ICCV 2025 论文列表

International Conference on Computer Vision

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StyleKeeper: Prevent Content Leakage using Negative Visual Query Guidance

Jaeseok Jeong, Junho Kim, Gayoung Lee, Yunjey Choi, Youngjung Uh

展开摘要

In the domain of text-to-image generation, diffusion models have emerged as powerful tools. Recently, studies on visual prompting, where images are used as prompts, have enabled more precise control over style and content. However, existing methods often suffer from content leakage, where undesired elements of the visual style prompt are transferred along with the intended style. To address this issue, we 1) extend classifier-free guidance (CFG) to utilize swapping self-attention and propose 2) negative visual query guidance (NVQG) to reduce the transfer of unwanted contents. NVQG employs negative score by intentionally simulating content leakage scenarios that swap queries instead of key and values of self-attention layers from visual style prompts. This simple yet effective method significantly reduces content leakage. Furthermore, we provide careful solutions for using a real image as visual style prompts.Through extensive evaluation across various styles and text prompts, our method demonstrates superiority over existing approaches, reflecting the style of the references, and ensuring that resulting images match the text prompts.

Poster
Structured Policy Optimization: Enhance Large Vision-Language Model via Self-referenced Dialogue

Guohao Sun, Can Qin, Yihao Feng, Zeyuan Chen, Ran Xu, Sohail Dianat, MAJID RABBANI, Raghuveer Rao, Zhiqiang Tao

展开摘要

Preference optimization algorithms typically enhance LLM response quality by leveraging human feedback on multiple answers given a fixed instruction. However, these methods often lack capturing the dynamic nature of conversational exchanges. For large vision-language models (LVLMs), direct preference optimization (DPO) can over-emphasize linguistic nuances while overlooking visual context. To address this challenge, we introduce structured policy optimization (SPO) -- a novel preference optimization method that simultaneously aligns preference instructions, responses, and dialogue interactions to improve multi-modal understanding and reasoning capabilities. The efficacy of SPO is attributed to one key design:treating the questioning and answering as a sequential action and binding them through a trajectory reward. This reward formulation better aligns with real-world dialogue studies and eliminates the need for fixed instructions. We evaluate our models on interleaved benchmarks, including image, multi-image, and video-based understanding and reasoning tasks. Experimental results show that the proposed SPO fine-tuning LVLM with multi-modal preference data can align with human preference more efficiently than DPO.

Poster
Structure-aware Semantic Discrepancy and Consistency for 3D Medical Image Self-supervised Learning

Tan Pan, Zhaorui Tan, Kaiyu Guo, Dongli Xu, Weidi Xu, Chen Jiang, Xin Guo, Yuan Qi, Yuan Cheng

展开摘要

3D medical image self-supervised learning (mSSL) holds great promise for medical analysis. Effectively supporting broader applications requires considering anatomical structure variations in location, scale, and morphology, which are crucial for capturing meaningful distinctions. However, previous mSSL methods partition images with fixed-size patches, often ignoring the structure variations. In this work, we introduce a novel perspective on 3D medical images with the goal of learning structure-aware representations. We assume that patches within the same structure share the same semantics (semantic consistency) while those from different structures exhibit distinct semantics (semantic discrepancy). Based on this assumption, we propose an mSSL framework named S2DC, achieving Structure-aware Semantic Discrepancy and Consistency in two steps. First, S2DC enforces distinct representations for different patches to increase semantic discrepancy by leveraging an optimal transport strategy. Second, S2DC advances semantic consistency at the structural level based on neighborhood similarity distribution. By bridging patch-level and structure-level representations, S2DC achieves structure-aware representations. Thoroughly evaluated across 10 datasets, 4 tasks, and 3 modalities, our proposed method consistently outperforms the state-of-the-art methods in mSSL. The code is available at https://github.com/Ashespt/S2DC.

Poster
Structure-Guided Diffusion Models for High-Fidelity Portrait Shadow Removal

Wanchang Yu, Qing Zhang, Rongjia Zheng, Wei-Shi Zheng

展开摘要

We present a diffusion-based portrait shadow removal approach that can robustly produce high-fidelity results. Unlike previous methods, we cast shadow removal as diffusion-based inpainting. To this end, we first train a shadow-independent structure extraction network on a real-world portrait dataset with various synthetic lighting conditions, which allows to generate a shadow-independent structure map including facial details while excluding the unwanted shadow boundaries. The structure map is then used as condition to train a structure-guided inpainting diffusion model for removing shadows in a generative manner. Finally, to restore the fine-scale details (e.g., eyelashes, moles and spots) that may not be captured by the structure map, we take the gradients inside the shadow regions as guidance and train a detail restoration diffusion model to refine the shadow removal result. Extensive experiments on the benchmark datasets show that our method clearly outperforms existing methods, and is effective to avoid previously common issues such as facial identity tampering, shadow residual, color distortion, structure blurring, and loss of details. Our code is available at https://github.com/wanchang-yu/Structure-Guided-Diffusion-for-Portrait-Shadow-Removal.

Poster
Stronger, Steadier & Superior: Geometric Consistency in Depth VFM Forges Domain Generalized Semantic Segmentation

Siyu Chen, Ting Han, Changshe Zhang, Xin Luo, Meiliu Wu, Guorong Cai, Jinhe Su

展开摘要

Vision Foundation Models (VFMs) have delivered remarkable performance in Domain Generalized Semantic Segmentation (DGSS). However, recent methods often overlook the fact that visual cues are susceptible, whereas the underlying geometry remains stable, rendering depth information more robust. In this paper, we investigate the potential of integrating depth information with features from VFMs, to improve the geometric consistency within an image and boost the generalization performance of VFMs. We propose a novel fine-tuning DGSS framework, named DepthForge, which integrates the visual cues from frozen DINOv2 or EVA02 and depth cues from frozen Depth Anything V2. In each layer of the VFMs, we incorporate depth-aware learnable tokens to continuously decouple domain-invariant visual and spatial information, thereby enhancing depth awareness and attention of the VFMs. Finally, we develop a depth refinement decoder and integrate it into the model architecture to adaptively refine multi-layer VFM features and depth-aware learnable tokens. Extensive experiments are conducted based on various DGSS settings and five different datasets as unseen target domains. The qualitative and quantitative results demonstrate that our method significantly outperforms alternative approaches with stronger performance, steadier visual-spatial attention, and superior generalization ability. In particular, DepthForge exhibits outstanding performance under extreme conditions (e.g., night and snow). Code is available at https://github.com/SY-Ch/DepthForge.

Poster
Stroke2Sketch: Harnessing Stroke Attributes for Training-Free Sketch Generation

Rui Yang, Huining Li, Yiyi Long, Xiaojun Wu, Shengfeng He

展开摘要

Generating sketches guided by reference styles requires precise transfer of stroke attributes, such as line thickness, deformation, and texture sparsity, while preserving semantic structure and content fidelity. To this end, we propose Stroke2Sketch, a novel training-free framework that introduces cross-image stroke attention, a mechanism embedded within self-attention layers to establish fine-grained semantic correspondences and enable accurate stroke attribute transfer. This allows our method to adaptively integrate reference stroke characteristics into content images while maintaining structural integrity. Additionally, we develop adaptive contrast enhancement and semantic-focused attention to reinforce content preservation and foreground emphasis. Stroke2Sketch effectively synthesizes stylistically faithful sketches that closely resemble handcrafted results, outperforming existing methods in expressive stroke control and semantic coherence.

Poster
Street Gaussians without 3D Object Tracker

Ruida Zhang, Chengxi Li, Chenyangguang Zhang, Xingyu Liu, Haili Yuan, Yanyan Li, Xiangyang Ji, Gim Hee Lee

展开摘要

Realistic scene reconstruction in driving scenarios poses significant challenges due to fast-moving objects. Most existing methods rely on labor-intensive manual labeling of object poses to reconstruct dynamic objects in canonical space and move them based on these poses during rendering. While some approaches attempt to use 3D object trackers to replace manual annotations, the limited generalization of 3D trackers - caused by the scarcity of large-scale 3D datasets - results in inferior reconstructions in real-world settings. In contrast, 2D foundation models demonstrate strong generalization capabilities. To eliminate the reliance on 3D trackers and enhance robustness across diverse environments, we propose a stable object tracking module by leveraging associations from 2D deep trackers within a 3D object fusion strategy. We address inevitable tracking errors by further introducing a motion learning strategy in an implicit feature space that autonomously corrects trajectory errors and recovers missed detections. Experimental results on Waymo-NOTR and KITTI show that our method outperforms existing approaches. Our code will be made publicly available.

Poster
Streamlining Image Editing with Layered Diffusion Brushes

Peyman Gholami, Robert Xiao

展开摘要

Denoising diffusion models have emerged as powerful tools for image manipulation, yet interactive, localized editing workflows remain underdeveloped. We introduce Layered Diffusion Brushes (LDB), a novel training-free framework that enables interactive, layer-based editing using standard diffusion models. LDB defines each "layer" as a self-contained set of parameters guiding the generative process, enabling independent, non-destructive, and fine-grained prompt-guided edits, even in overlapping regions. LDB leverages a unique intermediate latent caching approach to reduce each edit to only a few denoising steps, achieving 140 ms per edit on consumer GPUs. An editor implementing LDB, incorporating familiar layer concepts, was evaluated via user study and quantitative metrics. Results demonstrate LDB's superior speed alongside comparable or improved image quality, background preservation, and edit fidelity relative to state-of-the-art methods across various sequential image manipulation tasks. The findings highlight LDB's ability to significantly enhance creative workflows by providing an intuitive and efficient approach to diffusion-based image editing and its potential for expansion into related subdomains, such as video editing.

Poster
Streaming VideoLLMs for Real-Time Procedural Video Understanding

Dibyadip Chatterjee, Edoardo Remelli, Yale Song, Bugra Tekin, Abhay Mittal, Bharat Bhatnagar, Necati Cihan Camgoz, Shreyas Hampali, Eric Sauser, Shugao Ma, Angela Yao, Fadime Sener

展开摘要

We introduce ProVideLLM, an end-to-end framework for real-time procedural video understanding. ProVideLLM integrates a multimodal cache configured to store two types of tokens -- verbalized text tokens, which provide compressed textual summaries of long-term observations, and visual tokens, encoded with DETR-QFormer to capture fine-grained details from short-term observations. This design reduces token count by 22xover existing methods when representing one hour of long-term observations while effectively encoding fine-granularity of the present. By interleaving these tokens in our multimodal cache, ProVideLLM achieves sub-linear scaling of memory and compute with video length, ensuring per-frame streaming inference at 10 FPS and streaming dialogue at 25 FPS, with a minimal 2GB GPU memory footprint. ProVideLLM also sets new state-of-the-art results on six procedural tasks across four datasets.

Poster
StreamMind: Unlocking Full Frame Rate Streaming Video Dialogue through Event-Gated Cognition

Xin Ding, Hao Wu, Yifan Yang, Shiqi Jiang, Qianxi Zhang, Donglin Bai, Zhibo Chen, Ting Cao

展开摘要

With the rise of real-world human-AI interaction applications, such as AI assistants, the need for Streaming Video Dialogue is critical. To address this need, we introduce StreamMind, a video LLM framework that achieves ultra-FPS streaming video processing (100 fps on a single A100) and enables proactive, always-on responses in real time, without explicit user intervention. To solve the key challenge of the contradiction between linear video streaming speed and quadratic transformer computation cost, we propose a novel perception-cognition interleaving paradigm named "event-gated LLM invocation", in contrast to the existing per-time-step LLM invocation. By introducing a Cognition Gate network between the video encoder and the LLM, LLM is only invoked when relevant events occur. To realize the event feature extraction with constant cost, we propose Event-Preserving Feature Extractor (EPFE) based on state-space method, generating a single perception token for spatiotemporal features. These techniques enable the video LLM with full-FPS perception and real-time cognition response. Experiments on Ego4D and SoccerNet streaming tasks, as well as standard offline benchmarks, demonstrate state-of-the-art performance in both model capability and real-time efficiency, paving the way for ultra-high-FPS applications, such as Game AI Copilot and interactive media.

Poster
StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams

Yang Li, Jinglu Wang, Lei Chu, Xiao Li, Shiu-Hong Kao, Ying-Cong Chen, Yan Lu

展开摘要

The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high demand. However, none of existing methods yet meet the demand due to three main challenges: the absence of predetermined camera parameters, the need for generalizable 3DGS optimization, and the necessity of reducing redundancy. We propose StreamGS, an online generalizable 3DGS reconstruction method for unposed image streams, which progressively transform image streams to 3D Gaussian streams by predicting and aggregating per-frame Gaussians. Our method overcomes the limitation of the initial point reconstruction in tackling out-of-domain (OOD) issues by introducing a content adaptive refinement. The refinement enhances cross-frame consistency by establishing reliable pixel correspondences between adjacent frames. Such correspondences further aid in merging redundant Gaussians through cross-frame feature aggregation. The density of Gaussians is thereby reduced, empowering online reconstruction by significantly lowering computational and memory costs. Extensive experiments on diverse datasets have demonstrated that StreamGS achieves quality on par with optimization-based approaches but does so 150 times faster, and exhibits superior generalizability in handling OOD scenes.

Poster
StreamDiffusion: A Pipeline-level Solution for Real-Time Interactive Generation

Akio Kodaira, Chenfeng Xu, Toshiki Hazama, Takanori Yoshimoto, Kohei Ohno, Shogo Mitsuhori, Soichi Sugano, Hanying Cho, Zhijian Liu, Masayoshi Tomizuka, Kurt Keutzer

展开摘要

We introduce StreamDiffusion, a real-time diffusion pipeline designed for streaming image generation. Existing diffusion models are adept at creating images from text or image prompts, yet they often fall short in real-time interaction. This limitation becomes particularly evident in scenarios involving continuous input, such as augmented/virtual reality, video game graphics rendering, live video streaming, and broadcasting, where high throughput is imperative. StreamDiffusion tackles this challenge through a novel pipeline-level system design. It employs unique strategies like batching the denoising process (Stream Batch), residual classifier-free guidance (R-CFG), and stochastic similarity filtering (SSF). Additionally, it seamlessly integrates advanced acceleration technologies for maximum efficiency. Specifically, Stream Batch reformulates the denoising process by eliminating the traditional wait-and-execute approach and utilizing a batching denoising approach, facilitating fluid and high-throughput streams. This results in 1.5x higher throughput compared to the conventional sequential denoising approach. R-CFG significantly addresses inefficiencies caused by repetitive computations during denoising. It optimizes the process to require minimal or no additional computations, leading to speed improvements of up to 2.05x compared to previous classifier-free methods. Besides, our stochastic similarity filtering dramatically lowers GPU activation frequency by halting computations for static image flows, achieving a remarkable reduction in computational consumption--2.39 times on an RTX 3060 GPU and 1.99 times on an RTX 4090 GPU, respectively. The synergy of our proposed strategies with established acceleration technologies enables image generation to reach speeds of up to 91.07 fps on a single RTX 4090 GPU, outperforming the throughput of AutoPipeline, developed by Diffusers, by more than 59.56x.

Poster
StrandHead: Text to Hair-Disentangled 3D Head Avatars Using Human-Centric Priors

Xiaokun Sun, Zeyu Cai, Ying Tai, Jian Yang, Zhenyu Zhang

展开摘要

While haircut indicates distinct personality, existing avatar generation methods fail to model practical hair due to the data limitation or entangled representation. We propose StrandHead, a novel text-driven method capable of generating 3D hair strands and disentangled head avatars with strand-level attributes. Instead of using large-scale hair-text paired data for supervision, we demonstrate that realistic hair strands can be generated from prompts by distilling 2D generative models pre-trained on human mesh data. To this end, we propose a meshing approach guided by strand geometry to guarantee the gradient flow from the distillation objective to the neural strand representation. The optimization is then regularized by statistically significant haircut features, leading to stable updating of strands against unreasonable drifting. These employed 2D/3D human-centric priors contribute to text-aligned and realistic 3D strand generation. Extensive experiments show that StrandHead achieves the state-of-the-art performance on text to strand generation and disentangled 3D head avatar modeling. The generated 3D hair can be applied on avatars for strand-level editing, as well as implemented in the graphics engine for physical simulation or other applications. Project page: https://xiaokunsun.github.io/StrandHead.github.io/.

Poster
Straighten Viscous Rectified Flow via Noise Optimization

Jimin Dai, Jiexi Yan, Jian Yang, Lei Luo

展开摘要

The Reflow operation aims to straighten the inference trajectories of the rectified flow during training by constructing deterministic couplings between noises and images, thereby improving the quality of generated images in single-step or few-step generation. However, we identify critical limitations in Reflow, particularly its inability to rapidly generate high-quality images due to a distribution gap between images in its constructed deterministic couplings and real images. To address these shortcomings, we propose a novel alternative called Straighten Viscous Rectified Flow via Noise Optimization (VRFNO), which is a joint training framework integrating an encoder and a neural velocity field. VRFNO introduces two key innovations: (1) a historical velocity term that enhances trajectory distinction, enabling the model to more accurately predict the velocity of the current trajectory, and (2) the noise optimization through reparameterization to form optimized couplings with real images which are then utilized for training, effectively mitigating errors caused by Reflow's limitations. Comprehensive experiments on synthetic data and real datasets with varying resolutions show that VRFNO significantly mitigates the limitations of Reflow, achieving state-of-the-art performance in both one-step and few-step generation tasks.

Poster
StolenLoRA: Exploring LoRA Extraction Attacks via Synthetic Data

Yixu Wang, Yan Teng, Yingchun Wang, Xingjun Ma

展开摘要

Parameter-Efficient Fine-Tuning (PEFT) methods like LoRA have transformed vision model adaptation, enabling the rapid deployment of customized models. However, the compactness of LoRA adaptations introduces new safety concerns, particularly their vulnerability to model extraction attacks. This paper introduces a new focus of model extraction attacks named LoRA extraction that extracts LoRA-adaptive models based on a public pre-trained model. We then propose a novel extraction method called StolenLoRA which trains a substitute model to extract the functionality of a LoRA-adapted model using synthetic data. StolenLoRA leverages a Large Language Model to craft effective prompts for data generation, and it incorporates a Disagreement-based Semi-supervised Learning (DSL) strategy to maximize information gain from limited queries.Our experiments demonstrate the effectiveness of StolenLoRA, achieving up to a 96.60% attack success rate with only 10k queries, even in cross-backbone scenarios where the attacker and victim models utilize different pre-trained backbones. These findings reveal the specific vulnerability of LoRA-adapted models to this type of extraction and underscore the urgent need for robust defense mechanisms tailored to PEFT methods.We also explore a preliminary defense strategy based on diversified LoRA deployments, highlighting its potential to mitigate such attacks.

Poster
StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting

Shakiba Kheradmand, Delio Vicini, George Kopanas, Dmitry Lagun, Kwang Moo Yi, Mark Matthews, Andrea Tagliasacchi

展开摘要

3D Gaussian splatting (3DGS) is a popular radiance field method, with many application-specific extensions. Most variants rely on the same core algorithm: depth-sorting of Gaussian splats then rasterizing in primitive order. This ensures correct alpha compositing, but can cause rendering artifacts due to built-in approximations. Moreover, for a fixed representation, sorted rendering offers little control over render cost and visual fidelity. For example, and counter-intuitively, rendering a lower-resolution image is not necessarily faster. In this work, we address the above limitations by combining 3D Gaussian splatting with stochastic rasterization. Concretely, we leverage an unbiased Monte Carlo estimator of the volume rendering equation. This removes the need for sorting, and allows for accurate 3D blending of overlapping Gaussians. The number of Monte Carlo samples further imbues 3DGS with a way to trade off computation time and quality. We implement our method using OpenGL shaders, enabling efficient rendering on modern GPU hardware. At a reasonable visual quality, our method renders more than four times faster than sorted rasterization.

Poster
Stochastic Gradient Estimation for Higher-Order Differentiable Rendering

Zican Wang, Michael Fischer, Tobias Ritschel

展开摘要

We derive methods to compute higher order differentials (Hessians and Hessian-vector products) of the rendering operator. Our approach is based on importance sampling of a convolution that represents the differentials of rendering parameters and shows to be applicable to both rasterization and path tracing. We demonstrate that this information improves convergence when used in higher-order optimizers such as Newton or Conjugate Gradient relative to a gradient descent baseline in several inverse rendering tasks.

Poster
Stereo Any Video: Temporally Consistent Stereo Matching

Junpeng Jing, Weixun Luo, Ye Mao, Krystian Mikolajczyk

展开摘要

This paper introduces Stereo Any Video, a powerful framework for video stereo matching. It can estimate spatially accurate and temporally consistent disparities without relying on auxiliary information such as camera poses or optical flow. The strong capability is driven by rich priors from monocular video depth models, which are integrated with convolutional features to produce stable representations. To further enhance performance, key architectural innovations are introduced: all-to-all-pairs correlation, which constructs smooth and robust matching cost volumes, and temporal convex upsampling, which improves temporal coherence. These components collectively ensure robustness, accuracy, and temporal consistency, setting a new standard in video stereo matching. Extensive experiments demonstrate that our method achieves state-of-the-art performance across multiple datasets both qualitatively and quantitatively in zero-shot settings, as well as strong generalization to real-world indoor and outdoor scenarios. Code and models will be publicly released.

Poster