ICLR 2018 论文列表

International Conference on Learning Representations

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337篇论文

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  • Oral
    236.8%
  • Poster
    31493.2%

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Syntax-Directed Variational Autoencoder for Structured Data

Hanjun Dai, Yingtao Tian, Bo Dai, Steven Skiena, Le Song

展开摘要

Deep generative models have been enjoying success in modeling continuous data. However it remains challenging to capture the representations for discrete structures with formal grammars and semantics, e.g., computer programs and molecular structures. How to generate both syntactically and semantically correct data still remains largely an open problem. Inspired by the theory of compiler where syntax and semantics check is done via syntax-directed translation (SDT), we propose a novel syntax-directed variational autoencoder (SD-VAE) by introducing stochastic lazy attributes. This approach converts the offline SDT check into on-the-fly generated guidance for constraining the decoder. Comparing to the state-of-the-art methods, our approach enforces constraints on the output space so that the output will be not only syntactically valid, but also semantically reasonable. We evaluate the proposed model with applications in programming language and molecules, including reconstruction and program/molecule optimization. The results demonstrate the effectiveness in incorporating syntactic and semantic constraints in discrete generative models, which is significantly better than current state-of-the-art approaches.

Poster
Reinforcement Learning Algorithm Selection

Romain Laroche, Raphael Feraud

展开摘要

This paper formalises the problem of online algorithm selection in the context of Reinforcement Learning (RL). The setup is as follows: given an episodic task and a finite number of off-policy RL algorithms, a meta-algorithm has to decide which RL algorithm is in control during the next episode so as to maximize the expected return. The article presents a novel meta-algorithm, called Epochal Stochastic Bandit Algorithm Selection (ESBAS). Its principle is to freeze the policy updates at each epoch, and to leave a rebooted stochastic bandit in charge of the algorithm selection. Under some assumptions, a thorough theoretical analysis demonstrates its near-optimality considering the structural sampling budget limitations. ESBAS is first empirically evaluated on a dialogue task where it is shown to outperform each individual algorithm in most configurations. ESBAS is then adapted to a true online setting where algorithms update their policies after each transition, which we call SSBAS. SSBAS is evaluated on a fruit collection task where it is shown to adapt the stepsize parameter more efficiently than the classical hyperbolic decay, and on an Atari game, where it improves the performance by a wide margin.

Poster
PixelNN: Example-based Image Synthesis

Aayush Bansal, Yaser Sheikh, Deva Ramanan

展开摘要

We present a simple nearest-neighbor (NN) approach that synthesizes high-frequency photorealistic images from an ``incomplete'' signal such as a low-resolution image, a surface normal map, or edges. Current state-of-the-art deep generative models designed for such conditional image synthesis lack two important things: (1) they are unable to generate a large set of diverse outputs, due to the mode collapse problem. (2) they are not interpretable, making it difficult to control the synthesized output. We demonstrate that NN approaches potentially address such limitations, but suffer in accuracy on small datasets. We design a simple pipeline that combines the best of both worlds: the first stage uses a convolutional neural network (CNN) to map the input to a (overly-smoothed) image, and the second stage uses a pixel-wise nearest neighbor method to map the smoothed output to multiple high-quality, high-frequency outputs in a controllable manner. Importantly, pixel-wise matching allows our method to compose novel high-frequency content by cutting-and-pasting pixels from different training exemplars. We demonstrate our approach for various input modalities, and for various domains ranging from human faces, pets, shoes, and handbags.

Poster
Semi-parametric topological memory for navigation

Nikolay Savinov, Alexey Dosovitskiy, Vladlen Koltun

展开摘要

We introduce a new memory architecture for navigation in previously unseen environments, inspired by landmark-based navigation in animals. The proposed semi-parametric topological memory (SPTM) consists of a (non-parametric) graph with nodes corresponding to locations in the environment and a (parametric) deep network capable of retrieving nodes from the graph based on observations. The graph stores no metric information, only connectivity of locations corresponding to the nodes. We use SPTM as a planning module in a navigation system. Given only 5 minutes of footage of a previously unseen maze, an SPTM-based navigation agent can build a topological map of the environment and use it to confidently navigate towards goals. The average success rate of the SPTM agent in goal-directed navigation across test environments is higher than the best-performing baseline by a factor of three.

Poster
Go for a Walk and Arrive at the Answer: Reasoning Over Paths in Knowledge Bases using Reinforcement Learning

Rajarshi Das, Shehzaad Dhuliawala, Manzil Zaheer, Luke Vilnis, Ishan Durugkar, Akshay Krishnamurthy, Alex Smola, Andrew McCallum

展开摘要

Knowledge bases (KB), both automatically and manually constructed, are often incomplete --- many valid facts can be inferred from the KB by synthesizing existing information. A popular approach to KB completion is to infer new relations by combinatory reasoning over the information found along other paths connecting a pair of entities. Given the enormous size of KBs and the exponential number of paths, previous path-based models have considered only the problem of predicting a missing relation given two entities, or evaluating the truth of a proposed triple. Additionally, these methods have traditionally used random paths between fixed entity pairs or more recently learned to pick paths between them. We propose a new algorithm, MINERVA, which addresses the much more difficult and practical task of answering questions where the relation is known, but only one entity. Since random walks are impractical in a setting with unknown destination and combinatorially many paths from a start node, we present a neural reinforcement learning approach which learns how to navigate the graph conditioned on the input query to find predictive paths. On a comprehensive evaluation on seven knowledge base datasets, we found MINERVA to be competitive with many current state-of-the-art methods.

Poster
Distributed Distributional Deterministic Policy Gradients

Gabriel Barth-Maron, Matthew W. Hoffman, David Budden, Will Dabney, Dan Horgan, Dhruva TB, Alistair Muldal, Nicolas Heess, Timothy Lillicrap

展开摘要

This work adopts the very successful distributional perspective on reinforcement learning and adapts it to the continuous control setting. We combine this within a distributed framework for off-policy learning in order to develop what we call the Distributed Distributional Deep Deterministic Policy Gradient algorithm, D4PG. We also combine this technique with a number of additional, simple improvements such as the use of N-step returns and prioritized experience replay. Experimentally we examine the contribution of each of these individual components, and show how they interact, as well as their combined contributions. Our results show that across a wide variety of simple control tasks, difficult manipulation tasks, and a set of hard obstacle-based locomotion tasks the D4PG algorithm achieves state of the art performance.

Poster
Decision-Based Adversarial Attacks: Reliable Attacks Against Black-Box Machine Learning Models

Wieland Brendel, Jonas Rauber *, Matthias Bethge

展开摘要

Many machine learning algorithms are vulnerable to almost imperceptible perturbations of their inputs. So far it was unclear how much risk adversarial perturbations carry for the safety of real-world machine learning applications because most methods used to generate such perturbations rely either on detailed model information (gradient-based attacks) or on confidence scores such as class probabilities (score-based attacks), neither of which are available in most real-world scenarios. In many such cases one currently needs to retreat to transfer-based attacks which rely on cumbersome substitute models, need access to the training data and can be defended against. Here we emphasise the importance of attacks which solely rely on the final model decision. Such decision-based attacks are (1) applicable to real-world black-box models such as autonomous cars, (2) need less knowledge and are easier to apply than transfer-based attacks and (3) are more robust to simple defences than gradient- or score-based attacks. Previous attacks in this category were limited to simple models or simple datasets. Here we introduce the Boundary Attack, a decision-based attack that starts from a large adversarial perturbation and then seeks to reduce the perturbation while staying adversarial. The attack is conceptually simple, requires close to no hyperparameter tuning, does not rely on substitute models and is competitive with the best gradient-based attacks in standard computer vision tasks like ImageNet. We apply the attack on two black-box algorithms from Clarifai.com. The Boundary Attack in particular and the class of decision-based attacks in general open new avenues to study the robustness of machine learning models and raise new questions regarding the safety of deployed machine learning systems. An implementation of the attack is available as part of Foolbox (https://github.com/bethgelab/foolbox).

Poster
Deep Bayesian Bandits Showdown: An Empirical Comparison of Bayesian Deep Networks for Thompson Sampling

Carlos Riquelme, George Tucker, Jasper Snoek

展开摘要

Recent advances in deep reinforcement learning have made significant strides in performance on applications such as Go and Atari games. However, developing practical methods to balance exploration and exploitation in complex domains remains largely unsolved. Thompson Sampling and its extension to reinforcement learning provide an elegant approach to exploration that only requires access to posterior samples of the model. At the same time, advances in approximate Bayesian methods have made posterior approximation for flexible neural network models practical. Thus, it is attractive to consider approximate Bayesian neural networks in a Thompson Sampling framework. To understand the impact of using an approximate posterior on Thompson Sampling, we benchmark well-established and recently developed methods for approximate posterior sampling combined with Thompson Sampling over a series of contextual bandit problems. We found that many approaches that have been successful in the supervised learning setting underperformed in the sequential decision-making scenario. In particular, we highlight the challenge of adapting slowly converging uncertainty estimates to the online setting.

Poster
META LEARNING SHARED HIERARCHIES

Kevin Frans, Jonathan Ho, Xi Chen, Pieter Abbeel, John Schulman

展开摘要

We develop a metalearning approach for learning hierarchically structured poli- cies, improving sample efficiency on unseen tasks through the use of shared primitives—policies that are executed for large numbers of timesteps. Specifi- cally, a set of primitives are shared within a distribution of tasks, and are switched between by task-specific policies. We provide a concrete metric for measuring the strength of such hierarchies, leading to an optimization problem for quickly reaching high reward on unseen tasks. We then present an algorithm to solve this problem end-to-end through the use of any off-the-shelf reinforcement learning method, by repeatedly sampling new tasks and resetting task-specific policies. We successfully discover meaningful motor primitives for the directional movement of four-legged robots, solely by interacting with distributions of mazes. We also demonstrate the transferability of primitives to solve long-timescale sparse-reward obstacle courses, and we enable 3D humanoid robots to robustly walk and crawl with the same policy.

Poster
The power of deeper networks for expressing natural functions

David Rolnick, Max Tegmark

展开摘要

It is well-known that neural networks are universal approximators, but that deeper networks tend in practice to be more powerful than shallower ones. We shed light on this by proving that the total number of neurons m required to approximate natural classes of multivariate polynomials of n variables grows only linearly with n for deep neural networks, but grows exponentially when merely a single hidden layer is allowed. We also provide evidence that when the number of hidden layers is increased from 1 to k, the neuron requirement grows exponentially not with n but with n^{1/k}, suggesting that the minimum number of layers required for practical expressibility grows only logarithmically with n.

Poster
Adaptive Quantization of Neural Networks

Soroosh Khoram, Jing Li

展开摘要

Despite the state-of-the-art accuracy of Deep Neural Networks (DNN) in various classification problems, their deployment onto resource constrained edge computing devices remains challenging due to their large size and complexity. Several recent studies have reported remarkable results in reducing this complexity through quantization of DNN models. However, these studies usually do not consider the changes in the loss function when performing quantization, nor do they take the different importances of DNN model parameters to the accuracy into account. We address these issues in this paper by proposing a new method, called adaptive quantization, which simplifies a trained DNN model by finding a unique, optimal precision for each network parameter such that the increase in loss is minimized. The optimization problem at the core of this method iteratively uses the loss function gradient to determine an error margin for each parameter and assigns it a precision accordingly. Since this problem uses linear functions, it is computationally cheap and, as we will show, has a closed-form approximate solution. Experiments on MNIST, CIFAR, and SVHN datasets showed that the proposed method can achieve near or better than state-of-the-art reduction in model size with similar error rates. Furthermore, it can achieve compressions close to floating-point model compression methods without loss of accuracy.

Poster
Decoupling the Layers in Residual Networks

Ricky Fok, Aijun An, Zana Rashidi, Xiaogang Wang

展开摘要

We propose a Warped Residual Network (WarpNet) using a parallelizable warp operator for forward and backward propagation to distant layers that trains faster than the original residual neural network. We apply a perturbation theory on residual networks and decouple the interactions between residual units. The resulting warp operator is a first order approximation of the output over multiple layers. The first order perturbation theory exhibits properties such as binomial path lengths and exponential gradient scaling found experimentally by Veit et al (2016). We demonstrate through an extensive performance study that the proposed network achieves comparable predictive performance to the original residual network with the same number of parameters, while achieving a significant speed-up on the total training time. As WarpNet performs model parallelism in residual network training in which weights are distributed over different GPUs, it offers speed-up and capability to train larger networks compared to original residual networks.

Poster
Multi-level Residual Networks from Dynamical Systems View

Bo Chang, Lili Meng, Eldad Haber, Frederick Tung, David Begert

展开摘要

Deep residual networks (ResNets) and their variants are widely used in many computer vision applications and natural language processing tasks. However, the theoretical principles for designing and training ResNets are still not fully understood. Recently, several points of view have emerged to try to interpret ResNet theoretically, such as unraveled view, unrolled iterative estimation and dynamical systems view. In this paper, we adopt the dynamical systems point of view, and analyze the lesioning properties of ResNet both theoretically and experimentally. Based on these analyses, we additionally propose a novel method for accelerating ResNet training. We apply the proposed method to train ResNets and Wide ResNets for three image classification benchmarks, reducing training time by more than 40\% with superior or on-par accuracy.

Poster
Countering Adversarial Images using Input Transformations

Chuan Guo, Mayank Rana, Moustapha Cisse, Laurens van der Maaten

展开摘要

This paper investigates strategies that defend against adversarial-example attacks on image-classification systems by transforming the inputs before feeding them to the system. Specifically, we study applying image transformations such as bit-depth reduction, JPEG compression, total variance minimization, and image quilting before feeding the image to a convolutional network classifier. Our experiments on ImageNet show that total variance minimization and image quilting are very effective defenses in practice, in particular, when the network is trained on transformed images. The strength of those defenses lies in their non-differentiable nature and their inherent randomness, which makes it difficult for an adversary to circumvent the defenses. Our best defense eliminates 60% of strong gray-box and 90% of strong black-box attacks by a variety of major attack methods.

Poster
Implicit Causal Models for Genome-wide Association Studies

Dustin Tran, David M. Blei

展开摘要

Progress in probabilistic generative models has accelerated, developing richer models with neural architectures, implicit densities, and with scalable algorithms for their Bayesian inference. However, there has been limited progress in models that capture causal relationships, for example, how individual genetic factors cause major human diseases. In this work, we focus on two challenges in particular: How do we build richer causal models, which can capture highly nonlinear relationships and interactions between multiple causes? How do we adjust for latent confounders, which are variables influencing both cause and effect and which prevent learning of causal relationships? To address these challenges, we synthesize ideas from causality and modern probabilistic modeling. For the first, we describe implicit causal models, a class of causal models that leverages neural architectures with an implicit density. For the second, we describe an implicit causal model that adjusts for confounders by sharing strength across examples. In experiments, we scale Bayesian inference on up to a billion genetic measurements. We achieve state of the art accuracy for identifying causal factors: we significantly outperform the second best result by an absolute difference of 15-45.3%.

Poster
Latent Constraints: Learning to Generate Conditionally from Unconditional Generative Models

Jesse Engel, Matthew Hoffman, Adam Roberts

展开摘要

Deep generative neural networks have proven effective at both conditional and unconditional modeling of complex data distributions. Conditional generation enables interactive control, but creating new controls often requires expensive retraining. In this paper, we develop a method to condition generation without retraining the model. By post-hoc learning latent constraints, value functions identify regions in latent space that generate outputs with desired attributes, we can conditionally sample from these regions with gradient-based optimization or amortized actor functions. Combining attribute constraints with a universal “realism” constraint, which enforces similarity to the data distribution, we generate realistic conditional images from an unconditional variational autoencoder. Further, using gradient-based optimization, we demonstrate identity-preserving transformations that make the minimal adjustment in latent space to modify the attributes of an image. Finally, with discrete sequences of musical notes, we demonstrate zero-shot conditional generation, learning latent constraints in the absence of labeled data or a differentiable reward function.

Poster
Unsupervised Neural Machine Translation

Mikel Artetxe, Gorka Labaka, Eneko Agirre, Kyunghyun Cho

展开摘要

In spite of the recent success of neural machine translation (NMT) in standard benchmarks, the lack of large parallel corpora poses a major practical problem for many language pairs. There have been several proposals to alleviate this issue with, for instance, triangulation and semi-supervised learning techniques, but they still require a strong cross-lingual signal. In this work, we completely remove the need of parallel data and propose a novel method to train an NMT system in a completely unsupervised manner, relying on nothing but monolingual corpora. Our model builds upon the recent work on unsupervised embedding mappings, and consists of a slightly modified attentional encoder-decoder model that can be trained on monolingual corpora alone using a combination of denoising and backtranslation. Despite the simplicity of the approach, our system obtains 15.56 and 10.21 BLEU points in WMT 2014 French-to-English and German-to-English translation. The model can also profit from small parallel corpora, and attains 21.81 and 15.24 points when combined with 100,000 parallel sentences, respectively. Our implementation is released as an open source project.

Poster
Towards better understanding of gradient-based attribution methods for Deep Neural Networks

Marco Ancona, Enea Ceolini, Cengiz Oztireli, Markus Gross

展开摘要

Understanding the flow of information in Deep Neural Networks (DNNs) is a challenging problem that has gain increasing attention over the last few years. While several methods have been proposed to explain network predictions, there have been only a few attempts to compare them from a theoretical perspective. What is more, no exhaustive empirical comparison has been performed in the past. In this work we analyze four gradient-based attribution methods and formally prove conditions of equivalence and approximation between them. By reformulating two of these methods, we construct a unified framework which enables a direct comparison, as well as an easier implementation. Finally, we propose a novel evaluation metric, called Sensitivity-n and test the gradient-based attribution methods alongside with a simple perturbation-based attribution method on several datasets in the domains of image and text classification, using various network architectures.

Poster
Emergent Complexity via Multi-Agent Competition

Trapit Bansal, Jakub Pachocki, Szymon Sidor, Ilya Sutskever, Igor Mordatch

展开摘要

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly capable agent requires a complex environment for training. In this paper, we point out that a competitive multi-agent environment trained with self-play can produce behaviors that are far more complex than the environment itself. We also point out that such environments come with a natural curriculum, because for any skill level, an environment full of agents of this level will have the right level of difficulty. This work introduces several competitive multi-agent environments where agents compete in a 3D world with simulated physics. The trained agents learn a wide variety of complex and interesting skills, even though the environment themselves are relatively simple. The skills include behaviors such as running, blocking, ducking, tackling, fooling opponents, kicking, and defending using both arms and legs. A highlight of the learned behaviors can be found here: https://goo.gl/eR7fbX

Poster
Neural Speed Reading via Skim-RNN

Minjoon Seo, Sewon Min, Ali Farhadi, Hannaneh Hajishirzi

展开摘要

Inspired by the principles of speed reading, we introduce Skim-RNN, a recurrent neural network (RNN) that dynamically decides to update only a small fraction of the hidden state for relatively unimportant input tokens. Skim-RNN gives a significant computational advantage over an RNN that always updates the entire hidden state. Skim-RNN uses the same input and output interfaces as a standard RNN and can be easily used instead of RNNs in existing models. In our experiments, we show that Skim-RNN can achieve significantly reduced computational cost without losing accuracy compared to standard RNNs across five different natural language tasks. In addition, we demonstrate that the trade-off between accuracy and speed of Skim-RNN can be dynamically controlled during inference time in a stable manner. Our analysis also shows that Skim-RNN running on a single CPU offers lower latency compared to standard RNNs on GPUs.

Poster