ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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主题: 应用 · computer vision · 338 篇论文 · 重置筛选

Revisit the Open Nature of Open Vocabulary Semantic Segmentation

Qiming Huang, Han Hu, Jianbo Jiao

展开摘要

In Open Vocabulary Semantic Segmentation (OVS), we observe a consistent drop in model performance as the query vocabulary set expands, especially when it includes semantically similar and ambiguous vocabularies, such as ‘sofa’ and ‘couch’. The previous OVS evaluation protocol, however, does not account for such ambiguity, as any mismatch between model-predicted and human-annotated pairs is simply treated as incorrect on a pixel-wise basis. This contradicts the open nature of OVS, where ambiguous categories may both be correct from an open- world perspective. To address this, in this work, we study the open nature of OVS and propose a mask-wise evaluation protocol that is based on matched and mis- matched mask pairs between prediction and annotation respectively. Extensive experimental evaluations show that the proposed mask-wise protocol provides a more effective and reliable evaluation framework for OVS models compared to the previous pixel-wise approach on the perspective of open-world. Moreover, analy- sis of mismatched mask pairs reveals that a large amount of ambiguous categories exist in commonly used OVS datasets. Interestingly, we find that reducing these ambiguities during both training and inference enhances capabilities of OVS mod- els. These findings and the new evaluation protocol encourage further exploration of the open nature of OVS, as well as broader open-world challenges. Project page: https://qiming-huang.github.io/RevisitOVS/.

Poster
MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Qingming LIU, Yuan Liu, Jiepeng Wang, Xianqiang Lyu, Peng Wang, Wenping Wang, Junhui Hou

展开摘要

In this paper, we propose MoDGS, a new pipeline to render novel-view images in dynamic scenes using only casually captured monocular videos. Previous monocular dynamic NeRF or Gaussian Splatting methods strongly rely on the rapid movement of input cameras to construct multiview consistency but fail to reconstruct dynamic scenes on casually captured input videos whose cameras are static or move slowly. To address this challenging task, MoDGS adopts recent single-view depth estimation methods to guide the learning of the dynamic scene. Then, a novel 3D-aware initialization method is proposed to learn a reasonable deformation field and a new robust depth loss is proposed to guide the learning of dynamic scene geometry. Comprehensive experiments demonstrate that MoDGS is able to render high-quality novel view images of dynamic scenes from just a casually captured monocular video, which outperforms baseline methods by a significant margin. Project page: https://MoDGS.github.io

Poster
Language-Assisted Feature Transformation for Anomaly Detection

Eunggu Yun, Heonjin Ha, Yeongwoo Nam, Bryan Dongik Lee

展开摘要

This paper introduces LAFT, a novel feature transformation method designed to incorporate user knowledge and preferences into anomaly detection using natural language. Accurately modeling the boundary of normality is crucial for distinguishing abnormal data, but this is often challenging due to limited data or the presence of nuisance attributes. While unsupervised methods that rely solely on data without user guidance are common, they may fail to detect anomalies of specific interest. To address this limitation, we propose Language-Assisted Feature Transformation (LAFT), which leverages the shared image-text embedding space of vision-language models to transform visual features according to user-defined requirements. Combined with anomaly detection methods, LAFT effectively aligns visual features with user preferences, allowing anomalies of interest to be detected. Extensive experiments on both toy and real-world datasets validate the effectiveness of our method.

Poster
ZIP: An Efficient Zeroth-order Prompt Tuning for Black-box Vision-Language Models

Seonghwan Park, Jaehyeon Jeong, Yongjun Kim, Jaeho Lee, Namhoon Lee

展开摘要

Recent studies have introduced various approaches for prompt-tuning black-box vision-language models, referred to as black-box prompt-tuning (BBPT). While BBPT has demonstrated considerable potential, it is often found that many existing methods require an excessive number of queries (i.e., function evaluations), which poses a significant challenge in real-world scenarios where the number of allowed queries is limited. To tackle this issue, we propose Zeroth-order Intrinsic-dimensional Prompt-tuning (ZIP), a novel approach that enables efficient and robust prompt optimization in a purely black-box setting. The key idea of ZIP is to reduce the problem dimensionality and the variance of zeroth-order gradient estimates, such that the training is done fast with far less queries. We achieve this by re-parameterizing prompts in low-rank representations and designing intrinsic-dimensional clipping of estimated gradients. We evaluate ZIP on 13+ vision-language tasks in standard benchmarks and show that it achieves an average improvement of approximately 6% in few-shot accuracy and 48% in query efficiency compared to the best-performing alternative BBPT methods, establishing a new state of the art. Our ablation analysis further shows that the proposed clipping mechanism is robust and nearly optimal, without the need to manually select the clipping threshold, matching the result of expensive hyperparameter search.

Poster
Automated Proof Generation for Rust Code via Self-Evolution

Tianyu Chen, Shuai Lu, Shan Lu, Yeyun Gong, Chenyuan Yang, Xuheng Li, Md Rakib Hossain Misu, Hao Yu, Nan Duan, Peng Cheng, Fan Yang, Shuvendu K Lahiri, Tao Xie, Lidong Zhou

展开摘要

Ensuring correctness is crucial for code generation. Formal verification offers a definitive assurance of correctness, but demands substantial human effort in proof construction and hence raises a pressing need for automation. The primary obsta- cle lies in the severe lack of data—there is much fewer proofs than code snippets for Large Language Models (LLMs) to train upon. In this paper, we introduce SAFE, a framework that overcomes the lack of human-written proofs to enable automated proof generation of Rust code. SAFE establishes a self-evolving cycle where data synthesis and fine-tuning collaborate to enhance the model capability, leveraging the definitive power of a symbolic verifier in telling correct proofs from incorrect ones. SAFE also re-purposes the large number of synthesized incorrect proofs to train the self-debugging capability of the fine-tuned models, empowering them to fix incorrect proofs based on the verifier’s feedback. SAFE demonstrates superior efficiency and precision compared to GPT-4o. Through tens of thousands of synthesized proofs and the self-debugging mechanism, we improve the capa- bility of open-source models, initially unacquainted with formal verification, to automatically write proofs for Rust code. This advancement leads to a signifi- cant improvement in performance, achieving a 52.52% accuracy rate in a bench- mark crafted by human experts, a significant leap over GPT-4o’s performance of 14.39%.

Poster
HQGS: High-Quality Novel View Synthesis with Gaussian Splatting in Degraded Scenes

Xin Lin, Shi Luo, Xiaojun Shan, Xiaoyu Zhou, Chao Ren, Lu Qi, Ming-Hsuan Yang, Nuno Vasconcelos

展开摘要

3D Gaussian Splatting (3DGS) has shown promising results for Novel View Synthesis. However, while it is quite effective when based on high-quality images, its performance declines as image quality degrades, due to lack of resolution, motion blur, noise, compression artifacts, or other factors common in real-world data collection. While some solutions have been proposed for specific types of degradation, general techniques are still missing. To address the problem, we propose a robust HQGS that significantly enhances the 3DGS under various degradation scenarios. We first analyze that 3DGS lacks sufficient attention in some detailed regions in low-quality scenes, leading to the absence of Gaussian primitives in those areas and resulting in loss of detail in the rendered images. To address this issue, we focus on leveraging edge structural information to provide additional guidance for 3DGS, enhancing its robustness. First, we introduce an edge-semantic fusion guidance module that combines rich texture information from high-frequency edge-aware maps with semantic information from images. The fused features serve as prior guidance to capture detailed distribution across different regions, bringing more attention to areas with detailed edge information and allowing for a higher concentration of Gaussian primitives to be assigned to such areas. Additionally, we present a structural cosine similarity loss to complement pixel-level constraints, further improving the quality of the rendered images. Extensive experiments demonstrate that our method offers better robustness and achieves the best results across various degraded scenes. Source code and trained models are publicly available at: \url{https://github.com/linxin0/HQGS}.

Poster
SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars

Jaeseong Lee, Taewoong Kang, Marcel Buehler, Min-Jung Kim, Sungwon Hwang, Junha Hyung, Hyojin Jang, Jaegul Choo

展开摘要

Recent advancements in head avatar rendering using Gaussian primitives have achieved significantly high-fidelity results. Although precise head geometry is crucial for applications like mesh reconstruction and relighting, current methods struggle to capture intricate geometric details and render unseen poses due to their reliance on similarity transformations, which cannot handle stretch and shear transforms essential for detailed deformations of geometry. To address this, we propose SurFhead, a novel method that reconstructs riggable head geometry from RGB videos using 2D Gaussian surfels, which offer well-defined geometric properties, such as precise depth from fixed ray intersections and normals derived from their surface orientation, making them advantageous over 3D counterparts. SurFhead ensures high-fidelity rendering of both normals and images, even in extreme poses, by leveraging classical mesh-based deformation transfer and affine transformation interpolation. SurFhead introduces precise geometric deformation and blends surfels through polar decomposition of transformations, including those affecting normals. Our key contribution lies in bridging classical graphics techniques, such as mesh-based deformation, with modern Gaussian primitives, achieving state-of-the-art geometry reconstruction and rendering quality. Unlike previous avatar rendering approaches, SurFhead enables efficient reconstruction driven by Gaussian primitives while preserving high-fidelity geometry.

Poster
Generation and Comprehension Hand-in-Hand: Vision-guided Expression Diffusion for Boosting Referring Expression Generation and Comprehension

Jingcheng Ke, Jun-cheng Chen, I-hong Jhuo, Chia-Wen Lin, Yen-Yu Lin

展开摘要

Referring expression generation (REG) and comprehension (REC) are vital and complementary in joint visual and textual reasoning. Existing REC datasets typically contain insufficient image-expression pairs for training, hindering the generalization of REC models to unseen referring expressions. Moreover, REG methods frequently struggle to bridge the visual and textual domains due to the limited capacity, leading to low-quality and restricted diversity in expression generation. To address these issues, we propose a novel VIsion-guided Expression Diffusion Model (VIE-DM) for the REG task, where diverse synonymous expressions adhering to both image and text contexts of the target object are generated to augment REC datasets. VIE-DM consists of a vision-text condition (VTC) module and a transformer decoder. Our VTC and token selection design effectively addresses the feature discrepancy problem prevalent in existing REG methods. This enables us to generate high-quality, diverse synonymous expressions that can serve as augmented data for REC model learning. Extensive experiments on five datasets demonstrate the high quality and large diversity of our generated expressions. Furthermore, the augmented image-expression pairs consistently enhance the performance of existing REC models, achieving state-of-the-art results.

Poster
RMP-SAM: Towards Real-Time Multi-Purpose Segment Anything

Shilin Xu, Haobo Yuan, Qingyu Shi, Lu Qi, Jingbo Wang, Yibo Yang, Yining Li, Kai Chen, Yunhai Tong, Bernard Ghanem, Xiangtai Li, Ming-Hsuan Yang

展开摘要

Recent segmentation methods, which adopt large-scale data training and transformer architecture, aim to create one foundation model that can perform multiple tasks. However, most of these methods rely on heavy encoder and decoder frameworks, hindering their performance in real-time scenarios. To explore real-time segmentation, recent advancements primarily focus on semantic segmentation within specific environments, such as autonomous driving. However, they often overlook the generalization ability of these models across diverse scenarios. Therefore, to fill this gap, this work explores a novel real-time segmentation setting called real-time multi-purpose segmentation. It contains three fundamental sub-tasks: interactive segmentation, panoptic segmentation, and video instance segmentation. Unlike previous methods, which use a specific design for each task, we aim to use only a single end-to-end model to accomplish all these tasks in real-time. To meet real-time requirements and balance multi-task learning, we present a novel dynamic convolution-based method, Real-Time Multi-Purpose SAM (RMP-SAM). It contains an efficient encoder and an efficient decoupled adapter to perform prompt-driven decoding. Moreover, we further explore different training strategies and one new adapter design to boost co-training performance further. We benchmark several strong baselines by extending existing works to support our multi-purpose segmentation. Extensive experiments demonstrate that RMP-SAM is effective and generalizes well on proposed benchmarks and other specific semantic tasks. Our implementation of RMP-SAM achieves the optimal balance between accuracy and speed for these tasks. The code is released at \url{https://github.com/xushilin1/RAP-SAM}

Oral
GenSE: Generative Speech Enhancement via Language Models using Hierarchical Modeling

Jixun Yao, Hexin Liu, Chen Chen, Yuchen Hu, EngSiong Chng, Lei Xie

展开摘要

Semantic information refers to the meaning conveyed through words, phrases, and contextual relationships within a given linguistic structure. Humans can leverage semantic information, such as familiar linguistic patterns and contextual cues, to reconstruct incomplete or masked speech signals in noisy environments. However, existing speech enhancement (SE) approaches often overlook the rich semantic information embedded in speech, which is crucial for improving intelligibility, speaker consistency, and overall quality of enhanced speech signals. To enrich the SE model with semantic information, we employ language models as an efficient semantic learner and propose a comprehensive framework tailored for language model-based speech enhancement, called GenSE. Specifically, we approach SE as a conditional language modeling task rather than a continuous signal regression problem defined in existing works. This is achieved by tokenizing speech signals into semantic tokens using a pre-trained self-supervised model and into acoustic tokens using a custom-designed single-quantizer neural codec model. To improve the stability of language model predictions, we propose a hierarchical modeling method that decouples the generation of clean semantic tokens and clean acoustic tokens into two distinct stages. Moreover, we introduce a token chain prompting mechanism during the acoustic token generation stage to ensure timbre consistency throughout the speech enhancement process. Experimental results on benchmark datasets demonstrate that our proposed approach outperforms state-of-the-art SE systems in terms of speech quality and generalization capability. Codes and demos are publicly available at https://anonymous.4open.science/w/gen-se-7F52/.

Poster
Open-Vocabulary Customization from CLIP via Data-Free Knowledge Distillation

Yongxian Wei, Zixuan Hu, Li Shen, Zhenyi Wang, Chun Yuan, Dacheng Tao

展开摘要

Vision-language models such as CLIP have demonstrated strong zero-shot performance, but their considerable size and inefficient inference limit customizable deployment for users. While knowledge distillation is a solution, it still requires the original data, which is not always available due to copyrights and privacy concerns. For many users seeking open-vocabulary customization, Data-Free Knowledge Distillation (DFKD) emerges as a promising direction. Upon rethinking DFKD, we find that existing methods fail on CLIP due to their heavy reliance on BatchNorm layers, which are unexpectedly unusable in CLIP. Based on our findings, we adopt image-text matching to achieve DFKD for CLIP, enabling customization based on arbitrary class texts. This involves (i) inversing a surrogate dataset from CLIP based on text prompts; and (ii) distilling a student model from CLIP using the surrogate dataset. Specifically, we introduce style dictionary diversification to enhance the diversity of synthetic images. To prevent uncontrollable semantics introduced by diversification, we propose a class consistency maintaining strategy to ensure the consistency of synthetic images. Based on synthetic images with various styles, we further propose meta knowledge distillation to train the student model with good generalization ability. Moreover, we introduce a simple yet effective method to enable customization based on few example images. Comprehensive experiments showcase the superiority of our approach across twelve customized tasks, achieving a 9.33\% improvement compared to existing DFKD methods.

Oral
TexTailor: Customized Text-aligned Texturing via Effective Resampling

Suin Lee, Daeshik Kim

展开摘要

We present TexTailor, a novel method for generating consistent object textures from textual descriptions. Existing text-to-texture synthesis approaches utilize depth-aware diffusion models to progressively generate images and synthesize textures across predefined multiple viewpoints. However, these approaches lead to a gradual shift in texture properties across viewpoints due to (1) insufficient integration of previously synthesized textures at each viewpoint during the diffusion process and (2) the autoregressive nature of the texture synthesis process. Moreover, the predefined selection of camera positions, which does not account for the object's geometry, limits the effective use of texture information synthesized from different viewpoints, ultimately degrading overall texture consistency. In TexTailor, we address these issues by (1) applying a resampling scheme that repeatedly integrates information from previously synthesized textures within the diffusion process, and (2) fine-tuning a depth-aware diffusion model on these resampled textures. During this process, we observed that using only a few training images restricts the model's original ability to generate high-fidelity images aligned with the conditioning, and therefore propose an performance preservation loss to mitigate this issue. Additionally, we improve the synthesis of view-consistent textures by adaptively adjusting camera positions based on the object's geometry. Experiments on a subset of the Objaverse dataset and the ShapeNet car dataset demonstrate that TexTailor outperforms state-of-the-art methods in synthesizing view-consistent textures.

Poster
Feast Your Eyes: Mixture-of-Resolution Adaptation for Multimodal Large Language Models

Gen Luo, Yiyi Zhou, Yuxin Zhang, Xiawu Zheng, Xiaoshuai Sun, Rongrong Ji

展开摘要

In existing multimodal large language models (MLLMs), image resolution plays a significant role for granular visual recognition. However, directly increasing image resolution leads to expensive computational cost for MLLMs. In this paper, we reveal that a combination of low- and high-resolution visual features can efficiently mitigate this shortcoming. Based on this principle, we propose a novel and efficient method for MLLMs, termed Mixture-of-Resolution Adaptation (MRA). In particular, MRA adopts two visual pathways for images of different resolutions, where high-resolution visual information is embedded into the low-resolution pathway via the novel mixture-of-resolution adapters (MR-Adapters). This design also greatly reduces the input sequence length of MLLMs. To validate MRA, we apply it to a recent MLLM called LLaVA, and term the new model LLaVA-HR. We conduct extensive experiments on 17 vision-language (VL) tasks, which show that LLaVA-HR outperforms existing MLLMs on 15 VL tasks, e.g., +5.2\% on TextVQA. More importantly, both training and inference of LLaVA-HR remain efficient with MRA, e.g., 20 training hours and faster inference speed than LLaVA-NeXT. Source codes are released at: https://github.com/luogen1996/LLaVA-HR.

Poster
6D Object Pose Tracking in Internet Videos for Robotic Manipulation

Georgy Ponimatkin, Martin Cífka, Tomas Soucek, Médéric Fourmy, Yann Labbé, Vladimir Petrik, Josef Sivic

展开摘要

We seek to extract a temporally consistent 6D pose trajectory of a manipulated object from an Internet instructional video. This is a challenging set-up for current 6D pose estimation methods due to uncontrolled capturing conditions, subtle but dynamic object motions, and the fact that the exact mesh of the manipulated object is not known. To address these challenges, we present the following contributions. First, we develop a new method that estimates the 6D pose of any object in the input image without prior knowledge of the object itself. The method proceeds by (i) retrieving a CAD model similar to the depicted object from a large-scale model database, (ii) 6D aligning the retrieved CAD model with the input image, and (iii) grounding the absolute scale of the object with respect to the scene. Second, we extract smooth 6D object trajectories from Internet videos by carefully tracking the detected objects across video frames. The extracted object trajectories are then retargeted via trajectory optimization into the configuration space of a robotic manipulator. Third, we thoroughly evaluate and ablate our 6D pose estimation method on YCB-V and HOPE-Video datasets as well as a new dataset of instructional videos manually annotated with approximate 6D object trajectories. We demonstrate significant improvements over existing state-of-the-art RGB 6D pose estimation methods. Finally, we show that the 6D object motion estimated from Internet videos can be transferred to a 7-axis robotic manipulator both in a virtual simulator as well as in a real world set-up. We also successfully apply our method to egocentric videos taken from the EPIC-KITCHENS dataset, demonstrating potential for Embodied AI applications.

Poster
Influence-Guided Diffusion for Dataset Distillation

Mingyang Chen, Jiawei DU, Bo Huang, Yi Wang, Xiaobo Zhang, Wei Wang

展开摘要

Dataset distillation aims to streamline the training process by creating a compact yet effective dataset for a much larger original dataset. However, existing methods often struggle with distilling large, high-resolution datasets due to prohibitive resource costs and limited performance, primarily stemming from sample-wise optimizations in the pixel space. Motivated by the remarkable capabilities of diffusion generative models in learning target dataset distributions and controllably sampling high-quality data tailored to user needs, we propose framing dataset distillation as a controlled diffusion generation task aimed at generating data specifically tailored for effective training purposes. By establishing a correlation between the overarching objective of dataset distillation and the trajectory influence function, we introduce the Influence-Guided Diffusion (IGD) sampling framework to generate training-effective data without the need to retrain diffusion models. An efficient guided function is designed by leveraging the trajectory influence function as an indicator to steer diffusions to produce data with influence promotion and diversity enhancement. Extensive experiments show that the training performance of distilled datasets generated by diffusions can be significantly improved by integrating with our IGD method and achieving state-of-the-art performance in distilling ImageNet datasets. Particularly, an exceptional result is achieved on the ImageNet-1K, reaching 60.3\% at IPC=50. Our code is available at https://github.com/mchen725/DD_IGD.

Poster
CO-MOT: Boosting End-to-end Transformer-based Multi-Object Tracking via Coopetition Label Assignment and Shadow Sets

Feng Yan, Weixin Luo, Yujie Zhong, Yiyang Gan, Lin Ma

展开摘要

Existing end-to-end Multi-Object Tracking (e2e-MOT) methods have not surpassed non-end-to-end tracking-by-detection methods. One possible reason lies in the training label assignment strategy that consistently binds the tracked objects with tracking queries and assigns few newborns to detection queries. Such an assignment, with one-to-one bipartite matching, yields an unbalanced training, _i.e._, scarce positive samples for detection queries, especially for an enclosed scene with the majority of the newborns at the beginning of videos. As such, e2e-MOT will incline to generate a tracking terminal without renewal or re-initialization, compared to other tracking-by-detection methods. To alleviate this problem, we propose **Co-MOT**, a simple yet effective method to facilitate e2e-MOT by a novel coopetition label assignment with a shadow concept. Specifically, we add tracked objects to the matching targets for detection queries when performing the label assignment for training the intermediate decoders. For query initialization, we expand each query by a set of shadow counterparts with limited disturbance to itself. With extensive ablation studies, Co-MOT achieves superior performances without extra costs, _e.g._, 69.4% HOTA on DanceTrack and 52.8% TETA on BDD100K. Impressively, Co-MOT only requires 38% FLOPs of MOTRv2 with comparable performances, resulting in the 1.4× faster inference speed. Source code is publicly available at [GitHub](https://github.com/BingfengYan/CO-MOT).

Poster
Neural Eulerian Scene Flow Fields

Kyle Vedder, Neehar Peri, Ishan Khatri, Siyi Li, ERIC EATON, Mehmet Kemal Kocamaz, Yue Wang, Zhiding Yu, Deva Ramanan, Joachim Pehserl

展开摘要

We reframe scene flow as the task of estimating a continuous space-time ordinary differential equation (ODE) that describes motion for an entire observation sequence, represented with a neural prior. Our method, EulerFlow, optimizes this neural prior estimate against several multi-observation reconstruction objectives, enabling high quality scene flow estimation via self-supervision on real-world data. EulerFlow works out-of-the-box without tuning across multiple domains, including large-scale autonomous driving scenes and dynamic tabletop settings. Remarkably, EulerFlow produces high quality flow estimates on small, fast moving objects like birds and tennis balls, and exhibits emergent 3D point tracking behavior by solving its estimated ODE over long-time horizons. On the Argoverse 2 2024 Scene Flow Challenge, EulerFlow outperforms all prior art, surpassing the next-best unsupervised method by more than 2.5 times, and even exceeding the next-best supervised method by over 10%. See https://vedder.io/eulerflow for interactive visuals.

Poster
Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors

Peiran Xu, Yadong Mu

展开摘要

In this work, we focus on the task of weakly supervised affordance grounding, where a model is trained to identify affordance regions on objects using human-object interaction images and egocentric object images without dense labels. Previous works are mostly built upon class activation maps, which are effective for semantic segmentation but may not be suitable for locating actions and functions. Leveraging recent advanced foundation models, we develop a supervised training pipeline based on pseudo labels. The pseudo labels are generated from an off-the-shelf part segmentation model, guided by a mapping from affordance to part names. Furthermore, we introduce three key enhancements to the baseline model: a label refining stage, a fine-grained feature alignment process, and a lightweight reasoning module. These techniques harness the semantic knowledge of static objects embedded in off-the-shelf foundation models to improve affordance learning, effectively bridging the gap between objects and actions. Extensive experiments demonstrate that the performance of the proposed model has achieved a breakthrough improvement over existing methods.

Poster