ICLR 2023 论文列表

International Conference on Learning Representations

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1,575篇论文

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Mind's Eye: Grounded Language Model Reasoning through Simulation

Ruibo Liu, Jason Wei, Shixiang Shane Gu, Te-Yen Wu, Soroush Vosoughi, Claire Cui, Denny Zhou, Andrew M. Dai

展开摘要

Successful and effective communication between humans and AI relies on a shared experience of the world. By training solely on written text, current language models (LMs) miss the grounded experience of humans in the real-world---their failure to relate language to the physical world causes knowledge to be misrepresented and obvious mistakes in their reasoning. We present Mind's Eye, a paradigm to ground language model reasoning in the physical world. Given a physical reasoning question, we use a computational physics engine (DeepMind's MuJoCo) to simulate the possible outcomes, and then use the simulation results as part of the input, which enables language models to perform reasoning. Experiments on 39 tasks in a physics alignment benchmark demonstrate that Mind's Eye can improve reasoning ability by a large margin (27.9% zero-shot, and 46.0% few-shot absolute accuracy improvement on average). Smaller language models armed with Mind's Eye can obtain similar performance to models that are 100x larger. Finally, we confirm the robustness of Mind's Eye through ablation studies.

Poster
Transformer-Patcher: One Mistake Worth One Neuron

Zeyu Huang, Yikang Shen, Xiaofeng Zhang, Jie Zhou, Wenge Rong, Zhang Xiong

展开摘要

Large Transformer-based Pretrained Language Models (PLMs) dominate almost all Natural Language Processing (NLP) tasks. Nevertheless, they still make mistakes from time to time. For a model deployed in an industrial environment, fixing these mistakes quickly and robustly is vital to improve user experiences. Previous works formalize such problems as Model Editing (ME) and mostly focus on fixing one mistake. However, the one-mistake-fixing scenario is not an accurate abstraction of the real-world challenge. In the deployment of AI services, there are ever-emerging mistakes, and the same mistake may recur if not corrected in time. Thus a preferable solution is to rectify the mistakes as soon as they appear nonstop. Therefore, we extend the existing ME into the Sequential Model Editing (SME) to help develop more practical editing methods. Our study shows that current ME methods either fail to make a sequence of edits or to remember previous edits. We then introduce Transformer-Patcher, a novel model editor that can shift the behavior of transformer-based models by simply adding and training a few neurons in the last Feed-Forward Network layer. Experimental results on both classification and generation tasks show that Transformer-Patcher can successively correct up to thousands of errors (Reliability) and generalize to their equivalent inputs (Generality) while retaining the model’s accuracy on irrelevant inputs (Locality). Our method outperforms previous fine-tuning and HyperNetwork-based methods and achieves state-of-the-art performance for Sequential Model Editing (SME).

Poster
Mid-Vision Feedback

Michael Maynord, Eadom T Dessalene, Cornelia Fermuller, Yiannis Aloimonos

展开摘要

Feedback plays a prominent role in biological vision, where perception is modulated based on agents' evolving expectations and world model. We introduce a novel mechanism which modulates perception based on high level categorical expectations: Mid-Vision Feedback (MVF). MVF associates high level contexts with linear transformations. When a context is "expected" its associated linear transformation is applied over feature vectors in a mid level of a network. The result is that mid-level network representations are biased towards conformance with high level expectations, improving overall accuracy and contextual consistency. Additionally, during training mid-level feature vectors are biased through introduction of a loss term which increases the distance between feature vectors associated with different contexts. MVF is agnostic as to the source of contextual expectations, and can serve as a mechanism for top down integration of symbolic systems with deep vision architectures. We show the superior performance of MVF to post-hoc filtering for incorporation of contextual knowledge, and show superior performance of configurations using predicted context (when no context is known a priori) over configurations with no context awareness.

Poster
On Representing Mixed-Integer Linear Programs by Graph Neural Networks

Ziang Chen, Jialin Liu, Xinshang Wang, Wotao Yin

展开摘要

While Mixed-integer linear programming (MILP) is NP-hard in general, practical MILP has received roughly 100--fold speedup in the past twenty years. Still, many classes of MILPs quickly become unsolvable as their sizes increase, motivating researchers to seek new acceleration techniques for MILPs. With deep learning, they have obtained strong empirical results, and many results were obtained by applying graph neural networks (GNNs) to making decisions in various stages of MILP solution processes. This work discovers a fundamental limitation: there exist feasible and infeasible MILPs that all GNNs will, however, treat equally, indicating GNN's lacking power to express general MILPs. Then, we show that, by restricting the MILPs to unfoldable ones or by adding random features, there exist GNNs that can reliably predict MILP feasibility, optimal objective values, and optimal solutions up to prescribed precision. We conducted small-scale numerical experiments to validate our theoretical findings.

Poster
3D Segmenter: 3D Transformer based Semantic Segmentation via 2D Panoramic Distillation

ZHENNAN WU, Yang Li, Yifei Huang, Lin Gu, Tatsuya Harada, Hiroyuki Sato

展开摘要

Recently, 2D semantic segmentation has witnessed a significant advancement thanks to the huge amount of 2D image datasets available. Therefore, in this work, we propose the first 2D-to-3D knowledge distillation strategy to enhance 3D semantic segmentation model with knowledge embedded in the latent space of powerful 2D models. Specifically, unlike standard knowledge distillation, where teacher and student models take the same data as input, we use 2D panoramas properly aligned with corresponding 3D rooms to train the teacher network and use the learned knowledge from 2D teacher to guide 3D student. To facilitate our research, we create a large-scale, fine-annotated 3D semantic segmentation benchmark, containing voxel-wise semantic labels and aligned panoramas of 5175 scenes. Based on this benchmark, we propose a 3D volumetric semantic segmentation network, which adapts Video Swin Transformer as backbone and introduces a skip connected linear decoder. Achieving a state-of-the-art performance, our 3D Segmenter is computationally efficient and only requires $3.8\%$ of the parameters compared to the prior art. Our code and data will be released upon acceptance.

Poster
Exploring perceptual straightness in learned visual representations

Anne Harrington, Vasha DuTell, Ayush Tewari, Mark Hamilton, Simon Stent, Ruth Rosenholtz, William T. Freeman

展开摘要

Humans have been shown to use a ''straightened'' encoding to represent the natural visual world as it evolves in time (Henaff et al. 2019). In the context of discrete video sequences, ''straightened'' means that changes between frames follow a more linear path in representation space at progressively deeper levels of processing. While deep convolutional networks are often proposed as models of human visual processing, many do not straighten natural videos. In this paper, we explore the relationship between network architecture, differing types of robustness, biologically-inspired filtering mechanisms, and representational straightness in response to time-varying input; we identify strengths and limitations of straightness as a useful way of evaluating neural network representations. We find that (1) adversarial training leads to straighter representations in both CNN and transformer-based architectures but (2) this effect is task-dependent, not generalizing to tasks such as segmentation and frame-prediction, where straight representations are not favorable for predictions; and nor to other types of robustness. In addition, (3) straighter representations impart temporal stability to class predictions, even for out-of-distribution data. Finally, (4) biologically-inspired elements increase straightness in the early stages of a network, but do not guarantee increased straightness in downstream layers of CNNs. We show that straightness is an easily computed measure of representational robustness and stability, as well as a hallmark of human representations with benefits for computer vision models.

Poster
Joint Edge-Model Sparse Learning is Provably Efficient for Graph Neural Networks

Shuai Zhang, Meng Wang, Pin-Yu Chen, Sijia Liu, Songtao Lu, Miao Liu

展开摘要

Due to the significant computational challenge of training large-scale graph neural networks (GNNs), various sparse learning techniques have been exploited to reduce memory and storage costs. Examples include graph sparsification that samples a subgraph to reduce the amount of data aggregation and model sparsification that prunes the neural network to reduce the number of trainable weights. Despite the empirical successes in reducing the training cost while maintaining the test accuracy, the theoretical generalization analysis of sparse learning for GNNs remains elusive. To the best of our knowledge, this paper provides the first theoretical characterization of joint edge-model sparse learning from the perspective of sample complexity and convergence rate in achieving zero generalization error. It proves analytically that both sampling important nodes and pruning neurons with lowest-magnitude can reduce the sample complexity and improve convergence without compromising the test accuracy. Although the analysis is centered on two-layer GNNs with structural constraints on data, the insights are applicable to more general setups and justified by both synthetic and practical citation datasets.

Poster
TypeT5: Seq2seq Type Inference using Static Analysis

Jiayi Wei, Greg Durrett, Isil Dillig

展开摘要

There has been growing interest in automatically predicting missing type annotations in programs written in Python and JavaScript. While prior methods have achieved impressive accuracy when predicting the most common types, they often perform poorly on rare or complex types. In this paper, we present a new type inference method that treats type prediction as a code infilling task by leveraging CodeT5, a state-of-the-art seq2seq pre-trained language model for code. Our method uses static analysis to construct dynamic contexts for each code element whose type signature is to be predicted by the model. We also propose an iterative decoding scheme that incorporates previous type predictions in the model's input context, allowing information exchange between related code elements. Our evaluation shows that the proposed approach, TypeT5, not only achieves a higher overall accuracy (particularly on rare and complex types) but also produces more coherent results with fewer type errors---while enabling easy user intervention.

Poster
Generative Modelling with Inverse Heat Dissipation

Severi Rissanen, Markus Heinonen, Arno Solin

展开摘要

While diffusion models have shown great success in image generation, their noise-inverting generative process does not explicitly consider the structure of images, such as their inherent multi-scale nature. Inspired by diffusion models and the empirical success of coarse-to-fine modelling, we propose a new diffusion-like model that generates images through stochastically reversing the heat equation, a PDE that locally erases fine-scale information when run over the 2D plane of the image. We interpret the solution of the forward heat equation with constant additive noise as a variational approximation in the diffusion latent variable model. Our new model shows emergent qualitative properties not seen in standard diffusion models, such as disentanglement of overall colour and shape in images. Spectral analysis on natural images highlights connections to diffusion models and reveals an implicit coarse-to-fine inductive bias in them.

Poster
Equivariant Shape-Conditioned Generation of 3D Molecules for Ligand-Based Drug Design

Keir Adams, Connor W. Coley

展开摘要

Shape-based virtual screening is widely used in ligand-based drug design to search chemical libraries for molecules with similar 3D shapes yet novel 2D graph structures compared to known ligands. 3D deep generative models can potentially automate this exploration of shape-conditioned 3D chemical space; however, no existing models can reliably generate geometrically realistic drug-like molecules in conformations with a specific shape. We introduce a new multimodal 3D generative model that enables shape-conditioned 3D molecular design by equivariantly encoding molecular shape and variationally encoding chemical identity. We ensure local geometric and chemical validity of generated molecules by using autoregressive fragment-based generation with heuristic bonding geometries, allowing the model to prioritize the scoring of rotatable bonds to best align the growing conformation to the target shape. We evaluate our 3D generative model in tasks relevant to drug design including shape-conditioned generation of chemically diverse molecular structures and shape-constrained molecular property optimization, demonstrating its utility over virtual screening of enumerated libraries.

Poster
Robust Fair Clustering: A Novel Fairness Attack and Defense Framework

Anshuman Chhabra, Peizhao Li, Prasant Mohapatra, Hongfu Liu

展开摘要

Clustering algorithms are widely used in many societal resource allocation applications, such as loan approvals and candidate recruitment, among others, and hence, biased or unfair model outputs can adversely impact individuals that rely on these applications. To this end, many $\textit{fair}$ clustering approaches have been recently proposed to counteract this issue. Due to the potential for significant harm, it is essential to ensure that fair clustering algorithms provide consistently fair outputs even under adversarial influence. However, fair clustering algorithms have not been studied from an adversarial attack perspective. In contrast to previous research, we seek to bridge this gap and conduct a robustness analysis against fair clustering by proposing a novel $\textit{black-box fairness attack}$. Through comprehensive experiments, we find that state-of-the-art models are highly susceptible to our attack as it can reduce their fairness performance significantly. Finally, we propose Consensus Fair Clustering (CFC), the first $\textit{robust fair clustering}$ approach that transforms consensus clustering into a fair graph partitioning problem, and iteratively learns to generate fair cluster outputs. Experimentally, we observe that CFC is highly robust to the proposed attack and is thus a truly robust fair clustering alternative.

Poster
A Mixture-of-Expert Approach to RL-based Dialogue Management

Yinlam Chow, Azamat Tulepbergenov, Ofir Nachum, Dhawal Gupta, Moonkyung Ryu, Mohammad Ghavamzadeh, Craig Boutilier

展开摘要

Despite recent advancements in language models (LMs), their application to dialogue management (DM) problems and ability to carry on rich conversations remain a challenge. We use reinforcement learning (RL) to develop a dialogue agent that avoids being short-sighted (outputting generic utterances) and maximizes overall user satisfaction. Most existing RL approaches to DM train the agent at the word-level, and thus, have to deal with a combinatorially complex action space even for a medium-size vocabulary. As a result, they struggle to produce a successful and engaging dialogue even if they are warm-started with a pre-trained LM. To address this issue, we develop a RL-based DM using a novel mixture of expert language model (MoE-LM) that consists of (i) a LM capable of learning diverse semantics for conversation histories, (ii) a number of specialized LMs (or experts) capable of generating utterances corresponding to a particular attribute or personality, and (iii) a RL-based DM that performs dialogue planning with the utterances generated by the experts. Our MoE approach provides greater flexibility to generate sensible utterances with different intents and allows RL to focus on conversational-level DM. We compare it with SOTA baselines on open-domain dialogues and demonstrate its effectiveness both in terms of the diversity and sensibility of the generated utterances and the overall DM performance.

Poster
Short-Term Memory Convolutions

Grzegorz Stefański, Krzysztof Arendt, Paweł Daniluk, Bartłomiej Jasik, Artur Szumaczuk

展开摘要

The real-time processing of time series signals is a critical issue for many real-life applications. The idea of real-time processing is especially important in audio domain as the human perception of sound is sensitive to any kind of disturbance in perceived signals, especially the lag between auditory and visual modalities. The rise of deep learning (DL) models complicated the landscape of signal processing. Although they often have superior quality compared to standard DSP methods, this advantage is diminished by higher latency. In this work we propose novel method for minimization of inference time latency and memory consumption, called Short-Term Memory Convolution (STMC) and its transposed counterpart. The main advantage of STMC is the low latency comparable to long short-term memory (LSTM) networks. Furthermore, the training of STMC-based models is faster and more stable as the method is based solely on convolutional neural networks (CNNs). In this study we demonstrate an application of this solution to a U-Net model for a speech separation task and GhostNet model in acoustic scene classification (ASC) task. In case of speech separation we achieved a 5-fold reduction in inference time and a 2-fold reduction in latency without affecting the output quality. The inference time for ASC task was up to 4 times faster while preserving the original accuracy.

Poster
Learning Math Reasoning from Self-Sampled Correct and Partially-Correct Solutions

Ansong Ni, Jeevana Priya Inala, Chenglong Wang, Alex Polozov, Christopher Meek, Dragomir Radev, Jianfeng Gao

展开摘要

Pretrained language models have shown superior performance on many natural language processing tasks, yet they still struggle at multi-step formal reasoning tasks like grade school math problems. One key challenge of finetuning them to solve such math reasoning problems is that many existing datasets only contain one reference solution for each problem, despite the fact that there are often alternative solutions resembling different reasoning paths to the final answer. This way, the finetuned models are biased towards the limited reference solutions, which limits their generalization to unseen examples. To mitigate this issue, we propose to let the model perform sampling during training and learn from both self-sampled fully-correct solutions, which yield the correct answer upon execution, and partially-correct solutions, whose intermediate state matches an intermediate state of a known correct solution. We show that our use of self-sampled correct and partially-correct solutions can benefit learning and help guide the sampling process, leading to more efficient exploration of the solution space. Additionally, we explore various training objectives to support learning from multiple solutions per example and find they greatly affect the performance. Experiments on two math reasoning datasets show the effectiveness of our method compared to learning from a single reference solution with MLE, where we improve PASS@100 from 35.5% to 44.5% for GSM8K, and 27.6% to 36.2% PASS@80 for MathQA. Such improvements are also consistent across different model sizes.

Poster
The Curious Case of Benign Memorization

Sotiris Anagnostidis, Gregor Bachmann, Lorenzo Noci, Thomas Hofmann

展开摘要

Despite the empirical advances of deep learning across a variety of learning tasks, our theoretical understanding of its success is still very restricted. One of the key challenges is the overparametrized nature of modern models, enabling complete overfitting of the data even if the labels are randomized, i.e. networks can completely \textit{memorize} all given patterns. While such a memorization capacity seems worrisome, in this work we show that under training protocols that include \textit{data augmentation}, neural networks learn to memorize entirely random labels in a benign way, i.e. they learn embeddings that lead to highly non-trivial performance under nearest neighbour probing. We demonstrate that deep models have the surprising ability to separate noise from signal by distributing the task of memorization and feature learning to different layers. As a result, only the very last layers are used for memorization, while preceding layers encode performant features which remain largely unaffected by the label noise. We explore the intricate role of the augmentations used for training and identify a memorization-generalization trade-off in terms of their diversity, marking a clear distinction to all previous works. Finally, we give a first explanation for the emergence of benign memorization by showing that \textit{malign} memorization under data augmentation is infeasible due to the insufficient capacity of the model for the increased sample size. As a consequence, the network is forced to leverage the correlated nature of the augmentations and as a result learns meaningful features. To complete the picture, a better theory of feature learning in deep neural networks is required to fully understand the origins of this phenomenon.

Poster
Towards convergence to Nash equilibria in two-team zero-sum games

Fivos Kalogiannis, Ioannis Panageas, Emmanouil-Vasileios Vlatakis-Gkaragkounis

展开摘要

Contemporary applications of machine learning raise important and overlooked theoretical questions regarding optimization in two-team games. Formally, two-team zero-sum games are defined as multi-player games where players are split into two competing sets of agents, each experiencing a utility identical to that of their teammates and opposite to that of the opposing team. We focus on the solution concept of Nash equilibria and prove $\textrm{CLS}$-hardness of computing them in this class of games. To further examine the capabilities of online learning algorithms in games with full-information feedback, we propose a benchmark of a simple ---yet nontrivial--- family of such games. These games do not enjoy the properties used to prove convergence for relevant algorithms. In particular, we use a dynamical systems perspective to demonstrate that gradient descent-ascent, its optimistic variant, optimistic multiplicative weights update, and extra gradient fail to converge (even locally) to a Nash equilibrium. On a brighter note, we propose a first-order method that leverages control theory techniques and under some conditions enjoys last-iterate local convergence to a Nash equilibrium. We also believe our proposed method is of independent interest for general min-max optimization.

Poster
Online Low Rank Matrix Completion

Soumyabrata Pal, Prateek Jain

展开摘要

We study the problem of online low-rank matrix completion with $\mathsf{M}$ users, $\mathsf{N}$ items and $\mathsf{T}$ rounds. In each round, the algorithm recommends one item per user, for which it gets a (noisy) reward sampled from a low-rank user-item preference matrix. The goal is to design a method with sub-linear regret (in $\mathsf{T}$) and nearly optimal dependence on $\mathsf{M}$ and $\mathsf{N}$. The problem can be easily mapped to the standard multi-armed bandit problem where each item is an independent arm, but that leads to poor regret as the correlation between arms and users is not exploited. On the other hand, exploiting the low-rank structure of reward matrix is challenging due to non-convexity of the low-rank manifold. We first demonstrate that the low-rank structure can be exploited using a simple explore-then-commit (ETC) approach that ensures a regret of $O(\mathsf{polylog} (\mathsf{M}+\mathsf{N}) \mathsf{T}^{2/3})$. That is, roughly only $\mathsf{polylog} (\mathsf{M}+\mathsf{N})$ item recommendations are required per user to get a non-trivial solution. We then improve our result for the rank-$1$ setting which in itself is quite challenging and encapsulates some of the key issues. Here, we propose OCTAL (Online Collaborative filTering using iterAtive user cLustering) that guarantees nearly optimal regret of $O(\mathsf{polylog} (\mathsf{M}+\mathsf{N}) \mathsf{T}^{1/2})$. OCTAL is based on a novel technique of clustering users that allows iterative elimination of items and leads to a nearly optimal minimax rate.

Poster
Learning Input-agnostic Manipulation Directions in StyleGAN with Text Guidance

Yoonjeon Kim, Hyunsu Kim, Junho Kim, Yunjey Choi, Eunho Yang

展开摘要

With the advantages of fast inference and human-friendly flexible manipulation, image-agnostic style manipulation via text guidance enables new applications that were not previously available. The state-of-the-art text-guided image-agnostic manipulation method embeds the representation of each channel of StyleGAN independently in the Contrastive Language-Image Pre-training (CLIP) space, and provides it in the form of a Dictionary to quickly find out the channel-wise manipulation direction during inference time. However, in this paper we argue that this dictionary which is constructed by controlling single channel individually is limited to accommodate the versatility of text guidance since the collective and interactive relation among multiple channels are not considered. Indeed, we show that it fails to discover a large portion of manipulation directions that can be found by existing methods, which manually manipulates latent space without texts. To alleviate this issue, we propose a novel method that learns a Dictionary, whose entry corresponds to the representation of a single channel, by taking into account the manipulation effect coming from the interaction with multiple other channels. We demonstrate that our strategy resolves the inability of previous methods in finding diverse known directions from unsupervised methods and unknown directions from random text while maintaining the real-time inference speed and disentanglement ability.

Poster
DCI-ES: An Extended Disentanglement Framework with Connections to Identifiability

Cian Eastwood, Andrei Liviu Nicolicioiu, Julius Von Kügelgen, Armin Kekić, Frederik Träuble, Andrea Dittadi, Bernhard Schölkopf

展开摘要

In representation learning, a common approach is to seek representations which disentangle the underlying factors of variation. Eastwood & Williams (2018) proposed three metrics for quantifying the quality of such disentangled representations: disentanglement (D), completeness (C) and informativeness (I). In this work, we first connect this DCI framework to two common notions of linear and nonlinear identifiability, thereby establishing a formal link between disentanglement and the closely-related field of independent component analysis. We then propose an extended DCI-ES framework with two new measures of representation quality—explicitness (E) and size (S)—and point out how D and C can be computed for black-box predictors. Our main idea is that the functional capacity required to use a representation is an important but thus-far neglected aspect of representation quality, which we quantify using explicitness or ease-of-use (E). We illustrate the relevance of our extensions on the MPI3D and Cars3D datasets.

Poster
Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling

Huayu Chen, Cheng Lu, Chengyang Ying, Hang Su, Jun Zhu

展开摘要

In offline reinforcement learning, weighted regression is a common method to ensure the learned policy stays close to the behavior policy and to prevent selecting out-of-sample actions. In this work, we show that due to the limited distributional expressivity of policy models, previous methods might still select unseen actions during training, which deviates from their initial motivation. To address this problem, we adopt a generative approach by decoupling the learned policy into two parts: an expressive generative behavior model and an action evaluation model. The key insight is that such decoupling avoids learning an explicitly parameterized policy model with a closed-form expression. Directly learning the behavior policy allows us to leverage existing advances in generative modeling, such as diffusion-based methods, to model diverse behaviors. As for action evaluation, we combine our method with an in-sample planning technique to further avoid selecting out-of-sample actions and increase computational efficiency. Experimental results on D4RL datasets show that our proposed method achieves competitive or superior performance compared with state-of-the-art offline RL methods, especially in complex tasks such as AntMaze. We also empirically demonstrate that our method can successfully learn from a heterogeneous dataset containing multiple distinctive but similarly successful strategies, whereas previous unimodal policies fail.

Poster