ICCV 2023 论文列表

International Conference on Computer Vision

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2,161篇论文

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  • Oral
    1456.7%
  • Poster
    2,01093.0%
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    60.3%

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Logic-induced Diagnostic Reasoning for Semi-supervised Semantic Segmentation

Chen Liang, Wenguan Wang, Jiaxu Miao, Yi Yang

展开摘要

Recent advances in semi-supervised semantic segmentation have been heavily reliant on pseudo labeling to compensate for limited labeled data, disregarding the valuable relational knowledge among semantic concepts. To bridge this gap, we devise LogicDiag, a brand new neural-logic semi-supervised learning framework. Our key insight is that conflicts within pseudo labels, identified through symbolic knowledge, can serve as strong yet commonly ignored learning signals. LogicDiag resolves such conflicts via reasoning with logic-induced diagnoses, enabling the recovery of (potentially) erroneous pseudo labels, ultimately alleviating the notorious error accumulation problem. We showcase the practical application of LogicDiag in the data-hungry segmentation scenario, where we formalize the structured abstraction of semantic concepts as a set of logic rules. Extensive experiments on three standard semi-supervised semantic segmentation benchmarks demonstrate the effectiveness and generality of LogicDiag. Moreover, LogicDiag highlights the promising opportunities arising from the systematic integration of symbolic reasoning into the prevalent statistical, neural learning approaches.

Poster
Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments

Jiye Lee, Hanbyul Joo

展开摘要

Synthesizing interaction-involved human motions has been challenging due to the high complexity of 3D environments and the diversity of possible human behaviors within. We present LAMA, Locomotion-Action-MAnipulation, to synthesize natural and plausible long term human movements in complex indoor environments. The key motivation of LAMA is to build a unified framework to encompass a series of everyday motions including locomotion, scene interaction, and object manipulation. Unlike existing methods that require motion data "paired" with scanned 3D scenes for supervision, we formulate the problem as a test-time optimization by using human motion capture data only for synthesis. LAMA leverages a reinforcement learning framework coupled with motion matching algorithm for optimization, and further exploits a motion editing framework via manifold learning to cover possible variations in interaction and manipulation. Throughout extensive experiments, we demonstrate that LAMA outperforms previous approaches in synthesizing realistic motions in various challenging scenarios.

Poster
Locating Noise is Halfway Denoising for Semi-Supervised Segmentation

Yan Fang, Feng Zhu, Bowen Cheng, Luoqi Liu, Yao Zhao, Yunchao Wei

展开摘要

We investigate semi-supervised semantic segmentation with self-training, where a teacher model generates pseudo masks to exploit the benefits of a large amount of unlabeled images. We notice that the noisy label from the generated pseudo masks is the major obstacle to achieving good performance. Previous works all treat the noise in pixel level and ignore the contextual information of the noise. This work shows that locating the patch-wise noisy region is a better way to deal with noise. To be specific, our method, named Uncertainty-aware Patch CutMix (UPC), first estimates the uncertainty of per-pixel prediction for pseudo masks of unlabeled images. Then UPC splits the uncertainty map into patches and calculates patch-wise uncertainty. UPC selects top-k most uncertain patches to generate the uncertain regions. Finally, uncertain regions are replaced with reliable ones from labeled images. We conduct extensive experiments using standard semi-supervised settings on Pascal VOC and Cityscapes. Experiment results show that UPC can significantly boost the performance of the state-of-the-art methods. In addition, we further demonstrate that our UPC is robust to out-of-distribution unlabeled images, eg, MSCOCO.

Poster
Locally Stylized Neural Radiance Fields

Hong-Wing Pang, Binh-Son Hua, Sai-Kit Yeung

展开摘要

In recent years, there has been increasing interest in applying stylization on 3D scenes from a reference style image, in particular onto neural radiance fields (NeRF). While performing stylization directly on NeRF guarantees appearance consistency over arbitrary novel views, it is a challenging problem to guide the transfer of patterns from the style image onto different parts of the NeRF scene. In this work, we propose a stylization framework for NeRF based on local style transfer. In particular, we use a hash-grid encoding to learn the embedding of the appearance and geometry components, and show that the mapping defined by the hash table allows us to control the stylization to a certain extent. Stylization is then achieved by optimizing the appearance branch while keeping the geometry branch fixed. To support local style transfer, we propose a new loss function that utilizes a segmentation network and bipartite matching to establish region correspondences between the style image and the content images obtained from volume rendering. Our experiments show that our method yields plausible stylization results with novel view synthesis while having flexible controllability via manipulating and customizing the region correspondences.

Poster
Localizing Object-Level Shape Variations with Text-to-Image Diffusion Models

Or Patashnik, Daniel Garibi*, Idan Azuri, Hadar Averbuch-Elor, Daniel Cohen-Or

展开摘要

Text-to-image models give rise to workflows which often begin with an exploration step, where users sift through a large collection of generated images. The global nature of the text-to-image generation process prevents users from narrowing their exploration to a particular object in the image. In this paper, we present a technique to generate a collection of images that depicts variations in the shape of a specific object, enabling an object-level shape exploration process. Creating plausible variations is challenging as it requires control over the shape of the generated object while respecting its semantics. A particular challenge when generating object variations is accurately localizing the manipulation applied over the object's shape. We introduce a prompt-mixing technique that switches between prompts along the denoising process to attain a variety of shape choices. To localize the image-space operation, we present two techniques that use the self-attention layers in conjunction with the cross-attention layers. Moreover, we show that these localization techniques are general and effective beyond the scope of generating object variations. Extensive results and comparisons demonstrate the effectiveness of our method in generating object variations, and the competence of our localization techniques.

Poster
Localizing Moments in Long Video Via Multimodal Guidance

Wayner Barrios, Mattia Soldan, Alberto Mario Ceballos Arroyo, Fabian Caba Heilbron, Bernard Ghanem

展开摘要

The recent introduction of the large-scale, long-form MAD and Ego4D datasets has enabled researchers to investigate the performance of current state-of-the-art methods for video grounding in the long-form setup, with interesting findings: current grounding methods alone fail at tackling this challenging task and setup due to their inability to process long video sequences. In this paper, we propose a method for improving the performance of natural language grounding in long videos by identifying and pruning out non-describable windows. We design a guided grounding framework consisting of a Guidance Model and a base grounding model. The Guidance Model emphasizes describable windows, while the base grounding model analyzes short temporal windows to determine which segments accurately match a given language query. We offer two designs for the Guidance Model: Query-Agnostic and Query-Dependent, which balance efficiency and accuracy. Experiments demonstrate that our proposed method outperforms state-of-the-art models by 4.1% in MAD and 4.52% in Ego4D (NLQ), respectively. Code, data and MAD's audio features necessary to reproduce our experiments are available at: https://github.com/waybarrios/guidance-based-video-grounding.

Poster
Local or Global: Selective Knowledge Assimilation for Federated Learning with Limited Labels

Yae Jee Cho, Gauri Joshi, Dimitrios Dimitriadis

展开摘要

Many existing FL methods assume clients with fully-labeled data, while in realistic settings, clients have limited labels due to the expensive and laborious process of labeling. Limited labeled local data of the clients often leads to their local model having poor generalization abilities to their larger unlabeled local data, such as having class-distribution mismatch with the unlabeled data. As a result, clients may instead look to benefit from the global model trained across clients to leverage their unlabeled data, but this also becomes difficult due to data heterogeneity across clients. In our work, we propose FedLabel where clients selectively choose the local or global model to pseudo-label their unlabeled data depending on which is more of an expert of the data. We further utilize both the local and global models' knowledge via global-local consistency regularization which minimizes the divergence between the two models' outputs when they have identical pseudo-labels for the unlabeled data. Unlike other semi-supervised FL baselines, our method does not require additional experts other than the local or global model, nor require additional parameters to be communicated. We also do not assume any server-labeled data or fully labeled clients. For both cross-device and cross-silo settings, we show that FedLabel outperforms other semi-supervised FL baselines by 8-24%, and even outperforms standard fully supervised FL baselines (100% labeled data) with only 5-20% of labeled data.

Poster
Local and Global Logit Adjustments for Long-Tailed Learning

Yingfan Tao, Jingna Sun, Hao Yang, Li Chen, Xu Wang, Wenming Yang, Daniel Du, Min Zheng

展开摘要

Multi-expert ensemble models for long-tailed learning typically either learn diverse generalists from the whole dataset or aggregate specialists on different subsets. However, the former is insufficient for tail classes due to the high imbalance factor of the entire dataset, while the latter may bring ambiguity in predicting unseen classes. To address these issues, we propose a novel Local and Global Logit Adjustments (LGLA) method that learns experts with full data covering all classes and enlarges the discrepancy among them by elaborated logit adjustments. LGLA consists of two core components: a Class-aware Logit Adjustment (CLA) strategy and an Adaptive Angular Weighted (AAW) loss. The CLA strategy trains multiple experts which excel at each subset using the Local Logit Adjustment (LLA). It also trains one expert specializing in an inversely long-tailed distribution through Global Logit Adjustment (GLA). Moreover, the AAW loss adopts adaptive hard sample mining with respect to different experts to further improve accuracy. Extensive experiments on popular long-tailed benchmarks manifest the superiority of LGLA over the SOTA methods.

Poster
Local Context-Aware Active Domain Adaptation

Tao Sun, Cheng Lu, Haibin Ling

展开摘要

Active Domain Adaptation (ADA) queries the labels of a small number of selected target samples to help adapting a model from a source domain to a target domain. The local context of queried data is important, especially when the domain gap is large. However, this has not been fully explored by existing ADA works. In this paper, we propose a Local context-aware ADA framework, named LADA, to address this issue. To select informative target samples, we devise a novel criterion based on the local inconsistency of model predictions. Since the labeling budget is usually small, fine-tuning model on only queried data can be inefficient. We progressively augment labeled target data with the confident neighbors in a class-balanced manner. Experiments validate that the proposed criterion chooses more informative target samples than existing active selection strategies. Furthermore, our full method clearly surpasses recent ADA arts on various benchmarks. Code is available at https://github.com/tsun/LADA.

Poster
LoTE-Animal: A Long Time-span Dataset for Endangered Animal Behavior Understanding

Dan Liu, Jin Hou, Shaoli Huang, Jing Liu, Yuxin He, Bochuan Zheng, Jifeng Ning, Jingdong Zhang

展开摘要

Understanding and analyzing animal behavior is increasingly essential to protect endangered animal species. However, the application of advanced computer vision techniques in this regard is minimal, which boils down to lacking large and diverse datasets for training deep models. To break the deadlock, we present LoTE-Animal, a large-scale endangered animal dataset collected over 12 years, to foster the application of deep learning in rare species conservation. The collected data contains vast variations such as ecological seasons, weather conditions, periods, viewpoints, and habitat scenes. So far, we retrieved at least 500K videos and 1.2 million images. Specifically, we selected and annotated 11 endangered animals for behavior understanding, including 10K video sequences for the action recognition task, 28K images for object detection, instance segmentation, and pose estimation tasks. In addition, we gathered 7K web images of the same species as source domain data for the domain adaptation task. We provide evaluation results of representative vision understanding approaches and cross-domain experiments. LoTE-Animal dataset would facilitate the community to research more advanced machine learning models and explore new tasks to aid endangered animal conservation. Our dataset will be released with the paper.

Poster
LoLep: Single-View View Synthesis with Locally-Learned Planes and Self-Attention Occlusion Inference

Cong Wang, Yu-Ping Wang, Dinesh Manocha

展开摘要

We propose a novel method, LoLep, which regresses Locally-Learned planes from a single RGB image to represent scenes accurately, thus generating better novel views. Without the depth information, regressing appropriate plane locations is a challenging problem. To solve this issue, we pre-partition the disparity space into bins and design a disparity sampler to regress local offsets for multiple planes in each bin. However, only using such a sampler makes the network not convergent; we further propose two optimizing strategies that combine with different disparity distributions of datasets and propose an occlusion-aware reprojection loss as a simple yet effective geometric supervision technique. We also introduce a self-attention mechanism to improve occlusion inference and present a Block-Sampling Self-Attention (BS-SA) module to address the problem of applying self-attention to large feature maps. We demonstrate the effectiveness of our approach and generate state-of-the-art results on different datasets. Compared to MINE, our approach has an LPIPS reduction of 4.8% 9.0% and an RV reduction of 74.9% 83.5%. We also evaluate the performance on real-world images and demonstrate the benefits. We will release the source code at the time of publication.

Poster
LoGoPrompt: Synthetic Text Images Can Be Good Visual Prompts for Vision-Language Models

Cheng Shi, Sibei Yang

展开摘要

Prompt engineering is a powerful tool used to enhance the performance of pre-trained models on downstream tasks. For example, providing the prompt "Let's think step by step" improved GPT-3's reasoning accuracy to 63% on MutiArith while prompting "a photo of" filled with a class name enables CLIP to achieve 80% zero-shot accuracy on ImageNet. While previous research has explored prompt learning for the visual modality, analyzing what constitutes a good visual prompt specifically for image recognition is limited. In addition, existing visual prompt tuning methods' generalization ability is worse than text-only prompting tuning. This paper explores our key insight: synthetic text images are good visual prompts for vision-language models! To achieve that, we propose our LoGoPrompt, which reformulates the classification objective to the visual prompt selection and addresses the chicken-and-egg challenge of first adding synthetic text images as class-wise visual prompts or predicting the class first. Without any trainable visual prompt parameters, experimental results on 16 datasets demonstrate that our method consistently outperforms state-of-the-art methods in few-shot learning, base-to-new generalization, and domain generalization. The code will be publicly available upon publication.

Poster
LoCUS: Learning Multiscale 3D-consistent Features from Posed Images

Dominik A. Kloepfer, Dylan Campbell, Joao F. Henriques

展开摘要

An important challenge for autonomous agents such as robots is to maintain a spatially and temporally consistent model of the world. It must be maintained through occlusions, previously-unseen views, and long time horizons (e.g., loop closure and re-identification). It is still an open question how to train such a versatile neural representation without supervision. We start from the idea that the training objective can be framed as a patch retrieval problem: given an image patch in one view of a scene, we would like to retrieve (with high precision and recall) all patches in other views that map to the same real-world location. One drawback is that this objective does not promote reusability of features: by being unique to a scene (achieving perfect precision/recall), a representation will not be useful in the context of other scenes. We find that it is possible to balance retrieval and reusability by constructing the retrieval set carefully, leaving out patches that map to far-away locations. Similarly, we can easily regulate the scale of the learned features (e.g., points, objects, or rooms) by adjusting the spatial tolerance for considering a retrieval to be positive. We optimize for (smooth) Average Precision (AP), in a single unified ranking-based objective. This objective also doubles as a criterion for choosing landmarks or keypoints, as patches with high AP. We show results creating sparse, multi-scale, semantic spatial maps composed of highly identifiable landmarks, with applications in landmark retrieval, localization, semantic segmentation and instance segmentation.

Poster
LivelySpeaker: Towards Semantic-Aware Co-Speech Gesture Generation

Yihao Zhi, Xiaodong Cun, Xuelin Chen, Xi Shen, Wen Guo, Shaoli Huang, Shenghua Gao

展开摘要

Gestures are non-verbal but important behaviors accompanying people's speech. While previous methods are able to generate speech rhythm-synchronized gestures, the semantic context of the speech is generally lacking in the gesticulations. Although semantic gestures do not occur very regularly in human speech, they are indeed the key for the audience to understand the speech context in a more immersive environment. Hence, we introduce LivelySpeaker, a framework that realizes semantics-aware co-speech gesture generation and offers several control handles. Specifically, the script-based gesture generation leverages the pre-trained CLIP text embeddings as the guidance for generating gestures that are highly semantically aligned with the script. Then, we devise a simple but effective diffusion-based gesture generation backbone simply using pure MLPs, that is conditioned on only audio signals and learns to gesticulate with realistic motions. We utilize such powerful prior to rhyme the script-guided gestures with the audio signals, notably in a zero-shot setting. Our novel two-stage generation framework also enables several applications, such as changing the gesticulation style, editing the co-speech gestures via textual prompting, and controlling the semantic awareness and rhythm alignment with guided diffusion. Extensive experiments demonstrate the advantages of the proposed framework over competing methods. In addition, our core diffusion-based generative model also achieves state-of-the-art performance on two benchmarks. The code and model will be released to facilitate future research.

Poster
LivePose: Online 3D Reconstruction from Monocular Video with Dynamic Camera Poses

Noah Stier, Baptiste Angles, Liang Yang, Yajie Yan, Alex Colburn, Ming Chuang

展开摘要

Dense 3D reconstruction from RGB images traditionally assumes static camera pose estimates. This assumption has endured, even as recent works have increasingly focused on real-time methods for mobile devices. However, the assumption of a fixed pose for each image does not hold for online execution: poses from real-time SLAM are dynamic and may be updated following events such as bundle adjustment and loop closure. This has been addressed in the RGB-D setting, by de-integrating past views and re-integrating them with updated poses, but it remains largely untreated in the RGB-only setting. We formalize this problem to define the new task of dense online reconstruction from dynamically-posed images. To support further research, we introduce a dataset called LivePose containing the dynamic poses from a SLAM system running on ScanNet. We select three recent reconstruction systems and apply a framework based on de-integration to adapt each one to the dynamic-pose setting. In addition, we propose a novel, non-linear de-integration module that learns to remove stale scene content. We show that responding to pose updates is critical for high-quality reconstruction, and that our de-integration framework is an effective solution.

Oral
LiveHand: Real-time and Photorealistic Neural Hand Rendering

Akshay Mundra, Mallikarjun B R, Jiayi Wang, Marc Habermann, Christian Theobalt, Mohamed Elgharib

展开摘要

The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing photo-realistic appearance. Moreover, for applications in extended reality and gaming, real-time rendering is critical. We present the first neural-implicit approach to photo-realistically render hands in real-time. This is a challenging problem as hands are textured and undergo strong articulations with pose-dependent effects. However, we show that this aim is achievable through our carefully designed method. This includes training on a low-resolution rendering of a neural radiance field, together with a 3D-consistent super-resolution module and mesh-guided sampling and space canonicalization. We demonstrate a novel application of perceptual loss on the image space, which is critical for learning details accurately. We also show a live demo where we photo-realistically render the human hand in real-time for the first time, while also modeling pose- and view-dependent appearance effects. We ablate all our design choices and show that they optimize for rendering speed and quality.

Poster
Lip2Vec: Efficient and Robust Visual Speech Recognition via Latent-to-Latent Visual to Audio Representation Mapping

Yasser Abdelaziz Dahou Djilali, Sanath Narayan, Haithem Boussaid, Ebtessam Almazrouei, Merouane Debbah

展开摘要

Visual Speech Recognition (VSR) differs from the common perception tasks as it requires deeper reasoning over the video sequence, even by human experts. Despite the recent advances in VSR, current approaches rely on labeled data to fully train or finetune their models predicting the target speech. This hinders their ability to generalize well beyond the training set and leads to performance degeneration under out-of-distribution challenging scenarios. Un-like previous works that involve auxiliary losses or com-plex training procedures and architectures, we propose a simple approach, named Lip2Vec that is based on learning a prior model. Given a robust visual speech encoder, this network maps the encoded latent representations of the lip sequence to their corresponding latents from the audio pair, which are sufficiently invariant for effective text decoding. The generated audio representation is then decoded to text using an off-the-shelf Audio Speech Recognition (ASR) model. The proposed model compares favorably with fully-supervised learning methods on the LRS3 dataset achieving 26 WER. Unlike SoTA approaches, our model keeps a rea-sonable performance on the VoxCeleb2-en test set. We believe that reprogramming the VSR as an ASR task narrows the performance gap between the two and paves the way for more flexible formulations of lip reading.

Poster
Lip Reading for Low-resource Languages by Learning and Combining General Speech Knowledge and Language-specific Knowledge

Minsu Kim, Jeong Hun Yeo, Jeongsoo Choi, Yong Man Ro

展开摘要

This paper proposes a novel lip reading framework, especially for low-resource languages, which has not been well addressed in the previous literature. Since low-resource languages do not have enough video-text paired data to train the model to have sufficient power to model lip movements and language, it is regarded as challenging to develop lip reading models for low-resource languages. In order to mitigate the challenge, we try to learn general speech knowledge, the ability to model lip movements, from a high-resource language through the prediction of speech units. It is known that different languages partially share common phonemes, thus general speech knowledge learned from one language can be extended to other languages. Then, we try to learn language-specific knowledge, the ability to model language, by proposing Language-specific Memory-augmented Decoder (LMDecoder). LMDecoder saves language-specific audio features into memory banks and can be trained on audio-text paired data which is more easily accessible than video-text paired data. Therefore, with LMDecoder, we can transform the input speech units into language-specific audio features and translate them into texts by utilizing the learned rich language knowledge. Finally, by combining general speech knowledge and language-specific knowledge, we can efficiently develop lip reading models even for low-resource languages. Through extensive experiments using five languages, English, Spanish, French, Italian, and Portuguese, the effectiveness of the proposed method is evaluated.

Poster
LinkGAN: Linking GAN Latents to Pixels for Controllable Image Synthesis

Jiapeng Zhu, Ceyuan Yang, Yujun Shen, Zifan Shi, Bo Dai, Deli Zhao, Qifeng Chen

展开摘要

This work presents an easy-to-use regularizer for GAN training, which helps explicitly link some axes of the latent space to a set of pixels in the synthesized image. Establishing such a connection facilitates a more convenient local control of GAN generation, where users can alter the image content only within a spatial area simply by partially resampling the latent code. Experimental results confirm four appealing properties of our regularizer, which we call LinkGAN. (1) The latent-pixel linkage is applicable to either a fixed region (i.e., same for all instances) or a particular semantic category (i.e., varying across instances), like the sky. (2) Two or multiple regions can be independently linked to different latent axes, which further supports joint control. (3) Our regularizer can improve the spatial controllability of both 2D and 3D-aware GAN models, barely sacrificing the synthesis performance. (4) The models trained with our regularizer are compatible with GAN inversion techniques and maintain editability on real images.

Poster
Linear-Covariance Loss for End-to-End Learning of 6D Pose Estimation

Fulin Liu, Yinlin Hu, Mathieu Salzmann

展开摘要

Most modern image-based 6D object pose estimation methods learn to predict 2D-3D correspondences, from which the pose can be obtained using a PnP solver. Because of the non-differentiable nature of common PnP solvers, these methods are supervised via the individual correspondences. To address this, several methods have designed differentiable PnP strategies, thus imposing supervision on the pose obtained after the PnP step. Here, we argue that this conflicts with the averaging nature of the PnP problem, leading to gradients that may encourage the network to degrade the accuracy of individual correspondences. To address this, we derive a loss function that exploits the ground truth pose before solving the PnP problem. Specifically, we linearize the PnP solver around the ground-truth pose and compute the covariance of the resulting pose distribution. We then define our loss based on the diagonal covariance elements, which entails considering the final pose estimate yet not suffering from the PnP averaging issue. Our experiments show that our loss consistently improves the pose estimation accuracy for both dense and sparse correspondence based methods, achieving state-of-the-art results on both Linemod-Occluded and YCB-Video.

Poster