowledge about decision-making into an AI system. We present MaestroMotif, a method for AI-assisted skill design, which yields high-performing and adaptable agents. MaestroMotif leverages the capabilities of Large Language Models (LLMs) to effectively create and reuse skills. It first uses an LLM's feedback to automatically design rewards corresponding to each skill, starting from their natural language description. Then, it employs an LLM's code generation abilities, together with reinforcement learning, for training the skills and combining them to implement complex behaviors specified in language. We evaluate MaestroMotif using a suite of complex tasks in the NetHack Learning Environment (NLE), demonstrating that it surpasses existing approaches in both performance and usability.

Oral
Conflict-Averse Gradient Aggregation for Constrained Multi-Objective Reinforcement Learning

Dohyeong Kim, Mineui Hong, Jeongho Park, Songhwai Oh

展开摘要

In real-world applications, a reinforcement learning (RL) agent should consider multiple objectives and adhere to safety guidelines. To address these considerations, we propose a constrained multi-objective RL algorithm named constrained multi-objective gradient aggregator (CoMOGA). In the field of multi-objective optimization, managing conflicts between the gradients of the multiple objectives is crucial to prevent policies from converging to local optima. It is also essential to efficiently handle safety constraints for stable training and constraint satisfaction. We address these challenges straightforwardly by treating the maximization of multiple objectives as a constrained optimization problem (COP), where the constraints are defined to improve the original objectives. Existing safety constraints are then integrated into the COP, and the policy is updated by solving the COP, which ensures the avoidance of gradient conflicts. Despite its simplicity, CoMOGA guarantees convergence to global optima in a tabular setting. Through various experiments, we have confirmed that preventing gradient conflicts is critical, and the proposed method achieves constraint satisfaction across all tasks.

Poster
WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning

Zehan Qi, Xiao Liu, Iat Long Iong, Hanyu Lai, Xueqiao Sun, Jiadai Sun, Xinyue Yang, Yu Yang, Shuntian Yao, Wei Xu, Jie Tang, Yuxiao Dong

展开摘要

Large language models (LLMs) have shown remarkable potential as autonomous agents, particularly in web-based tasks. However, existing LLM web agents face significant limitations: high-performing agents rely on expensive proprietary LLM APIs, while open LLMs lack the necessary decision-making capabilities. This paper introduces WebRL, a novel self-evolving online curriculum reinforcement learning framework designed to train high-performance web agents using open LLMs. Our approach addresses key challenges in this domain, including the scarcity of training tasks, sparse feedback signals, and policy distribution drift in online learning. WebRL incorporates a self-evolving curriculum that generates new tasks from unsuccessful attempts, a robust outcome-supervised reward model (ORM), and adaptive reinforcement learning strategies to ensure consistent improvement. We apply WebRL to transform Llama-3.1 models into proficient web agents, achieving remarkable results on the WebArena-Lite benchmark. Our Llama-3.1-8B agent improves from an initial 4.8\% success rate to 42.4\%, while the Llama-3.1-70B agent achieves a 47.3\% success rate across five diverse websites. These results surpass the performance of GPT-4-Turbo (17.6\%) by over 160\% relatively and significantly outperform previous state-of-the-art web agents trained on open LLMs (AutoWebGLM, 18.2\%). Our findings demonstrate WebRL's effectiveness in bridging the gap between open and proprietary LLM-based web agents, paving the way for more accessible and powerful autonomous web interaction systems.

Poster
Looking into User’s Long-term Interests through the Lens of Conservative Evidential Learning

Dingrong Wang, Krishna Prasad Neupane, Ervine Zheng, Qi Yu

展开摘要

Reinforcement learning (RL) provides an effective means to capture users' evolving preferences, leading to improved recommendation performance over time. However, existing RL approaches primarily rely on standard exploration strategies, which are less effective for a large item space with sparse reward signals given the limited interactions for most users. Therefore, they may not be able to learn the optimal policy that effectively captures user's evolving preferences and achieves the maximum expected reward over the long term. In this paper, we propose a novel evidential conservative Q-learning framework (ECQL) that learns an effective and conservative recommendation policy by integrating evidence-based uncertainty and conservative learning. ECQL conducts evidence-aware explorations to discover items that are located beyond current observations but reflect users' long-term interests. It offers an uncertainty-aware conservative view on policy evaluation to discourage deviating too much from users' current interests. Two central components of ECQL include a uniquely designed sequential state encoder and a novel conservative evidential-actor-critic (CEAC) module. The former generates the current state of the environment by aggregating historical information and a sliding window that contains the current user interactions as well as newly recommended items from RL exploration that may represent short and long-term interests respectively. The latter performs an evidence-based rating prediction by maximizing the conservative evidential Q-value and leverages an uncertainty-aware ranking score to explore the item space for a more diverse and valuable recommendation. Experiments on multiple real-world dynamic datasets demonstrate the state-of-the-art performance of ECQL and its capability to capture users' long-term interests.

Poster
Constraint-Conditioned Actor-Critic for Offline Safe Reinforcement Learning

Zijian Guo, Weichao Zhou, Shengao Wang, Wenchao Li

展开摘要

Offline safe reinforcement learning (OSRL) aims to learn policies with high rewards while satisfying safety constraints solely from data collected offline. However, the learned policies often struggle to handle states and actions that are not present or out-of-distribution (OOD) from the offline dataset, which can result in violation of the safety constraints or overly conservative behaviors during their online deployment. Moreover, many existing methods are unable to learn policies that can adapt to varying constraint thresholds. To address these challenges, we propose constraint-conditioned actor-critic (CCAC), a novel OSRL method that models the relationship between state-action distributions and safety constraints, and leverages this relationship to regularize critics and policy learning. CCAC learns policies that can effectively handle OOD data and adapt to varying constraint thresholds. Empirical evaluations on the $\texttt{DSRL}$ benchmarks show that CCAC significantly outperforms existing methods for learning adaptive, safe, and high-reward policies.

Poster
Misspecified $Q$-Learning with Sparse Linear Function Approximation: Tight Bounds on Approximation Error

Ally Yalei Du, Lin Yang, Ruosong Wang

展开摘要

The recent work by Dong and Yang (2023) showed for misspecified sparse linear bandits, one can obtain an $O(\epsilon)$-optimal policy using a polynomial number of samples when the sparsity is a constant, where $\epsilon$ is the misspecification error. This result is in sharp contrast to misspecified linear bandits without sparsity, which require an exponential number of samples to get the same guarantee. In order to study whether the analog result is possible in the reinforcement learning setting, we consider the following problem: assuming the optimal $Q$-function is a $d$-dimensional linear function with sparsity $k$ and misspecification error $\epsilon$, whether we can obtain an $O(\epsilon)$-optimal policy using number of samples polynomially in the feature dimension $d$. We first demonstrate why the standard approach based on Bellman backup or the existing optimistic value function elimination approach such as OLIVE (Jiang et al., 2017) achieves suboptimal guarantees for this problem. We then design a novel elimination-based algorithm to show one can obtain an $O(H\epsilon)$-optimal policy with sample complexity polynomially in the feature dimension $d$ and planning horizon $H$. Lastly, we complement our upper bound with an $\tilde \Omega(H\epsilon)$ suboptimality lower bound, giving a complete picture of this problem.

Poster
Causal Information Prioritization for Efficient Reinforcement Learning

Hongye Cao, Fan Feng, Tianpei Yang, Jing Huo, Yang Gao

展开摘要

Current Reinforcement Learning (RL) methods often suffer from sample-inefficiency, resulting from blind exploration strategies that neglect causal relationships among states, actions, and rewards. Although recent causal approaches aim to address this problem, they lack grounded modeling of reward-guided causal understanding of states and actions for goal-orientation, thus impairing learning efficiency. To tackle this issue, we propose a novel method named Causal Information Prioritization (CIP) that improves sample efficiency by leveraging factored MDPs to infer causal relationships between different dimensions of states and actions with respect to rewards, enabling the prioritization of causal information. Specifically, CIP identifies and leverages causal relationships between states and rewards to execute counterfactual data augmentation to prioritize high-impact state features under the causal understanding of the environments. Moreover, CIP integrates a causality-aware empowerment learning objective, which significantly enhances the agent's execution of reward-guided actions for more efficient exploration in complex environments. To fully assess the effectiveness of CIP, we conduct extensive experiments across $39$ tasks in $5$ diverse continuous control environments, encompassing both locomotion and manipulation skills learning with pixel-based and sparse reward settings. Experimental results demonstrate that CIP consistently outperforms existing RL methods across a wide range of scenarios.

Poster
Learning mirror maps in policy mirror descent

Carlo Alfano, Sebastian Rene Towers, Silvia Sapora, Chris Lu, Patrick Rebeschini

展开摘要

Policy Mirror Descent (PMD) is a popular framework in reinforcement learning, serving as a unifying perspective that encompasses numerous algorithms. These algorithms are derived through the selection of a mirror map and enjoy finite-time convergence guarantees. Despite its popularity, the exploration of PMD's full potential is limited, with the majority of research focusing on a particular mirror map---namely, the negative entropy---which gives rise to the renowned Natural Policy Gradient (NPG) method. It remains uncertain from existing theoretical studies whether the choice of mirror map significantly influences PMD's efficacy. In our work, we conduct empirical investigations to show that the conventional mirror map choice (NPG) often yields less-than-optimal outcomes across several standard benchmark environments. Using evolutionary strategies, we identify more efficient mirror maps that enhance the performance of PMD. We first focus on a tabular environment, i.e.\ Grid-World, where we relate existing theoretical bounds with the performance of PMD for a few standard mirror maps and the learned one. We then show that it is possible to learn a mirror map that outperforms the negative entropy in more complex environments, such as the MinAtar suite. Additionally, we demonstrate that the learned mirror maps generalize effectively to different tasks by testing each map across various other environments.

Poster
Correlated Proxies: A New Definition and Improved Mitigation for Reward Hacking

Cassidy Laidlaw, Shivam Singhal, Anca Dragan

展开摘要

Because it is difficult to precisely specify complex objectives, reinforcement learning policies are often optimized using proxy reward functions that only approximate the true goal. However, optimizing proxy rewards frequently leads to reward hacking: the optimized reward function ceases to be a good proxy and the resulting policy performs poorly with respect to the unspecified true reward. Principled solutions to reward hacking have been impeded by the lack of a good definition for the problem. To address this gap, we introduce a definition of reward hacking based on the correlation between proxy and true rewards for states and actions seen by a “reference policy” that breaks down under optimization. We show that this definition captures reward hacking behavior across several realistic settings, including in reinforcement learning from human feedback (RLHF). Using our formulation, we show theoretically that regularization to the reference policy can effectively prevent reward hacking. While the current practice in RLHF applies a KL penalty between action distributions for this purpose, our theory suggests regularizing the χ2 divergence between the policies’ occupancy measures can be more effective. We intuitively show the benefits of this type of regularization and demonstrate that it better mitigates reward hacking in practice across four realistic settings, including RLHF. Our code is available at https://github.com/cassidylaidlaw/orpo.

Spotlight
Towards Federated RLHF with Aggregated Client Preference for LLMs

Feijie Wu, Xiaoze Liu, Haoyu Wang, Xingchen Wang, Lu Su, Jing Gao

展开摘要

Reinforcement learning with human feedback (RLHF) fine-tunes a pretrained large language model (LLM) using user preference data, enabling it to generate content aligned with human preferences. However, due to privacy concerns, users may be reluctant to share sensitive preference data. To address this, we propose utilizing Federated Learning (FL) techniques, allowing large-scale preference collection from diverse real-world users without requiring them to transmit data to a central server. Our federated RLHF methods (i.e., FedBis and FedBiscuit) encode each client’s preferences into binary selectors and aggregate them to capture common preferences. In particular, FedBiscuit overcomes key challenges, such as preference heterogeneity and reward hacking, through innovative solutions like grouping clients with similar preferences to reduce heterogeneity and using multiple binary selectors to enhance LLM output quality. To evaluate the performance of the proposed methods, we establish the first federated RLHF benchmark with a heterogeneous human preference dataset. Experimental results show that by integrating the LLM with aggregated client preferences, FedBis and FedBiscuit significantly enhance the professionalism and readability of the generated content.

Poster
Subtask-Aware Visual Reward Learning from Segmented Demonstrations

Changyeon Kim, Minho Heo, Doohyun Lee, Honglak Lee, Jinwoo Shin, Joseph J Lim, Kimin Lee

展开摘要

Reinforcement Learning (RL) agents have demonstrated their potential across various robotic tasks. However, they still heavily rely on human-engineered reward functions, requiring extensive trial-and-error and access to target behavior information, often unavailable in real-world settings. This paper introduces REDS: REward learning from Demonstration with Segmentations, a novel reward learning framework that leverages action-free videos with minimal supervision. Specifically, REDS employs video demonstrations segmented into subtasks from diverse sources and treats these segments as ground-truth rewards. We train a dense reward function conditioned on video segments and their corresponding subtasks to ensure alignment with ground-truth reward signals by minimizing the Equivalent-Policy Invariant Comparison distance. Additionally, we employ contrastive learning objectives to align video representations with subtasks, ensuring precise subtask inference during online interactions. Our experiments show that REDS significantly outperforms baseline methods on complex robotic manipulation tasks in Meta-World and more challenging real-world tasks, such as furniture assembly in FurnitureBench, with minimal human intervention. Moreover, REDS facilitates generalization to unseen tasks and robot embodiments, highlighting its potential for scalable deployment in diverse environments.

Poster
WizardMath: Empowering Mathematical Reasoning for Large Language Models via Reinforced Evol-Instruct

Haipeng Luo, Qingfeng Sun, Can Xu, Pu Zhao, Jian-Guang Lou, Chongyang Tao, Xiubo Geng, Qingwei Lin, Shifeng Chen, Yansong Tang, Dongmei Zhang

展开摘要

Large language models (LLMs), such as GPT-4, have shown remarkable performance in natural language processing (NLP) tasks, including challenging mathematical reasoning. However, most existing open-source models are only pre-trained on large-scale internet data and without math-related optimization. In this paper, we present WizardMath, which enhances the mathematical reasoning abilities of LLMs, by applying our proposed Reinforcement Learning from Evol-Instruct Feedback (RLEIF) method to the domain of math. Through extensive experiments on two mathematical reasoning benchmarks, namely GSM8k and MATH, we reveal the extraordinary capabilities of our model. Remarkably, WizardMath-Mistral 7B surpasses all other open-source LLMs by a substantial margin. Furthermore, WizardMath 70B even outperforms ChatGPT-3.5, Claude Instant, Gemini Pro and Mistral Medium. Additionally, our preliminary exploration highlights the pivotal role of instruction evolution and process supervision in achieving exceptional math performance.

Oral
Diffusion Policy Policy Optimization

Allen Z. Ren, Justin Lidard, Lars Lien Ankile, Anthony Simeonov, Pulkit Agrawal, Anirudha Majumdar, Benjamin Burchfiel, Hongkai Dai, Max Simchowitz

展开摘要

We introduce Diffusion Policy Policy Optimization, DPPO, an algorithmic framework including best practices for fine-tuning diffusion-based policies (e.g. Diffusion Policy) in continuous control and robot learning tasks using the policy gradient (PG) method from reinforcement learning (RL). PG methods are ubiquitous in training RL policies with other policy parameterizations; nevertheless, they had been conjectured to be less efficient for diffusion-based policies. Surprisingly, we show that DPPO achieves the strongest overall performance and efficiency for fine-tuning in common benchmarks compared to other RL methods for diffusion-based policies and also compared to PG fine-tuning of other policy parameterizations. Through experimental investigation, we find that DPPO takes advantage of unique synergies between RL fine-tuning and the diffusion parameterization, leading to structured and on-manifold exploration, stable training, and strong policy robustness. We further demonstrate the strengths of DPPO in a range of realistic settings, including simulated robotic tasks with pixel observations, and via zero-shot deployment of simulation-trained policies on robot hardware in a long-horizon, multi-stage manipulation task.

Poster
From Promise to Practice: Realizing High-performance Decentralized Training

Zesen Wang, Jiaojiao Zhang, Xuyang Wu, Mikael Johansson

展开摘要

Decentralized training of deep neural networks has attracted significant attention for its theoretically superior scalability compared to synchronous data-parallel methods like All-Reduce. However, realizing this potential in multi-node training is challenging due to the complex design space that involves communication topologies, computation patterns, and optimization algorithms. This paper identifies three key factors that can lead to speedups over All-Reduce training and constructs a runtime model to determine when and how decentralization can shorten the per-iteration runtimes. To support the decentralized training of transformer-based models, we introduce a decentralized Adam algorithm that overlaps communications with computations, prove its convergence, and propose an accumulation technique to mitigate the high variance caused by small local batch sizes. We deploy our solution in clusters with up to 64 GPUs, demonstrating its practical advantages in both runtime and generalization performance under a fixed iteration budget. The experiment code is open-source at [https://github.com/WangZesen/Decentralized-Training-Exp](https://github.com/WangZesen/Decentralized-Training-Exp), and the extension code is open-source at [https://github.com/WangZesen/Decent-DP](https://github.com/WangZesen/Decent-DP).

Poster
Discrete Codebook World Models for Continuous Control

Aidan Scannell, Mohammadreza Nakhaeinezhadfard, Kalle Kujanpää, Yi Zhao, Kevin Sebastian Luck, Arno Solin, Joni Pajarinen

展开摘要

In reinforcement learning (RL), world models serve as internal simulators, enabling agents to predict environment dynamics and future outcomes in order to make informed decisions. While previous approaches leveraging discrete latent spaces, such as DreamerV3, have demonstrated strong performance in discrete action settings and visual control tasks, their comparative performance in state-based continuous control remains underexplored. In contrast, methods with continuous latent spaces, such as TD-MPC2, have shown notable success in state-based continuous control benchmarks. In this paper, we demonstrate that modeling discrete latent states has benefits over continuous latent states and that discrete codebook encodings are more effective representations for continuous control, compared to alternative encodings, such as one-hot and label-based encodings. Based on these insights, we introduce DCWM: Discrete Codebook World Model, a self-supervised world model with a discrete and stochastic latent space, where latent states are codes from a codebook. We combine DCWM with decision-time planning to get our model-based RL algorithm, named DC-MPC: Discrete Codebook Model Predictive Control, which performs competitively against recent state-of-the-art algorithms, including TD-MPC2 and DreamerV3, on continuous control benchmarks.

Poster
Adaptive $Q$-Network: On-the-fly Target Selection for Deep Reinforcement Learning

Théo Vincent, Fabian Wahren, Jan Peters, Boris Belousov, Carlo D'Eramo

展开摘要

Deep Reinforcement Learning (RL) is well known for being highly sensitive to hyperparameters, requiring practitioners substantial efforts to optimize them for the problem at hand. This also limits the applicability of RL in real-world scenarios. In recent years, the field of automated Reinforcement Learning (AutoRL) has grown in popularity by trying to address this issue. However, these approaches typically hinge on additional samples to select well-performing hyperparameters, hindering sample-efficiency and practicality. Furthermore, most AutoRL methods are heavily based on already existing AutoML methods, which were originally developed neglecting the additional challenges inherent to RL due to its non-stationarities. In this work, we propose a new approach for AutoRL, called _Adaptive $Q$-Network_ (AdaQN), that is tailored to RL to take into account the non-stationarity of the optimization procedure without requiring additional samples. AdaQN learns several $Q$-functions, each one trained with different hyperparameters, which are updated online using the $Q$-function with the smallest approximation error as a shared target. Our selection scheme simultaneously handles different hyperparameters while coping with the non-stationarity induced by the RL optimization procedure and being orthogonal to any critic-based RL algorithm. We demonstrate that AdaQN is theoretically sound and empirically validate it in MuJoCo control problems and Atari $2600$ games, showing benefits in sample-efficiency, overall performance, robustness to stochasticity and training stability. Our code is available at *https://github.com/theovincent/AdaDQN*.

Poster
Diffusion Actor-Critic: Formulating Constrained Policy Iteration as Diffusion Noise Regression for Offline Reinforcement Learning

Linjiajie Fang, Ruoxue Liu, Jing Zhang, Wenjia Wang, Bingyi Jing

展开摘要

In offline reinforcement learning, it is necessary to manage out-of-distribution actions to prevent overestimation of value functions. One class of methods, the policy-regularized method, addresses this problem by constraining the target policy to stay close to the behavior policy. Although several approaches suggest representing the behavior policy as an expressive diffusion model to boost performance, it remains unclear how to regularize the target policy given a diffusion-modeled behavior sampler. In this paper, we propose Diffusion Actor-Critic (DAC) that formulates the Kullback-Leibler (KL) constraint policy iteration as a diffusion noise regression problem, enabling direct representation of target policies as diffusion models. Our approach follows the actor-critic learning paradigm in which we alternatively train a diffusion-modeled target policy and a critic network. The actor training loss includes a soft Q-guidance term from the Q-gradient. The soft Q-guidance is based on the theoretical solution of the KL constraint policy iteration, which prevents the learned policy from taking out-of-distribution actions. We demonstrate that such diffusion-based policy constraint, along with the coupling of the lower confidence bound of the Q-ensemble as value targets, not only preserves the multi-modality of target policies, but also contributes to stable convergence and strong performance in DAC. Our approach is evaluated on D4RL benchmarks and outperforms the state-of-the-art in nearly all environments.

Poster
Online Reinforcement Learning in Non-Stationary Context-Driven Environments

Pouya Hamadanian, Arash Nasr-Esfahany, Malte Schwarzkopf, Siddhartha Sen, Mohammad Alizadeh

展开摘要

We study online reinforcement learning (RL) in non-stationary environments, where a time-varying exogenous context process affects the environment dynamics. Online RL is challenging in such environments due to "catastrophic forgetting" (CF). The agent tends to forget prior knowledge as it trains on new experiences. Prior approaches to mitigate this issue assume task labels (which are often not available in practice), employ brittle regularization heuristics, or use off-policy methods that suffer from instability and poor performance. We present Locally Constrained Policy Optimization (LCPO), an online RL approach that combats CF by anchoring policy outputs on old experiences while optimizing the return on current experiences. To perform this anchoring, LCPO locally constrains policy optimization using samples from experiences that lie outside of the current context distribution. We evaluate LCPO in Mujoco, classic control and computer systems environments with a variety of synthetic and real context traces, and find that it outperforms a variety of baselines in the non-stationary setting, while achieving results on-par with a "prescient" agent trained offline across all context traces. LCPO's source code is available at https://github.com/pouyahmdn/LCPO.

Spotlight
Taming Overconfidence in LLMs: Reward Calibration in RLHF

Jixuan Leng, Chengsong Huang, Banghua Zhu, Jiaxin Huang

展开摘要

Language model calibration refers to the alignment between the confidence of the model and the actual performance of its responses. While previous studies point out the overconfidence phenomenon in Large Language Models (LLMs) and show that LLMs trained with Reinforcement Learning from Human Feedback (RLHF) are overconfident with a more sharpened output probability, in this study, we reveal that RLHF tends to lead models to express verbalized overconfidence in their own responses. We investigate the underlying cause of this overconfidence and demonstrate that reward models used for Proximal Policy Optimization (PPO) exhibit inherent biases towards high-confidence scores regardless of the actual quality of responses. Building upon this insight, we propose two PPO variants: PPO-M: $\underline{PPO}$ with Calibrated Reward $\underline{M}$odeling and PPO-C: $\underline{PPO}$ with Calibrated Reward $\underline{C}$alculation. PPO-M integrates explicit confidence scores in reward model training, which calibrates reward models to better capture the alignment between response quality and verbalized confidence. PPO-C adjusts the reward score during PPO based on the difference between the current reward and the moving average of past rewards. Both PPO-M and PPO-C can be seamlessly integrated into the current PPO pipeline and do not require additional golden labels. We evaluate our methods on both $\texttt{Llama3-8B}$ and $\texttt{Mistral-7B}$ across six diverse datasets including multiple-choice and open-ended generation. Experiment results demonstrate that both of our methods can reduce calibration error and maintain performance comparable to standard PPO. We further show that they do not compromise model capabilities in open-ended conversation settings.

Poster
INS: Interaction-aware Synthesis to Enhance Offline Multi-agent Reinforcement Learning

Yuqian Fu, Yuanheng Zhu, Jian Zhao, Jiajun Chai, Dongbin Zhao

展开摘要

Data scarcity in offline multi-agent reinforcement learning (MARL) is a key challenge for real-world applications. Recent advances in offline single-agent reinforcement learning (RL) demonstrate the potential of data synthesis to mitigate this issue. However, in multi-agent systems, interactions between agents introduce additional challenges. These interactions complicate the synthesis of multi-agent datasets, leading to data distortion when inter-agent interactions are neglected. Furthermore, the quality of the synthetic dataset is often constrained by the original dataset. To address these challenges, we propose **INteraction-aware Synthesis (INS)**, which synthesizes high-quality multi-agent datasets using diffusion models. Recognizing the sparsity of inter-agent interactions, INS employs a sparse attention mechanism to capture these interactions, ensuring that the synthetic dataset reflects the underlying agent dynamics. To overcome the limitation of diffusion models requiring continuous variables, INS implements a bit action module, enabling compatibility with both discrete and continuous action spaces. Additionally, we incorporate a select mechanism to prioritize transitions with higher estimated values, further enhancing the dataset quality. Experimental results across multiple datasets in MPE and SMAC environments demonstrate that INS consistently outperforms existing methods, resulting in improved downstream policy performance and superior dataset metrics. Notably, INS can synthesize high-quality data using only 10% of the original dataset, highlighting its efficiency in data-limited scenarios.

Poster