ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

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Simulating Human-like Daily Activities with Desire-driven Autonomy

Yiding Wang, Yuxuan Chen, fangwei zhong, Long Ma, Yizhou Wang

展开摘要

Desires motivate humans to interact autonomously with the complex world. In contrast, current AI agents require explicit task specifications, such as instructions or reward functions, which constrain their autonomy and behavioral diversity. In this paper, we introduce a Desire-driven Autonomous Agent (D2A) that can enable a large language model (LLM) to autonomously propose and select tasks, motivated by satisfying its multi-dimensional desires. Specifically, the motivational framework of D2A is mainly constructed by a dynamic $Value\ System$, inspired by the Theory of Needs. It incorporates an understanding of human-like desires, such as the need for social interaction, personal fulfillment, and self-care. At each step, the agent evaluates the value of its current state, proposes a set of candidate activities, and selects the one that best aligns with its intrinsic motivations. We conduct experiments on Concordia, a text-based simulator, to demonstrate that our agent generates coherent, contextually relevant daily activities while exhibiting variability and adaptability similar to human behavior. A comparative analysis with other LLM-based agents demonstrates that our approach significantly enhances the rationality of the simulated activities.

Poster
A deep inverse-mapping model for a flapping robotic wing

Hadar Sharvit, Raz Karl, Tsevi Beatus

展开摘要

In systems control, the dynamics of a system are governed by modulating its inputs to achieve a desired outcome. For example, to control the thrust of a quad-copter propeller the controller modulates its rotation rate, relying on a straightforward mapping between the input rotation rate and the resulting thrust. This mapping can be inverted to determine the rotation rate needed to generate a desired thrust. However, in complex systems, such as flapping-wing robots where intricate fluid motions are involved, mapping inputs (wing kinematics) to outcomes (aerodynamic forces) is nontrivial and inverting this mapping for real-time control is computationally impractical. Here, we report a machine-learning solution for the inverse mapping of a flapping-wing system based on data from an experimental system we have developed. Our model learns the input wing motion required to generate a desired aerodynamic force outcome. We used a sequence-to-sequence model tailored for time-series data and augmented it with a novel adaptive-spectrum layer that implements representation learning in the frequency domain. To train our model, we developed a flapping wing system that simultaneously measures the wing's aerodynamic force and its 3D motion using high-speed cameras. We demonstrate the performance of our system on an additional open-source dataset of a flapping wing in a different flow regime. Results show superior performance compared with more complex state-of-the-art transformer-based models, with 11\% improvement on the test datasets median loss. Moreover, our model shows superior inference time, making it practical for onboard robotic control. Our open-source data and framework may improve modeling and real-time control of systems governed by complex dynamics, from biomimetic robots to biomedical devices.

Poster
OmniRe: Omni Urban Scene Reconstruction

Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang

展开摘要

We introduce OmniRe, a comprehensive system for efficiently creating high-fidelity digital twins of dynamic real-world scenes from on-device logs. Recent methods using neural fields or Gaussian Splatting primarily focus on vehicles, hindering a holistic framework for all dynamic foregrounds demanded by downstream applications, e.g., the simulation of human behavior. OmniRe extends beyond vehicle modeling to enable accurate, full-length reconstruction of diverse dynamic objects in urban scenes. Our approach builds scene graphs on 3DGS and constructs multiple Gaussian representations in canonical spaces that model various dynamic actors, including vehicles, pedestrians, cyclists, and others. OmniRe allows holistically reconstructing any dynamic object in the scene, enabling advanced simulations (~60 Hz) that include human-participated scenarios, such as pedestrian behavior simulation and human-vehicle interaction. This comprehensive simulation capability is unmatched by existing methods. Extensive evaluations on the Waymo dataset show that our approach outperforms prior state-of-the-art methods quantitatively and qualitatively by a large margin. We further extend our results to 5 additional popular driving datasets to demonstrate its generalizability on common urban scenes. Code and results are available at [omnire](https://ziyc.github.io/omnire/).

Spotlight