ICCV 2023 论文列表

International Conference on Computer Vision

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2,161篇论文

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  • Oral
    1456.7%
  • Poster
    2,01093.0%
  • 其他 / 未标注
    60.3%

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Generalized Differentiable RANSAC

Tong Wei, Yash Patel, Alexander Shekhovtsov, Jiri Matas, Daniel Barath

展开摘要

We propose -RANSAC, a generalized differentiable RANSAC that allows learning the entire randomized robust estimation pipeline. The proposed approach enables the use of relaxation techniques for estimating the gradients in the sampling distribution, which are then propagated through a differentiable solver. The trainable quality function marginalizes over the scores from all the models estimated within -RANSAC to guide the network learning accurate and useful inlier probabilities or to train feature detection and matching networks. Our method directly maximizes the probability of drawing a good hypothesis, allowing us to learn better sampling distributions. We test -RANSAC on various real-world scenarios on fundamental and essential matrix estimation, and 3D point cloud registration, outdoors and indoors, with handcrafted and learning-based features. It is superior to the state-of-the-art in terms of accuracy while running at a similar speed to its less accurate alternatives. The code and trained models are available at https://github.com/weitong8591/differentiable_ransac.

Poster
Generalizable Neural Fields as Partially Observed Neural Processes

Jeffrey Gu, Kuan-Chieh Wang, Serena Yeung

展开摘要

Neural fields, which represent signals as a function parameterized by a neural network, are a promising alternative to traditional discrete vector or grid-based representations. Compared to discrete representations, neural representations both scale well with increasing resolution, are continuous, and can be many-times differentiable. However, given a dataset of signals that we would like to represent, having to optimize a separate neural field for each signal is inefficient, and cannot capitalize on shared information or structures among signals. Existing generalization methods view this as a meta-learning problem and employ gradient-based meta-learning to learn an initialization which is then fine-tuned with test-time optimization, or learn hypernetworks to produce the weights of a neural field. We instead propose a new paradigm that views the large-scale training of neural representations as a part of a partially-observed neural process framework, and leverage neural process algorithms to solve this task. We demonstrate that this approach outperforms both state-of-the-art gradient-based meta-learning approaches and hypernetwork approaches.

Poster
Generalizable Decision Boundaries: Dualistic Meta-Learning for Open Set Domain Generalization

Xiran Wang, Jian Zhang, Lei Qi, Yinghuan Shi

展开摘要

Domain generalization (DG) is proposed to deal with the issue of domain shift, which occurs when statistical differences exist between source and target domains. However, most current methods do not account for a common realistic scenario where the source and target domains have different classes. To overcome this deficiency, open set domain generalization (OSDG) then emerges as a more practical setting to recognize unseen classes in unseen domains. An intuitive approach is to use multiple one-vs-all classifiers to define decision boundaries for each class and reject the outliers as unknown. However, the significant class imbalance between positive and negative samples often causes the boundaries biased towards positive ones, resulting in misclassification for known samples in the unseen target domain. In this paper, we propose a novel meta-learning-based framework called dualistic MEta-learning with joint DomaIn-Class matching (MEDIC), which considers gradient matching towards inter-domain and inter-class splits simultaneously to find a generalizable boundary balanced for all tasks. Experimental results demonstrate that MEDIC not only outperforms previous methods in open set scenarios, but also maintains competitive close set generalization ability at the same time. Our code is available at https://github.com/zzwdx/MEDIC.

Poster
General Planar Motion from a Pair of 3D Correspondences

Juan Carlos Dibene, Zhixiang Min, Enrique Dunn

展开摘要

We present a novel 2-point method for estimating the relative pose of a camera undergoing planar motion from 3D data (e.g. from a calibrated stereo setup or an RGB-D sensor). Unlike prior art, our formulation does not assume knowledge of the plane of motion, (e.g. parallelism between the optical axis and motion plane) to resolve the under-constrained nature of SE(3) motion estimation in this context. Instead, we enforce geometric constraints identifying, in closed-form, a unique planar motion solution from an orbital set of geometrically consistent SE(3) motion estimates. We explore the set of special and degenerate geometric cases arising from our formulation. Experiments on synthetic data characterize the sensitivity of our estimation framework to measurement noise and different types of observed motion. We integrate our solver within a RANSAC framework and demonstrate robust operation on standard benchmark sequences of real-world imagery. Code is available at: https://github.com/jdibenes/gpm.

Oral
General Image-to-Image Translation with One-Shot Image Guidance

Bin Cheng, Zuhao Liu, Yunbo Peng, Yue Lin

展开摘要

Large-scale text-to-image models pre-trained on massive text-image pairs show excellent performance in image synthesis recently. However, image can provide more intuitive visual concepts than plain text. People may ask: how can we integrate the desired visual concept into an existing image, such as our portrait? Current methods are inadequate in meeting this demand as they lack the ability to preserve content or translate visual concepts effectively. Inspired by this, we propose a novel framework named visual concept translator (VCT) with the ability to preserve content in the source image and translate the visual concepts guided by a single reference image. The proposed VCT contains a content-concept inversion (CCI) process to extract contents and concepts, and a content-concept fusion (CCF) process to gather the extracted information to obtain the target image. Given only one reference image, the proposed VCT can complete a wide range of general image-to-image translation tasks with excellent results. Extensive experiments are conducted to prove the superiority and effectiveness of the proposed methods. Codes are available at https://github.com/CrystalNeuro/visual-concept-translator.

Poster
Gender Artifacts in Visual Datasets

Nicole Meister, Dora Zhao, Angelina Wang, Vikram V. Ramaswamy, Ruth Fong, Olga Russakovsky

展开摘要

Gender biases are known to exist within large-scale visual datasets and can be reflected or even amplified in downstream models. Many prior works have proposed methods for mitigating gender biases, often by attempting to remove gender expression information from images. To understand the feasibility and practicality of these approaches, we investigate what "gender artifacts" exist in large-scale visual datasets. We define a "gender artifact" as a visual cue correlated with gender , focusing specifically on cues that are learnable by a modern image classifier and have an interpretable human corollary. Through our analyses, we find that gender artifacts are ubiquitous in the COCO and OpenImages datasets, occurring everywhere from low-level information (e.g., the mean value of the color channels) to higher-level image composition (e.g., pose and location of people). Further, bias mitigation methods that attempt to remove gender actually remove more information from the scene than the person. Given the prevalence of gender artifacts, we claim that attempts to remove these artifacts from such datasets are largely infeasible as certain removed artifacts may be necessary for the downstream task of object recognition. Instead, the responsibility lies with researchers and practitioners to be aware that the distribution of images within datasets is highly gendered and hence develop fairness-aware methods which are robust to these distributional shifts across groups.

Poster
GeT: Generative Target Structure Debiasing for Domain Adaptation

Can Zhang, Gim Hee Lee

展开摘要

Domain adaptation (DA) aims to transfer knowledge from a fully labeled source to a scarcely labeled or totally unlabeled target under domain shift. Recently, semi-supervised learning-based (SSL) techniques that leverage pseudo labeling have been increasingly used in DA. Despite the competitive performance, these pseudo labeling methods rely heavily on the source domain to generate pseudo labels for the target domain and therefore still suffer considerably from source data bias. Moreover, class distribution bias in the target domain is also often ignored in the pseudo label generation and thus leading to further deterioration of performance. In this paper, we propose GeT that learns a non-bias target embedding distribution with high quality pseudo labels. Specifically, we formulate an online target generative classifier to induce the target distribution into distinctive Gaussian components weighted by their class priors to mitigate source data bias and enhance target class discriminability. We further propose a structure similarity regularization framework to alleviate target class distribution bias and further improve target class discriminability. Experimental results show that our proposed GeT is effective and achieves consistent improvements under various DA settings with and without class distribution bias. Our code is available at: https://lulusindazc.github.io/getproject/.

Poster
GePSAn: Generative Procedure Step Anticipation in Cooking Videos

Mohamed A Abdelsalam*, Samrudhdhi B. Rangrej, Isma Hadji, Nikita Dvornik, Konstantinos G. Derpanis, Afsaneh Fazly

展开摘要

We study the problem of future step anticipation in procedural videos. Given a video of an ongoing procedural activity, we predict a plausible next procedure step described in rich natural language. While most previous work focus on the problem of data scarcity in procedural video datasets, another core challenge of future anticipation is how to account for multiple plausible future realizations in natural settings. This problem has been largely overlooked in previous work. To address this challenge, we frame future step prediction as modelling the distribution of all possible candidates for the next step. Specifically, we design a generative model that takes a series of video clips as input, and generates multiple plausible and diverse candidates (in natural language) for the next step. Following previous work, we side-step the video annotation scarcity by pretraining our model on a large text-based corpus of procedural activities, and then transfer the model to the video domain. Our experiments, both in textual and video domains, show that our model captures diversity in the next step prediction and generates multiple plausible future predictions. Moreover, our model establishes new state-of-the-art results on YouCookII, where it outperforms existing baselines on the next step anticipation. Finally, we also show that our model can successfully transfer from text to the video domain zero-shot, ie, without fine-tuning or adaptation, and produces good-quality future step predictions from video.

Poster
GasMono: Geometry-Aided Self-Supervised Monocular Depth Estimation for Indoor Scenes

Chaoqiang Zhao, Matteo Poggi, Fabio Tosi, Lei Zhou, Qiyu Sun, Yang Tang, Stefano Mattoccia

展开摘要

This paper tackles the challenges of self-supervised monocular depth estimation in indoor scenes caused by large rotation between frames and low texture. We ease the learning process by obtaining coarse camera poses from monocular sequences through multi-view geometry to deal with the former. However, we found that limited by the scale ambiguity across different scenes in the training dataset, a naive introduction of geometric coarse poses cannot play a positive role in performance improvement, which is counter-intuitive. To address this problem, we propose to refine those poses during training through rotation and translation/scale optimization. To soften the effect of the low texture, we combine the global reasoning of vision transformers with an overfitting-aware, iterative self-distillation mechanism, providing more accurate depth guidance coming from the network itself. Experiments on NYUv2, ScanNet, 7scenes, and KITTI datasets support the effectiveness of each component in our framework, which sets a new state-of-the-art for indoor self-supervised monocular depth estimation, as well as outstanding generalization ability. Code and models are available at https://github.com/zxcqlf/GasMono

Poster
GameFormer: Game-theoretic Modeling and Learning of Transformer-based Interactive Prediction and Planning for Autonomous Driving

Zhiyu Huang, Haochen Liu, Chen Lv

展开摘要

Autonomous vehicles operating in complex real-world environments require accurate predictions of interactive behaviors between traffic participants. This paper tackles the interaction prediction problem by formulating it with hierarchical game theory and proposing the GameFormer model for its implementation. The model incorporates a Transformer encoder, which effectively models the relationships between scene elements, alongside a novel hierarchical Transformer decoder structure. At each decoding level, the decoder utilizes the prediction outcomes from the previous level, in addition to the shared environmental context, to iteratively refine the interaction process. Moreover, we propose a learning process that regulates an agent's behavior at the current level to respond to other agents' behaviors from the preceding level. Through comprehensive experiments on large-scale real-world driving datasets, we demonstrate the state-of-the-art accuracy of our model on the Waymo interaction prediction task. Additionally, we validate the model's capacity to jointly reason about the motion plan of the ego agent and the behaviors of multiple agents in both open-loop and closed-loop planning tests, outperforming various baseline methods. Furthermore, we evaluate the efficacy of our model on the nuPlan planning benchmark, where it achieves leading performance.

Oral
GaPro: Box-Supervised 3D Point Cloud Instance Segmentation Using Gaussian Processes as Pseudo Labelers

Tuan Duc Ngo, Binh-Son Hua, Khoi Nguyen

展开摘要

Instance segmentation on 3D point clouds (3DIS) is a longstanding challenge in computer vision, where state-of-the-art methods are mainly based on full supervision. As annotating ground truth dense instance masks is tedious and expensive, solving 3DIS with weak supervision has become more practical. In this paper, we propose GaPro, a new instance segmentation for 3D point clouds using axis-aligned 3D bounding box supervision. Our two-step approach involves generating pseudo labels from box annotations and training a 3DIS network with the resulting labels. Additionally, we employ the self-training strategy to improve the performance of our method further. We devise an effective Gaussian Process to generate pseudo instance masks from the bounding boxes and resolve ambiguities when they overlap, resulting in pseudo instance masks with their uncertainty values. Our experiments show that GaPro outperforms previous weakly supervised 3D instance segmentation methods and has competitive performance compared to state-of-the-art fully supervised ones. Furthermore, we demonstrate the robustness of our approach, where we can adapt various state-of-the-art fully supervised methods to the weak supervision task by using our pseudo labels for training. We will release our implementation upon publication.

Poster
GRAM-HD: 3D-Consistent Image Generation at High Resolution with Generative Radiance Manifolds

Jianfeng Xiang, Jiaolong Yang, Yu Deng, Xin Tong

展开摘要

Recent works have shown that 3D-aware GANs trained on unstructured single image collections can generate multiview images of novel instances. The key underpinnings to achieve this are a 3D radiance field generator and a volume rendering process. However, existing methods either cannot generate high-resolution images (e.g., up to 256x256) due to the high computation cost of neural volume rendering, or rely on 2D CNNs for image-space upsampling which jeopardizes the 3D consistency across different views. This paper proposes a novel 3D-aware GAN that can generate high resolution images (up to 1024x1024) while keeping strict 3D consistency as in volume rendering. Our motivation is to achieve super-resolution directly in the 3D space to preserve 3D consistency. We avoid the otherwise prohibitively-expensive computation cost by applying 2D convolutions on a set of 2D radiance manifolds defined in the recent generative radiance manifold (GRAM) approach, and apply dedicated loss functions for effective GAN training at high resolution. Experiments on FFHQ and AFHQv2 datasets show that our method can produce high-quality 3D-consistent results that significantly outperform existing methods. It makes a significant step towards closing the gap between traditional 2D image generation and 3D-consistent free-view generation.

Poster
GPGait: Generalized Pose-based Gait Recognition

Yang Fu, Shibei Meng, Saihui Hou, Xuecai Hu, Yongzhen Huang

展开摘要

Recent works on pose-based gait recognition have demonstrated the potential of using such simple information to achieve results comparable to silhouette-based methods. However, the generalization ability of pose-based methods on different datasets is undesirably inferior to that of silhouette-based ones, which has received little attention but hinders the application of these methods in real-world scenarios. To improve the generalization ability of pose-based methods across datasets, we propose a Generalized Pose-based Gait recognition (GPGait) framework. First, a Human-Oriented Transformation (HOT) and a series of Human-Oriented Descriptors (HOD) are proposed to obtain a unified pose representation with discriminative multi-features. Then, given the slight variations in the unified representation after HOT and HOD, it becomes crucial for the network to extract local-global relationships between the keypoints. To this end, a Part-Aware Graph Convolutional Network (PAGCN) is proposed to enable efficient graph partition and local-global spatial feature extraction. Experiments on four public gait recognition datasets, CASIA-B, OUMVLP-Pose, Gait3D and GREW, show that our model demonstrates better and more stable cross-domain capabilities compared to existing skeleton-based methods, achieving comparable recognition results to silhouette-based ones. Code is available at https://github.com/BNU-IVC/FastPoseGait.

Poster
GPFL: Simultaneously Learning Global and Personalized Feature Information for Personalized Federated Learning

Jianqing Zhang, Yang Hua, Hao Wang, Tao Song, Zhengui XUE, Ruhui Ma, Jian Cao, Haibing Guan

展开摘要

Federated Learning (FL) is popular for its privacy-preserving and collaborative learning capabilities. Recently, personalized FL (pFL) has received attention for its ability to address statistical heterogeneity and achieve personalization in FL. However, from the perspective of feature extraction, most existing pFL methods only focus on extracting global or personalized feature information during local training, which fails to meet the collaborative learning and personalization goals of pFL. To address this, we propose a new pFL method, named GPFL, to simultaneously learn global and personalized feature information on each client. We conduct extensive experiments on six datasets in three statistically heterogeneous settings and show the superiority of GPFL over ten state-of-the-art methods regarding effectiveness, scalability, fairness, stability, and privacy. Besides, GPFL mitigates overfitting and outperforms the baselines by up to 8.99% in accuracy.

Poster
GPA-3D: Geometry-aware Prototype Alignment for Unsupervised Domain Adaptive 3D Object Detection from Point Clouds

Ziyu Li, Jingming Guo, Tongtong Cao, Liu Bingbing, Wankou Yang

展开摘要

LiDAR-based 3D detection has made great progress in recent years. However, the performance of 3D detectors is considerably limited when deployed in unseen environments, owing to the severe domain gap problem. Existing domain adaptive 3D detection methods do not adequately consider the problem of the distributional discrepancy in feature space, thereby hindering the generalization of detectors across domains. In this work, we propose a novel unsupervised domain adaptive 3D detection framework, namely Geometry-aware Prototype Alignment (GPA-3D), which explicitly leverages the intrinsic geometric relationship from point cloud objects to reduce the feature discrepancy, thus facilitating cross-domain transferring. Specifically, GPA-3D assigns a series of tailored and learnable prototypes to point cloud objects with distinct geometric structures. Each prototype aligns BEV (bird's-eye-view) features derived from corresponding point cloud objects on source and target domains, reducing the distributional discrepancy and achieving better adaptation. The evaluation results obtained on various benchmarks, including Waymo, nuScenes and KITTI, demonstrate the superiority of our GPA-3D over the state-of-the-art approaches for different adaptation scenarios. The MindSpore version code will be publicly available at https://github.com/Liz66666/GPA3D.

Poster
GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction

Youmin Zhang, Fabio Tosi, Stefano Mattoccia, Matteo Poggi

展开摘要

Neural implicit representations have recently demonstrated compelling results on dense Simultaneous Localization And Mapping (SLAM) but suffer from the accumulation of errors in camera tracking and distortion in the reconstruction. Purposely, we present GO-SLAM, a deep-learning-based dense visual SLAM framework globally optimizing poses and 3D reconstruction in real-time. Robust pose estimation is at its core, supported by efficient loop closing and online full bundle adjustment, which optimize per frame by utilizing the learned global geometry of the complete history of input frames. Simultaneously, we update the implicit and continuous surface representation on-the-fly to ensure global consistency of 3D reconstruction. Results on various synthetic and real-world datasets demonstrate that GO-SLAM outperforms state-of-the-art approaches at tracking robustness and reconstruction accuracy. Furthermore, GO-SLAM is versatile and can run with monocular, stereo, and RGB-D input.

Poster
GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video

Bruce X. B. Yu, Zhi Zhang, Yongxu Liu, Sheng-hua Zhong, Yan Liu, Chang Wen Chen

展开摘要

3D human pose estimation has been researched for decades with promising fruits. 3D human pose lifting is one of the promising research directions toward the task where both estimated pose and ground truth pose data are used for training. Existing pose lifting works mainly focus on improving the performance of estimated pose, but they usually underperform when testing on the ground truth pose data. We observe that the performance of the estimated pose can be easily improved by preparing good quality 2D pose, such as fine-tuning the 2D pose or using advanced 2D pose detectors. As such, we concentrate on improving the 3D human pose lifting via ground truth data for the future improvement of more quality estimated pose data. Towards this goal, a simple yet effective model called Global-local Adaptive Graph Convolutional Network (GLA-GCN) is proposed in this work. Our GLA-GCN globally models the spatiotemporal structure via a graph representation and backtraces local joint features for 3D human pose estimation via individually connected layers. To validate our model design, we conduct extensive experiments on three benchmark datasets: Human3.6M, HumanEva-I, and MPI-INF-3DHP. Experimental results show that our GLA-GCN implemented with ground truth 2D poses significantly outperforms state-of-the-art methods (e.g., up to 3%, 17%, and 14% error reductions on Human3.6M, HumanEva-I, and MPI-INF-3DHP, respectively).

Poster
GIFD: A Generative Gradient Inversion Method with Feature Domain Optimization

Hao Fang, Bin CHEN, Xuan Wang, Zhi Wang, Shu-Tao Xia

展开摘要

Federated Learning (FL) has recently emerged as a promising distributed machine learning framework to preserve clients' privacy, by allowing multiple clients to upload the gradients calculated from their local data to a central server. Recent studies find that the exchanged gradients also take the risk of privacy leakage, e.g., an attacker can invert the shared gradients and recover sensitive data against an FL system by leveraging pre-trained generative adversarial networks (GAN) as prior knowledge. However, performing gradient inversion attacks in the latent space of the GAN model limits their expression ability and generalizability. To tackle these challenges, we propose Gradient Inversion over Feature Domains (GIFD), which disassembles the GAN model and searches the feature domains of the intermediate layers. Instead of optimizing only over the initial latent code, we progressively change the optimized layer, from the initial latent space to intermediate layers closer to the output images. In addition, we design a regularizer to avoid unreal image generation by adding a small l1 ball constraint to the searching range. We also extend GIFD to the out-of-distribution (OOD) setting, which weakens the assumption that the training sets of GANs and FL tasks obey the same data distribution. Extensive experiments demonstrate that our method can achieve pixel-level reconstruction and is superior to the existing methods. Notably, GIFD also shows great generalizability under different defense strategy settings and batch sizes.

Poster
GETAvatar: Generative Textured Meshes for Animatable Human Avatars

Xuanmeng Zhang, Jianfeng Zhang, Rohan Chacko, Hongyi Xu, Guoxian Song, Yi Yang, Jiashi FENG

展开摘要

We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate geometries with rich realistic details such as the wrinkles of garments; ii) they typically utilize volumetric radiance fields and neural renderers in the synthesis process, making high-resolution rendering non-trivial. To overcome these problems, we propose GETAvatar, a Generative model that directly generates Explicit Textured 3D meshes for animatable human Avatar, with photo-realistic appearance and fine geometric details. Specifically, we first design an articulated 3D human representation with explicit surface modeling, and enrich the generated humans with realistic surface details by learning from the 2D normal maps of 3D scan data. Second, with the explicit mesh representation, we can use a rasterization-based renderer to perform surface rendering, allowing us to achieve high-resolution image generation efficiently. Extensive experiments demonstrate that GETAvatar achieves state-of-the-art performance on 3D-aware human generation both in appearance and geometry quality. Notably, GETAvatar cangenerate images at 512x512 resolution with 17FPS and 1024x1024 resolution with 14FPS, improving upon previous methods by 2x. Our code and models will be available.

Poster