ICLR 2020 论文列表

International Conference on Learning Representations

录用类型

687篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

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Understanding Architectures Learnt by Cell-based Neural Architecture Search

Yao Shu, Wei Wang, Shaofeng Cai

展开摘要

Neural architecture search (NAS) searches architectures automatically for given tasks, e.g., image classification and language modeling. Improving the search efficiency and effectiveness has attracted increasing attention in recent years. However, few efforts have been devoted to understanding the generated architectures. In this paper, we first reveal that existing NAS algorithms (e.g., DARTS, ENAS) tend to favor architectures with wide and shallow cell structures. These favorable architectures consistently achieve fast convergence and are consequently selected by NAS algorithms. Our empirical and theoretical study further confirms that their fast convergence derives from their smooth loss landscape and accurate gradient information. Nonetheless, these architectures may not necessarily lead to better generalization performance compared with other candidate architectures in the same search space, and therefore further improvement is possible by revising existing NAS algorithms.

Poster
Prediction, Consistency, Curvature: Representation Learning for Locally-Linear Control

Nir Levine, Yinlam Chow, Rui Shu, Ang Li, Mohammad Ghavamzadeh, Hung Bui

展开摘要

Many real-world sequential decision-making problems can be formulated as optimal control with high-dimensional observations and unknown dynamics. A promising approach is to embed the high-dimensional observations into a lower-dimensional latent representation space, estimate the latent dynamics model, then utilize this model for control in the latent space. An important open question is how to learn a representation that is amenable to existing control algorithms? In this paper, we focus on learning representations for locally-linear control algorithms, such as iterative LQR (iLQR). By formulating and analyzing the representation learning problem from an optimal control perspective, we establish three underlying principles that the learned representation should comprise: 1) accurate prediction in the observation space, 2) consistency between latent and observation space dynamics, and 3) low curvature in the latent space transitions. These principles naturally correspond to a loss function that consists of three terms: prediction, consistency, and curvature (PCC). Crucially, to make PCC tractable, we derive an amortized variational bound for the PCC loss function. Extensive experiments on benchmark domains demonstrate that the new variational-PCC learning algorithm benefits from significantly more stable and reproducible training, and leads to superior control performance. Further ablation studies give support to the importance of all three PCC components for learning a good latent space for control.

Poster
Fast is better than free: Revisiting adversarial training

Eric Wong, Leslie Rice, J. Zico Kolter

展开摘要

Adversarial training, a method for learning robust deep networks, is typically assumed to be more expensive than traditional training due to the necessity of constructing adversarial examples via a first-order method like projected gradient decent (PGD). In this paper, we make the surprising discovery that it is possible to train empirically robust models using a much weaker and cheaper adversary, an approach that was previously believed to be ineffective, rendering the method no more costly than standard training in practice. Specifically, we show that adversarial training with the fast gradient sign method (FGSM), when combined with random initialization, is as effective as PGD-based training but has significantly lower cost. Furthermore we show that FGSM adversarial training can be further accelerated by using standard techniques for efficient training of deep networks, allowing us to learn a robust CIFAR10 classifier with 45% robust accuracy at epsilon=8/255 in 6 minutes, and a robust ImageNet classifier with 43% robust accuracy at epsilon=2/255 in 12 hours, in comparison to past work based on ``free'' adversarial training which took 10 and 50 hours to reach the same respective thresholds.

Poster
Pretrained Encyclopedia: Weakly Supervised Knowledge-Pretrained Language Model

Wenhan Xiong, Jingfei Du, William Yang Wang, Veselin Stoyanov

展开摘要

Recent breakthroughs of pretrained language models have shown the effectiveness of self-supervised learning for a wide range of natural language processing (NLP) tasks. In addition to standard syntactic and semantic NLP tasks, pretrained models achieve strong improvements on tasks that involve real-world knowledge, suggesting that large-scale language modeling could be an implicit method to capture knowledge. In this work, we further investigate the extent to which pretrained models such as BERT capture knowledge using a zero-shot fact completion task. Moreover, we propose a simple yet effective weakly supervised pretraining objective, which explicitly forces the model to incorporate knowledge about real-world entities. Models trained with our new objective yield significant improvements on the fact completion task. When applied to downstream tasks, our model consistently outperforms BERT on four entity-related question answering datasets (i.e., WebQuestions, TriviaQA, SearchQA and Quasar-T) with an average 2.7 F1 improvements and a standard fine-grained entity typing dataset (i.e., FIGER) with 5.7 accuracy gains.

Poster
Learning Heuristics for Quantified Boolean Formulas through Reinforcement Learning

Gil Lederman, Markus Rabe, Sanjit Seshia, Edward A. Lee

展开摘要

We demonstrate how to learn efficient heuristics for automated reasoning algorithms for quantified Boolean formulas through deep reinforcement learning. We focus on a backtracking search algorithm, which can already solve formulas of impressive size - up to hundreds of thousands of variables. The main challenge is to find a representation of these formulas that lends itself to making predictions in a scalable way. For a family of challenging problems, we learned a heuristic that solves significantly more formulas compared to the existing handwritten heuristics.

Poster
BackPACK: Packing more into Backprop

Felix Dangel, Frederik Kunstner, Philipp Hennig

展开摘要

Automatic differentiation frameworks are optimized for exactly one thing: computing the average mini-batch gradient. Yet, other quantities such as the variance of the mini-batch gradients or many approximations to the Hessian can, in theory, be computed efficiently, and at the same time as the gradient. While these quantities are of great interest to researchers and practitioners, current deep learning software does not support their automatic calculation. Manually implementing them is burdensome, inefficient if done naively, and the resulting code is rarely shared. This hampers progress in deep learning, and unnecessarily narrows research to focus on gradient descent and its variants; it also complicates replication studies and comparisons between newly developed methods that require those quantities, to the point of impossibility. To address this problem, we introduce BackPACK, an efficient framework built on top of PyTorch, that extends the backpropagation algorithm to extract additional information from first-and second-order derivatives. Its capabilities are illustrated by benchmark reports for computing additional quantities on deep neural networks, and an example application by testing several recent curvature approximations for optimization.

Talk
Maximum Likelihood Constraint Inference for Inverse Reinforcement Learning

Dexter R.R. Scobee, S. Shankar Sastry

展开摘要

While most approaches to the problem of Inverse Reinforcement Learning (IRL) focus on estimating a reward function that best explains an expert agent’s policy or demonstrated behavior on a control task, it is often the case that such behavior is more succinctly represented by a simple reward combined with a set of hard constraints. In this setting, the agent is attempting to maximize cumulative rewards subject to these given constraints on their behavior. We reformulate the problem of IRL on Markov Decision Processes (MDPs) such that, given a nominal model of the environment and a nominal reward function, we seek to estimate state, action, and feature constraints in the environment that motivate an agent’s behavior. Our approach is based on the Maximum Entropy IRL framework, which allows us to reason about the likelihood of an expert agent’s demonstrations given our knowledge of an MDP. Using our method, we can infer which constraints can be added to the MDP to most increase the likelihood of observing these demonstrations. We present an algorithm which iteratively infers the Maximum Likelihood Constraint to best explain observed behavior, and we evaluate its efficacy using both simulated behavior and recorded data of humans navigating around an obstacle.

Spotlight
Scalable Neural Methods for Reasoning With a Symbolic Knowledge Base

William W. Cohen, Haitian Sun, R. Alex Hofer, Matthew Siegler

展开摘要

We describe a novel way of representing a symbolic knowledge base (KB) called a sparse-matrix reified KB. This representation enables neural modules that are fully differentiable, faithful to the original semantics of the KB, expressive enough to model multi-hop inferences, and scalable enough to use with realistically large KBs. The sparse-matrix reified KB can be distributed across multiple GPUs, can scale to tens of millions of entities and facts, and is orders of magnitude faster than naive sparse-matrix implementations. The reified KB enables very simple end-to-end architectures to obtain competitive performance on several benchmarks representing two families of tasks: KB completion, and learning semantic parsers from denotations.

Poster
Conservative Uncertainty Estimation By Fitting Prior Networks

Kamil Ciosek, Vincent Fortuin, Ryota Tomioka, Katja Hofmann, Richard Turner

展开摘要

Obtaining high-quality uncertainty estimates is essential for many applications of deep neural networks. In this paper, we theoretically justify a scheme for estimating uncertainties, based on sampling from a prior distribution. Crucially, the uncertainty estimates are shown to be conservative in the sense that they never underestimate a posterior uncertainty obtained by a hypothetical Bayesian algorithm. We also show concentration, implying that the uncertainty estimates converge to zero as we get more data. Uncertainty estimates obtained from random priors can be adapted to any deep network architecture and trained using standard supervised learning pipelines. We provide experimental evaluation of random priors on calibration and out-of-distribution detection on typical computer vision tasks, demonstrating that they outperform deep ensembles in practice.

Poster
U-GAT-IT: Unsupervised Generative Attentional Networks with Adaptive Layer-Instance Normalization for Image-to-Image Translation

Junho Kim, Minjae Kim, Hyeonwoo Kang, Kwang Hee Lee

展开摘要

We propose a novel method for unsupervised image-to-image translation, which incorporates a new attention module and a new learnable normalization function in an end-to-end manner. The attention module guides our model to focus on more important regions distinguishing between source and target domains based on the attention map obtained by the auxiliary classifier. Unlike previous attention-based method which cannot handle the geometric changes between domains, our model can translate both images requiring holistic changes and images requiring large shape changes. Moreover, our new AdaLIN (Adaptive Layer-Instance Normalization) function helps our attention-guided model to flexibly control the amount of change in shape and texture by learned parameters depending on datasets. Experimental results show the superiority of the proposed method compared to the existing state-of-the-art models with a fixed network architecture and hyper-parameters.

Poster
PC-DARTS: Partial Channel Connections for Memory-Efficient Architecture Search

Yuhui Xu, Lingxi Xie, Xiaopeng Zhang, Xin Chen, Guo-Jun Qi, Qi Tian, Hongkai Xiong

展开摘要

Differentiable architecture search (DARTS) provided a fast solution in finding effective network architectures, but suffered from large memory and computing overheads in jointly training a super-net and searching for an optimal architecture. In this paper, we present a novel approach, namely Partially-Connected DARTS, by sampling a small part of super-net to reduce the redundancy in exploring the network space, thereby performing a more efficient search without comprising the performance. In particular, we perform operation search in a subset of channels while bypassing the held out part in a shortcut. This strategy may suffer from an undesired inconsistency on selecting the edges of super-net caused by sampling different channels. We solve it by introducing edge normalization, which adds a new set of edge-level hyper-parameters to reduce uncertainty in search. Thanks to the reduced memory cost, PC-DARTS can be trained with a larger batch size and, consequently, enjoy both faster speed and higher training stability. Experiment results demonstrate the effectiveness of the proposed method. Specifically, we achieve an error rate of 2.57% on CIFAR10 within merely 0.1 GPU-days for architecture search, and a state-of-the-art top-1 error rate of 24.2% on ImageNet (under the mobile setting) within 3.8 GPU-days for search. Our code has been made available at https://www.dropbox.com/sh/on9lg3rpx1r6dkf/AABG5mt0sMHjnEJyoRnLEYW4a?dl=0.

Spotlight
Skip Connections Matter: On the Transferability of Adversarial Examples Generated with ResNets

Dongxian Wu, Yisen Wang, Shu-Tao Xia, James Bailey, Xingjun Ma

展开摘要

Skip connections are an essential component of current state-of-the-art deep neural networks (DNNs) such as ResNet, WideResNet, DenseNet, and ResNeXt. Despite their huge success in building deeper and more powerful DNNs, we identify a surprising \emph{security weakness} of skip connections in this paper. Use of skip connections \textit{allows easier generation of highly transferable adversarial examples}. Specifically, in ResNet-like (with skip connections) neural networks, gradients can backpropagate through either skip connections or residual modules. We find that using more gradients from the skip connections rather than the residual modules according to a decay factor, allows one to craft adversarial examples with high transferability. Our method is termed \emph{Skip Gradient Method} (SGM). We conduct comprehensive transfer attacks against state-of-the-art DNNs including ResNets, DenseNets, Inceptions, Inception-ResNet, Squeeze-and-Excitation Network (SENet) and robustly trained DNNs. We show that employing SGM on the gradient flow can greatly improve the transferability of crafted attacks in almost all cases. Furthermore, SGM can be easily combined with existing black-box attack techniques, and obtain high improvements over state-of-the-art transferability methods. Our findings not only motivate new research into the architectural vulnerability of DNNs, but also open up further challenges for the design of secure DNN architectures.

Spotlight
Watch the Unobserved: A Simple Approach to Parallelizing Monte Carlo Tree Search

Anji Liu, Jianshu Chen, Mingze Yu, Yu Zhai, Xuewen Zhou, Ji Liu

展开摘要

Monte Carlo Tree Search (MCTS) algorithms have achieved great success on many challenging benchmarks (e.g., Computer Go). However, they generally require a large number of rollouts, making their applications costly. Furthermore, it is also extremely challenging to parallelize MCTS due to its inherent sequential nature: each rollout heavily relies on the statistics (e.g., node visitation counts) estimated from previous simulations to achieve an effective exploration-exploitation tradeoff. In spite of these difficulties, we develop an algorithm, WU-UCT, to effectively parallelize MCTS, which achieves linear speedup and exhibits only limited performance loss with an increasing number of workers. The key idea in WU-UCT is a set of statistics that we introduce to track the number of on-going yet incomplete simulation queries (named as unobserved samples). These statistics are used to modify the UCT tree policy in the selection steps in a principled manner to retain effective exploration-exploitation tradeoff when we parallelize the most time-consuming expansion and simulation steps. Experiments on a proprietary benchmark and the Atari Game benchmark demonstrate the linear speedup and the superior performance of WU-UCT comparing to existing techniques.

Talk
Padé Activation Units: End-to-end Learning of Flexible Activation Functions in Deep Networks

Alejandro Molina, Patrick Schramowski, Kristian Kersting

展开摘要

The performance of deep network learning strongly depends on the choice of the non-linear activation function associated with each neuron. However, deciding on the best activation is non-trivial and the choice depends on the architecture, hyper-parameters, and even on the dataset. Typically these activations are fixed by hand before training. Here, we demonstrate how to eliminate the reliance on first picking fixed activation functions by using flexible parametric rational functions instead. The resulting Padé Activation Units (PAUs) can both approximate common activation functions and also learn new ones while providing compact representations. Our empirical evidence shows that end-to-end learning deep networks with PAUs can increase the predictive performance. Moreover, PAUs pave the way to approximations with provable robustness.

Poster
Detecting Extrapolation with Local Ensembles

David Madras, James Atwood, Alexander D'Amour

展开摘要

We present local ensembles, a method for detecting extrapolation at test time in a pre-trained model. We focus on underdetermination as a key component of extrapolation: we aim to detect when many possible predictions are consistent with the training data and model class. Our method uses local second-order information to approximate the variance of predictions across an ensemble of models from the same class. We compute this approximation by estimating the norm of the component of a test point's gradient that aligns with the low-curvature directions of the Hessian, and provide a tractable method for estimating this quantity. Experimentally, we show that our method is capable of detecting when a pre-trained model is extrapolating on test data, with applications to out-of-distribution detection, detecting spurious correlates, and active learning.

Poster
Automatically Discovering and Learning New Visual Categories with Ranking Statistics

Kai Han, Sylvestre-Alvise Rebuffi, Sebastien Ehrhardt, Andrea Vedaldi, Andrew Zisserman

展开摘要

We tackle the problem of discovering novel classes in an image collection given labelled examples of other classes. This setting is similar to semi-supervised learning, but significantly harder because there are no labelled examples for the new classes. The challenge, then, is to leverage the information contained in the labelled images in order to learn a general-purpose clustering model and use the latter to identify the new classes in the unlabelled data. In this work we address this problem by combining three ideas: (1) we suggest that the common approach of bootstrapping an image representation using the labeled data only introduces an unwanted bias, and that this can be avoided by using self-supervised learning to train the representation from scratch on the union of labelled and unlabelled data; (2) we use rank statistics to transfer the model's knowledge of the labelled classes to the problem of clustering the unlabelled images; and, (3) we train the data representation by optimizing a joint objective function on the labelled and unlabelled subsets of the data, improving both the supervised classification of the labelled data, and the clustering of the unlabelled data. We evaluate our approach on standard classification benchmarks and outperform current methods for novel category discovery by a significant margin.

Poster
Guiding Program Synthesis by Learning to Generate Examples

Larissa Laich, Pavol Bielik, Martin Vechev

展开摘要

A key challenge of existing program synthesizers is ensuring that the synthesized program generalizes well. This can be difficult to achieve as the specification provided by the end user is often limited, containing as few as one or two input-output examples. In this paper we address this challenge via an iterative approach that finds ambiguities in the provided specification and learns to resolve these by generating additional input-output examples. The main insight is to reduce the problem of selecting which program generalizes well to the simpler task of deciding which output is correct. As a result, to train our probabilistic models, we can take advantage of the large amounts of data in the form of program outputs, which are often much easier to obtain than the corresponding ground-truth programs.

Poster
On Computation and Generalization of Generative Adversarial Imitation Learning

Minshuo Chen, Yizhou Wang, Tianyi Liu, Zhuoran Yang, Xingguo Li, Zhaoran Wang, Tuo Zhao

展开摘要

Generative Adversarial Imitation Learning (GAIL) is a powerful and practical approach for learning sequential decision-making policies. Different from Reinforcement Learning (RL), GAIL takes advantage of demonstration data by experts (e.g., human), and learns both the policy and reward function of the unknown environment. Despite the significant empirical progresses, the theory behind GAIL is still largely unknown. The major difficulty comes from the underlying temporal dependency of the demonstration data and the minimax computational formulation of GAIL without convex-concave structure. To bridge such a gap between theory and practice, this paper investigates the theoretical properties of GAIL. Specifically, we show: (1) For GAIL with general reward parameterization, the generalization can be guaranteed as long as the class of the reward functions is properly controlled; (2) For GAIL, where the reward is parameterized as a reproducing kernel function, GAIL can be efficiently solved by stochastic first order optimization algorithms, which attain sublinear convergence to a stationary solution. To the best of our knowledge, these are the first results on statistical and computational guarantees of imitation learning with reward/policy function ap- proximation. Numerical experiments are provided to support our analysis.

Poster
Language GANs Falling Short

Massimo Caccia, Lucas Caccia, William Fedus, Hugo Larochelle, Joelle Pineau, Laurent Charlin

展开摘要

Traditional natural language generation (NLG) models are trained using maximum likelihood estimation (MLE) which differs from the sample generation inference procedure. During training the ground truth tokens are passed to the model, however, during inference, the model instead reads its previously generated samples - a phenomenon coined exposure bias. Exposure bias was hypothesized to be a root cause of poor sample quality and thus many generative adversarial networks (GANs) were proposed as a remedy since they have identical training and inference. However, many of the ensuing GAN variants validated sample quality improvements but ignored loss of sample diversity. This work reiterates the fallacy of quality-only metrics and clearly demonstrate that the well-established technique of reducing softmax temperature can outperform GANs on a quality-only metric. Further, we establish a definitive quality-diversity evaluation procedure using temperature tuning over local and global sample metrics. Under this, we find that MLE models consistently outperform the proposed GAN variants over the whole quality-diversity space. Specifically, we find that 1) exposure bias appears to be less of an issue than the complications arising from non-differentiable, sequential GAN training; 2) MLE trained models provide a better quality/diversity trade-off compared to their GAN counterparts, all while being easier to train, easier to cross-validate, and less computationally expensive.

Poster
Influence-Based Multi-Agent Exploration

Tonghan Wang*, Jianhao Wang*, Yi Wu, Chongjie Zhang

展开摘要

Intrinsically motivated reinforcement learning aims to address the exploration challenge for sparse-reward tasks. However, the study of exploration methods in transition-dependent multi-agent settings is largely absent from the literature. We aim to take a step towards solving this problem. We present two exploration methods: exploration via information-theoretic influence (EITI) and exploration via decision-theoretic influence (EDTI), by exploiting the role of interaction in coordinated behaviors of agents. EITI uses mutual information to capture the interdependence between the transition dynamics of agents. EDTI uses a novel intrinsic reward, called Value of Interaction (VoI), to characterize and quantify the influence of one agent's behavior on expected returns of other agents. By optimizing EITI or EDTI objective as a regularizer, agents are encouraged to coordinate their exploration and learn policies to optimize the team performance. We show how to optimize these regularizers so that they can be easily integrated with policy gradient reinforcement learning. The resulting update rule draws a connection between coordinated exploration and intrinsic reward distribution. Finally, we empirically demonstrate the significant strength of our methods in a variety of multi-agent scenarios.

Spotlight