ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

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主题: 强化学习 · 379 篇论文 · 重置筛选

Student-Informed Teacher Training

Nico Messikommer, Jiaxu Xing, Elie Aljalbout, Davide Scaramuzza

展开摘要

Imitation learning with a privileged teacher has proven effective for learning complex control behaviors from high-dimensional inputs, such as images. In this framework, a teacher is trained with privileged task information, while a student tries to predict the actions of the teacher with more limited observations, e.g., in a robot navigation task, the teacher might have access to distances to nearby obstacles, while the student only receives visual observations of the scene. However, privileged imitation learning faces a key challenge: the student might be unable to imitate the teacher's behavior due to partial observability. This problem arises because the teacher is trained without considering if the student is capable of imitating the learned behavior. To address this teacher-student asymmetry, we propose a framework for joint training of the teacher and student policies, encouraging the teacher to learn behaviors that can be imitated by the student despite the latters' limited access to information and its partial observability. Based on the performance bound in imitation learning, we add (i) the approximated action difference between teacher and student as a penalty term to the reward function of the teacher, and (ii) a supervised teacher-student alignment step. We motivate our method with a maze navigation task and demonstrate its effectiveness on complex vision-based quadrotor flight and manipulation tasks.

Spotlight
Interpreting Emergent Planning in Model-Free Reinforcement Learning

Thomas Bush, Stephen Chung, Usman Anwar, Adrià Garriga-Alonso, David Krueger

展开摘要

We present the first mechanistic evidence that model-free reinforcement learning agents can learn to plan. This is achieved by applying a methodology based on concept-based interpretability to a model-free agent in Sokoban -- a commonly used benchmark for studying planning. Specifically, we demonstrate that DRC, a generic model-free agent introduced by [Guez et al. (2019)](https://arxiv.org/abs/1901.03559), uses learned concept representations to internally formulate plans that both predict the long-term effects of actions on the environment and influence action selection. Our methodology involves: (1) probing for planning-relevant concepts, (2) investigating plan formation within the agent's representations, and (3) verifying that discovered plans (in the agent's representations) have a causal effect on the agent's behavior through interventions. We also show that the emergence of these plans coincides with the emergence of a planning-like property: the ability to benefit from additional test-time compute. Finally, we perform a qualitative analysis of the planning algorithm learned by the agent and discover a strong resemblance to parallelized bidirectional search. Our findings advance understanding of the internal mechanisms underlying planning behavior in agents, which is important given the recent trend of emergent planning and reasoning capabilities in LLMs through RL.

Oral
The "Law'' of the Unconscious Contrastive Learner: Probabilistic Alignment of Unpaired Modalities

Yongwei Che, Benjamin Eysenbach

展开摘要

While internet-scale data often come in pairs (e.g., audio+image, image+text), we often want to perform inferences over modalities unseen together in the training data (e.g., audio+text). Prior work has addressed this issue by learning multiple contrastive embedding spaces between existing modality pairs, implicitly hoping that unseen modality pairs will end up being aligned. This theoretical paper proves that this hope is well founded, under certain assumptions. Starting with the proper Bayesian approach of integrating out intermediate modalities, we show that directly comparing the representations of data from unpaired modalities can recover the same likelihood ratio. Our analysis builds on prior work on the geometry and probabilistic interpretation of contrastive representations, showing how these representations can answer many of the same inferences as probabilistic graphical models. Our analysis suggests two new ways of using contrastive representations: in settings with pre-trained contrastive models, and for handling language ambiguity in reinforcement learning. Our numerical experiments study the importance of our assumptions and demonstrate these new applications.

Poster
Reinforcement learning with combinatorial actions for coupled restless bandits

Lily Xu, Bryan Wilder, Elias Boutros Khalil, Milind Tambe

展开摘要

Reinforcement learning (RL) has increasingly been applied to solve real-world planning problems, with progress in handling large state spaces and time horizons. However, a key bottleneck in many domains is that RL methods cannot accommodate large, combinatorially structured action spaces. In such settings, even representing the set of feasible actions at a single step may require a complex discrete optimization formulation. We leverage recent advances in embedding trained neural networks into optimization problems to propose SEQUOIA, an RL algorithm that directly optimizes for long-term reward over the feasible action space. Our approach embeds a Q-network into a mixed-integer program to select a combinatorial action in each timestep. Here, we focus on planning over restless bandits, a class of planning problems which capture many real-world examples of sequential decision making. We introduce coRMAB, a broader class of restless bandits with combinatorial actions that cannot be decoupled across the arms of the restless bandit, requiring direct solving over the joint, exponentially large action space. We empirically validate SEQUOIA on four novel restless bandit problems with combinatorial constraints: multiple interventions, path constraints, bipartite matching, and capacity constraints. Our approach significantly outperforms existing methods—which cannot address sequential planning and combinatorial selection simultaneously—by an average of 24.8% on these difficult instances.

Poster
Efficient Policy Evaluation with Safety Constraint for Reinforcement Learning

Claire Chen, Shuze Liu, Shangtong Zhang

展开摘要

In reinforcement learning, classic on-policy evaluation methods often suffer from high variance and require massive online data to attain the desired accuracy. Previous studies attempt to reduce evaluation variance by searching for or designing proper behavior policies to collect data. However, these approaches ignore the safety of such behavior policies---the designed behavior policies have no safety guarantee and may lead to severe damage during online executions. In this paper, to address the challenge of reducing variance while ensuring safety simultaneously, we propose an optimal variance-minimizing behavior policy under safety constraints. Theoretically, while ensuring safety constraints, our evaluation method is unbiased and has lower variance than on-policy evaluation. Empirically, our method is the only existing method to achieve both substantial variance reduction and safety constraint satisfaction. Furthermore, we show our method is even superior to previous methods in both variance reduction and execution safety.

Poster
Leveraging Sub-Optimal Data for Human-in-the-Loop Reinforcement Learning

Calarina Muslimani, Matthew E. Taylor

展开摘要

To create useful reinforcement learning (RL) agents, step zero is to design a suitable reward function that captures the nuances of the task. However, reward engineering can be a difficult and time-consuming process. Instead, human-in-the-loop RL methods hold the promise of learning reward functions from human feedback. Despite recent successes, many of the human-in-the-loop RL methods still require numerous human interactions to learn successful reward functions. To improve the feedback efficiency of human-in-the-loop RL methods (i.e., require less human interaction), this paper introduces Sub-optimal Data Pre-training, SDP, an approach that leverages reward-free, sub-optimal data to improve scalar- and preference-based RL algorithms. In SDP, we start by pseudo-labeling all low-quality data with the minimum environment reward. Through this process, we obtain reward labels to pre-train our reward model without requiring human labeling or preferences. This pre-training phase provides the reward model a head start in learning, enabling it to recognize that low-quality transitions should be assigned low rewards. Through extensive experiments with both simulated and human teachers, we find that SDP can at least meet, but often significantly improve, state of the art human-in-the-loop RL performance across a variety of simulated robotic tasks.

Poster
Stabilizing Reinforcement Learning in Differentiable Multiphysics Simulation

Eliot Xing, Vernon Luk, Jean Oh

展开摘要

Recent advances in GPU-based parallel simulation have enabled practitioners to collect large amounts of data and train complex control policies using deep reinforcement learning (RL), on commodity GPUs. However, such successes for RL in robotics have been limited to tasks sufficiently simulated by fast rigid-body dynamics. Simulation techniques for soft bodies are comparatively several orders of magnitude slower, thereby limiting the use of RL due to sample complexity requirements. To address this challenge, this paper presents both a novel RL algorithm and a simulation platform to enable scaling RL on tasks involving rigid bodies and deformables. We introduce Soft Analytic Policy Optimization (SAPO), a maximum entropy first-order model-based actor-critic RL algorithm, which uses first-order analytic gradients from differentiable simulation to train a stochastic actor to maximize expected return and entropy. Alongside our approach, we develop Rewarped, a parallel differentiable multiphysics simulation platform that supports simulating various materials beyond rigid bodies. We re-implement challenging manipulation and locomotion tasks in Rewarped, and show that SAPO outperforms baselines over a range of tasks that involve interaction between rigid bodies, articulations, and deformables. Additional details at https://rewarped.github.io/.

Spotlight
Noise-conditioned Energy-based Annealed Rewards (NEAR): A Generative Framework for Imitation Learning from Observation

Anish Abhijit Diwan, Julen Urain, Jens Kober, Jan Peters

展开摘要

This paper introduces a new imitation learning framework based on energy-based generative models capable of learning complex, physics-dependent, robot motion policies through state-only expert motion trajectories. Our algorithm, called Noise-conditioned Energy-based Annealed Rewards (NEAR), constructs several perturbed versions of the expert's motion data distribution and learns smooth, and well-defined representations of the data distribution's energy function using denoising score matching. We propose to use these learnt energy functions as reward functions to learn imitation policies via reinforcement learning. We also present a strategy to gradually switch between the learnt energy functions, ensuring that the learnt rewards are always well-defined in the manifold of policy-generated samples. We evaluate our algorithm on complex humanoid tasks such as locomotion and martial arts and compare it with state-only adversarial imitation learning algorithms like Adversarial Motion Priors (AMP). Our framework sidesteps the optimisation challenges of adversarial imitation learning techniques and produces results comparable to AMP in several quantitative metrics across multiple imitation settings.

Poster
Scrutinize What We Ignore: Reining In Task Representation Shift Of Context-Based Offline Meta Reinforcement Learning

Hai Zhang, Boyuan Zheng, Tianying Ji, JinHang Liu, Anqi Guo, Junqiao Zhao, Lanqing Li

展开摘要

Offline meta reinforcement learning (OMRL) has emerged as a promising approach for interaction avoidance and strong generalization performance by leveraging pre-collected data and meta-learning techniques. Previous context-based approaches predominantly rely on the intuition that alternating optimization between the context encoder and the policy can lead to performance improvements, as long as the context encoder follows the principle of maximizing the mutual information between the task variable $M$ and its latent representation $Z$ ($I(Z;M)$) while the policy adopts the standard offline reinforcement learning (RL) algorithms conditioning on the learned task representation. Despite promising results, the theoretical justification of performance improvements for such intuition remains underexplored. Inspired by the return discrepancy scheme in the model-based RL field, we find that the previous optimization framework can be linked with the general RL objective of maximizing the expected return, thereby explaining performance improvements. Furthermore, after scrutinizing this optimization framework, we observe that the condition for monotonic performance improvements does not consider the variation of the task representation. When these variations are considered, the previously established condition may no longer be sufficient to ensure monotonicity, thereby impairing the optimization process. We name this issue \underline{task representation shift} and theoretically prove that the monotonic performance improvements can be guaranteed with appropriate context encoder updates. We use different settings to rein in the task representation shift on three widely adopted training objectives concerning maximizing $I(Z;M)$ across different data qualities. Empirical results show that reining in the task representation shift can indeed improve performance. Our work opens up a new avenue for OMRL, leading to a better understanding between the task representation and performance improvements.

Poster
Rethinking Reward Model Evaluation: Are We Barking up the Wrong Tree?

Xueru Wen, Jie Lou, Yaojie Lu, Hongyu Lin, XingYu, Xinyu Lu, Ben He, Xianpei Han, Debing Zhang, Le Sun

展开摘要

Reward Models (RMs) are crucial for aligning language models with human preferences. Currently, the evaluation of RMs depends on measuring accuracy against a validation set of manually annotated preference data. Although this method is straightforward and widely adopted, the relationship between RM accuracy and downstream policy performance remains under-explored. In this work, we conduct experiments in a synthetic setting to investigate how differences in RM measured by accuracy translate into gaps in optimized policy performance. Our findings reveal that while there is a weak positive correlation between accuracy and downstream performance, policies optimized towards RMs with similar accuracy can exhibit quite different performance. Moreover, we discover that the way of measuring accuracy significantly impacts its ability to predict the final policy performance. Through the lens of the Regressional Goodhart effect, we recognize that accuracy, when used for measuring RM quality, can fail to fully capture the potential RM overoptimization. This underscores the inadequacy of relying solely on accuracy to reflect their impact on policy optimization.

Spotlight
Training Language Models to Self-Correct via Reinforcement Learning

Aviral Kumar, Vincent Zhuang, Rishabh Agarwal, Yi Su, John D Co-Reyes, Avi Singh, Kate Baumli, Shariq Iqbal, Colton Bishop, Rebecca Roelofs, Lei M Zhang, Kay McKinney, Disha Shrivastava, Cosmin Paduraru, George Tucker, Doina Precup, Feryal Behbahani, Aleksandra Faust

展开摘要

Self-correction is a highly desirable capability of large language models (LLMs), yet it has consistently been found to be largely ineffective in modern LLMs. Current methods for training self-correction typically depend on either multiple models, a more advanced model, or additional forms of supervision. To address these shortcomings, we develop a multi-turn online reinforcement learning (RL) approach, SCoRe, that significantly improves an LLM's self-correction ability using entirely self-generated data. To build SCoRe, we first show that variants of supervised fine-tuning (SFT) on offline model-generated correction traces are insufficient for instilling self-correction behavior. In particular, we observe that training via SFT either suffers from a distribution mismatch between the training data and the model's own responses or implicitly prefers only a certain mode of correction behavior that is often not effective at test time. SCoRe addresses these challenges by training under the model's own distribution of self-generated correction traces and using appropriate regularization to steer the learning process into learning a self-correction strategy that is effective at test time as opposed to simply fitting high-reward responses for a given prompt. This regularization prescribes running a first phase of RL on a base model to generate a policy initialization that is less susceptible to collapse and then using a reward bonus to amplify self-correction during training. When applied to Gemini 1.0 Pro and 1.5 Flash models, we find that SCoRe achieves state-of-the-art self-correction performance, improving the base models' self-correction by 15.6% and 9.1% respectively on the MATH and HumanEval benchmarks.

Oral
Digi-Q: Learning VLM Q-Value Functions for Training Device-Control Agents

Hao Bai, Yifei Zhou, Li Erran Li, Sergey Levine, Aviral Kumar

展开摘要

While a number of existing approaches for building foundation model agents rely on prompting or fine-tuning with human demonstrations, it is not sufficient in dynamic environments (e.g., mobile device control). On-policy reinforcement learning (RL) should address these limitations, but collecting actual rollouts in an environment is often undesirable in truly open-ended agentic problems such as mobile device control or interacting with humans, where each unit of interaction is associated with a cost. In such scenarios, a method for policy learning that can utilize off-policy experience by learning a trained action-value function is much more effective. In this paper, we develop an approach, called Digi-Q, to train VLM-based action-value Q-functions which are then used to extract the agent policy. We study our approach in the mobile device control setting. Digi-Q trains the Q-function using offline temporal-difference (TD) learning, on top of frozen, intermediate-layer features of a VLM. Compared to fine-tuning the whole VLM, this approach saves us compute and enhances scalability. To make the VLM features amenable for representing the Q-function, we need to employ an initial phase of fine-tuning to amplify coverage over actionable information needed for value function. Once trained, we use this Q-function via a Best-of-N policy extraction operator that imitates the best action out of multiple candidate actions from the current policy as ranked by the value function, enabling policy improvement without environment interaction. Digi-Q outperforms several prior methods on user-scale device control tasks in Android-in-the-Wild, attaining 21.2% improvement over prior best-performing method. In some cases, our Digi-Q ap- proach already matches state-of-the-art RL methods that require interaction. The project is open-sourced at https://github.com/DigiRL-agent/digiq

Poster
Exponential Topology-enabled Scalable Communication in Multi-agent Reinforcement Learning

Xinran Li, Xiaolu Wang, Chenjia Bai, Jun Zhang

展开摘要

In cooperative multi-agent reinforcement learning (MARL), well-designed communication protocols can effectively facilitate consensus among agents, thereby enhancing task performance. Moreover, in large-scale multi-agent systems commonly found in real-world applications, effective communication plays an even more critical role due to the escalated challenge of partial observability compared to smaller-scale setups. In this work, we endeavor to develop a scalable communication protocol for MARL. Unlike previous methods that focus on selecting optimal pairwise communication links—a task that becomes increasingly complex as the number of agents grows—we adopt a global perspective on communication topology design. Specifically, we propose utilizing the exponential topology to enable rapid information dissemination among agents by leveraging its small-diameter and small-size properties. This approach leads to a scalable communication protocol, named ExpoComm. To fully unlock the potential of exponential graphs as communication topologies, we employ memory-based message processors and auxiliary tasks to ground messages, ensuring that they reflect global information and benefit decision-making. Extensive experiments on large-scale cooperative benchmarks, including MAgent and Infrastructure Management Planning, demonstrate the superior performance and robust zero-shot transferability of ExpoComm compared to existing communication strategies. The code is publicly available at [https://github.com/LXXXXR/ExpoComm](https://github.com/LXXXXR/ExpoComm).

Poster
HyPoGen: Optimization-Biased Hypernetworks for Generalizable Policy Generation

Hanxiang Ren, Li Sun, Xulong Wang, Pei Zhou, Zewen Wu, Siyan Dong, Difan Zou, Youyi Zheng, Yanchao Yang

展开摘要

Policy learning through behavior cloning poses significant challenges, particularly when demonstration data is limited. In this work, we present HyPoGen, a novel optimization-biased hypernetwork for policy generation. The proposed hypernetwork learns to synthesize optimal policy parameters solely from task specifications -- without accessing training data -- by modeling policy generation as an approximation of the optimization process executed over a finite number of steps and assuming these specifications serve as a sufficient representation of the demonstration data. By incorporating structural designs that bias the hypernetwork towards optimization, we can improve its generalization capability while only training on source task demonstrations. During the feed-forward prediction pass, the hypernetwork effectively performs an optimization in the latent (compressed) policy space, which is then decoded into policy parameters for action prediction. Experimental results on locomotion and manipulation benchmarks show that HyPoGen significantly outperforms state-of-the-art methods in generating policies for unseen target tasks without any demonstrations, achieving higher success rates and underscoring the potential of optimization-biased hypernetworks in advancing generalizable policy generation. Our code and data are available at: https://github.com/ReNginx/HyPoGen.

Poster
Innovative Thinking, Infinite Humor: Humor Research of Large Language Models through Structured Thought Leaps

Han Wang, Yilin Zhao, Dian Li, Xiaohan Wang, sinbadliu, Xuguang Lan, Hui Wang

展开摘要

Humor is previously regarded as a gift exclusive to humans for the following reasons. Humor is a culturally nuanced aspect of human language, presenting challenges for its understanding and generation. Humor generation necessitates a multi-hop reasoning process, with each hop founded on proper rationales. Although many studies, such as those related to GPT-o1, focus on logical reasoning with reflection and correction, they still fall short in humor generation. Due to the sparsity of the knowledge graph in creative thinking, it is arduous to achieve multi-hop reasoning. Consequently, in this paper, we propose a more robust framework for addressing the humor reasoning task, named LoL. LoL aims to inject external information to mitigate the sparsity of the knowledge graph, thereby enabling multi-hop reasoning. In the first stage of LoL, we put forward an automatic instruction-evolution method to incorporate the deeper and broader thinking processes underlying humor. Judgment-oriented instructions are devised to enhance the model's judgment capability, dynamically supplementing and updating the sparse knowledge graph. Subsequently, through reinforcement learning, the reasoning logic for each online-generated response is extracted using GPT-4o. In this process, external knowledge is re-introduced to aid the model in logical reasoning and the learning of human preferences. Finally, experimental results indicate that the combination of these two processes can enhance both the model's judgment ability and its generative capacity. These findings deepen our comprehension of the creative capabilities of large language models (LLMs) and offer approaches to boost LLMs' creative abilities for cross-domain innovative applications.

Poster
Leveraging Variable Sparsity to Refine Pareto Stationarity in Multi-Objective Optimization

Zeou Hu, Yaoliang Yu

展开摘要

Gradient-based multi-objective optimization (MOO) is essential in modern machine learning, with applications in e.g., multi-task learning, federated learning, algorithmic fairness and reinforcement learning. In this work, we first reveal some limitations of Pareto stationarity, a widely accepted first-order condition for Pareto optimality, in the presence of sparse function-variable structures. Next, to account for such sparsity, we propose a novel solution concept termed Refined Pareto Stationarity (RPS), which we prove is always sandwiched between Pareto optimality and Pareto stationarity. We give an efficient partitioning algorithm to automatically mine the function-variable dependency and substantially trim non-optimal Pareto stationary solutions. Then, we show that gradient-based descent algorithms in MOO can be enhanced with our refined partitioning. In particular, we propose Multiple Gradient Descent Algorithm with Refined Partition (RP-MGDA) as an example method that converges to RPS, while still enjoying a similar per-step complexity and convergence rate. Lastly, we validate our approach through experiments on both synthetic examples and realistic application scenarios where distinct function-variable dependency structures appear. Our results highlight the importance of exploiting function-variable structure in gradient-based MOO, and provide a seamless enhancement to existing approaches.

Poster
Distilling Reinforcement Learning Algorithms for In-Context Model-Based Planning

Jaehyeon Son, Soochan Lee, Gunhee Kim

展开摘要

Recent studies have shown that Transformers can perform in-context reinforcement learning (RL) by imitating existing RL algorithms, enabling sample-efficient adaptation to unseen tasks without parameter updates. However, these models also inherit the suboptimal behaviors of the RL algorithms they imitate. This issue primarily arises due to the gradual update rule employed by those algorithms. Model-based planning offers a promising solution to this limitation by allowing the models to simulate potential outcomes before taking action, providing an additional mechanism to deviate from the suboptimal behavior. Rather than learning a separate dynamics model, we propose Distillation for In-Context Planning (DICP), an in-context model-based RL framework where Transformers simultaneously learn environment dynamics and improve policy in-context. We evaluate DICP across a range of discrete and continuous environments, including Darkroom variants and Meta-World. Our results show that DICP achieves state-of-the-art performance while requiring significantly fewer environment interactions than baselines, which include both model-free counterparts and existing meta-RL methods.

Poster
On the Linear Speedup of Personalized Federated Reinforcement Learning with Shared Representations

Guojun Xiong, Shufan Wang, Daniel Jiang, Jian Li

展开摘要

Federated reinforcement learning (FedRL) enables multiple agents to collaboratively learn a policy without needing to share the local trajectories collected during agent-environment interactions. However, in practice, the environments faced by different agents are often heterogeneous, but since existing FedRL algorithms learn a single policy across all agents, this may lead to poor performance. In this paper, we introduce a personalized FedRL framework (PFedRL) by taking advantage of possibly shared common structure among agents in heterogeneous environments. Specifically, we develop a class of PFedRL algorithms named PFedRL-Rep that learns (1) a shared feature representation collaboratively among all agents, and (2) an agent-specific weight vector personalized to its local environment. We analyze the convergence of PFedTD-Rep, a particular instance of the framework with temporal difference (TD) learning and linear representations. To the best of our knowledge, we are the first to prove a linear convergence speedup with respect to the number of agents in the PFedRL setting. To achieve this, we show that PFedTD-Rep is an example of federated two-timescale stochastic approximation with Markovian noise. Experimental results demonstrate that PFedTD-Rep, along with an extension to the control setting based on deep Q-networks (DQN), not only improve learning in heterogeneous settings, but also provide better generalization to new environments.

Poster
Adaptive teachers for amortized samplers

Minsu Kim, Sanghyeok Choi, Taeyoung Yun, Emmanuel Bengio, Leo Feng, Jarrid Rector-Brooks, Sungsoo Ahn, Jinkyoo Park, Nikolay Malkin, Yoshua Bengio

展开摘要

Amortized inference is the task of training a parametric model, such as a neural network, to approximate a distribution with a given unnormalized density where exact sampling is intractable. When sampling is modeled as a sequential decision-making process, reinforcement learning (RL) methods, such as generative flow networks, can be used to train the sampling policy. Off-policy RL training facilitates the discovery of diverse, high-reward candidates, but existing methods still face challenges in efficient exploration. We propose to use an adaptive training distribution (the Teacher) to guide the training of the primary amortized sampler (the Student). The Teacher, an auxiliary behavior model, is trained to sample high-loss regions of the Student and can generalize across unexplored modes, thereby enhancing mode coverage by providing an efficient training curriculum. We validate the effectiveness of this approach in a synthetic environment designed to present an exploration challenge, two diffusion-based sampling tasks, and four biochemical discovery tasks demonstrating its ability to improve sample efficiency and mode coverage. Source code is available at https://github.com/alstn12088/adaptive-teacher.

Poster
Efficient Residual Learning with Mixture-of-Experts for Universal Dexterous Grasping

Ziye Huang, Haoqi Yuan, Yuhui Fu, Zongqing Lu

展开摘要

Universal dexterous grasping across diverse objects presents a fundamental yet formidable challenge in robot learning. Existing approaches using reinforcement learning (RL) to develop policies on extensive object datasets face critical limitations, including complex curriculum design for multi-task learning and limited generalization to unseen objects. To overcome these challenges, we introduce ResDex, a novel approach that integrates residual policy learning with a mixture-of-experts (MoE) framework. ResDex is distinguished by its use of geometry-agnostic base policies that are efficiently acquired on individual objects and capable of generalizing across a wide range of unseen objects. Our MoE framework incorporates several base policies to facilitate diverse grasping styles suitable for various objects. By learning residual actions alongside weights that combine these base policies, ResDex enables efficient multi-task RL for universal dexterous grasping. ResDex achieves state-of-the-art performance on the DexGraspNet dataset comprising 3,200 objects with an 88.8% success rate. It exhibits no generalization gap with unseen objects and demonstrates superior training efficiency, mastering all tasks within only 12 hours on a single GPU. For further details and videos, visit our project page.

Poster