ICLR 2024 论文列表

International Conference on Learning Representations

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2,260篇论文

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  • Oral
    863.8%
  • Spotlight
    36716.2%
  • Poster
    1,80780.0%

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Controlled Text Generation via Language Model Arithmetic

Jasper Dekoninck, Marc Fischer, Luca Beurer-Kellner, Martin Vechev

展开摘要

As Large Language Models (LLMs) are deployed more widely, customization with respect to vocabulary, style, and character becomes more important. In this work, we introduce model arithmetic, a novel inference framework for composing and biasing LLMs without the need for model (re)training or highly specific datasets. In addition, the framework allows for more precise control of generated text than direct prompting and prior controlled text generation (CTG) techniques. Using model arithmetic, we can express prior CTG techniques as simple formulas and naturally extend them to new and more effective formulations. Further, we show that speculative sampling, a technique for efficient LLM sampling, extends to our setting. This enables highly efficient text generation with multiple composed models with only marginal overhead over a single model. Our empirical evaluation demonstrates that model arithmetic allows fine-grained control of generated text while outperforming state-of-the-art on the task of toxicity reduction. We release an open source easy-to-use implementation of our framework at https://github.com/eth-sri/language-model-arithmetic.

Spotlight
TapMo: Shape-aware Motion Generation of Skeleton-free Characters

Jiaxu Zhang, Shaoli Huang, Zhigang Tu, Xin Chen, Xiaohang Zhan, Gang Yu, Ying Shan

展开摘要

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we present TapMo, a Text-driven Animation PIpeline for synthesizing Motion in a broad spectrum of skeleton-free 3D characters. The pivotal innovation in TapMo is its use of shape deformation-aware features as a condition to guide the diffusion model, thereby enabling the generation of mesh-specific motions for various characters. Specifically, TapMo comprises two main components - Mesh Handle Predictor and Shape-aware Diffusion Module. Mesh Handle Predictor predicts the skinning weights and clusters mesh vertices into adaptive handles for deformation control, which eliminates the need for traditional skeletal rigging. Shape-aware Motion Diffusion synthesizes motion with mesh-specific adaptations. This module employs text-guided motions and mesh features extracted during the first stage, preserving the geometric integrity of the animations by accounting for the character's shape and deformation. Trained in a weakly-supervised manner, TapMo can accommodate a multitude of non-human meshes, both with and without associated text motions. We demonstrate the effectiveness and generalizability of TapMo through rigorous qualitative and quantitative experiments. Our results reveal that TapMo consistently outperforms existing auto-animation methods, delivering superior-quality animations for both seen or unseen heterogeneous 3D characters.

Poster
Federated Text-driven Prompt Generation for Vision-Language Models

Chen Qiu, Xingyu Li, Chaithanya Kumar Mummadi, Madan Ravi Ganesh, Zhenzhen Li, Lu Peng, Wan-Yi Lin

展开摘要

Prompt learning for vision-language models, e.g., CoOp, has shown great success in adapting CLIP to different downstream tasks, making it a promising solution for federated learning due to computational reasons. Existing prompt learning techniques replace hand-crafted text prompts with learned vectors that offer improvements on seen classes, but struggle to generalize to unseen classes. Our work addresses this challenge by proposing Federated Text-driven Prompt Generation (FedTPG), which learns a unified prompt generation network across multiple remote clients in a scalable manner. The prompt generation network is conditioned on task-related text input, thus is context-aware, making it suitable to generalize for both seen and unseen classes. Our comprehensive empirical evaluations on nine diverse image classification datasets show that our method is superior to existing federated prompt learning methods, achieving better overall generalization on both seen and unseen classes, as well as datasets.

Poster
Confidence-aware Reward Optimization for Fine-tuning Text-to-Image Models

Kyuyoung Kim, Jongheon Jeong, Minyong An, Mohammad Ghavamzadeh, Krishnamurthy Dj Dvijotham, Jinwoo Shin, Kimin Lee

展开摘要

Fine-tuning text-to-image models with reward functions trained on human feedback data has proven effective for aligning model behavior with human intent. However, excessive optimization with such reward models, which serve as mere proxy objectives, can compromise the performance of fine-tuned models, a phenomenon known as reward overoptimization. To investigate this issue in depth, we introduce the Text-Image Alignment Assessment (TIA2) benchmark, which comprises a diverse collection of text prompts, images, and human annotations. Our evaluation of several state-of-the-art reward models on this benchmark reveals their frequent misalignment with human assessment. We empirically demonstrate that overoptimization occurs notably when a poorly aligned reward model is used as the fine-tuning objective. To address this, we propose TextNorm, a simple method that enhances alignment based on a measure of reward model confidence estimated across a set of semantically contrastive text prompts. We demonstrate that incorporating the confidence-calibrated rewards in fine-tuning effectively reduces overoptimization, resulting in twice as many wins in human evaluation for text-image alignment compared against the baseline reward models.

Poster
VersVideo: Leveraging Enhanced Temporal Diffusion Models for Versatile Video Generation

Jinxi Xiang, Ricong Huang, Jun Zhang, Guanbin Li, Xiao Han, Yang Wei

展开摘要

Creating stable, controllable videos is a complex task due to the need for significant variation in temporal dynamics and cross-frame temporal consistency. To address this, we enhance the spatial-temporal capability and introduce a versatile video generation model, VersVideo, which leverages textual, visual, and stylistic conditions. Current video diffusion models typically extend image diffusion architectures by supplementing 2D operations (such as convolutions and attentions) with temporal operations. While this approach is efficient, it often restricts spatial-temporal performance due to the oversimplification of standard 3D operations. To counter this, we incorporate two key elements: (1) multi-excitation paths for spatial-temporal convolutions with dimension pooling across different axes, and (2) multi-expert spatial-temporal attention blocks. These enhancements boost the model's spatial-temporal performance without significantly escalating training and inference costs. We also tackle the issue of information loss that arises when a variational autoencoder is used to transform pixel space into latent features and then back into pixel frames. To mitigate this, we incorporate temporal modules into the decoder to maintain inter-frame consistency. Lastly, by utilizing the innovative denoising UNet and decoder, we develop a unified ControlNet model suitable for various conditions, including image, Canny, HED, depth, and style. Examples of the videos generated by our model can be found at https://jinxixiang.github.io/versvideo/.

Poster
FLATTEN: optical FLow-guided ATTENtion for consistent text-to-video editing

Yuren Cong, Mengmeng Xu, christian simon, Shoufa Chen, Jiawei Ren, Yanping Xie, Juan-Manuel Perez-Rua, Bodo Rosenhahn, Tao Xiang, Sen He

展开摘要

Text-to-video editing aims to edit the visual appearance of a source video conditional on textual prompts. A major challenge in this task is to ensure that all frames in the edited video are visually consistent. Most recent works apply advanced text-to-image diffusion models to this task by inflating 2D spatial attention in the U-Net into spatio-temporal attention. Although temporal context can be added through spatio-temporal attention, it may introduce some irrelevant information for each patch and therefore cause inconsistency in the edited video. In this paper, for the first time, we introduce optical flow into the attention module in diffusion model's U-Net to address the inconsistency issue for text-to-video editing. Our method, FLATTEN, enforces the patches on the same flow path across different frames to attend to each other in the attention module, thus improving the visual consistency in the edited videos. Additionally, our method is training-free and can be seamlessly integrated into any diffusion based text-to-video editing methods and improve their visual consistency. Experiment results on existing text-to-video editing benchmarks show that our proposed method achieves the new state-of-the-art performance. In particular, our method excels in maintaining the visual consistency in the edited videos.

Poster
Consistent Video-to-Video Transfer Using Synthetic Dataset

Jiaxin Cheng, Tianjun Xiao, Tong He

展开摘要

We introduce a novel and efficient approach for text-based video-to-video editing that eliminates the need for resource-intensive per-video-per-model finetuning. At the core of our approach is a synthetic paired video dataset tailored for video-to-video transfer tasks. Inspired by Instruct Pix2Pix's image transfer via editing instruction, we adapt this paradigm to the video domain. Extending the Prompt-to-Prompt to videos, we efficiently generate paired samples, each with an input video and its edited counterpart. Alongside this, we introduce the Long Video Sampling Correction during sampling, ensuring consistent long videos across batches. Our method surpasses current methods like Tune-A-Video, heralding substantial progress in text-based video-to-video editing and suggesting exciting avenues for further exploration and deployment.

Poster
DreamFlow: High-quality text-to-3D generation by Approximating Probability Flow

Kyungmin Lee, Kihyuk Sohn, Jinwoo Shin

展开摘要

Recent progress in text-to-3D generation has been achieved through the utilization of score distillation methods: they make use of the pre-trained text-to-image (T2I) diffusion models by distilling via the diffusion model training objective. However, such an approach inevitably results in the use of random timesteps at each update, which increases the variance of the gradient and ultimately prolongs the optimization process. In this paper, we propose to enhance the text-to-3D optimization by leveraging the T2I diffusion prior in the generative sampling process with a predetermined timestep schedule. To this end, we interpret text-to-3D optimization as a multi-view image-to-image translation problem, and propose a solution by approximating the probability flow. By leveraging the proposed novel optimization algorithm, we design DreamFlow, a practical three-stage coarse-to-fine text-to-3D optimization framework that enables fast generation of high-quality and high-resolution (i.e., 1024×1024) 3D contents. For example, we demonstrate that DreamFlow is 5 times faster than the existing state-of-the-art text-to-3D method, while producing more photorealistic 3D contents.

Spotlight
AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning

Yuwei Guo, Ceyuan Yang, Anyi Rao, Zhengyang Liang, Yaohui Wang, Yu Qiao, Maneesh Agrawala, Dahua Lin, Bo Dai

展开摘要

With the advance of text-to-image (T2I) diffusion models (e.g., Stable Diffusion) and corresponding personalization techniques such as DreamBooth and LoRA, everyone can manifest their imagination into high-quality images at an affordable cost. However, adding motion dynamics to existing high-quality personalized T2Is and enabling them to generate animations remains an open challenge. In this paper, we present AnimateDiff, a practical framework for animating personalized T2I models without requiring model-specific tuning. At the core of our framework is a plug-and-play motion module that can be trained once and seamlessly integrated into any personalized T2Is originating from the same base T2I. Through our proposed training strategy, the motion module effectively learns transferable motion priors from real-world videos. Once trained, the motion module can be inserted into a personalized T2I model to form a personalized animation generator. We further propose MotionLoRA, a lightweight fine-tuning technique for AnimateDiff that enables a pre-trained motion module to adapt to new motion patterns, such as different shot types, at a low training and data collection cost. We evaluate AnimateDiff and MotionLoRA on several public representative personalized T2I models collected from the community. The results demonstrate that our approaches help these models generate temporally smooth animation clips while preserving the visual quality and motion diversity. Codes and pre-trained weights are available at https://github.com/guoyww/AnimateDiff.

Spotlight
DisenBooth: Identity-Preserving Disentangled Tuning for Subject-Driven Text-to-Image Generation

Hong Chen, Yipeng Zhang, Simin Wu, Xin Wang, Xuguang Duan, Yuwei Zhou, Wenwu Zhu

展开摘要

Subject-driven text-to-image generation aims to generate customized images of the given subject based on the text descriptions, which has drawn increasing attention. Existing methods mainly resort to finetuning a pretrained generative model, where the identity-relevant information (e.g., the boy) and the identity-irrelevant information (e.g., the background or the pose of the boy) are entangled in the latent embedding space. However, the highly entangled latent embedding may lead to the failure of subject-driven text-to-image generation as follows: (i) the identity-irrelevant information hidden in the entangled embedding may dominate the generation process, resulting in the generated images heavily dependent on the irrelevant information while ignoring the given text descriptions; (ii) the identity-relevant information carried in the entangled embedding can not be appropriately preserved, resulting in identity change of the subject in the generated images. To tackle the problems, we propose DisenBooth, an identity-preserving disentangled tuning framework for subject-driven text-to-image generation. Specifically, DisenBooth finetunes the pretrained diffusion model in the denoising process. Different from previous works that utilize an entangled embedding to denoise each image, DisenBooth instead utilizes disentangled embeddings to respectively preserve the subject identity and capture the identity-irrelevant information. We further design the novel weak denoising and contrastive embedding auxiliary tuning objectives to achieve the disentanglement. Extensive experiments show that our proposed DisenBooth framework outperforms baseline models for subject-driven text-to-image generation with the identity-preserved embedding. Additionally, by combining the identity-preserved embedding and identity-irrelevant embedding, DisenBooth demonstrates more generation flexibility and controllability.

Poster
Video Language Planning

Yilun Du, Sherry Yang, Pete Florence, Fei Xia, Ayzaan Wahid, brian ichter, Pierre Sermanet, Tianhe Yu, Pieter Abbeel, Joshua B. Tenenbaum, Leslie Pack Kaelbling, Andy Zeng, Jonathan Tompson

展开摘要

We are interested in enabling visual planning for complex long-horizon tasks in the space of generated videos and language, leveraging recent advances in large generative models pretrained on Internet-scale data. To this end, we present video language planning (VLP), an algorithm that consists of a tree search procedure, where we train (i) vision-language models to serve as both policies and value functions, and (ii) text-to-video models as dynamics models. VLP takes as input a long-horizon task instruction and current image observation, and outputs a long video plan that provides detailed multimodal (video and language) specifications that describe how to complete the final task. VLP scales with increasing computation budget where more computation time results in improved video plans, and is able to synthesize long-horizon video plans across different robotics domains -- from multi-object rearrangement, to multi-camera bi-arm dexterous manipulation. Generated video plans can be translated into real robot actions via goal-conditioned policies, conditioned on each intermediate frame of the generated video. Experiments show that VLP substantially improves long-horizon task success rates compared to prior methods on both simulated and real robots (across 3 hardware platforms).

Poster
Jointly Training Large Autoregressive Multimodal Models

Emanuele Aiello, LILI YU, Yixin Nie, Armen Aghajanyan, Barlas Oguz

展开摘要

In recent years, advances in the large-scale pretraining of language and text-to-image models have revolutionized the field of machine learning. Yet, integrating these two modalities into a single, robust model capable of generating seamless multimodal outputs remains a significant challenge. To address this gap, we present the Joint Autoregressive Mixture (JAM) framework, a modular approach that systematically fuses existing text and image generation models. We also introduce a specialized, data-efficient instruction-tuning strategy, tailored for mixed-modal generation tasks. Our final instruct-tuned model demonstrates unparalleled performance in generating high-quality multimodal outputs and represents the first model explicitly designed for this purpose.

Poster
ControlVideo: Training-free Controllable Text-to-video Generation

Yabo Zhang, Yuxiang Wei, Dongsheng Jiang, Xiaopeng Zhang, Wangmeng Zuo, Qi Tian

展开摘要

Text-driven diffusion models have unlocked unprecedented abilities in image generation, whereas their video counterpart lags behind due to the excessive training cost. To avert the training burden, we propose a training-free ControlVideo to produce high-quality videos based on the provided text prompts and motion sequences. Specifically, ControlVideo adapts a pre-trained text-to-image model (i.e., ControlNet) for controllable text-to-video generation. To generate continuous videos without flicker effect, we propose an interleaved-frame smoother to smooth the intermediate frames. In particular, interleaved-frame smoother splits the whole videos with successive three-frame clips, and stabilizes each clip by updating the middle frame with the interpolation among other two frames in latent space. Furthermore, a fully cross-frame interaction mechanism have been exploited to further enhance the frame consistency, while a hierarchical sampler is employed to produce long videos efficiently. Extensive experiments demonstrate that our ControlVideo outperforms the state-of-the-arts both quantitatively and qualitatively. It is worthy noting that, thanks to the efficient designs, ControlVideo could generate both short and long videos within several minutes using one NVIDIA 2080Ti. Code and videos are available at [this link](https://github.com/YBYBZhang/ControlVideo).

Poster
Ground-A-Video: Zero-shot Grounded Video Editing using Text-to-image Diffusion Models

Hyeonho Jeong, Jong Chul Ye

展开摘要

This paper introduces a novel grounding-guided video-to-video translation framework called Ground-A-Video for multi-attribute video editing. Recent endeavors in video editing have showcased promising results in single-attribute editing or style transfer tasks, either by training T2V models on text-video data or adopting training-free methods. However, when confronted with the complexities of multi-attribute editing scenarios, they exhibit shortcomings such as omitting or overlooking intended attribute changes, modifying the wrong elements of the input video, and failing to preserve regions of the input video that should remain intact. Ground-A-Video attains temporally consistent multi-attribute editing of input videos in a training-free manner without aforementioned shortcomings. Central to our method is the introduction of cross-frame gated attention which incorporates groundings information into the latent representations in a temporally consistent fashion, along with Modulated Cross-Attention and optical flow guided inverted latents smoothing. Extensive experiments and applications demonstrate that Ground-A-Video's zero-shot capacity outperforms other baseline methods in terms of edit-accuracy and frame consistency. Further results and code are available at our project page ( http://ground-a-video.github.io )

Poster
InstaFlow: One Step is Enough for High-Quality Diffusion-Based Text-to-Image Generation

Xingchao Liu, Xiwen Zhang, Jianzhu Ma, Jian Peng, Qiang Liu

展开摘要

Diffusion models have revolutionized text-to-image generation with its exceptional quality and creativity. However, its multi-step sampling process is known to be slow, often requiring tens of inference steps to obtain satisfactory results. Previous attempts to improve its sampling speed and reduce computational costs through distillation have been unsuccessful in achieving a functional one-step model. In this paper, we explore a recent method called Rectified Flow, which, thus far, has only been applied to small datasets. The core of Rectified Flow lies in its \emph{reflow} procedure, which straightens the trajectories of probability flows, refines the coupling between noises and images, and facilitates the distillation process with student models. We propose a novel text-conditioned pipeline to turn Stable Diffusion (SD) into an ultra-fast one-step model, in which we find reflow plays a critical role in improving the assignment between noise and images. Leveraging our new pipeline, we create, to the best of our knowledge, the first one-step diffusion-based text-to-image generator with SD-level image quality, achieving an FID (Fréchet Inception Distance) of $23.3$ on MS COCO 2017-5k, surpassing the previous state-of-the-art technique, progressive distillation, by a significant margin ($37.2$ $\rightarrow$ $23.3$ in FID). By utilizing an expanded network with 1.7B parameters, we further improve the FID to $22.4$. We call our one-step models \emph{InstaFlow}. On MS COCO 2014-30k, InstaFlow yields an FID of $13.1$ in just $0.09$ second, the best in $\leq 0.1$ second regime, outperforming the recent StyleGAN-T ($13.9$ in $0.1$ second). Notably, the training of InstaFlow only costs 199 A100 GPU days. Codes and pre-trained models are available at \url{github.com/gnobitab/InstaFlow}.

Poster