ICCV 2025 论文列表

International Conference on Computer Vision

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HyPiDecoder: Hybrid Pixel Decoder for Efficient Segmentation and Detection

Fengzhe Zhou, Humphrey Shi

展开摘要

Recently, Mask2Former has achieved significant success as a universal image segmentation framework, with its Multi-Scale Deformable Attention (MSDeformAttn) Pixel Decoder becoming a widely adopted component in current segmentation models. However, the inefficiency of MSDeformAttn has become a performance bottleneck for segmenters. To address this, we propose the Hyper Pixel Decoder (HyPiDecoder), an improved Pixel Decoder design that replaces parts of the MSDeformAttn layers with convolution-based FPN layers, introducing explicit locality information and significantly boosting inference speed. Experimental results show that HyPiDecoder can be applied to both universal segmentation models and unified segmentation and detection models, achieving improvements in both speed and accuracy across object detection, semantic, instance, and panoptic segmentation tasks. The Mask DINO model integrated with HyPiDecoder achieves a new SOTA of 58.8 PQ on COCO panoptic segmentation with SwinL-scale backbone and no extra training data, with a 127% increase in inference speed compared to the original model. Code is available at \href https://github.com/HyPiDecoder/HybridPixelDecoder https://github.com/HyPiDecoder/HybridPixelDecoder .

Poster
HumorDB: Can AI understand graphical humor?

Vedaant V Jain, Gabriel Kreiman, Felipe dos Santos Alves Feitosa

展开摘要

Despite significant advancements in image segmentation and object detection, understanding complex scenes remains a significant challenge. Here, we focus on graphical humor as a paradigmatic example of image interpretation that requires elucidating the interaction of different scene elements in the context of prior cognitive knowledge. This paper introduces HumorDB, a novel, controlled, and carefully curated dataset designed to evaluate and advance visual humor understanding by AI systems. The dataset comprises diverse images spanning photos, cartoons, sketches, and AI-generated content, including minimally contrastive pairs where subtle edits differentiate between humorous and non-humorous versions. We evaluate humans, state-of-the-art vision models, and large vision-language models on three tasks: binary humor classification, funniness rating prediction, and pairwise humor comparison. The results reveal a gap between current AI systems and human-level humor understanding. While pretrained vision-language models perform better than vision-only models, they still struggle with abstract sketches and subtle humor cues. Analysis of attention maps shows that even when models correctly classify humorous images, they often fail to focus on the precise regions that make the image funny. Preliminary mechanistic interpretability studies and evaluation of model explanations provide initial insights into how different architectures process humor. Our results identify promising trends and current limitations, suggesting that an effective understanding of visual humor requires sophisticated architectures capable of detecting subtle contextual features and bridging the gap between visual perception and abstract reasoning.All the code and data are available here: https://anonymous.4open.science/r/HumorDB_-049A

Poster
Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos

Changwoon Choi, Jeongjun Kim, Geonho Cha, Minkwan Kim, Dongyoon Wee, Young Min Kim

展开摘要

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show that unsynchronized videos from unknown poses can generate dynamic neural fields as long as the videos capture human motion. Humans are one of the most common dynamic subjects captured in videos, and their shapes and poses can be estimated using state-of-the-art libraries. While noisy, the estimated human shape and pose parameters provide a decent initialization point to start the highly non-convex and under-constrained problem of training a consistent dynamic neural representation. Given the shape and pose parameters of humans in individual frames, we formulate methods to calculate the time offsets between videos, followed by camera pose estimations that analyze the 3D joint positions. Then, we train the dynamic neural fields employing multiresolution grids while we concurrently refine both time offsets and camera poses. The setup still involves optimizing many parameters; therefore, we introduce a robust progressive learning strategy to stabilize the process. Experiments show that our approach achieves accurate spatio-temporal calibration and high-quality scene reconstruction in challenging conditions.

Poster
Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery

Fengyuan Yang, Kerui Gu, Ha Linh Nguyen, Tze Ho Elden Tse, Angela Yao

展开摘要

Accurate camera motion estimation is essential for recovering global human motion in world coordinates from RGB video inputs. While SLAM is widely used for estimating camera trajectory and point cloud, monocular SLAM does so only up to an unknown scale factor. Previous works estimate the scale factor through optimization, but this is unreliable and time-consuming. This paper presents an optimization-free scale calibration framework, Human as Checkerboard (HAC). HAC explicitly leverages the human body predicted by human mesh recovery model as a calibration reference. Specifically, it innovatively uses the absolute depth of human-scene contact joints as references to calibrate the corresponding relative scene depth from SLAM. HAC benefits from geometric priors encoded in human mesh recovery models to estimate the SLAM scale and achieves precise global human motion estimation. Simple yet powerful, our method sets a new state-of-the-art performance for global human mesh estimation tasks. It reduces motion errors by 50% over prior local-to-global methods while using 100x less post-SLAM inference time than optimization-based methods. Our code is available at https://martayang.github.io/HAC/.

Poster
HumanSAM: Classifying Human-centric Forgery Videos in Human Spatial, Appearance, and Motion Anomaly

Chang Liu, Yunfan Ye, Fan Zhang, Qingyang Zhou, Yuchuan Luo, Zhiping Cai

展开摘要

Numerous synthesized videos from generative models, especially human-centric ones that simulate realistic human actions, pose significant threats to human information security and authenticity. While progress has been made in binary forgery video detection, the lack of fine-grained understanding of forgery types raises concerns regarding both reliability and interpretability, which are critical for real-world applications. To address this limitation, we propose HumanSAM, a new framework that builds upon the fundamental challenges of video generation models. Specifically, HumanSAM aims to classify human-centric forgeries into three distinct types of artifacts commonly observed in generated content: spatial, appearance, and motion anomaly.To better capture the features of geometry, semantics and spatiotemporal consistency, we propose to generate the human forgery representation by fusing two branches of video understanding and spatial depth. We also adopt a rank-based confidence enhancement strategy during the training process to learn more robust representation by introducing three prior scores. For training and evaluation, we construct the first public benchmark, the Human-centric Forgery Video (HFV) dataset, with all types of forgeries carefully annotated semi-automatically. In our experiments, HumanSAM yields promising results in comparison with state-of-the-art methods, both in binary and multi-class forgery classification.

Poster
HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis

Timo Teufel, Pulkit Gera, xilong zhou, Umar Iqbal, Pramod Rao, Jan Kautz, Vladislav Golyanik, Christian Theobalt

展开摘要

Simultaneous relighting and novel-view rendering of digital human representations is an important yet challenging task with numerous applications. However, progress in this area has been significantly limited due to the lack of publicly available, high-quality datasets, especially for full-body human captures. To address this critical gap, we introduce the HumanOLAT dataset, the first publicly accessible large-scale dataset providing multi-view One-Light-at-a-Time (OLAT) captures of full-body humans. The dataset includes HDR RGB frames under various illumination conditions, such as white light, environment maps, color gradients and fine-grained OLAT illuminations. Our evaluations on state-of-the-art relighting and novel-view synthesis methods underscore both the dataset's value and the significant challenges still present in accurately modeling complex human-centric appearance and lighting interactions. We believe that HumanOLAT will significantly facilitate future research, enabling rigorous benchmarking and advancements in both general and human-specific relighting and rendering techniques.

Poster
Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infilling

Christopher Xie, Armen Avetisyan, Henry Howard-Jenkins, Yawar Siddiqui, Julian Straub, Richard Newcombe, Vasileios Balntas, Jakob Engel

展开摘要

We present a novel human-in-the-loop approach to estimate 3D scene layout that uses human feedback from an egocentric standpoint. We study this approach through introduction of a novel local correction task, where users identify local errors and prompt a model to automatically correct them. Building on SceneScript, a state-of-the-art framework for 3D scene layout estimation that leverages structured language, we propose a solution that structures this problem as "infilling", a task studied in natural language processing. We train a multi-task version of SceneScript that maintains performance on global predictions while significantly improving its local correction ability. We integrate this into a human-in-the-loop system, enabling a user to iteratively refine scene layout estimates via a low-friction "one-click fix" workflow. Our system enables the final refined layout to diverge from the training distribution, allowing for more accurate modelling of complex layouts.

Poster
Human-Object Interaction from Human-Level Instructions

Zhen Wu, Jiaman Li, Pei Xu, C. Karen Liu

展开摘要

Intelligent agents must autonomously interact with the environments to perform daily tasks based on human-level instructions. They need a foundational understanding of the world to accurately interpret these instructions, along with precise low-level movement and interaction skills to execute the derived actions. In this work, we propose the first complete system for synthesizing physically plausible, long-horizon human-object interactions for object manipulation in contextual environments, driven by human-level instructions. We leverage large language models (LLMs) to interpret the input instructions into detailed execution plans. Unlike prior work, our system is capable of generating detailed finger-object interactions, in seamless coordination with full-body movements. We also train a policy to track generated motions in physics simulation via reinforcement learning (RL) to ensure physical plausibility of the motion. Our experiments demonstrate the effectiveness of our system in synthesizing realistic interactions with diverse objects in complex environments, highlighting its significant potential for real-world applications.

Poster
How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes

Mahnoor Fatima Saad, Ziad Al-Halah

展开摘要

How would the sound in a studio change with a carpeted floor and acoustic tiles on the walls? We introduce the task of material-controlled acoustic profile generation, where, given an indoor scene with specific audio-visual characteristics, the goal is to generate a target acoustic profile based on a user-defined material configuration at inference time. We address this task with a novel encoder-decoder approach that encodes the scene's key properties from an audio-visual observation and generates the target Room Impulse Response (RIR) conditioned on the material specifications provided by the user. Our model enables the generation of diverse RIRs based on various material configurations defined dynamically at inference time. To support this task, we create a new benchmark, the Acoustic Wonderland Dataset, designed for developing and evaluating material-aware RIR prediction methods under diverse and challenging settings. Our results demonstrate that the proposed model effectively encodes material information and generates high-fidelity RIRs, outperforming several baselines and state-of-the-art methods. Project: https://mahnoor-fatima-saad.github.io/m-capa.html

Poster
How To Make Your Cell Tracker Say "I dunno!"

Richard D. Paul, Johannes Seiffarth, David Rügamer, Katharina Nöh, Hanno Scharr

展开摘要

Cell tracking is a key computational task in live-cell microscopy, but fully automated analysis of high-throughput imaging requires reliable and, thus, uncertainty-aware data analysis tools, as the amount of data recorded within a single experiment exceeds what humans are able to overlook. We here propose and benchmark various methods to reason about and quantify uncertainty in linear assignment-based cell tracking algorithms. Our methods take inspiration from statistics and machine learning, leveraging two perspectives on the cell tracking problem explored throughout this work: Considering it as a Bayesian inference problem and as a classification problem. Our methods admit a framework-like character in that they equip any frame-to-frame tracking method with uncertainty quantification. We demonstrate this by applying it to various existing tracking algorithms including the recently presented Transformer-based trackers. We demonstrate empirically that our methods yield useful and well-calibrated tracking uncertainties.

Poster
How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach

Chirui Chang, Jiahui Liu, Zhengzhe Liu, Xiaoyang Lyu, Yi-Hua Huang, Xin Tao, Pengfei Wan, Di Zhang, Xiaojuan Qi

展开摘要

Recent advancements in video diffusion models enable the generation of photorealistic videos with impressive 3D consistency and temporal coherence. However, the extent to which these AI-generated videos simulate the 3D visual world remains underexplored. In this paper, we introduce Learned 3D Evaluation (L3DE), an objective, quantifiable, and interpretable method for assessing AI-generated videos' ability to simulate the real world in terms of 3D visual qualities and consistencies, without requiring manually labeled defects or quality annotations. Instead of relying on 3D reconstruction, which is prone to failure with in-the-wild videos, L3DE employs a 3D convolutional network, trained on monocular 3D cues of motion, depth, and appearance, to distinguish real from synthetic videos. Confidence scores from L3DE quantify the gap between real and synthetic videos in terms of 3D visual coherence, while a gradient-based visualization pinpoints unrealistic regions, improving interpretability. We validate L3DE through extensive experiments, demonstrating strong alignment with 3D reconstruction quality and human judgments. Our evaluations on leading generative models (e.g., Sora, MiniMax, and Kling) reveal persistent simulation gaps and subtle inconsistencies. Beyond generative video assessment, L3DE extends to broader applications: benchmarking video generation models, serving as a deepfake detector, and enhancing video synthesis by inpainting flagged inconsistencies.

Poster
How Do Optical Flow and Textual Prompts Collaborate to Assist in Audio-Visual Semantic Segmentation?

Yujian Lee, Peng Gao, Yongqi Xu, Wentao Fan

展开摘要

Audio-visual semantic segmentation (AVSS) represents an extension of the audio-visual segmentation (AVS) task, necessitating a semantic understanding of audio-visual scenes beyond merely identifying sound-emitting objects at the visual pixel level. Contrary to a previous methodology, by decomposing the AVSS task into two discrete subtasks by initially providing a prompted segmentation mask to facilitate subsequent semantic analysis, our approach innovates on this foundational strategy. We introduce a novel collaborative framework, Stepping Stone Plus (SSP), which integrates optical flow and textual prompts to assist the segmentation process. In scenarios where sound sources frequently coexist with moving objects, our pre-mask technique leverages optical flow to capture motion dynamics, providing essential temporal context for precise segmentation. To address the challenge posed by stationary sound-emitting objects, such as alarm clocks, SSP incorporates two specific textual prompts: one identifies the category of the sound-emitting object, and the other provides a broader description of the scene. Additionally, we implement a visual-textual alignment module (VTA) to facilitate cross-modal integration, delivering more coherent and contextually relevant semantic interpretations. Our training regimen involves a post-mask technique aimed at compelling the model to learn the diagram of the optical flow. Experimental results demonstrate that SSP outperforms existing AVS methods, delivering efficient and precise segmentation results.

Poster
How Do Multimodal Large Language Models Handle Complex Multimodal Reasoning? Placing Them in An Extensible Escape Game

Ziyue Wang, Yurui Dong, Fuwen Luo, Minyuan Ruan, Zhili Cheng, Chi Chen, Peng Li, Yang Liu

展开摘要

The rapid advancing of Multimodal Large Language Models (MLLMs) has spurred interest in complex multimodal reasoning tasks in the real-world and virtual environment, which require coordinating multiple abilities, including visual perception, visual reasoning, spatial awareness, and target deduction. However, existing evaluations primarily assess the final task completion, often degrading assessments to isolated abilities such as visual grounding and visual question answering. Less attention is given to comprehensively and quantitatively analyzing reasoning process in multimodal environments, which is crucial for understanding model behaviors and underlying reasoning mechanisms beyond merely task success. To address this, we introduce MM-Escape, an extensible benchmark for investigating multimodal reasoning, inspired by real-world escape games. MM-Escape emphasizes intermediate model behaviors alongside final task completion. To achieve this, we develop EscapeCraft, a customizable and open environment that enables models to engage in free-form exploration for assessing multimodal reasoning. Extensive experiments show that MLLMs, regardless of scale, can successfully complete the simplest room escape tasks, with some exhibiting human-like exploration strategies. Yet, performance dramatically drops as task difficulty increases. Moreover, we observe that models severely suffer from accidental success, and that performance bottlenecks vary across models, revealing distinct failure modes and limitations in their multimodal reasoning abilities, such as repetitive trajectories without adaptive exploration, getting stuck in corners due to poor visual spatial awareness, and ineffective use of acquired props, such as the key. We hope our work sheds light on new challenges in multimodal reasoning, and uncovers potential improvements in MLLMs capabilities.

Poster
How Can Objects Help Video-Language Understanding?

Zitian Tang, Shijie Wang, Junho Cho, Jaewook Yoo, Chen Sun

展开摘要

Do we still need to represent objects explicitly in multimodal large language models (MLLMs)? To one extreme, pre-trained encoders convert images into visual tokens, with which objects and spatiotemporal relationships may be implicitly modeled. To the other extreme, image captions by themselves provide strong empirical performances for understanding tasks, despite missing fine-grained spatiotemporal information. To answer this question, we introduce ObjectMLLM, a framework capable of leveraging arbitrary computer vision algorithm to extract and integrate structured visual representation. Through extensive evaluations on six video question answering benchmarks, we confirm that explicit integration of object-centric representation remains necessary. Surprisingly, we observe that the simple approach of quantizing the continuous, structured object information and representing them as plain text performs the best, offering a data-efficient approach to integrate other visual perception modules into MLLM design. Our code and models are released at https://github.com/brown-palm/ObjectMLLM.

Poster
HouseTour: A Virtual Real Estate A(I)gent

Ata Çelen, Marc Pollefeys, Daniel Barath, Iro Armeni

展开摘要

We introduce HouseTour, a method for spatially-aware 3D camera trajectory and natural language summary generation from a collection of images depicting an existing 3D space. Unlike existing vision-language models (VLMs), which struggle with geometric reasoning, our approach generates smooth video trajectories via a diffusion process constrained by known camera poses and integrates this information into the VLM for 3D-grounded descriptions. We synthesize the final video using 3D Gaussian splatting to render novel views along the trajectory. To support this task, we present the HouseTour dataset, which includes over 1,200 house-tour videos with camera poses, 3D reconstructions, and real estate descriptions. Experiments demonstrate that incorporating 3D camera trajectories into the text generation process improves performance over methods handling each task independently. We evaluate both individual and end-to-end performance, introducing a new joint metric. Our work enables automated, professional-quality video creation for real estate and touristic applications without requiring specialized expertise or equipment.

Poster
HouseCrafter: Lifting Floorplans to 3D Scenes with 2D Diffusion Models

YiWen Chen, Hieu T. Nguyen, Vikram Voleti, Varun Jampani, Huaizu Jiang

展开摘要

We introduce HouseCrafter, a novel approach that can lift a 2D floorplan into a complete large 3D indoor scene (e.g., a house). Our key insight is to adapt a 2D diffusion model, which is trained on web-scale images, to generate consistent multi-view color (RGB) and depth (D) images across different locations of the scene. Specifically, the RGB-D images are generated autoregressively in batches along sampled locations derived from the floorplan. At each step, the diffusion model conditions on previously generated images to produce new images at nearby locations. The global floorplan and attention design in the diffusion model ensures the consistency of the generated images, from which a 3D scene can be reconstructed. Through extensive evaluation on the 3D-FRONT dataset, we demonstrate that HouseCrafter can generate high-quality house-scale 3D scenes. Ablation studies also validate the effectiveness of different design choices. We will release our code and model weights.

Poster
Holistic Unlearning Benchmark: A Multi-Faceted Evaluation for Text-to-Image Diffusion Model Unlearning

Saemi Moon, Minjong Lee, Sangdon Park, Dongwoo Kim

展开摘要

As text-to-image diffusion models gain widespread commercial applications, there are increasing concerns about unethical or harmful use, including the unauthorized generation of copyrighted or sensitive content. Concept unlearning has emerged as a promising solution to these challenges by removing undesired and harmful information from the pre-trained model. However, the previous evaluations primarily focus on whether target concepts are removed while preserving image quality, neglecting the broader impacts such as unintended side effects. In this work, we propose Holistic Unlearning Benchmark (HUB), a comprehensive framework for evaluating unlearning methods across six key dimensions: faithfulness, alignment, pinpoint-ness, multilingual robustness, attack robustness, and efficiency. Our benchmark covers 33 target concepts, including 16,000 prompts per concept, spanning four categories: Celebrity, Style, Intellectual Property, and NSFW. Our investigation reveals that no single method excels across all evaluation criteria. By releasing our evaluation code and dataset, we hope to inspire further research in this area, leading to more reliable and effective unlearning methods.

Poster
Holistic Tokenizer for Autoregressive Image Generation

Anlin Zheng, Haochen Wang, Yucheng Zhao, Weipeng DENG, Tiancai Wang, Xiangyu Zhang, Xiaojuan Qi

展开摘要

Vanilla autoregressive image generation models generate visual tokens step-by-step, limiting their ability to capture holistic relationships among token sequences. Moreover, because most visual tokenizers map local image patches into latent tokens, global information is limited. To address this, we introduce Hita, a novel image tokenizer for autoregressive (AR) image generation. It introduces a holistic-to-local tokenization scheme with learnable holistic queries and local patch tokens. Hita incorporates two key strategies to better align with the AR generation process: 1) arranging a sequential structure with holistic tokens at the beginning, followed by patch-level tokens, and using causal attention to maintain awareness of previous tokens; and 2) adopting a lightweight fusion module before feeding the de-quantized tokens into the decoder to control information flow and prioritize holistic tokens. Extensive experiments show that Hita accelerates the training speed of AR generators and outperforms those trained with vanilla tokenizers, achieving 2.59 FID and 281.9 IS on the ImageNet benchmark. Detailed analysis of the holistic representation highlights its ability to capture global image properties, such as textures, materials, and shapes. Additionally, Hita also demonstrates effectiveness in zero-shot style transfer and image in-painting. The code is available at https://github.com/CVMI-Lab/Hita.

Poster
HoliTracer: Holistic Vectorization of Geographic Objects from Large-Size Remote Sensing Imagery

Yu Wang, Bo Dang, Wanchun Li, Wei Chen, Yansheng Li

展开摘要

With the increasing resolution of remote sensing imagery (RSI), large-size RSI has emerged as a vital data source for high-precision vector mapping of geographic objects. Existing methods are typically constrained to processing small image patches, which often leads to the loss of contextual information and produces fragmented vector outputs. To address these, this paper introduces HoliTracer, the first framework designed to holistically extract vectorized geographic objects from large-size RSI. In HoliTracer, we enhance segmentation of large-size RSI using the Context Attention Net (CAN), which employs a local-to-global attention mechanism to capture contextual dependencies. Furthermore, we achieve holistic vectorization through a robust pipeline that leverages the Mask Contour Reformer (MCR) to reconstruct polygons and the Polygon Sequence Tracer (PST) to trace vertices. Extensive experiments on large-size RSI datasets, including buildings, water bodies, and roads, demonstrate that HoliTracer outperforms state-of-the-art methods. Our code and data are available in https://github.com/vvangfaye/HoliTracer.

Poster
Hipandas: Hyperspectral Image Joint Denoising and Super-Resolution by Image Fusion with the Panchromatic Image

Shuang Xu, Zixiang Zhao, Haowen Bai, Chang Yu, Jiangjun Peng, Xiangyong Cao, Deyu Meng

展开摘要

Hyperspectral images (HSIs) are frequently noisy and of low resolution due to the constraints of imaging devices. Recently launched satellites can concurrently acquire HSIs and panchromatic (PAN) images, enabling the restoration of HSIs to generate clean and high-resolution imagery through fusing PAN images for denoising and super-resolution. However, previous studies treated these two tasks as independent processes, resulting in accumulated errors. This paper introduces Hyperspectral Image Joint Pandenoising and Pansharpening (Hipandas), a novel learning paradigm that reconstructs high quality HSIs from noisy low-resolution HSIs (NLRHS) and high-resolution PAN images. The proposed unsupervised Hipandas framework consists of a guided denoising network, a guided super-resolution network, and a PAN reconstruction network, utilizing an HSI low-rank prior and a newly introduced detail-oriented low-rank prior. The interconnection of these networks complicates the training process, necessitating a two-stage training strategy to ensure effective training. Experimental results on both simulated and real-world datasets indicate that the proposed method surpasses state-of-the-art algorithms, yielding more accurate and visually pleasing HRHS images. The code is available at https://github.com/shuangxu96/Hipandas.

Poster