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Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularization
Haoran Xu, Li Jiang, Jianxiong Li, Zhuoran Yang, Zhaoran Wang, Victor Wai Kin Chan, Xianyuan Zhan
Most offline reinforcement learning (RL) methods suffer from the trade-off between improving the policy to surpass the behavior policy and constraining the policy to limit the deviation from the behavior policy as computing $Q$-values using out-of-distribution (OOD) actions will suffer from errors due to distributional shift. The recent proposed \textit{In-sample Learning} paradigm (i.e., IQL), which improves the policy by quantile regression using only data samples, shows great promise because it learns an optimal policy without querying the value function of any unseen actions. However, it remains unclear how this type of method handles the distributional shift in learning the value function. In this work, we make a key finding that the in-sample learning paradigm arises under the \textit{Implicit Value Regularization} (IVR) framework. This gives a deeper understanding of why the in-sample learning paradigm works, i.e., it applies implicit value regularization to the policy. Based on the IVR framework, we further propose two practical algorithms, Sparse $Q$-learning (SQL) and Exponential $Q$-learning (EQL), which adopt the same value regularization used in existing works, but in a complete in-sample manner. Compared with IQL, we find that our algorithms introduce sparsity in learning the value function, making them more robust in noisy data regimes. We also verify the effectiveness of SQL and EQL on D4RL benchmark datasets and show the benefits of in-sample learning by comparing them with CQL in small data regimes. Code is available at \url{https://github.com/ryanxhr/SQL}.
Curriculum-based Co-design of Morphology and Control of Voxel-based Soft Robots
Yuxing Wang, Shuang Wu, Haobo Fu, Qiang Fu, Tiantian Zhang, Yongzhe Chang, Xueqian Wang
Co-design of morphology and control of a Voxel-based Soft Robot (VSR) is challenging due to the notorious bi-level optimization. In this paper, we present a Curriculum-based Co-design (CuCo) method for learning to design and control VSRs through an easy-to-difficult process. Specifically, we expand the design space from a small size to the target size gradually through a predefined curriculum. At each learning stage of the curriculum, we use reinforcement learning to simultaneously train the design policy and the control policy, which is enabled by incorporating the design process into the environment and using differentiable policy representations. The converged morphology and the learned policies from last stage are inherited and then serve as the starting point for the next stage. In empirical studies, we show that CuCo is more efficient in creating larger robots with better performance by reusing the practical design and control patterns learned within each stage, in comparison to prior approaches that learn from scratch in the space of target size.
Making Better Decision by Directly Planning in Continuous Control
Jinhua Zhu, Yue Wang, Lijun Wu, Tao Qin, Wengang Zhou, Tie-Yan Liu, Houqiang Li
By properly utilizing the learned environment model, model-based reinforcement learning methods can improve the sample efficiency for decision-making problems. Beyond using the learned environment model to train a policy, the success of MCTS-based methods shows that directly incorporating the learned environment model as a planner to make decisions might be more effective. However, when action space is of high dimension and continuous, directly planning according to the learned model is costly and non-trivial. Because of two challenges: (1) the infinite number of candidate actions and (2) the temporal dependency between actions in different timesteps. To address these challenges, inspired by Differential Dynamic Programming (DDP) in optimal control theory, we design a novel Policy Optimization with Model Planning (POMP) algorithm, which incorporates a carefully designed Deep Differential Dynamic Programming (D3P) planner into the model-based RL framework. In D3P planner, (1) to effectively plan in the continuous action space, we construct a locally quadratic programming problem that uses a gradient-based optimization process to replace search. (2) To take the temporal dependency of actions at different timesteps into account, we leverage the updated and latest actions of previous timesteps (i.e., step $1, \cdots, h-1$) to update the action of the current step (i.e., step $h$), instead of updating all actions simultaneously. We theoretically prove the convergence rate for our D3P planner and analyze the effect of the feedback term. In practice, to effectively apply the neural network based D3P planner in reinforcement learning, we leverage the policy network to initialize the action sequence and keep the action update conservative in the planning process. Experiments demonstrate that POMP consistently improves sample efficiency on widely used continuous control tasks. Our code is released at https://github.com/POMP-D3P/POMP-D3P.
Quantile Risk Control: A Flexible Framework for Bounding the Probability of High-Loss Predictions
Jake Snell, Thomas P Zollo, Zhun Deng, Toniann Pitassi, Richard Zemel
Rigorous guarantees about the performance of predictive algorithms are necessary in order to ensure their responsible use. Previous work has largely focused on bounding the expected loss of a predictor, but this is not sufficient in many risk-sensitive applications where the distribution of errors is important. In this work, we propose a flexible framework to produce a family of bounds on quantiles of the loss distribution incurred by a predictor. Our method takes advantage of the order statistics of the observed loss values rather than relying on the sample mean alone. We show that a quantile is an informative way of quantifying predictive performance, and that our framework applies to a variety of quantile-based metrics, each targeting important subsets of the data distribution. We analyze the theoretical properties of our proposed method and demonstrate its ability to rigorously control loss quantiles on several real-world datasets.
Minimum Description Length Control
Ted Moskovitz, Ta-Chu Kao, Maneesh Sahani, Matthew Botvinick
We propose a novel framework for multitask reinforcement learning based on the minimum description length (MDL) principle. In this approach, which we term MDL-control (MDL-C), the agent learns the common structure among the tasks with which it is faced and then distills it into a simpler representation which facilitates faster convergence and generalization to new tasks. In doing so, MDL-C naturally balances adaptation to each task with epistemic uncertainty about the task distribution. We motivate MDL-C via formal connections between the MDL principle and Bayesian inference, derive theoretical performance guarantees, and demonstrate MDL-C's empirical effectiveness on both discrete and high-dimensional continuous control tasks.
Efficiently Controlling Multiple Risks with Pareto Testing
Bracha Laufer-Goldshtein, Adam Fisch, Regina Barzilay, Tommi S. Jaakkola
Machine learning applications frequently come with multiple diverse objectives and constraints that can change over time. Accordingly, trained models can be tuned with sets of hyper-parameters that affect their predictive behavior (e.g., their run-time efficiency versus error rate). As the number of constraints and hyper-parameter dimensions grow, naively selected settings may lead to sub-optimal and/or unreliable results. We develop an efficient method for calibrating models such that their predictions provably satisfy multiple explicit and simultaneous statistical guarantees (e.g., upper-bounded error rates), while also optimizing any number of additional, unconstrained objectives (e.g., total run-time cost). Building on recent results in distribution-free, finite-sample risk control for general losses, we propose Pareto Testing: a two-stage process which combines multi-objective optimization with multiple hypothesis testing. The optimization stage constructs a set of promising combinations on the Pareto frontier. We then apply statistical testing to this frontier only to identify configurations that have (a) high utility with respect to our objectives, and (b) guaranteed risk levels with respect to our constraints, with specifiably high probability. We demonstrate the effectiveness of our approach to reliably accelerate the execution of large-scale Transformer models in natural language processing (NLP) applications. In particular, we show how Pareto Testing can be used to dynamically configure multiple inter-dependent model attributes—including the number of layers computed before exiting, number of attention heads pruned, or number of text tokens considered—to simultaneously control and optimize various accuracy and cost metrics.
Timing is Everything: Learning to Act Selectively with Costly Actions and Budgetary Constraints
David Henry Mguni, Aivar Sootla, Juliusz Krzysztof Ziomek, Oliver Slumbers, Zipeng Dai, Kun Shao, Jun Wang
Many real-world settings involve costs for performing actions; transaction costs in financial systems and fuel costs being common examples. In these settings, performing actions at each time step quickly accumulates costs leading to vastly suboptimal outcomes. Additionally, repeatedly acting produces wear and tear and ultimately, damage. Determining when to act is crucial for achieving successful outcomes and yet, the challenge of efficiently learning to behave optimally when actions incur minimally bounded costs remains unresolved. In this paper, we intro- duce a reinforcement learning (RL) framework named Learnable Impulse Control Reinforcement Algorithm (LICRA), for learning to optimally select both when to act and which actions to take when actions incur costs. At the core of LICRA is a nested structure that combines RL and a form of policy known as impulse control which learns to maximise objectives when actions incur costs. We prove that LICRA, which seamlessly adopts any RL method, converges to policies that optimally select when to perform actions and their optimal magnitudes. We then augment LICRA to handle problems in which the agent can perform at most k < ∞ actions and more generally, faces a budget constraint. We show LICRA learns the optimal value function and ensures budget constraints are satisfied almost surely. We demonstrate empirically LICRA’s superior performance against benchmark RL methods in OpenAI gym’s Lunar Lander and in Highway environments and a variant of the Merton portfolio problem within finance.
SYNC: SAFETY-AWARE NEURAL CONTROL FOR STABILIZING STOCHASTIC DELAY-DIFFERENTIAL EQUATIONS
Jingdong Zhang, Qunxi Zhu, Wei Yang, Wei Lin
Stabilization of the systems described by \textit{stochastic delay}-differential equations (SDDEs) under preset conditions is a challenging task in the control community. Here, to achieve this task, we leverage neural networks to learn control policies using the information of the controlled systems in some prescribed regions. Specifically, two learned control policies, i.e., the neural deterministic controller (NDC) and the neural stochastic controller (NSC), work effectively in the learning procedures that rely on, respectively, the well-known LaSalle-type theorem and the newly-established theorem for guaranteeing the stochastic stability in SDDEs. We theoretically investigate the performance of the proposed controllers in terms of convergence time and energy cost. More practically and significantly, we improve our learned control policies through considering the situation where the controlled trajectories only evolve in some specific safety set. {\color{black} The practical validity of such control policies restricted in safety set is attributed to the theory that we further develop for safety and stability guarantees in SDDEs using the stochastic control barrier function and the spatial discretization}. We call this control as SYNC (\textbf{S}afet\textbf{Y}-aware \textbf{N}eural \textbf{C}ontrol). The efficacy of all the articulated control policies, including the SYNC, is demonstrated systematically by using representative control problems.
Solving Continuous Control via Q-learning
Tim Seyde, Peter Werner, Wilko Schwarting, Igor Gilitschenski, Martin Riedmiller, Daniela Rus, Markus Wulfmeier
While there has been substantial success for solving continuous control with actor-critic methods, simpler critic-only methods such as Q-learning find limited application in the associated high-dimensional action spaces. However, most actor-critic methods come at the cost of added complexity: heuristics for stabilisation, compute requirements and wider hyperparameter search spaces. We show that a simple modification of deep Q-learning largely alleviates these issues. By combining bang-bang action discretization with value decomposition, framing single-agent control as cooperative multi-agent reinforcement learning (MARL), this simple critic-only approach matches performance of state-of-the-art continuous actor-critic methods when learning from features or pixels. We extend classical bandit examples from cooperative MARL to provide intuition for how decoupled critics leverage state information to coordinate joint optimization, and demonstrate surprisingly strong performance across a variety of continuous control tasks.
Calibrating the Rigged Lottery: Making All Tickets Reliable
Bowen Lei, Ruqi Zhang, Dongkuan Xu, Bani Mallick
Although sparse training has been successfully used in various deep learning tasks to save memory and reduce inference time, the reliability of the produced sparse models remains unexplored. Previous research has shown that deep neural networks tend to be over-confident, and we find that sparse training exacerbates this problem. Therefore, calibrating the sparse models is crucial for reliable prediction and decision making. In this paper, we propose a new sparse training method to produce sparse models with improved confidence calibration. In contrast to previous research that uses only one mask to control the sparse topology, our method utilizes two masks, including a deterministic mask and a random mask. The former efficiently searches and activates important weights by exploiting the magnitude of weights and gradients. While the latter brings better exploration and finds more appropriate weight values by random updates. Theoretically, we prove our method can be viewed as a hierarchical variational approximation of a probabilistic deep Gaussian process. Extensive experiments on multiple datasets, model architectures, and sparsities show that our method can reduce ECE values by up to 47.8\% and simultaneously maintain or even improve accuracy with only a slight increase in computational and storage burden.
Diminishing Return of Value Expansion Methods in Model-Based Reinforcement Learning
Daniel Palenicek, Michael Lutter, Joao Carvalho, Jan Peters
Model-based reinforcement learning is one approach to increase sample efficiency. However, the accuracy of the dynamics model and the resulting compounding error over modelled trajectories are commonly regarded as key limitations. A natural question to ask is: How much more sample efficiency can be gained by improving the learned dynamics models? Our paper empirically answers this question for the class of model-based value expansion methods in continuous control problems. Value expansion methods should benefit from increased model accuracy by enabling longer rollout horizons and better value function approximations. Our empirical study, which leverages oracle dynamics models to avoid compounding model errors, shows that (1) longer horizons increase sample efficiency, but the gain in improvement decreases with each additional expansion step, and (2) the increased model accuracy only marginally increases the sample efficiency compared to learned models with identical horizons. Therefore, longer horizons and increased model accuracy yield diminishing returns in terms of sample efficiency. These improvements in sample efficiency are particularly disappointing when compared to model-free value expansion methods. Even though they introduce no computational overhead, we find their performance to be on-par with model-based value expansion methods. Therefore, we conclude that the limitation of model-based value expansion methods is not the model accuracy of the learned models. While higher model accuracy is beneficial, our experiments show that even a perfect model will not provide an un-rivaled sample efficiency but that the bottleneck lies elsewhere.
Efficient Attention via Control Variates
Lin Zheng, Jianbo Yuan, Chong Wang, Lingpeng Kong
Random-feature-based attention (RFA) is an efficient approximation of softmax attention with linear runtime and space complexity. However, the approximation gap between RFA and conventional softmax attention is not well studied. Built upon previous progress of RFA, we characterize this gap through the lens of control variates and show that RFA can be decomposed into a sum of multiple control variate estimators for each element in the sequence. This new framework reveals that exact softmax attention can be recovered from RFA by manipulating each control variate. Besides, it allows us to develop a more flexible form of control variates, resulting in a novel attention mechanism that significantly reduces the approximation gap while maintaining linear complexity. Extensive experiments demonstrate that our model outperforms state-of-the-art efficient attention mechanisms on both vision and language tasks.
Learnable Behavior Control: Breaking Atari Human World Records via Sample-Efficient Behavior Selection
Jiajun Fan, Yuzheng Zhuang, Yuecheng Liu, Jianye Hao, Bin Wang, Jiangcheng Zhu, Hao Wang, Shu-Tao Xia
The exploration problem is one of the main challenges in deep reinforcement learning (RL). Recent promising works tried to handle the problem with population-based methods, which collect samples with diverse behaviors derived from a population of different exploratory policies. Adaptive policy selection has been adopted for behavior control. However, the behavior selection space is largely limited by the predefined policy population, which further limits behavior diversity. In this paper, we propose a general framework called Learnable Behavioral Control (LBC) to address the limitation, which a) enables a significantly enlarged behavior selection space via formulating a hybrid behavior mapping from all policies; b) constructs a unified learnable process for behavior selection. We introduce LBC into distributed off-policy actor-critic methods and achieve behavior control via optimizing the selection of the behavior mappings with bandit-based meta-controllers. Our agents have achieved 10077.52% mean human normalized score and surpassed 24 human world records within 1B training frames in the Arcade Learning Environment, which demonstrates our significant state-of-the-art (SOTA) performance without degrading the sample efficiency.
Dichotomy of Control: Separating What You Can Control from What You Cannot
Sherry Yang, Dale Schuurmans, Pieter Abbeel, Ofir Nachum
Future- or return-conditioned supervised learning is an emerging paradigm for offline reinforcement learning (RL), in which the future outcome (i.e., return) associated with a sequence of actions in an offline dataset is used as input to a policy trained to imitate those same actions. While return-conditioning is at the heart of popular algorithms such as decision transformer (DT), these methods tend to perform poorly in highly stochastic environments, where an occasional high return associated with a sequence of actions may be due more to the randomness of the environment than to the actions themselves. Such situations can lead to a learned policy that is inconsistent with its conditioning inputs; i.e., using the policy – while conditioned on a specific desired return – to act in the environment can lead to a distribution of real returns that is wildly different than desired. In this work, we propose the dichotomy of control (DoC), a future-conditioned supervised learning framework that separates mechanisms within a policy’s control (actions) from those outside of a policy’s control (environment stochasticity). We achieve this by conditioning the policy on a latent variable representation of the future and designing a mutual information constraint that removes any future information from the latent variable that is only due to randomness of the environment. Theoretically, we show that DoC yields policies that are consistent with their conditioning inputs, ensuring that conditioning a learned policy on a desired high-return future outcome will correctly induce high-return behavior. Empirically, we show that DoC is able to achieve significantly better performance than DT on environments with highly stochastic rewards (e.g., Bandit) and transitions (e.g., FrozenLake).
Neural Episodic Control with State Abstraction
Zhuo Li, Derui Zhu, Yujing Hu, Xiaofei Xie, Lei Ma, Yan Zheng, Yan Song, Yingfeng Chen, Jianjun Zhao
Existing Deep Reinforcement Learning (DRL) algorithms suffer from sample inefficiency. Generally, episodic control-based approaches are solutions that leverage highly rewarded past experiences to improve sample efficiency of DRL algorithms. However, previous episodic control-based approaches fail to utilize the latent information from the historical behaviors (\eg, state transitions, topological similarities, \etc) and lack scalability during DRL training. This work introduces Neural Episodic Control with State Abstraction (NECSA), a simple but effective state abstraction-based episodic control containing a more comprehensive episodic memory, a novel state evaluation, and a multi-step state analysis. We evaluate our approach to the MuJoCo and Atari tasks in OpenAI gym domains. The experimental results indicate that NECSA achieves higher sample efficiency than the state-of-the-art episodic control-based approaches. Our data and code are available at the project website\footnote{\url{https://sites.google.com/view/drl-necsa}}.
Represent to Control Partially Observed Systems: Representation Learning with Provable Sample Efficiency
Lingxiao Wang, Qi Cai, Zhuoran Yang, Zhaoran Wang
Reinforcement learning in partially observed Markov decision processes (POMDPs) faces two challenges. (i) It often takes the full history to predict the future, which induces a sample complexity that scales exponentially with the horizon. (ii) The observation and state spaces are often continuous, which induces a sample complexity that scales exponentially with the extrinsic dimension. Addressing such challenges requires learning a minimal but sufficient representation of the observation and state histories by exploiting the structure of the POMDP. To this end, we propose a reinforcement learning algorithm named Represent to Control (RTC), which learns the representation at two levels while optimizing the policy.~(i) For each step, RTC learns to represent the state with a low-dimensional feature, which factorizes the transition kernel. (ii) Across multiple steps, RTC learns to represent the full history with a low-dimensional embedding, which assembles the per-step feature. We integrate (i) and (ii) in a unified framework that allows a variety of estimators (including maximum likelihood estimators and generative adversarial networks). For a class of POMDPs with a low-rank structure in the transition kernel, RTC attains an $O(1/\epsilon^2)$ sample complexity that scales polynomially with the horizon and the intrinsic dimension (that is, the rank). Here $\epsilon$ is the optimality gap. To our best knowledge, RTC is the first sample-efficient algorithm that bridges representation learning and policy optimization in POMDPs with infinite observation and state spaces.