ICLR 2025 论文列表

International Conference on Learning Representations

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3,703篇论文

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    38010.3%
  • Poster
    3,11084.0%

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Attention layers provably solve single-location regression

Pierre Marion, Raphaël Berthier, Gérard Biau, Claire Boyer

展开摘要

Attention-based models, such as Transformer, excel across various tasks but lack a comprehensive theoretical understanding, especially regarding token-wise sparsity and internal linear representations. To address this gap, we introduce the single-location regression task, where only one token in a sequence determines the output, and its position is a latent random variable, retrievable via a linear projection of the input. To solve this task, we propose a dedicated predictor, which turns out to be a simplified version of a non-linear self-attention layer. We study its theoretical properties, by showing its asymptotic Bayes optimality and analyzing its training dynamics. In particular, despite the non-convex nature of the problem, the predictor effectively learns the underlying structure. This work highlights the capacity of attention mechanisms to handle sparse token information and internal linear structures.

Poster
Convergence and Implicit Bias of Gradient Descent on Continual Linear Classification

Hyunji Jung, Hanseul Cho, Chulhee Yun

展开摘要

We study continual learning on multiple linear classification tasks by sequentially running gradient descent (GD) for a fixed budget of iterations per each given task. When all tasks are jointly linearly separable and are presented in a cyclic/random order, we show the directional convergence of the trained linear classifier to the joint (offline) max-margin solution. This is surprising because GD training on a single task is implicitly biased towards the individual max-margin solution for the task, and the direction of the joint max-margin solution can be largely different from these individual solutions. Additionally, when tasks are given in a cyclic order, we present a non-asymptotic analysis on cycle-averaged forgetting, revealing that (1) alignment between tasks is indeed closely tied to catastrophic forgetting and backward knowledge transfer and (2) the amount of forgetting vanishes to zero as the cycle repeats. Lastly, we analyze the case where the tasks are no longer jointly separable and show that the model trained in a cyclic order converges to the unique minimum of the joint loss function.

Poster
Trivialized Momentum Facilitates Diffusion Generative Modeling on Lie Groups

Yuchen Zhu, Tianrong Chen, Lingkai Kong, Evangelos Theodorou, Molei Tao

展开摘要

The generative modeling of data on manifolds is an important task, for which diffusion models in flat spaces typically need nontrivial adaptations. This article demonstrates how a technique called `trivialization' can transfer the effectiveness of diffusion models in Euclidean spaces to Lie groups. In particular, an auxiliary momentum variable was algorithmically introduced to help transport the position variable between data distribution and a fixed, easy-to-sample distribution. Normally, this would incur further difficulty for manifold data because momentum lives in a space that changes with the position. However, our trivialization technique creates a new momentum variable that stays in a simple fixed vector space. This design, together with a manifold preserving integrator, simplifies implementation and avoids inaccuracies created by approximations such as projections to tangent space and manifold, which were typically used in prior work, hence facilitating generation with high-fidelity and efficiency. The resulting method achieves state-of-the-art performance on protein and RNA torsion angle generation and sophisticated torus datasets. We also, arguably for the first time, tackle the generation of data on high-dimensional Special Orthogonal and Unitary groups, the latter essential for quantum problems. Code is available at https://github.com/yuchen-zhu-zyc/TDM.

Poster
Leveraging Sub-Optimal Data for Human-in-the-Loop Reinforcement Learning

Calarina Muslimani, Matthew E. Taylor

展开摘要

To create useful reinforcement learning (RL) agents, step zero is to design a suitable reward function that captures the nuances of the task. However, reward engineering can be a difficult and time-consuming process. Instead, human-in-the-loop RL methods hold the promise of learning reward functions from human feedback. Despite recent successes, many of the human-in-the-loop RL methods still require numerous human interactions to learn successful reward functions. To improve the feedback efficiency of human-in-the-loop RL methods (i.e., require less human interaction), this paper introduces Sub-optimal Data Pre-training, SDP, an approach that leverages reward-free, sub-optimal data to improve scalar- and preference-based RL algorithms. In SDP, we start by pseudo-labeling all low-quality data with the minimum environment reward. Through this process, we obtain reward labels to pre-train our reward model without requiring human labeling or preferences. This pre-training phase provides the reward model a head start in learning, enabling it to recognize that low-quality transitions should be assigned low rewards. Through extensive experiments with both simulated and human teachers, we find that SDP can at least meet, but often significantly improve, state of the art human-in-the-loop RL performance across a variety of simulated robotic tasks.

Poster
DSBench: How Far Are Data Science Agents from Becoming Data Science Experts?

Liqiang Jing, Zhehui Huang, Xiaoyang Wang, Wenlin Yao, Wenhao Yu, Kaixin Ma, Hongming Zhang, Xinya Du, Dong Yu

展开摘要

Large Language Models (LLMs) and Large Vision-Language Models (LVLMs) have demonstrated impressive language/vision reasoning abilities, igniting the recent trend of building agents for targeted applications such as shopping assistants or AI software engineers. Recently, many data science benchmarks have been proposed to investigate their performance in the data science domain. However, existing data science benchmarks still fall short when compared to real-world data science applications due to their simplified settings. To bridge this gap, we introduce DSBench, a comprehensive benchmark designed to evaluate data science agents with realistic tasks. This benchmark includes 466 data analysis tasks and 74 data modeling tasks, sourced from Eloquence and Kaggle competitions. DSBench offers a realistic setting by encompassing long contexts, multimodal task backgrounds, reasoning with large data files and multi-table structures, and performing end-to-end data modeling tasks. Our evaluation of state-of-the-art LLMs, LVLMs, and agents shows that they struggle with most tasks, with the best agent solving only 34.12% of data analysis tasks and achieving a 34.74% Relative Performance Gap (RPG). These findings underscore the need for further advancements in developing more practical, intelligent, and autonomous data science agents.

Poster
Towards a learning theory of representation alignment

Francesco Insulla, Shuo Huang, Lorenzo Rosasco

展开摘要

It has recently been argued that AI models' representations are becoming aligned as their scale and performance increase. Empirical analyses have been designed to support this idea and conjecture the possible alignment of different representations toward a shared statistical model of reality. In this paper, we propose a learning-theoretic perspective to representation alignment. First, we review and connect different notions of alignment based on metric, probabilistic, and spectral ideas. Then, we focus on stitching, a particular approach to understanding the interplay between different representations in the context of a task. Our main contribution here is to relate the properties of stitching to the kernel alignment of the underlying representation. Our results can be seen as a first step toward casting representation alignment as a learning-theoretic problem.

Poster
Sensitivity-Constrained Fourier Neural Operators for Forward and Inverse Problems in Parametric Differential Equations

Abdolmehdi Behroozi, Chaopeng Shen, Daniel Kifer

展开摘要

Parametric differential equations of the form $\frac{\partial u}{\partial t} = f(u, x, t, p)$ are fundamental in science and engineering. While deep learning frameworks like the Fourier Neural Operator (FNO) efficiently approximate differential equation solutions, they struggle with inverse problems, sensitivity calculations $\frac{\partial u}{\partial p}$, and concept drift. We address these challenges by introducing a novel sensitivity loss regularizer, demonstrated through Sensitivity-Constrained Fourier Neural Operators (SC-FNO). Our approach maintains high accuracy for solution paths and outperforms both standard FNO and FNO with Physics-Informed Neural Network regularization. SC-FNO exhibits superior performance in parameter inversion tasks, accommodates more complex parameter spaces (tested with up to 82 parameters), reduces training data requirements, and decreases training time while maintaining accuracy. These improvements apply across various differential equations and neural operators, enhancing their reliability without significant computational overhead (30%–130% extra training time per epoch). Models and selected experiment code are available at: [https://github.com/AMBehroozi/SC_Neural_Operators](https://github.com/AMBehroozi/SC_Neural_Operators).

Poster
Operator Deep Smoothing for Implied Volatility

Ruben Wiedemann, Antoine Jacquier, Lukas Gonon

展开摘要

We devise a novel method for nowcasting implied volatility based on neural operators. Better known as implied volatility smoothing in the financial industry, nowcasting of implied volatility means constructing a smooth surface that is consistent with the prices presently observed on a given option market. Option price data arises highly dynamically in ever-changing spatial configurations, which poses a major limitation to foundational machine learning approaches using classical neural networks. While large models in language and image processing deliver breakthrough results on vast corpora of raw data, in financial engineering the generalization from big historical datasets has been hindered by the need for considerable data pre-processing. In particular, implied volatility smoothing has remained an instance-by-instance, hands-on process both for neural network-based and traditional parametric strategies. Our general *operator deep smoothing* approach, instead, directly maps observed data to smoothed surfaces. We adapt the graph neural operator architecture to do so with high accuracy on ten years of raw intraday S&P 500 options data, using a single model instance. The trained operator adheres to critical no-arbitrage constraints and is robust with respect to subsampling of inputs (occurring in practice in the context of outlier removal). We provide extensive historical benchmarks and showcase the generalization capability of our approach in a comparison with classical neural networks and SVI, an industry standard parametrization for implied volatility. The operator deep smoothing approach thus opens up the use of neural networks on large historical datasets in financial engineering.

Poster
Dynamic Assortment Selection and Pricing with Censored Preference Feedback

Jung-hun Kim, Min-hwan Oh

展开摘要

In this study, we investigate the problem of dynamic multi-product selection and pricing by introducing a novel framework based on a *censored multinomial logit* (C-MNL) choice model. In this model, sellers present a set of products with prices, and buyers filter out products priced above their valuation, purchasing at most one product from the remaining options based on their preferences. The goal is to maximize seller revenue by dynamically adjusting product offerings and prices, while learning both product valuations and buyer preferences through purchase feedback. To achieve this, we propose a Lower Confidence Bound (LCB) pricing strategy. By combining this pricing strategy with either an Upper Confidence Bound (UCB) or Thompson Sampling (TS) product selection approach, our algorithms achieve regret bounds of $\tilde{O}(d^{\frac{3}{2}}\sqrt{T/\kappa})$ and $\tilde{O}(d^{2}\sqrt{T/\kappa})$, respectively. Finally, we demonstrate the performance of our methods through simulations.

Poster
OATS: Outlier-Aware Pruning Through Sparse and Low Rank Decomposition

Stephen Zhang, Vardan Papyan

展开摘要

The recent paradigm shift to large-scale foundation models has brought about a new era for deep learning that, while has found great success in practice, has also been plagued by prohibitively expensive costs in terms of high memory consumption and compute. To mitigate these issues, there has been a concerted effort in post-hoc neural network pruning techniques that do not require costly retraining. Despite the considerable progress being made, existing methods often exhibit a steady drop in model performance as the compression increases. In this paper, we present a novel approach to compressing large transformers, coined OATS, that compresses the model weights by approximating each weight matrix as the sum of a sparse matrix and a low-rank matrix. Prior to the decomposition, the weights are first scaled by the second moment of their input embeddings, so as to ensure the preservation of outlier features recently observed in large transformer models. Without retraining, OATS achieves state-of-the-art performance when compressing large language models, such as Llama-3 and Phi-3, and vision transformers, such as Google's ViT and DINOv2, by up to $60\\%$, all while speeding up the model's inference on a CPU by up to $1.37\times$ compared to prior pruning methods.

Poster
Noise-conditioned Energy-based Annealed Rewards (NEAR): A Generative Framework for Imitation Learning from Observation

Anish Abhijit Diwan, Julen Urain, Jens Kober, Jan Peters

展开摘要

This paper introduces a new imitation learning framework based on energy-based generative models capable of learning complex, physics-dependent, robot motion policies through state-only expert motion trajectories. Our algorithm, called Noise-conditioned Energy-based Annealed Rewards (NEAR), constructs several perturbed versions of the expert's motion data distribution and learns smooth, and well-defined representations of the data distribution's energy function using denoising score matching. We propose to use these learnt energy functions as reward functions to learn imitation policies via reinforcement learning. We also present a strategy to gradually switch between the learnt energy functions, ensuring that the learnt rewards are always well-defined in the manifold of policy-generated samples. We evaluate our algorithm on complex humanoid tasks such as locomotion and martial arts and compare it with state-only adversarial imitation learning algorithms like Adversarial Motion Priors (AMP). Our framework sidesteps the optimisation challenges of adversarial imitation learning techniques and produces results comparable to AMP in several quantitative metrics across multiple imitation settings.

Poster
Improving Data Efficiency via Curating LLM-Driven Rating Systems

Jinlong Pang, Jiaheng Wei, Ankit Shah, Zhaowei Zhu, Yaxuan Wang, Chen Qian, Yang Liu, Yujia Bao, Wei Wei

展开摘要

Instruction tuning is critical for adapting large language models (LLMs) to downstream tasks, and recent studies have demonstrated that small amounts of human-curated data can outperform larger datasets, challenging traditional data scaling laws. While LLM-based data quality rating systems offer a cost-effective alternative to human annotation, they often suffer from inaccuracies and biases, even in powerful models like GPT-4. In this work, we introduce $DS^2$, a **D**iversity-aware **S**core curation method for **D**ata **S**election. By systematically modeling error patterns through a score transition matrix, $DS^2$ corrects LLM-based scores and promotes diversity in the selected data samples. Our approach shows that a curated subset (just 3.3\% of the original dataset) outperforms full-scale datasets (300k samples) across various machine-alignment benchmarks, and matches or surpasses human-aligned datasets such as LIMA with the same sample size (1k samples). These findings challenge conventional data scaling assumptions, highlighting that redundant, low-quality samples can degrade performance and reaffirming that ``more can be less''.

Poster
Cocoon: Robust Multi-Modal Perception with Uncertainty-Aware Sensor Fusion

Minkyoung Cho, Yulong Cao, Jiachen Sun, Qingzhao Zhang, Marco Pavone, Jeong Joon Park, Heng Yang, Zhuoqing Mao

展开摘要

An important paradigm in 3D object detection is the use of multiple modalities to enhance accuracy in both normal and challenging conditions, particularly for long-tail scenarios. To address this, recent studies have explored two directions of adaptive approaches: MoE-based adaptive fusion, which struggles with uncertainties arising from distinct object configurations, and late fusion for output-level adaptive fusion, which relies on separate detection pipelines and limits comprehensive understanding. In this work, we introduce Cocoon, an object- and feature-level uncertainty-aware fusion framework. The key innovation lies in uncertainty quantification for heterogeneous representations, enabling fair comparison across modalities through the introduction of a feature aligner and a learnable surrogate ground truth, termed feature impression. We also define a training objective to ensure that their relationship provides a valid metric for uncertainty quantification. Cocoon consistently outperforms existing static and adaptive methods in both normal and challenging conditions, including those with natural and artificial corruptions. Furthermore, we show the validity and efficacy of our uncertainty metric across diverse datasets.

Poster
Competing Large Language Models in Multi-Agent Gaming Environments

Jen-tse Huang, Eric John Li, Man Ho LAM, Tian Liang, Wenxuan Wang, Youliang Yuan, Wenxiang Jiao, Xing Wang, Zhaopeng Tu, Michael Lyu

展开摘要

Decision-making is a complex process requiring diverse abilities, making it an excellent framework for evaluating Large Language Models (LLMs). Researchers have examined LLMs' decision-making through the lens of Game Theory. However, existing evaluation mainly focus on two-player scenarios where an LLM competes against another. Additionally, previous benchmarks suffer from test set leakage due to their static design. We introduce GAMA($\gamma$)-Bench, a new framework for evaluating LLMs' Gaming Ability in Multi-Agent environments. It includes eight classical game theory scenarios and a dynamic scoring scheme specially designed to quantitatively assess LLMs' performance. $\gamma$-Bench allows flexible game settings and adapts the scoring system to different game parameters, enabling comprehensive evaluation of robustness, generalizability, and strategies for improvement. Our results indicate that GPT-3.5 demonstrates strong robustness but limited generalizability, which can be enhanced using methods like Chain-of-Thought. We also evaluate 13 LLMs from 6 model families, including GPT-3.5, GPT-4, Gemini, LLaMA-3.1, Mixtral, and Qwen-2. Gemini-1.5-Pro outperforms others, scoring of $69.8$ out of $100$, followed by LLaMA-3.1-70B ($65.9$) and Mixtral-8x22B ($62.4$). Our code and experimental results are publicly available at https://github.com/CUHK-ARISE/GAMABench.

Poster
Clique Number Estimation via Differentiable Functions of Adjacency Matrix Permutations

Indradyumna Roy, Eeshaan Jain, Soumen Chakrabarti, Abir De

展开摘要

Estimating the clique number in a graph is central to various applications, e.g., community detection, graph retrieval, etc. Existing estimators often rely on non-differentiable combinatorial components. Here, we propose a full differentiable estimator for clique number estimation, which can be trained from distant supervision of clique numbers, rather than demonstrating actual cliques. Our key insight is a formulation of the maximum clique problem (MCP) as a maximization of the size of fully dense square submatrix, within a suitably row-column-permuted adjacency matrix. We design a differentiable mechanism to search for permutations that lead to the discovery of such dense blocks. However, the optimal permutation is not unique, which leads to the learning of spurious permutations. To tackle this problem, we view the MCP problem as a sequence of subgraph matching tasks, each detecting progressively larger cliques in a nested manner. This allows effective navigation through suitable node permutations. These steps result in MxNet, an end-to-end differentiable model, which learns to predict clique number without explicit clique demonstrations, with the added benefit of interpretability. Experiments on eight datasets show the superior accuracy of our approach.

Poster
Faster Algorithms for Structured Linear and Kernel Support Vector Machines

Yuzhou Gu, Zhao Song, Lichen Zhang

展开摘要

Quadratic programming is a ubiquitous prototype in convex programming. Many machine learning problems can be formulated as quadratic programming, including the famous Support Vector Machines (SVMs). Linear and kernel SVMs have been among the most popular models in machine learning over the past three decades, prior to the deep learning era. Generally, a quadratic program has an input size of $\Theta(n^2)$, where $n$ is the number of variables. Assuming the Strong Exponential Time Hypothesis ($\textsf{SETH}$), it is known that no $O(n^{2-o(1)})$ time algorithm exists when the quadratic objective matrix is positive semidefinite (Backurs, Indyk, and Schmidt, NeurIPS'17). However, problems such as SVMs usually admit much smaller input sizes: one is given $n$ data points, each of dimension $d$, and $d$ is oftentimes much smaller than $n$. Furthermore, the SVM program has only $O(1)$ equality linear constraints. This suggests that faster algorithms are feasible, provided the program exhibits certain structures. In this work, we design the first nearly-linear time algorithm for solving quadratic programs whenever the quadratic objective admits a low-rank factorization, and the number of linear constraints is small. Consequently, we obtain results for SVMs: * For linear SVM when the input data is $d$-dimensional, our algorithm runs in time $\widetilde O(nd^{(\omega+1)/2}\log(1/\epsilon))$ where $\omega\approx 2.37$ is the fast matrix multiplication exponent; * For Gaussian kernel SVM, when the data dimension $d = O(\log n)$ and the squared dataset radius is sub-logarithmic in $n$, our algorithm runs in time $O(n^{1+o(1)}\log(1/\epsilon))$. We also prove that when the squared dataset radius is at least $\Omega(\log^2 n)$, then $\Omega(n^{2-o(1)})$ time is required. This improves upon the prior best lower bound in both the dimension $d$ and the squared dataset radius.

Poster
Exploring the Effectiveness of Object-Centric Representations in Visual Question Answering: Comparative Insights with Foundation Models

Amir Mohammad Karimi Mamaghan, Samuele Papa, Karl Henrik Johansson, Stefan Bauer, Andrea Dittadi

展开摘要

Object-centric (OC) representations, which model visual scenes as compositions of discrete objects, have the potential to be used in various downstream tasks to achieve systematic compositional generalization and facilitate reasoning. However, these claims have yet to be thoroughly validated empirically. Recently, foundation models have demonstrated unparalleled capabilities across diverse domains, from language to computer vision, positioning them as a potential cornerstone of future research for a wide range of computational tasks. In this paper, we conduct an extensive empirical study on representation learning for downstream Visual Question Answering (VQA), which requires an accurate compositional understanding of the scene. We thoroughly investigate the benefits and trade-offs of OC models and alternative approaches including large pre-trained foundation models on both synthetic and real-world data, ultimately identifying a promising path to leverage the strengths of both paradigms. The extensiveness of our study, encompassing over 600 downstream VQA models and 15 different types of upstream representations, also provides several additional insights that we believe will be of interest to the community at large.

Poster
Interactive Adjustment for Human Trajectory Prediction with Individual Feedback

Jianhua Sun, Yuxuan Li, Liang Chai, Cewu Lu

展开摘要

Human trajectory prediction is fundamental for autonomous driving and service robot. The research community has studied various important aspects of this task and made remarkable progress recently. However, there is an essential perspective which is not well exploited in previous research all along, namely individual feedback. Individual feedback exists in the sequential nature of trajectory prediction, where earlier predictions of a target can be verified over time by his ground-truth trajectories to obtain feedback which provides valuable experience for subsequent predictions on the same agent. In this paper, we show such feedback can reveal the strengths and weaknesses of the model's predictions on a specific target and heuristically guide to deliver better predictions on him. We present an interactive adjustment network to effectively model and leverage the feedback. This network first exploits the feedback from previous predictions to dynamically generate an adjuster which then interactively makes appropriate adjustments to current predictions for more accurate ones. We raise a novel displacement expectation loss to train this interactive architecture. Through experiments on representative prediction methods and widely-used benchmarks, we demonstrate the great value of individual feedback and the superior effectiveness of proposed interactive adjustment network.

Poster
Fast Feedforward 3D Gaussian Splatting Compression

Yihang Chen, Qianyi Wu, Mengyao Li, Weiyao Lin, Mehrtash Harandi, Jianfei Cai

展开摘要

With 3D Gaussian Splatting (3DGS) advancing real-time and high-fidelity rendering for novel view synthesis, storage requirements pose challenges for their widespread adoption. Although various compression techniques have been proposed, previous art suffers from a common limitation: for any existing 3DGS, per-scene optimization is needed to achieve compression, making the compression sluggish and slow. To address this issue, we introduce Fast Compression of 3D Gaussian Splatting (FCGS), an optimization-free model that can compress 3DGS representations rapidly in a single feed-forward pass, which significantly reduces compression time from minutes to seconds. To enhance compression efficiency, we propose a multi-path entropy module that assigns Gaussian attributes to different entropy constraint paths for balance between size and fidelity. We also carefully design both inter- and intra-Gaussian context models to remove redundancies among the unstructured Gaussian blobs. Overall, FCGS achieves a compression ratio of over 20X while maintaining fidelity, surpassing most per-scene SOTA optimization-based methods. Code: github.com/YihangChen-ee/FCGS.

Poster
Refine-by-Align: Reference-Guided Artifacts Refinement through Semantic Alignment

Yizhi Song, Liu He, Zhifei Zhang, Soo Ye Kim, He Zhang, Wei Xiong, Zhe Lin, Brian L. Price, Scott Cohen, Jianming Zhang, Daniel Aliaga

展开摘要

Personalized image generation has emerged from the recent advancements in generative models. However, these generated personalized images often suffer from localized artifacts such as incorrect logos, reducing fidelity and fine-grained identity details of the generated results. Furthermore, there is little prior work tackling this problem. To help improve these identity details in the personalized image generation, we introduce a new task: reference-guided artifacts refinement. We present Refine-by-Align, a first-of-its-kind model that employs a diffusion-based framework to address this challenge. Our model consists of two stages: Alignment Stage and Refinement Stage, which share weights of a unified neural network model. Given a generated image, a masked artifact region, and a reference image, the alignment stage identifies and extracts the corresponding regional features in the reference, which are then used by the refinement stage to fix the artifacts. Our model-agnostic pipeline requires no test-time tuning or optimization. It automatically enhances image fidelity and reference identity in the generated image, generalizing well to existing models on various tasks including but not limited to customization, generative compositing, view synthesis, and virtual try-on. Extensive experiments and comparisons demonstrate that our pipeline greatly pushes the boundary of fine details in the image synthesis models.

Poster