ICLR 2024 论文列表

International Conference on Learning Representations

录用类型

2,260篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    863.8%
  • Spotlight
    36716.2%
  • Poster
    1,80780.0%

浏览全部论文

OctoPack: Instruction Tuning Code Large Language Models

Niklas Muennighoff, Qian Liu, Armel Randy Zebaze, Qinkai Zheng, Binyuan Hui, Terry Yue Zhuo, Swayam Singh, Xiangru Tang, Leandro von Werra, Shayne Longpre

展开摘要

Finetuning large language models (LLMs) on instructions leads to vast performance improvements on natural language tasks. We apply instruction tuning using code, leveraging the natural structure of Git commits, which pair code changes with human instructions. We compile CommitPack: 4 terabytes of Git commits across 350 programming languages. We benchmark CommitPack against other natural and synthetic code instructions (xP3x, Self-Instruct, OASST) on the 16B parameter StarCoder model, and achieve state-of-the-art performance among models not trained on OpenAI outputs, on the HumanEval Python benchmark (46.2% pass@1). We further introduce HumanEvalPack, expanding the HumanEval benchmark to a total of 3 coding tasks (Code Repair, Code Explanation, Code Synthesis) across 6 languages (Python, JavaScript, Java, Go, C++, Rust). Our models, OctoCoder and OctoGeeX, achieve the best performance across HumanEvalPack among all permissive models, demonstrating CommitPack's benefits in generalizing to a wider set of languages and natural coding tasks. Code, models and data are freely available at https://github.com/bigcode-project/octopack.

Spotlight
Skeleton-of-Thought: Prompting LLMs for Efficient Parallel Generation

Xuefei Ning, Zinan Lin, Zixuan Zhou, Zifu Wang, Huazhong Yang, Yu Wang

展开摘要

This work aims at decreasing the end-to-end generation latency of large language models (LLMs). One of the major causes of the high generation latency is the sequential decoding approach adopted by almost all state-of-the-art LLMs. In this work, motivated by the thinking and writing process of humans, we propose Skeleton-of-Thought (SoT), which first guides LLMs to generate the skeleton of the answer, and then conducts parallel API calls or batched decoding to complete the contents of each skeleton point in parallel. Not only does SoT provide considerable speed-ups across 12 LLMs, but it can also potentially improve the answer quality on several question categories. SoT is an initial attempt at data-centric optimization for inference efficiency, and showcases the potential of eliciting high-quality answers by explicitly planning the answer structure in language.

Poster
LLM-Assisted Code Cleaning For Training Accurate Code Generators

Naman Jain, Tianjun Zhang, Wei-Lin Chiang, Joseph E. Gonzalez, Koushik Sen, Ion Stoica

展开摘要

Natural language to code generation is an important application area of LLMs and has received wide attention from the community. The majority of relevant studies have exclusively concentrated on increasing the quantity and functional correctness of training sets while disregarding other stylistic elements of programs. More recently, data quality has garnered a lot of interest and multiple works have showcased its importance for improving performance. In this work, we investigate data quality for code and find that making the code more structured and readable leads to improved code generation performance of the system. We build a novel data-cleaning pipeline that uses these principles to transform existing programs by 1.) renaming variables, 2.) modularizing and decomposing complex code into smaller helper sub-functions, and 3.) inserting natural-language based planning annotations. We evaluate our approach on two challenging algorithmic code generation benchmarks and find that fine-tuning CodeLLaMa-7B on our transformed programs improves the performance by up to \textbf{30\%} compared to fine-tuning on the original dataset. Additionally, we demonstrate improved performance from using a smaller amount of higher-quality data, finding that a model fine-tuned on the entire original dataset is outperformed by a model trained on one-eighth of our cleaned dataset. Even in comparison to closed-source models, our models outperform the much larger AlphaCode models.

Poster
LLM Blueprint: Enabling Text-to-Image Generation with Complex and Detailed Prompts

Hanan Gani, Shariq Farooq Bhat, Muzammal Naseer, Salman Khan, Peter Wonka

展开摘要

Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in generating images from short, single-object descriptions, these models often struggle to faithfully capture all the nuanced details within longer and more elaborate textual inputs. In response, we present a novel approach leveraging Large Language Models (LLMs) to extract critical components from text prompts, including bounding box coordinates for foreground objects, detailed textual descriptions for individual objects, and a succinct background context. These components form the foundation of our layout-to-image generation model, which operates in two phases. The initial Global Scene Generation utilizes object layouts and background context to create an initial scene but often falls short in faithfully representing object characteristics as specified in the prompts. To address this limitation, we introduce an Iterative Refinement Scheme that iteratively evaluates and refines box-level content to align them with their textual descriptions, recomposing objects as needed to ensure consistency. Our evaluation on complex prompts featuring multiple objects demonstrates a substantial improvement in recall compared to baseline diffusion models. This is further validated by a user study, underscoring the efficacy of our approach in generating coherent and detailed scenes from intricate textual inputs. Our iterative framework offers a promising solution for enhancing text-to-image generation models' fidelity with lengthy, multifaceted descriptions, opening new possibilities for accurate and diverse image synthesis from textual inputs.

Poster
Towards Aligned Layout Generation via Diffusion Model with Aesthetic Constraints

Jian Chen, Ruiyi Zhang, Yufan Zhou, Changyou Chen

展开摘要

Controllable layout generation refers to the process of creating a plausible visual arrangement of elements within a graphic design (*e.g.*, document and web designs) with constraints representing design intentions. Although recent diffusion-based models have achieved state-of-the-art FID scores, they tend to exhibit more pronounced misalignment compared to earlier transformer-based models. In this work, we propose the **LA**yout **C**onstraint diffusion mod**E**l (LACE), a unified model to handle a broad range of layout generation tasks, such as arranging elements with specified attributes and refining or completing a coarse layout design. The model is based on continuous diffusion models. Compared with existing methods that use discrete diffusion models, continuous state-space design can enable the incorporation of continuous aesthetic constraint functions in training more naturally. For conditional generation, we propose injecting layout conditions in the form of masks or gradient guidance during inference. Empirical results show that LACE produces high-quality layouts and outperforms existing state-of-the-art baselines. We will release our source code and model checkpoints.

Poster
LLM Augmented LLMs: Expanding Capabilities through Composition

Rachit Bansal, Bidisha Samanta, Siddharth Dalmia, Nitish Gupta, Sriram Ganapathy, Abhishek Bapna, Prateek Jain, Partha Talukdar

展开摘要

Foundational models with billions of parameters which have been trained on large corpus of data have demonstrated non-trivial skills in a variety of domains. However, due to their monolithic structure, it is challenging and expensive to augment them or impart new skills. On the other hand, due to their adaptation abilities,several new instances of these models are being trained towards new domains and tasks. In this work, we study the problem of efficient and practical composition of existing foundation models with more specific models to enable newer capabilities. To this end, we propose CALM—Composition to Augment Language Models—which introduces cross-attention between models to compose their representations and enable new capabilities. Salient features of CALM are: (i) Scales up LLMs on new tasks by ‘re-using’ existing LLMs along with a few additional parameters and data, (ii) Existing model weights are kept intact, and hence preserves existing capabilities, and (iii) Applies to diverse domains and settings. We illustrate that augmenting PaLM2-S with a smaller model trained on low-resource languages results in an absolute improvement of up to 13% on tasks like translation into English and arithmetic reasoning for low-resource languages. Similarly,when PaLM2-S is augmented with a code-specific model, we see a relative improvement of 40% over the base model for code generation and explanation tasks—on-par with fully fine-tuned counterparts.

Poster
Learning Performance-Improving Code Edits

Alexander G Shypula, Aman Madaan, Yimeng Zeng, Uri Alon, Jacob R. Gardner, Yiming Yang, Milad Hashemi, Graham Neubig, Parthasarathy Ranganathan, Osbert Bastani, Amir Yazdanbakhsh

展开摘要

With the decline of Moore's law, optimizing program performance has become a major focus of software research. However, high-level optimizations such as API and algorithm changes remain elusive due to the difficulty of understanding the semantics of code. Simultaneously, pretrained large language models (LLMs) have demonstrated strong capabilities at solving a wide range of programming tasks. To that end, we introduce a framework for adapting LLMs to high-level program optimization. First, we curate a dataset of performance-improving edits made by human programmers of over 77,000 competitive C++ programming submission pairs, accompanied by extensive unit tests. A major challenge is the significant variability of measuring performance on commodity hardware, which can lead to spurious "improvements." To isolate and reliably evaluate the impact of program optimizations, we design an environment based on the gem5 full system simulator, the de facto simulator used in academia and industry. Next, we propose a broad range of adaptation strategies for code optimization; for prompting, these include retrieval-based few-shot prompting and chain-of-thought, and for finetuning, these include performance-conditioned generation and synthetic data augmentation based on self-play. A combination of these techniques achieves a mean speedup of 6.86$\times$ with eight generations, higher than average optimizations from individual programmers (3.66$\times$). Using our model's fastest generations, we set a new upper limit on the fastest speedup possible for our dataset at 9.64$\times$ compared to using the fastest human submissions available (9.56$\times$).

Spotlight
Self-RAG: Learning to Retrieve, Generate, and Critique through Self-Reflection

Akari Asai, Zeqiu Wu, Yizhong Wang, Avirup Sil, Hannaneh Hajishirzi

展开摘要

Despite their remarkable capabilities, large language models (LLMs) often produce responses containing factual inaccuracies due to their sole reliance on the parametric knowledge they encapsulate. Retrieval-Augmented Generation (RAG), an ad hoc approach that augments LMs with retrieval of relevant knowledge, decreases such issues. However, indiscriminately retrieving and incorporating a fixed number of retrieved passages, regardless of whether retrieval is necessary, or passages are relevant, diminishes LM versatility or can lead to unhelpful response generation. We introduce a new framework called **Self-Reflective Retrieval-Augmented Generation (Self-RAG)** that enhances an LM's quality and factuality through retrieval and self-reflection. Our framework trains a single arbitrary LM that adaptively retrieves passages on-demand, and generates and reflects on retrieved passages and its generations using special tokens, called {\it reflection} tokens. Generating reflection tokens makes the LM controllable during the inference phase, enabling it to tailor its behavior to diverse task requirements. Experiments show that Self-RAG (7B and 13B parameters) significantly outperforms state-of-the-art LLMs and retrieval-augmented models on a diverse set of tasks. Specifically, Self-RAG outperforms ChatGPT and retrieval-augmented Llama2-chat on Open-domain QA, reasoning, and fact verification tasks, and it shows significant gains in improving factuality and citation accuracy for long-form generations relative to these models. Our code and trained models are available at https://selfrag.github.io/

Oral
Lemur: Harmonizing Natural Language and Code for Language Agents

Yiheng Xu, Hongjin SU, Chen Xing, Boyu Mi, Qian Liu, Weijia Shi, Binyuan Hui, Fan Zhou, Yitao Liu, Tianbao Xie, Zhoujun Cheng, Siheng Zhao, Lingpeng Kong, bailin wang, Caiming Xiong, Tao Yu

展开摘要

We introduce Lemur and Lemur-Chat, openly accessible language models optimized for both natural language and coding capabilities to serve as the backbone of versatile language agents. The evolution from language chat models to functional language agents demands that models not only master human interaction, reasoning, and planning but also ensure grounding in the relevant environments. This calls for a harmonious blend of language and coding capabilities in the models. Lemur and Lemur-Chat are proposed to address this necessity, demonstrating balanced proficiencies in both domains, unlike existing open-source models that tend to specialize in either. Through meticulous pretraining using a code-intensive corpus and instruction fine-tuning on text and code data, our models achieve state-of-the-art averaged performance across diverse text and coding benchmarks. Comprehensive experiments demonstrate Lemur’s superiority over existing open-source models and its proficiency across various agent tasks involving human communication, tool usage, and interaction under fully- and partially- observable environments. The harmonization between natural and programming languages enables Lemur-Chat to significantly narrow the gap with proprietary models on agent abilities, providing key insights into developing advanced open-source agents adept at reasoning, planning, and operating seamlessly across environments. Our model and code have been open-sourced at https://github.com/OpenLemur/Lemur.

Spotlight
An interpretable error correction method for enhancing code-to-code translation

Min Xue, Artur Andrzejak, Marla Leuther

展开摘要

Transformer-based machine translation models currently dominate the field of model-based program translation. However, these models fail to provide interpretative support for the generated program translations. Moreover, researchers frequently invest substantial time and computational resources in retraining models, yet the improvement in translation accuracy is quite limited. To address these issues, we introduce a novel approach, $k\text{NN-ECD}$, which combines $k$-nearest-neighbor search with a key-value error correction datastore to overwrite the wrong translations of TransCoder-ST. This provides a decision-making basis for interpreting the corrected translations. Building upon this, we further propose $k\text{NN-ECS}_{m}$, a methodology that employs a distributed structure with $m$ sub-datastores connected in series, utilizing $m$ diverse experts for multi-round error correction. Additionally, we put forward a unified name rule, encouraging the datastore to focus more on code logic and structure rather than diverse rare identifiers. Our experimental results show that our approach improves the translation accuracy from 68.9\% to 89.9\% of TransCoder-ST (for translation from Java to Python). This error correction method augments program translation, overcoming the inherent limitations of Transformer-based code translation models, such as resource-intensive retraining requirements and uninterpretable outcomes.

Poster
$\mathcal{B}$-Coder: Value-Based Deep Reinforcement Learning for Program Synthesis

Zishun Yu, Yunzhe Tao, Liyu Chen, Tao Sun, Hongxia Yang

展开摘要

Program synthesis aims to create accurate, executable programs from problem specifications, specifically from natural language descriptions in our context. Recent studies have leveraged the power of reinforcement learning (RL) in conjunction with large language models (LLMs), significantly enhancing code generation capabilities. The application of RL focuses on directly optimizing for functional correctness, offering an advantage over conventional supervised methods. Despite policy-based RL methods dominating the literature on RL for program synthesis, the nature of program synthesis tasks hints at a natural alignment with value-based methods. This stems from the rich collection of off-policy programs, including those developed by human programmers and also historical samples, coupled with the straightforward verification of generated programs through automated unit testing, meaning rewards are easy to obtain. Diverging from the dominant use of policy-based algorithms, our work explores the feasibility of value-based approaches, leading to the development of our $\mathcal{B}$-Coder (pronounced Bellman coder). Yet, training value-based methods presents challenges due to the enormous search space inherent to program synthesis. To this end, we introduce an initialization protocol for RL agents utilizing pre-trained LMs and a conservative Bellman operator to reduce training complexities. Moreover, we demonstrate how to leverage the learned value functions as a dual strategy to post-process generated programs. Our empirical evaluations demonstrated $\mathcal{B}$-Coder's capability in achieving state-of-the-art performance when compared to policy-based methods. Remarkably, this achievement is reached with minimal reward engineering effort, highlighting the effectiveness of value-based RL, independent of reward designs.

Spotlight
DiffusionNAG: Predictor-guided Neural Architecture Generation with Diffusion Models

Sohyun An, Hayeon Lee, Jaehyeong Jo, Seanie Lee, Sung Ju Hwang

展开摘要

Existing NAS methods suffer from either an excessive amount of time for repetitive sampling and training of many task-irrelevant architectures. To tackle such limitations of existing NAS methods, we propose a paradigm shift from NAS to a novel conditional Neural Architecture Generation (NAG) framework based on diffusion models, dubbed DiffusionNAG. Specifically, we consider the neural architectures as directed graphs and propose a graph diffusion model for generating them. Moreover, with the guidance of parameterized predictors, DiffusionNAG can flexibly generate task-optimal architectures with the desired properties for diverse tasks, by sampling from a region that is more likely to satisfy the properties. This conditional NAG scheme is significantly more efficient than previous NAS schemes which sample the architectures and filter them using the property predictors. We validate the effectiveness of DiffusionNAG through extensive experiments in two predictor-based NAS scenarios: Transferable NAS and Bayesian Optimization (BO)-based NAS. DiffusionNAG achieves superior performance with speedups of up to 35$\times$ when compared to the baselines on Transferable NAS benchmarks. Furthermore, when integrated into a BO-based algorithm, DiffusionNAG outperforms existing BO-based NAS approaches, particularly in the large MobileNetV3 search space on the ImageNet 1K dataset. Code is available at https://github.com/CownowAn/DiffusionNAG.

Poster
TUVF: Learning Generalizable Texture UV Radiance Fields

An-Chieh Cheng, Xueting Li, Sifei Liu, Xiaolong Wang

展开摘要

Textures are a vital aspect of creating visually appealing and realistic 3D models. In this paper, we study the problem of generating high-fidelity texture given shapes of 3D assets, which has been relatively less explored compared with generic 3D shape modeling. Our goal is to facilitate a controllable texture generation process, such that one texture code can correspond to a particular appearance style independent of any input shapes from a category. We introduce Texture UV Radiance Fields (TUVF) that generate textures in a learnable UV sphere space rather than directly on the 3D shape. This allows the texture to be disentangled from the underlying shape and transferable to other shapes that share the same UV space, i.e., from the same category. We integrate the UV sphere space with the radiance field, which provides a more efficient and accurate representation of textures than traditional texture maps. We perform our experiments on synthetic and real-world object datasets where we achieve not only realistic synthesis but also substantial improvements over state-of-the-arts on texture controlling and editing.

Poster
Beyond Accuracy: Evaluating Self-Consistency of Code Large Language Models with IdentityChain

Marcus J. Min, Yangruibo Ding, Luca Buratti, Saurabh Pujar, Gail Kaiser, Suman Jana, Baishakhi Ray

展开摘要

Code Large Language Models (Code LLMs) are being increasingly employed in real-life applications, so evaluating them is critical. While the conventional accuracy evaluates the performance of Code LLMs on a set of individual tasks, their self-consistency across different tasks is overlooked. Intuitively, a trustworthy model should be self-consistent when generating natural language specifications for its own code and generating code for its own specifications. Failure to preserve self-consistency reveals a lack of understanding of the shared semantics underlying natural language and programming language, and therefore undermines the trustworthiness of a model. In this paper, we first formally define the self-consistency of Code LLMs and then design a framework, IdentityChain, which effectively and efficiently evaluates the self-consistency and conventional accuracy of a model at the same time. We study eleven Code LLMs and show that they fail to preserve self-consistency, which is indeed a distinct aspect from conventional accuracy. Furthermore, we show that IdentityChain can be used as a model debugging tool to expose weaknesses of Code LLMs by demonstrating three major weaknesses that we identify in current models using IdentityChain. Our code is available at https://github.com/marcusm117/IdentityChain.

Poster
Solving Challenging Math Word Problems Using GPT-4 Code Interpreter with Code-based Self-Verification

Aojun Zhou, Ke Wang, Zimu Lu, Weikang Shi, Sichun Luo, Zipeng Qin, Shaoqing Lu, Anya Jia, Linqi Song, Mingjie Zhan, Hongsheng Li

展开摘要

Recent progress in large language models (LLMs) like GPT-4 and PaLM-2 has brought significant advancements in addressing math reasoning problems. In particular, OpenAI's latest version of GPT-4, known as GPT-4 Code Interpreter, shows remarkable performance on challenging math datasets. In this paper, we explore the effect of code on enhancing LLMs' reasoning capability by introducing different constraints on the Code Usage Frequency of GPT-4 Code Interpreter. We found that its success can be largely attributed to its powerful skills in generating and executing code, evaluating the output of code execution, and rectifying its solution when receiving unreasonable outputs. Based on this insight, we propose a novel and effective prompting method, explicit $\underline{\text{c}}$ode-based $\underline{\text{s}}$elf-$\underline{\text{v}}$erification (CSV), to further boost the mathematical reasoning potential of GPT-4 Code Interpreter. This method employs a zero-shot prompt on GPT-4 Code Interpreter to encourage it to use code to self-verify its answers. In instances where the verification state registers as "False", the model shall automatically amend its solution, analogous to our approach of rectifying errors during a mathematics examination. Furthermore, we recognize that the states of the verification result indicate the confidence of a solution, which can improve the effectiveness of majority voting. With GPT-4 Code Interpreter and CSV, we achieve an impressive zero-shot accuracy on MATH dataset.

Poster
MBR and QE Finetuning: Training-time Distillation of the Best and Most Expensive Decoding Methods

Mara Finkelstein, Markus Freitag

展开摘要

Recent research in decoding methods for Natural Language Generation (NLG) tasks has shown that MAP decoding is not optimal, because model probabilities do not always align with human preferences. Stronger decoding methods, including Quality Estimation (QE) reranking and Minimum Bayes' Risk (MBR) decoding, have since been proposed to mitigate the model-perplexity-vs-quality mismatch. While these decoding methods achieve state-of-the-art performance, they are prohibitively expensive to compute. In this work, we propose MBR finetuning and QE finetuning, which distill the quality gains from these decoding methods at training time, while using an efficient decoding algorithm at inference time. Using the canonical NLG task of Neural Machine Translation (NMT), we show that even with self-training, these finetuning methods significantly outperform the base model. Moreover, when using an external LLM as a teacher model, these finetuning methods outperform finetuning on human-generated references. These findings suggest new ways to leverage monolingual data to achieve improvements in model quality that are on par with, or even exceed, improvements from human-curated data, while maintaining maximum efficiency during decoding.

Poster
PanoDiffusion: 360-degree Panorama Outpainting via Diffusion

Tianhao Wu, Chuanxia Zheng, Tat-Jen Cham

展开摘要

Generating complete 360\textdegree{} panoramas from narrow field of view images is ongoing research as omnidirectional RGB data is not readily available. Existing GAN-based approaches face some barriers to achieving higher quality output, and have poor generalization performance over different mask types. In this paper, we present our 360\textdegree{} indoor RGB panorama outpainting model using latent diffusion models (LDM), called PanoDiffusion. We introduce a new bi-modal latent diffusion structure that utilizes both RGB and depth panoramic data during training, which works surprisingly well to outpaint depth-free RGB images during inference. We further propose a novel technique of introducing progressive camera rotations during each diffusion denoising step, which leads to substantial improvement in achieving panorama wraparound consistency. Results show that our PanoDiffusion not only significantly outperforms state-of-the-art methods on RGB panorama outpainting by producing diverse well-structured results for different types of masks, but can also synthesize high-quality depth panoramas to provide realistic 3D indoor models.

Poster
Accelerating Data Generation for Neural Operators via Krylov Subspace Recycling

Hong Wang, Zhongkai Hao, Jie Wang, Zijie Geng, Zhen Wang, Bin Li, Feng Wu

展开摘要

Learning neural operators for solving partial differential equations (PDEs) has attracted great attention due to its high inference efficiency. However, training such operators requires generating a substantial amount of labeled data, i.e., PDE problems together with their solutions. The data generation process is exceptionally time-consuming, as it involves solving numerous systems of linear equations to obtain numerical solutions to the PDEs. Many existing methods solve these systems independently without considering their inherent similarities, resulting in extremely redundant computations. To tackle this problem, we propose a novel method, namely **S**orting **K**rylov **R**ecycling (**SKR**), to boost the efficiency of solving these systems, thus significantly accelerating data generation for neural operators training. To the best of our knowledge, SKR is the first attempt to address the time-consuming nature of data generation for learning neural operators. The working horse of SKR is Krylov subspace recycling, a powerful technique for solving a series of interrelated systems by leveraging their inherent similarities. Specifically, SKR employs a sorting algorithm to arrange these systems in a sequence, where adjacent systems exhibit high similarities. Then it equips a solver with Krylov subspace recycling to solve the systems sequentially instead of independently, thus effectively enhancing the solving efficiency. Both theoretical analysis and extensive experiments demonstrate that SKR can significantly accelerate neural operator data generation, achieving a remarkable speedup of up to 13.9 times.

Spotlight
WizardCoder: Empowering Code Large Language Models with Evol-Instruct

Ziyang Luo, Can Xu, Pu Zhao, Qingfeng Sun, Xiubo Geng, Wenxiang Hu, Chongyang Tao, Jing Ma, Qingwei Lin, Daxin Jiang

展开摘要

Code Large Language Models (Code LLMs), such as StarCoder, have demonstrated remarkable performance in various code-related tasks. However, different from their counterparts in the general language modeling field, the technique of instruction fine-tuning remains relatively under-researched in this domain. In this paper, we present Code Evol-Instruct, a novel approach that adapts the Evol-Instruct method to the realm of code, enhancing Code LLMs to create novel models, WizardCoder. Through comprehensive experiments on five prominent code generation benchmarks, namely HumanEval, HumanEval+, MBPP, DS-1000, and MultiPL-E, our models showcase outstanding performance. They consistently outperform all other open-source Code LLMs by a significant margin. Remarkably, WizardCoder 15B even surpasses the well-known closed-source LLMs, including Anthropic's Claude and Google's Bard, on the HumanEval and HumanEval+ benchmarks. Additionally, WizardCoder 34B not only achieves a HumanEval score comparable to GPT3.5 (ChatGPT) but also surpasses it on the HumanEval+ benchmark. Furthermore, our preliminary exploration highlights the pivotal role of instruction complexity in achieving exceptional coding performance.

Poster
Sin3DM: Learning a Diffusion Model from a Single 3D Textured Shape

Rundi Wu, Ruoshi Liu, Carl Vondrick, Changxi Zheng

展开摘要

Synthesizing novel 3D models that resemble the input example as long been pursued by graphics artists and machine learning researchers. In this paper, we present Sin3DM, a diffusion model that learns the internal patch distribution from a single 3D textured shape and generates high-quality variations with fine geometry and texture details. Training a diffusion model directly in 3D would induce large memory and computational cost. Therefore, we first compress the input into a lower-dimensional latent space and then train a diffusion model on it. Specifically, we encode the input 3D textured shape into triplane feature maps that represent the signed distance and texture fields of the input. The denoising network of our diffusion model has a limited receptive field to avoid overfitting, and uses triplane-aware 2D convolution blocks to improve the result quality. Aside from randomly generating new samples, our model also facilitates applications such as retargeting, outpainting and local editing. Through extensive qualitative and quantitative evaluation, we show that our method outperforms prior methods in generation quality of 3D shapes.

Poster