ICCV 2025 论文列表

International Conference on Computer Vision

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SMSTracker: Tri-path Score Mask Sigma Fusion for Multi-Modal Tracking

Sixian Chan, Zedong Li, Wenhao Li, Shijian Lu, Chunhua Shen, Xiaoqin Zhang

展开摘要

Multi-modal object tracking has emerged as a significant research focus in computer vision due to its robustness in complex environments, such as exposure variations, blur, and occlusions. Despite existing studies integrating supplementary modal information into pre-trained RGB trackers through visual prompt mechanisms, this approach exhibits a critical limitation: it inherently prioritizes RGB information as the dominant modality, thereby underutilizing the complementary information of alternative modalities. To address this fundamental limitation, we present SMSTracker, an innovative tri-path score mask sigma fusion framework for multi-modal tracking, including three key modules. Firstly, we design a tri-path Score Mask Fusion (SMF) module to evaluate and quantify the reliability of each modality, allowing optimal exploitation of complementary features between modalities. Secondly, we introduce a pioneering Sigma Interaction (SGI) module to facilitate a sophisticated fusion of modal features across tri-branches. Furthermore, we advance a Drop Key Fine-tuning (DKF) strategy to address the inherent challenge of unequal data contribution in multi-modal learning scenarios, thereby enhancing the model's capacity for comprehensive multi-modal information processing. Finally, extensive experiments on RGB+Thermal, RGB+Depth, and RGB+Event datasets demonstrate the significant performance improvements achieved by SMSTracker over existing state-of-the-art methods. Code and model are available at https://github.com/Leezed525/SMSTracker.

Poster
SMP-Attack: Boosting the Transferability of Feature Importance-based Adversarial Attack with Semantics-aware Multi-granularity Patchout

Wen Yang, Guodong Liu, Di Ming

展开摘要

Transfer-based attacks pose a significant security threat to deep neural networks (DNNs), due to their strong performance on unseen models in real-world black-box scenarios. Building on this, feature importance-based attacks further improve the transferability of adversarial examples by effectively suppressing model-specific feature patterns. However, existing methods primarily focus on single-granularity patch and single-stage training, leading to suboptimal solutions. To address these limitations, we propose a general multi-stage optimization framework based on Semantics-aware Multi-granularity Patchout, dubbed as SMP-Attack. Compared to the non-deformable/regular patch definition, we incorporate multi-granularity into the generation process of deformable/irregular patches, thereby enhancing the quality of the computed aggregate gradient. In contrast to conventional joint optimization of multi-layer losses, we introduce an effective multi-stage training strategy that systematically explores significant model-agnostic features from shallow to intermediate layers. Employing the ImageNet dataset, we conduct extensive experiments on undefended/defended CNNs and ViTs, which unequivocally demonstrate the superior performance of our proposed SMP-Attack over current state-of-the-art methods in black-box scenarios. Furthermore, we assess the compatibility of our multi-stage optimization, which supersedes single-stage training employed in existing feature-based methods, culminating in substantial performance improvement. Code is available at https://github.com/AdvML-Group/SMP-Attack.

Poster
SMGDiff: Soccer Motion Generation using Diffusion Probabilistic Models

Hongdi Yang, Chengyang Li, Zhenxuan Wu, Gaozheng Li, Jingya Wang, Jingyi Yu, Zhuo Su, Lan Xu

展开摘要

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the player and the ball. In this paper, we introduce SMGDiff, a novel two-stage framework for generating real-time and user-controllable soccer motions. Our key idea is to integrate real-time character animation with a powerful diffusion-based generative model. Specifically, we first map coarse user control to intricate character trajectories. Then, we employ a transformer-based autoregressive diffusion model to generate soccer motions based on trajectory conditioning. For further physical realism, we integrate a contact guidance module during inference to refine precise ball-foot interactions.Additionally, we contribute a large-scale soccer motion dataset consisting of over 1.08 million frames of diverse soccer motions. Extensive experiments demonstrate that our SMGDiff significantly outperforms existing methods in terms of motion quality and condition alignment.

Poster
SL2A-INR: Single-Layer Learnable Activation for Implicit Neural Representation

Reza Rezaeian, Moein Heidari, Reza Azad, Dorit Merhof, Hamid Soltanian-Zadeh, Ilker Hacihaliloglu

展开摘要

Implicit Neural Representation (INR), leveraging a neural network to transform coordinate input into corresponding attributes, has recently driven significant advances in several vision-related domains. However, the performance of INR is heavily influenced by the choice of the nonlinear activation function used in its multilayer perceptron (MLP) architecture. To date, multiple nonlinearities have been investigated, but current INRs still face limitations in capturing high-frequency components and diverse signal types. We show that these challenges can be alleviated by introducing a novel approach in INR architecture. Specifically, we propose SL^ 2 A-INR, a hybrid network that combines a single-layer learnable activation function with an MLP that uses traditional ReLU activations. Our method performs superior across diverse tasks, including image representation, 3D shape reconstruction, and novel view synthesis. Through comprehensive experiments, SL^ 2 A-INR sets new benchmarks in accuracy, quality, and robustness for INR.

Poster
SKALD: Learning-Based Shot Assembly for Coherent Multi-Shot Video Creation

Chen-Yi Lu, Md Mehrab Tanjim, Ishita Dasgupta, Somdeb Sarkhel, Gang Wu, Saayan Mitra, Somali Chaterji

展开摘要

We present SKALD, a multi-shot video assembly method that constructs coherent video sequences from candidate shots with minimal reliance on text. Central to our approach is the Learned Clip Assembly (LCA) score, a learning-based metric that measures temporal and semantic relationships between shots to quantify narrative coherence. We tackle the exponential complexity of combining multiple shots with an efficient beam-search algorithm guided by the LCA score. To train our model effectively with limited human annotations, we propose two tasks for the LCA encoder: Shot Coherence Learning, which uses contrastive learning to distinguish coherent and incoherent sequences, and Feature Regression, which converts these learned representations into a real-valued coherence score. We develop two variants: a base SKALD model that relies solely on visual coherence and SKALD-text, which integrates auxiliary text information when available. Experiments on the VSPD and our curated MSV3C datasets show that SKALD achieves an improvement of up to 48.6% in IoU and a 43% speedup over the state-of-the-art methods. A user study further validates our approach, with 45% of participants favoring SKALD-assembled videos, compared to 22% preferring text-based assembly methods.

Poster
SITE: towards Spatial Intelligence Thorough Evaluation

Wenqi Wang, Reuben Tan, Pengyue Zhu, Jianwei Yang, Zhengyuan Yang, Lijuan Wang, Andrey Kolobov, Jianfeng Gao, Boqing Gong

展开摘要

Spatial intelligence (SI) represents a cognitive ability encompassing the visualization, manipulation, and reasoning about spatial relationships, underpinning disciplines from neuroscience to robotics. We introduce SITE, a benchmark dataset towards SI Thorough Evaluation in a standardized format of multi-choice visual question-answering, designed to assess large vision-language models' spatial intelligence across diverse visual modalities (single-image, multi-image, and video) and SI factors (figural to environmental scales, spatial visualization and orientation, intrinsic and extrinsic, static and dynamic). Our approach to curating the benchmark combines a bottom-up survey of existing datasets and a top-down strategy drawing upon three classification systems in cognitive science, which prompt us to design two novel types of tasks about view-taking and dynamic scenes. Extensive experiments reveal that leading models fall behind human experts, especially in spatial orientation, a fundamental SI factor. Moreover, we demonstrate a positive correlation between a model's spatial reasoning proficiency and its performance on an embodied AI task.

Poster
SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation

Wenjia Wang, Liang Pan, Zhiyang Dou, Jidong Mei, Zhouyingcheng Liao, Yuke Lou, Yifan Wu, Lei Yang, Jingbo Wang, Taku Komura

展开摘要

Simulating stylized human-scene interactions (HSI) in physical environments is a challenging yet fascinating task. Prior works emphasize long-term execution but fall short in achieving both diverse style and physical plausibility. To tackle this challenge, we introduce a novel hierarchical framework named SIMS that seamlessly bridges high-level script-driven intent with a low-level control policy, enabling more expressive and diverse human-scene interactions. Specifically, we employ Large Language Models with Retrieval-Augmented Generation (RAG) to generate coherent and diverse long-form scripts, providing a rich foundation for motion planning. A versatile multi-condition physics-based control policy is also developed, which leverages text embeddings from the generated scripts to encode stylistic cues, simultaneously perceiving environmental geometries and accomplishing task goals. By integrating the retrieval-augmented script generation with the multi-condition controller, our approach provides a unified solution for generating stylized HSI motions. We further introduce a comprehensive planning dataset produced by RAG and a stylized motion dataset featuring diverse locomotions and interactions. Extensive experiments demonstrate SIMS's effectiveness in executing various tasks and generalizing across different scenarios, significantly outperforming previous methods.

Poster
SILO: Solving Inverse Problems with Latent Operators

Ron Raphaeli, Sean Man, Michael Elad

展开摘要

Plug-and-play methods for solving inverse problems have continuously improved over the years by incorporating more advanced image priors.Latent diffusion models are among the most powerful priors, making them a natural choice for solving inverse problems. However, existing approaches require multiple applications of an Autoencoder to transition between pixel and latent spaces during restoration, leading to high computational costs and degraded restoration quality. In this work, we introduce a new plug-and-play paradigm that operates entirely in the latent space of diffusion models. By emulating pixel-space degradations directly in the latent space through a short learning phase, we eliminate the need for the Autoencoder during restoration, enabling faster inference and improved restoration fidelity. We validate our method across various image restoration tasks and datasets, achieving significantly higher perceptual quality than previous methods while being 2.6-10x faster in inference and 1.7-7x faster when accounting for the learning phase of the latent operator.

Poster
SIGMAN: Scaling 3D Human Gaussian Generation with Millions of Assets

Yuhang Yang, Fengqi Liu, Yixing Lu, Qin Zhao, Pingyu Wu, Wei Zhai, Ran Yi, Yang Cao, Lizhuang Ma, Zheng-Jun Zha, Junting Dong

展开摘要

3D human digitization has long been a highly pursued yet challenging task. Existing methods aim to generate high-quality 3D digital humans from single or multiple views, but remain primarily constrained by current paradigms and the scarcity of 3D human assets. Specifically, recent approaches fall into several paradigms: optimization-based and feed-forward (both single-view regression and multi-view generation with reconstruction). However, they are limited by slow speed, low quality, cascade reasoning, and ambiguity in mapping low-dimensional planes to high-dimensional space due to occlusion and invisibility, respectively. Furthermore, existing 3D human assets remain small-scale, insufficient for large-scale training. To address these challenges, we propose a latent space generation paradigm for 3D human digitization, which involves compressing multi-view images into Gaussians via a UV-structured VAE, along with DiT-based conditional generation, we transform the ill-posed low-to-high-dimensional mapping problem into a learnable distribution shift, which also supports end-to-end inference. In addition, we employ the multi-view optimization approach combined with synthetic data to construct the HGS-1M dataset, which contains 1 million 3D Gaussian assets to support the large-scale training. Experimental results demonstrate that our paradigm, powered by large-scale training, produces high-quality 3D human Gaussians with intricate textures, facial details, and loose clothing deformation. All training code, models, and the dataset will be open-sourced.

Poster
SIC: Similarity-Based Interpretable Image Classification with Neural Networks

Tom Nuno Wolf, Emre Kavak, Fabian Bongratz, Christian Wachinger

展开摘要

The deployment of deep learning models in critical domains necessitates a balance between high accuracy and interpretability.We introduce SIC, an inherently interpretable neural network that provides local and global explanations of its decision-making process.Leveraging the concept of case-based reasoning, SIC extracts class-representative support vectors from training images, ensuring they capture relevant features while suppressing irrelevant ones.Classification decisions are made by calculating and aggregating similarity scores between these support vectors and the input's latent feature vector. We employ B-Cos transformations, which align model weights with inputs, to yield coherent pixel-level explanations in addition to global explanations of case-based reasoning.We evaluate SIC on three tasks: fine-grained classification on Stanford Dogs and FunnyBirds, multi-label classification on Pascal VOC, and pathology detection on the RSNA dataset.Results indicate that SIC not only achieves competitive accuracy compared to state-of-the-art black-box and inherently interpretable models but also offers insightful explanations verified through practical evaluation on the FunnyBirds benchmark.Our theoretical analysis proves that these explanations fulfill established axioms for explanations. Our findings underscore SIC's potential for applications where understanding model decisions is as critical as the decisions themselves.

Poster
SHeaP: Self-Supervised Head Geometry Predictor Learned via 2D Gaussians

Liam Schoneveld, Zhe Chen, Davide Davoli, Jiapeng Tang, Saimon Terazawa, Ko Nishino, Matthias Nießner

展开摘要

Accurate, real-time 3D reconstruction of human heads from monocular images and videos underlies numerous visual applications. As 3D ground truth data is hard to come by at scale, previous methods have sought to learn from abundant 2D videos in a self-supervised manner. Typically, this involves the use of differentiable mesh rendering, which is effective but faces limitations. To improve on this, we propose SHeaP (Self-supervised Head Geometry Predictor Learned via 2D Gaussians).Given a source image, we predict a 3DMM mesh and a set of Gaussians that are rigged to this mesh. We then reanimate this rigged head avatar to match a target frame, and backpropagate photometric losses to both the 3DMM and Gaussian prediction networks. We find that using Gaussians for rendering substantially improves the effectiveness of this self-supervised approach.Training solely on 2D data, our method surpasses existing self-supervised approaches in geometric evaluations on the NoW benchmark for neutral faces and a new benchmark for non-neutral expressions. Our method also produces highly expressive meshes, outperforming state-of-the-art in emotion classification.

Poster
SHIFT: Smoothing Hallucinations by Information Flow Tuning for Multimodal Large Language Models

Sudong Wang, Yunjian Zhang, Yao Zhu, Enci Liu, Jianing Li, Yanwei Liu, Xiangyang Ji

展开摘要

Large Language Models (LLMs) are prone to hallucinations, which pose significant risks in their applications. Most existing hallucination detection methods rely on internal probabilities or external knowledge, and they are limited to identifying hallucinations at the sentence or passage level. In this paper, we introduce the first token-level, zero-resource hallucination detection framework, leveraging a novel approach inspired by the Mad Libs game. This method assesses the reliability of the input text by evaluating the consistency of information before and after the game. Building on this framework, we also propose an innovative automated hallucination generation technique and introduce a high-quality hallucination dataset, HalluWiki. Extensive experiments demonstrate that our approach achieves over 90% detection accuracy across different levels, establishing a new frontier in hallucination detection for LLMs.

Poster
SGAD: Semantic and Geometric-aware Descriptor for Local Feature Matching

Xiangzeng Liu, Chi Wang, Guanglu Shi, xiaodong Zhang, Qiguang Miao, Miao Fan

展开摘要

Local feature matching remains a fundamental challenge in computer vision. Recent Area to Point Matching (A2PM) methods have improved matching accuracy. However, existing research based on this framework relies on inefficient pixel-level comparisons and complex graph matching that limit scalability. In this work, we introduce the Semantic and Geometric-aware Descriptor Network (SGAD), which fundamentally rethinks area-based matching by generating highly discriminative area descriptors that enable direct matching without complex graph optimization. This approach significantly improves both accuracy and efficiency of area matching. We further improve the performance of area matching through a novel supervision strategy that decomposes the area matching task into classification and ranking subtasks. Finally, we introduce the Hierarchical Containment Redundancy Filter (HCRF) to eliminate overlapping areas by analyzing containment graphs. SGAD demonstrates remarkable performance gains, reducing runtime by 60x(0.82s vs. 60.23s) compared to MESA. Extensive evaluations show consistent improvements across multiple point matchers: SGAD+LoFTR reduces runtime compared to DKM, while achieving higher accuracy (0.82s vs. 1.51s, 65.98 vs. 61.11) in outdoor pose estimation, and SGAD+ROMA delivers +7.39% AUC@5^\circ in indoor pose estimation, establishing a new state-of-the-art.

Poster
SG-LDM: Semantic-Guided LiDAR Generation via Latent-Aligned Diffusion

Zhengkang Xiang, Zizhao Li, Amir Khodabandeh, Kourosh Khoshelham

展开摘要

Lidar point cloud synthesis based on generative models offers a promising solution to augment deep learning pipelines, particularly when real-world data is scarce or lacks diversity. By enabling flexible object manipulation, this synthesis approach can significantly enrich training datasets and enhance discriminative models. However, existing methods focus on unconditional lidar point cloud generation, overlooking their potential for real-world applications. In this paper, we propose SG-LDM, a Semantic-Guided Lidar Diffusion Model that employs latent alignment to enable robust semantic-to-lidar synthesis. By directly operating in the native lidar space and leveraging explicit semantic conditioning, SG-LDM achieves state-of-the-art performance in generating high-fidelity lidar point clouds guided by semantic labels. Moreover, we propose the first diffusion-based lidar translation framework based on SG-LDM, which enables cross-domain translation as a domain adaptation strategy to enhance downstream perception performance. Systematic experiments demonstrate that SG-LDM significantly outperforms existing lidar diffusion models and the proposed lidar translation framework further improves data augmentation performance in the downstream lidar segmentation task.

Poster
SFUOD: Source-Free Unknown Object Detection

Keon-Hee Park, Seun-An Choe, Gyeong-Moon Park

展开摘要

Source-free object detection adapts a detector pre-trained on a source domain to an unlabeled target domain without requiring access to labeled source data. While this setting is practical as it eliminates the need for the source dataset during domain adaptation, it operates under the restrictive assumption that only pre-defined objects from the source domain exist in the target domain. This closed-set setting prevents the detector from detecting undefined objects. To ease this assumption, we propose Source-Free Unknown Object Detection (SFUOD), a novel scenario which enables the detector to not only recognize known objects but also detect undefined objects as unknown objects. To this end, we propose CollaPAUL (Collaborative tuning and Principal Axis-based Unknown Labeling), a novel framework for SFUOD. Collaborative tuning enhances knowledge adaptation by integrating target-dependent knowledge from the auxiliary encoder with source-dependent knowledge from the pre-trained detector through a cross-domain attention mechanism. Additionally, principal axis-based unknown labeling assigns pseudo-labels to unknown objects by estimating objectness via principal axes projection and confidence scores from model predictions. The proposed CollaPAUL achieves state-of-the-art performances on SFUOD benchmarks, and extensive experiments validate its effectiveness. The code will be released after the review.

Poster
SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargeting

Arthur Josi, Luiz Gustavo Hafemann, Abdallah Dib, Emeline Got, Rafael M. O. Cruz, Marc-André Carbonneau

展开摘要

Monocular facial performance capture in-the-wild is challenging due to varied capture conditions, face shapes, and expressions. Most current methods rely on linear 3D Morphable Models, which represent facial expressions independently of identity at the vertex displacement level. We propose SEREP (Semantic Expression Representation), a model that disentangles expression from identity at the semantic level. We start by learning an expression representation from high-quality 3D data of unpaired facial expressions. Then, we train a model to predict expression from monocular images relying on a novel semi-supervised scheme using low quality synthetic data. In addition, we introduce MultiREX, a benchmark addressing the lack of evaluation resources for the expression capture task. Our experiments show that SEREP outperforms state-of-the-art methods, capturing challenging expressions and transferring them to new identities.

Poster
SEHDR: Single-Exposure HDR Novel View Synthesis via 3D Gaussian Bracketing

Yiyu Li, Haoyuan Wang, Ke Xu, Gerhard Petrus Hancke, Rynson W. H. Lau

展开摘要

This paper presents SeHDR, a novel high dynamic range 3D Gaussian Splatting (HDR-3DGS) approach for generating HDR novel views given multi-view LDR images. Unlike existing methods that typically require the multi-view LDR input images to be captured from different exposures, which are tedious to capture and more likely to suffer from errors (e.g., object motion blurs and calibration/alignment inaccuracies), our approach learns the HDR scene representation from multi-view LDR images of a single exposure. Our key insight to this ill-posed problem is that by first estimating **Bracketed 3D Gaussians** (i.e., with different exposures) from single-exposure multi-view LDR images, we may then be able to merge these bracketed 3D Gaussians into an HDR scene representation. Specifically, SeHDR first learns base 3D Gaussians from single-exposure LDR inputs, where the spherical harmonics parameterize colors in a linear color space. We then estimate multiple 3D Gaussians with identical geometry but varying linear colors conditioned on exposure manipulations. Finally, we propose the Differentiable Neural Exposure Fusion (NeEF) to integrate the base and estimated 3D Gaussians into HDR Gaussians for novel view rendering. Extensive experiments demonstrate that SeHDR outperforms existing methods as well as carefully designed baselines.

Poster
SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embedding

Tianci Wen, Zhiang Liu, Yongchun Fang

展开摘要

3D Gaussian splatting (3D-GS) has recently revolutionized novel view synthesis in the simultaneous localization and mapping (SLAM) problem. However, most existing algorithms fail to fully capture the underlying structure, resulting in structural inconsistency. Additionally, they struggle with abrupt appearance variations, leading to inconsistent visual quality. To address these problems, we propose SEGS-SLAM, a structure-enhanced 3D Gaussian Splatting SLAM, which achieves high-quality photorealistic mapping. Our main contributions are two-fold. First, we propose a structure-enhanced photorealistic mapping (SEPM) framework that, for the first time, leverages highly structured point cloud to initialize structured 3D Gaussians, leading to significant improvements in rendering quality. Second, we propose Appearance-from-Motion embedding (AfME), enabling 3D Gaussians to better model image appearance variations across different camera poses. Extensive experiments on monocular, stereo, and RGB-D datasets demonstrate that SEGS-SLAM significantly outperforms state-of-the-art (SOTA) methods in photorealistic mapping quality, e.g., an improvement of 19.86% in PSNR over MonoGS on the TUM RGB-D dataset for monocular cameras. The project page is available at https://segs-slam.github.io/.

Poster