ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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主题: 应用 · speech and audio · 292 篇论文 · 重置筛选

Talking Turns: Benchmarking Audio Foundation Models on Turn-Taking Dynamics

Siddhant Arora, Zhiyun Lu, Chung-Cheng Chiu, Ruoming Pang, Shinji Watanabe

展开摘要

The recent wave of audio foundation models (FMs) could provide new capabilities for conversational modeling. However, there have been limited efforts to evaluate these audio FMs comprehensively on their ability to have natural and interactive conversations. To engage in meaningful conversation with the end user, we would want the FMs to additionally perform a fluent succession of turns without too much overlapping speech or long stretches of silence. Inspired by this, we ask whether the recently proposed audio FMs can understand, predict, and perform turn-taking events? To answer this, we propose a novel evaluation protocol that can assess spoken dialog system's turn-taking capabilities using a supervised model as a judge that has been trained to predict turn-taking events in human-human conversations. Using this protocol, we present the first comprehensive user study that evaluates existing spoken dialogue systems on their ability to perform turn-taking events and reveal many interesting insights, such as they sometimes do not understand when to speak up, can interrupt too aggressively and rarely backchannel. We further evaluate multiple open-source and proprietary audio FMs accessible through APIs on carefully curated test benchmarks from Switchboard to measure their ability to understand and predict turn-taking events and identify significant room for improvement. We will open source our evaluation platform to promote the development of advanced conversational AI systems.

Poster
I Can Hear You: Selective Robust Training for Deepfake Audio Detection

Zirui Zhang, Wei Hao, Aroon Sankoh, William Lin, Emanuel Mendiola-Ortiz, Junfeng Yang, Chengzhi Mao

展开摘要

Recent advances in AI-generated voices have intensified the challenge of detecting deepfake audio, posing risks for scams and the spread of disinformation. To tackle this issue, we establish the largest public voice dataset to date, named DeepFakeVox-HQ, comprising 1.3 million samples, including 270,000 high-quality deepfake samples from 14 diverse sources. Despite previously reported high accuracy, existing deepfake voice detectors struggle with our diversely collected dataset, and their detection success rates drop even further under realistic corruptions and adversarial attacks. We conduct a holistic investigation into factors that enhance model robustness and show that incorporating a diversified set of voice augmentations is beneficial. Moreover, we find that the best detection models often rely on high-frequency features, which are imperceptible to humans and can be easily manipulated by an attacker. To address this, we propose the F-SAT: Frequency-Selective Adversarial Training method focusing on high-frequency components. Empirical results demonstrate that using our training dataset boosts baseline model performance (without robust training) by 33%, and our robust training further improves accuracy by 7.7% on clean samples and by 29.3% on corrupted and attacked samples, over the state-of-the-art RawNet3 model.

Poster
HQGS: High-Quality Novel View Synthesis with Gaussian Splatting in Degraded Scenes

Xin Lin, Shi Luo, Xiaojun Shan, Xiaoyu Zhou, Chao Ren, Lu Qi, Ming-Hsuan Yang, Nuno Vasconcelos

展开摘要

3D Gaussian Splatting (3DGS) has shown promising results for Novel View Synthesis. However, while it is quite effective when based on high-quality images, its performance declines as image quality degrades, due to lack of resolution, motion blur, noise, compression artifacts, or other factors common in real-world data collection. While some solutions have been proposed for specific types of degradation, general techniques are still missing. To address the problem, we propose a robust HQGS that significantly enhances the 3DGS under various degradation scenarios. We first analyze that 3DGS lacks sufficient attention in some detailed regions in low-quality scenes, leading to the absence of Gaussian primitives in those areas and resulting in loss of detail in the rendered images. To address this issue, we focus on leveraging edge structural information to provide additional guidance for 3DGS, enhancing its robustness. First, we introduce an edge-semantic fusion guidance module that combines rich texture information from high-frequency edge-aware maps with semantic information from images. The fused features serve as prior guidance to capture detailed distribution across different regions, bringing more attention to areas with detailed edge information and allowing for a higher concentration of Gaussian primitives to be assigned to such areas. Additionally, we present a structural cosine similarity loss to complement pixel-level constraints, further improving the quality of the rendered images. Extensive experiments demonstrate that our method offers better robustness and achieves the best results across various degraded scenes. Source code and trained models are publicly available at: \url{https://github.com/linxin0/HQGS}.

Poster
SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars

Jaeseong Lee, Taewoong Kang, Marcel Buehler, Min-Jung Kim, Sungwon Hwang, Junha Hyung, Hyojin Jang, Jaegul Choo

展开摘要

Recent advancements in head avatar rendering using Gaussian primitives have achieved significantly high-fidelity results. Although precise head geometry is crucial for applications like mesh reconstruction and relighting, current methods struggle to capture intricate geometric details and render unseen poses due to their reliance on similarity transformations, which cannot handle stretch and shear transforms essential for detailed deformations of geometry. To address this, we propose SurFhead, a novel method that reconstructs riggable head geometry from RGB videos using 2D Gaussian surfels, which offer well-defined geometric properties, such as precise depth from fixed ray intersections and normals derived from their surface orientation, making them advantageous over 3D counterparts. SurFhead ensures high-fidelity rendering of both normals and images, even in extreme poses, by leveraging classical mesh-based deformation transfer and affine transformation interpolation. SurFhead introduces precise geometric deformation and blends surfels through polar decomposition of transformations, including those affecting normals. Our key contribution lies in bridging classical graphics techniques, such as mesh-based deformation, with modern Gaussian primitives, achieving state-of-the-art geometry reconstruction and rendering quality. Unlike previous avatar rendering approaches, SurFhead enables efficient reconstruction driven by Gaussian primitives while preserving high-fidelity geometry.

Poster
RMP-SAM: Towards Real-Time Multi-Purpose Segment Anything

Shilin Xu, Haobo Yuan, Qingyu Shi, Lu Qi, Jingbo Wang, Yibo Yang, Yining Li, Kai Chen, Yunhai Tong, Bernard Ghanem, Xiangtai Li, Ming-Hsuan Yang

展开摘要

Recent segmentation methods, which adopt large-scale data training and transformer architecture, aim to create one foundation model that can perform multiple tasks. However, most of these methods rely on heavy encoder and decoder frameworks, hindering their performance in real-time scenarios. To explore real-time segmentation, recent advancements primarily focus on semantic segmentation within specific environments, such as autonomous driving. However, they often overlook the generalization ability of these models across diverse scenarios. Therefore, to fill this gap, this work explores a novel real-time segmentation setting called real-time multi-purpose segmentation. It contains three fundamental sub-tasks: interactive segmentation, panoptic segmentation, and video instance segmentation. Unlike previous methods, which use a specific design for each task, we aim to use only a single end-to-end model to accomplish all these tasks in real-time. To meet real-time requirements and balance multi-task learning, we present a novel dynamic convolution-based method, Real-Time Multi-Purpose SAM (RMP-SAM). It contains an efficient encoder and an efficient decoupled adapter to perform prompt-driven decoding. Moreover, we further explore different training strategies and one new adapter design to boost co-training performance further. We benchmark several strong baselines by extending existing works to support our multi-purpose segmentation. Extensive experiments demonstrate that RMP-SAM is effective and generalizes well on proposed benchmarks and other specific semantic tasks. Our implementation of RMP-SAM achieves the optimal balance between accuracy and speed for these tasks. The code is released at \url{https://github.com/xushilin1/RAP-SAM}

Oral
GenSE: Generative Speech Enhancement via Language Models using Hierarchical Modeling

Jixun Yao, Hexin Liu, Chen Chen, Yuchen Hu, EngSiong Chng, Lei Xie

展开摘要

Semantic information refers to the meaning conveyed through words, phrases, and contextual relationships within a given linguistic structure. Humans can leverage semantic information, such as familiar linguistic patterns and contextual cues, to reconstruct incomplete or masked speech signals in noisy environments. However, existing speech enhancement (SE) approaches often overlook the rich semantic information embedded in speech, which is crucial for improving intelligibility, speaker consistency, and overall quality of enhanced speech signals. To enrich the SE model with semantic information, we employ language models as an efficient semantic learner and propose a comprehensive framework tailored for language model-based speech enhancement, called GenSE. Specifically, we approach SE as a conditional language modeling task rather than a continuous signal regression problem defined in existing works. This is achieved by tokenizing speech signals into semantic tokens using a pre-trained self-supervised model and into acoustic tokens using a custom-designed single-quantizer neural codec model. To improve the stability of language model predictions, we propose a hierarchical modeling method that decouples the generation of clean semantic tokens and clean acoustic tokens into two distinct stages. Moreover, we introduce a token chain prompting mechanism during the acoustic token generation stage to ensure timbre consistency throughout the speech enhancement process. Experimental results on benchmark datasets demonstrate that our proposed approach outperforms state-of-the-art SE systems in terms of speech quality and generalization capability. Codes and demos are publicly available at https://anonymous.4open.science/w/gen-se-7F52/.

Poster
TexTailor: Customized Text-aligned Texturing via Effective Resampling

Suin Lee, Daeshik Kim

展开摘要

We present TexTailor, a novel method for generating consistent object textures from textual descriptions. Existing text-to-texture synthesis approaches utilize depth-aware diffusion models to progressively generate images and synthesize textures across predefined multiple viewpoints. However, these approaches lead to a gradual shift in texture properties across viewpoints due to (1) insufficient integration of previously synthesized textures at each viewpoint during the diffusion process and (2) the autoregressive nature of the texture synthesis process. Moreover, the predefined selection of camera positions, which does not account for the object's geometry, limits the effective use of texture information synthesized from different viewpoints, ultimately degrading overall texture consistency. In TexTailor, we address these issues by (1) applying a resampling scheme that repeatedly integrates information from previously synthesized textures within the diffusion process, and (2) fine-tuning a depth-aware diffusion model on these resampled textures. During this process, we observed that using only a few training images restricts the model's original ability to generate high-fidelity images aligned with the conditioning, and therefore propose an performance preservation loss to mitigate this issue. Additionally, we improve the synthesis of view-consistent textures by adaptively adjusting camera positions based on the object's geometry. Experiments on a subset of the Objaverse dataset and the ShapeNet car dataset demonstrate that TexTailor outperforms state-of-the-art methods in synthesizing view-consistent textures.

Poster
6D Object Pose Tracking in Internet Videos for Robotic Manipulation

Georgy Ponimatkin, Martin Cífka, Tomas Soucek, Médéric Fourmy, Yann Labbé, Vladimir Petrik, Josef Sivic

展开摘要

We seek to extract a temporally consistent 6D pose trajectory of a manipulated object from an Internet instructional video. This is a challenging set-up for current 6D pose estimation methods due to uncontrolled capturing conditions, subtle but dynamic object motions, and the fact that the exact mesh of the manipulated object is not known. To address these challenges, we present the following contributions. First, we develop a new method that estimates the 6D pose of any object in the input image without prior knowledge of the object itself. The method proceeds by (i) retrieving a CAD model similar to the depicted object from a large-scale model database, (ii) 6D aligning the retrieved CAD model with the input image, and (iii) grounding the absolute scale of the object with respect to the scene. Second, we extract smooth 6D object trajectories from Internet videos by carefully tracking the detected objects across video frames. The extracted object trajectories are then retargeted via trajectory optimization into the configuration space of a robotic manipulator. Third, we thoroughly evaluate and ablate our 6D pose estimation method on YCB-V and HOPE-Video datasets as well as a new dataset of instructional videos manually annotated with approximate 6D object trajectories. We demonstrate significant improvements over existing state-of-the-art RGB 6D pose estimation methods. Finally, we show that the 6D object motion estimated from Internet videos can be transferred to a 7-axis robotic manipulator both in a virtual simulator as well as in a real world set-up. We also successfully apply our method to egocentric videos taken from the EPIC-KITCHENS dataset, demonstrating potential for Embodied AI applications.

Poster
Influence-Guided Diffusion for Dataset Distillation

Mingyang Chen, Jiawei DU, Bo Huang, Yi Wang, Xiaobo Zhang, Wei Wang

展开摘要

Dataset distillation aims to streamline the training process by creating a compact yet effective dataset for a much larger original dataset. However, existing methods often struggle with distilling large, high-resolution datasets due to prohibitive resource costs and limited performance, primarily stemming from sample-wise optimizations in the pixel space. Motivated by the remarkable capabilities of diffusion generative models in learning target dataset distributions and controllably sampling high-quality data tailored to user needs, we propose framing dataset distillation as a controlled diffusion generation task aimed at generating data specifically tailored for effective training purposes. By establishing a correlation between the overarching objective of dataset distillation and the trajectory influence function, we introduce the Influence-Guided Diffusion (IGD) sampling framework to generate training-effective data without the need to retrain diffusion models. An efficient guided function is designed by leveraging the trajectory influence function as an indicator to steer diffusions to produce data with influence promotion and diversity enhancement. Extensive experiments show that the training performance of distilled datasets generated by diffusions can be significantly improved by integrating with our IGD method and achieving state-of-the-art performance in distilling ImageNet datasets. Particularly, an exceptional result is achieved on the ImageNet-1K, reaching 60.3\% at IPC=50. Our code is available at https://github.com/mchen725/DD_IGD.

Poster
CO-MOT: Boosting End-to-end Transformer-based Multi-Object Tracking via Coopetition Label Assignment and Shadow Sets

Feng Yan, Weixin Luo, Yujie Zhong, Yiyang Gan, Lin Ma

展开摘要

Existing end-to-end Multi-Object Tracking (e2e-MOT) methods have not surpassed non-end-to-end tracking-by-detection methods. One possible reason lies in the training label assignment strategy that consistently binds the tracked objects with tracking queries and assigns few newborns to detection queries. Such an assignment, with one-to-one bipartite matching, yields an unbalanced training, _i.e._, scarce positive samples for detection queries, especially for an enclosed scene with the majority of the newborns at the beginning of videos. As such, e2e-MOT will incline to generate a tracking terminal without renewal or re-initialization, compared to other tracking-by-detection methods. To alleviate this problem, we propose **Co-MOT**, a simple yet effective method to facilitate e2e-MOT by a novel coopetition label assignment with a shadow concept. Specifically, we add tracked objects to the matching targets for detection queries when performing the label assignment for training the intermediate decoders. For query initialization, we expand each query by a set of shadow counterparts with limited disturbance to itself. With extensive ablation studies, Co-MOT achieves superior performances without extra costs, _e.g._, 69.4% HOTA on DanceTrack and 52.8% TETA on BDD100K. Impressively, Co-MOT only requires 38% FLOPs of MOTRv2 with comparable performances, resulting in the 1.4× faster inference speed. Source code is publicly available at [GitHub](https://github.com/BingfengYan/CO-MOT).

Poster
Brain-inspired $L_p$-Convolution benefits large kernels and aligns better with visual cortex

Jea Kwon, Sungjun Lim, Kyungwoo Song, C. Justin Lee

展开摘要

Convolutional Neural Networks (CNNs) have profoundly influenced the field of computer vision, drawing significant inspiration from the visual processing mechanisms inherent in the brain. Despite sharing fundamental structural and representational similarities with the biological visual system, differences in local connectivity patterns within CNNs open up an interesting area to explore. In this work, we explore whether integrating biologically observed receptive fields (RFs) can enhance model performance and foster alignment with brain representations. We introduce a novel methodology, termed $L_p$-convolution, which employs the multivariate $L_p$-generalized normal distribution as an adaptable $L_p$-masks, to reconcile disparities between artificial and biological RFs. $L_p$-masks finds the optimal RFs through task-dependent adaptation of conformation such as distortion, scale, and rotation. This allows $L_p$-convolution to excel in tasks that require flexible RF shapes, including not only square-shaped regular RFs but also horizontal and vertical ones. Furthermore, we demonstrate that $L_p$-convolution with biological RFs significantly enhances the performance of large kernel CNNs possibly by introducing structured sparsity inspired by $L_p$-generalized normal distribution in convolution. Lastly, we present that neural representations of CNNs align more closely with the visual cortex when -convolution is close to biological RFs.

Poster
AdvWave: Stealthy Adversarial Jailbreak Attack against Large Audio-Language Models

Mintong Kang, Chejian Xu, Bo Li

展开摘要

Recent advancements in large audio-language models (LALMs) have enabled speech-based user interactions, significantly enhancing user experience and accelerating the deployment of LALMs in real-world applications. However, ensuring the safety of LALMs is crucial to prevent risky outputs that may raise societal concerns or violate AI regulations. Despite the importance of this issue, research on jailbreaking LALMs remains limited due to their recent emergence and the additional technical challenges they present compared to attacks on DNN-based audio models. Specifically, the audio encoders in LALMs, which involve discretization operations, often lead to gradient shattering, hindering the effectiveness of attacks relying on gradient-based optimizations. The behavioral variability of LALMs further complicates the identification of effective (adversarial) optimization targets. Moreover, enforcing stealthiness constraints on adversarial audio waveforms introduces a reduced, non-convex feasible solution space, further intensifying the challenges of the optimization process. To overcome these challenges, we develop AdvWave, the first jailbreak framework against LALMs. We propose a dual-phase optimization method that addresses gradient shattering, enabling effective end-to-end gradient-based optimization. Additionally, we develop an adaptive adversarial target search algorithm that dynamically adjusts the adversarial optimization target based on the response patterns of LALMs for specific queries. To ensure that adversarial audio remains perceptually natural to human listeners, we design a classifier-guided optimization approach that generates adversarial noise resembling common urban sounds. Extensive evaluations on multiple advanced LALMs demonstrate that AdvWave outperforms baseline methods, achieving a 40\% higher average jailbreak attack success rate. Both audio stealthiness metrics and human evaluations confirm that adversarial audio generated by AdvWave is indistinguishable from natural sounds. We believe AdvWave will inspire future research aiming to enhance the safety alignment of LALMs, supporting their responsible deployment in real-world scenarios.

Poster