ICCV 2023 论文列表

International Conference on Computer Vision

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    1456.7%
  • Poster
    2,01093.0%
  • 其他 / 未标注
    60.3%

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Regularized Mask Tuning: Uncovering Hidden Knowledge in Pre-Trained Vision-Language Models

Kecheng Zheng, Wei Wu, Ruili Feng, Kai Zhu, Jiawei Liu, Deli Zhao, Zheng-Jun Zha, Wei Chen, Yujun Shen

展开摘要

Prompt tuning and adapter tuning have shown great potential in transferring pre-trained vision-language models (VLMs) to various downstream tasks. In this work, we design a new type of tuning method, termed as regularized mask tuning, which masks the network parameters through a learnable selection. Inspired by neural pathways, we argue that the knowledge required by a downstream task already exists in the pre-trained weights but just gets concealed in the upstream pre-training stage. To bring the useful knowledge back into light, we first identify a set of parameters that are important to a given downstream task, then attach a binary mask to each parameter, and finally optimize these masks on the downstream data with the parameters frozen. When updating the mask, we introduce a novel gradient dropout strategy to regularize the parameter selection, in order to prevent the model from forgetting old knowledge and overfitting the downstream data. Experimental results on 11 datasets demonstrate the consistent superiority of our method over previous alternatives. It is noteworthy that we manage to deliver 18.73% performance improvement compared to the zero-shot CLIP via masking an average of only 2.56% parameters. Furthermore, our method is synergistic with most existing parameter-efficient tuning methods and can boost the performance on top of them. Code will be made publicly available.

Poster
RegFormer: An Efficient Projection-Aware Transformer Network for Large-Scale Point Cloud Registration

Jiuming Liu, Guangming Wang, Zhe Liu, Chaokang Jiang, Marc Pollefeys, Hesheng Wang

展开摘要

Although point cloud registration has achieved remarkable advances in object-level and indoor scenes, large-scale registration methods are rarely explored. Challenges mainly arise from the huge point number, complex distribution, and outliers of outdoor LiDAR scans. In addition, most existing registration works generally adopt a two-stage paradigm: They first find correspondences by extracting discriminative local features and then leverage estimators (eg. RANSAC) to filter outliers, which are highly dependent on well-designed descriptors and post-processing choices. To address these problems, we propose an end-to-end transformer network (RegFormer) for large-scale point cloud alignment without any further post-processing. Specifically, a projection-aware hierarchical transformer is proposed to capture long-range dependencies and filter outliers by extracting point features globally. Our transformer has linear complexity, which guarantees high efficiency even for large-scale scenes. Furthermore, to effectively reduce mismatches, a bijective association transformer is designed for regressing the initial transformation. Extensive experiments on KITTI and NuScenes datasets demonstrate that our RegFormer achieves competitive performance in terms of both accuracy and efficiency. Codes are available at https://github.com/IRMVLab/RegFormer.

Poster
Referring Image Segmentation Using Text Supervision

Fang Liu, Yuhao Liu, Yuqiu Kong, Ke Xu, Lihe Zhang, Baocai Yin, Gerhard Hancke, Rynson Lau

展开摘要

Existing Referring Image Segmentation (RIS) methods typically require expensive pixel-level or box-level annotations for supervision. In this paper, we observe that the referring texts used in RIS already provide sufficient information to localize the target object. Hence, we propose a novel weakly-supervised RIS framework to formulate the target localization problem as a classification process to differentiate between positive and negative text expressions. While the referring text expressions for an image are used as positive expressions, the referring text expressions from other images can be used as negative expressions for this image. Our framework has three main novelties. First, we propose a bilateral prompt method to facilitate the classification process, by harmonizing the domain discrepancy between visual and linguistic features. Second, we propose a calibration method to reduce noisy background information and improve the correctness of the response maps for target object localization. Third, we propose a positive response map selection strategy to generate high-quality pseudo-labels from the enhanced response maps, for training a segmentation network for RIS inference. For evaluation, we propose a new metric to measure localization accuracy. Experiments on four benchmarks show that our framework achieves promising performances to existing fully-supervised RIS methods while outperforming state-of-the-art weakly-supervised methods adapted from related areas. Code is available at https://github.com/fawnliu/TRIS.

Poster
Reference-guided Controllable Inpainting of Neural Radiance Fields

Ashkan Mirzaei, Tristan Aumentado-Armstrong, Marcus A Brubaker, Jonathan Kelly, Alex Levinshtein, Konstantinos G. Derpanis, Igor Gilitschenski

展开摘要

The popularity of Neural Radiance Fields (NeRFs) for view synthesis has led to a desire for NeRF editing tools. Here, we focus on inpainting regions in a view-consistent and controllable manner. In addition to the typical NeRF inputs and masks delineating the unwanted region in each view, we require only a single inpainted view of the scene, i.e., a reference view. We use monocular depth estimators to back-project the inpainted view to the correct 3D positions. Then, via a novel rendering technique, a bilateral solver can construct view-dependent effects in non-reference views, making the inpainted region appear consistent from any view. For non-reference disoccluded regions, which cannot be supervised by the single reference view, we devise a method based on image inpainters to guide both the geometry and appearance. Our approach shows superior performance to NeRF inpainting baselines, with the additional advantage that a user can control the generated scene via a single inpainted image.

Poster
RefEgo: Referring Expression Comprehension Dataset from First-Person Perception of Ego4D

Shuhei Kurita, Naoki Katsura, Eri Onami

展开摘要

Grounding textual expressions on scene objects from first-person views is a truly demanding capability in developing agents that are aware of their surroundings and behave following intuitive text instructions. Such capability is of necessity for glass-devices or autonomous robots to localize referred objects in the real-world. In the conventional referring expression comprehension tasks of images, however, datasets are mostly constructed based on the web-crawled data and don't reflect diverse real-world structures on the task of grounding textual expressions in diverse objects in the real world. Recently, a massive-scale egocentric video dataset of Ego4D was proposed. Ego4D covers around the world diverse real-world scenes including numerous indoor and outdoor situations such as shopping, cooking, walking, talking, manufacturing, etc. Based on egocentric videos of Ego4D, we constructed a broad coverage of the video-based referring expression comprehension dataset: RefEgo. Our dataset includes more than 12k video clips and 41 hours for video-based referring expression comprehension annotation. In experiments, we combine the state-of-the-art 2D referring expression comprehension models with the object tracking algorithm, achieving the video-wise referred object tracking even in difficult conditions: the referred object becomes out-of-frame in the middle of the video or multiple similar objects are presented in the video.

Poster
Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection

Wenhang Ge, Tao Hu, Haoyu Zhao, Shu Liu, Ying-Cong Chen

展开摘要

Neural implicit surface learning has shown significant progress in multi-view 3D reconstruction, where an object is represented by multilayer perceptrons that provide continuous implicit surface representation and view-dependent radiance. However, current methods often fail to accurately reconstruct reflective surfaces, leading to severe ambiguity. To overcome this issue, we propose Ref-NeuS, which aims to reduce ambiguity by attenuating the effect of reflective surfaces. Specifically, we utilize an anomaly detector to estimate an explicit reflection score with the guidance of multi-view context to localize reflective surfaces. Afterward, we design a reflection-aware photometric loss that adaptively reduces ambiguity by modeling rendered color as a Gaussian distribution, with the reflection score representing the variance. We show that together with a reflection direction-dependent radiance, our model achieves high-quality surface reconstruction on reflective surfaces and outperforms the state-of-the-arts by a large margin. Besides, our model is also comparable on general surfaces.

Oral
Reducing Training Time in Cross-Silo Federated Learning Using Multigraph Topology

Tuong Do, Binh X. Nguyen, Vuong Pham, Toan Tran, Erman Tjiputra, Quang D. Tran, Anh Nguyen

展开摘要

Federated learning is an active research topic since it enables several participants to jointly train a model without sharing local data. Currently, cross-silo federated learning is a popular training setting that utilizes a few hundred reliable data silos with high-speed access links to training a model. While this approach has been widely applied in real-world scenarios, designing a robust topology to reduce the training time remains an open problem. In this paper, we present a new multigraph topology for cross-silo federated learning. We first construct the multigraph using the overlay graph. We then parse this multigraph into different simple graphs with isolated nodes. The existence of isolated nodes allows us to perform model aggregation without waiting for other nodes, hence effectively reducing the training time. Intensive experiments on three public datasets show that our proposed method significantly reduces the training time compared with recent state-of-the-art topologies while maintaining the accuracy of the learned model.

Poster
RecursiveDet: End-to-End Region-Based Recursive Object Detection

Jing Zhao, Li Sun, Qingli Li

展开摘要

End-to-end region-based object detectors like Sparse R-CNN usually have multiple cascade bounding box decoding stages, which refine the current predictions according to their previous results. Model parameters within each stage are independent, evolving a huge cost. In this paper, we find the general setting of decoding stages is actually redundant. By simply sharing parameters and making a recursive decoder, the detector already obtains a significant improvement. The recursive decoder can be further enhanced by positional encoding (PE) of the proposal box, which makes it aware of the exact locations and sizes of input bounding boxes, thus becoming adaptive to proposals from different stages during the recursion. Moreover, we also design centerness-based PE to distinguish the RoI feature element and dynamic convolution kernels at different positions within the bounding box. To validate the effectiveness of the proposed method, we conduct intensive ablations and build the full model on three recent mainstream region-based detectors. The RecusiveDet is able to achieve obvious performance boosts with even fewer model parameters and slightly increased computation cost.

Poster
Recursive Video Lane Detection

Dongkwon Jin, Dahyun Kim, Chang-Su Kim

展开摘要

A novel algorithm to detect road lanes in videos, called recursive video lane detector (RVLD), is proposed in this paper, which propagates the state of a current frame recursively to the next frame. RVLD consists of an intra-frame lane detector (ILD) and a predictive lane detector (PLD). First, we design ILD to localize lanes in a still frame. Second, we develop PLD to exploit the information of the previous frame for lane detection in a current frame. To this end, we estimate a motion field and warp the previous output to the current frame. Using the warped information, we refine the feature map of the current frame to detect lanes more reliably. Experimental results show that RVLD outperforms existing detectors on video lane datasets. Our codes are available at https://github.com/dongkwonjin/RVLD.

Poster
Recovering a Molecule's 3D Dynamics from Liquid-phase Electron Microscopy Movies

Enze Ye, Yuhang Wang, Hong Zhang, Yiqin Gao, Huan Wang, He Sun

展开摘要

The dynamics of biomolecules are crucial for our understanding of their functioning in living systems. However, current 3D imaging techniques, such as cryogenic electron microscopy (cryo-EM), require freezing the sample, which limits the observation of their conformational changes in real time. The innovative liquid-phase electron microscopy (liquid-phase EM) technique allows molecules to be placed in the native liquid environment, providing a unique opportunity to observe their dynamics. In this paper, we propose TEMPOR, a Temporal Electron MicroscoPy Object Reconstruction algorithm for liquid-phase EM that leverages an implicit neural representation (INR) and a dynamical variational auto-encoder (DVAE) to recover time series of molecular structures. We demonstrate its advantages in recovering different motion dynamics from two simulated datasets, 7bcq and Cas9. To our knowledge, our work is the first attempt to directly recover 3D structures of a temporally-varying particle from liquid-phase EM movies. It provides a promising new approach for studying molecules' 3D dynamics in structural biology.

Poster
Reconstructing Interacting Hands with Interaction Prior from Monocular Images

Binghui Zuo, Zimeng Zhao, Wenqian Sun, Wei Xie, Zhou Xue, Yangang Wang

展开摘要

Reconstructing interacting hands from monocular images is indispensable in AR/VR applications. Most existing solutions rely on the accurate localization of each skeleton joint. However, these methods tend to be unreliable due to the severe occlusion and confusing similarity among adjacent hand parts. This also defies human perception because humans can quickly imitate an interaction pattern without localizing all joints. Our key idea is to first construct a two-hand interaction prior and recast the interaction reconstruction task as the conditional sampling from the prior. To expand more interaction states, a large-scale multimodal dataset with physical plausibility is proposed. Then a VAE is trained to further condense these interaction patterns as latent codes in a prior distribution. When looking for image cues that contribute to interaction prior sampling, we propose the interaction adjacency heatmap (IAH). Compared with a joint-wise heatmap for localization, IAH assigns denser visible features to those invisible joints. Compared with an all-in-one visible heatmap, it provides more fine-grained local interaction information in each interaction region. Finally, the correlations between the extracted features and corresponding interaction codes are linked by the ViT module. Comprehensive evaluations on benchmark datasets have verified the effectiveness of this framework. The code and dataset are publicly available at: https://github.com/binghui-z/InterPrior_pytorch.

Poster
Reconstructing Groups of People with Hypergraph Relational Reasoning

Buzhen Huang, Jingyi Ju, Zhihao Li, Yangang Wang

展开摘要

Due to the mutual occlusion, severe scale variation, and complex spatial distribution, the current multi-person mesh recovery methods cannot produce accurate absolute body poses and shapes in large-scale crowded scenes. To address the obstacles, we fully exploit crowd features for reconstructing groups of people from a monocular image. A novel hypergraph relational reasoning network is proposed to formulate the complex and high-order relation correlations among individuals and groups in the crowd. We first extract compact human features and location information from the original high-resolution image. By conducting the relational reasoning on the extracted individual features, the underlying crowd collectiveness and interaction relationship can provide additional group information for the reconstruction. Finally, the updated individual features and the localization information are used to regress human meshes in camera coordinates. To facilitate the network training, we further build pseudo ground-truth on two crowd datasets, which may also promote future research on pose estimation and human behavior understanding in crowded scenes. The experimental results show that our approach outperforms other baseline methods both in crowded and common scenarios. The code and datasets are publicly available at https://github.com/boycehbz/GroupRec.

Poster
Reconstructed Convolution Module Based Look-Up Tables for Efficient Image Super-Resolution

Guandu Liu, Yukang Ding, Mading Li, Ming Sun, Xing Wen, Bin Wang

展开摘要

Look-up table (LUT)-based methods have shown the great efficacy in single image super-resolution (SR) task. However, previous methods don't delve into the essential reason of restricted receptive field (RF) size in LUT, which is caused by the interaction of space and channel features in vanilla convolution. To enlarge RF with contained LUT sizes, we propose a novel Reconstructed Convolution(RC) module, which decouples channel-wise and spatial calculation. It can be formulated as n^2 1D LUTs to maintain nxn receptive field, which is obviously smaller than nxn D LUT formulated before. The LUT generated by our RC module reaches less than 1/10000 storage compared with SR-LUT baseline. The proposed Reconstructed Convolution module based LUT method, termed as RCLUT, can enlarge the RF size by 9 times than the state-of-the-art LUT-based SR method and achieve superior performance on five popular benchmark dataset. Moreover, the efficient and robust RC module can be used as a plugin to improve other LUT-based SR methods. The code is available at https://github.com/RC-LUT/RC-LUT.git.

Poster
Reconciling Object-Level and Global-Level Objectives for Long-Tail Detection

Shaoyu Zhang, Chen Chen, Silong Peng

展开摘要

Large vocabulary object detectors are often faced with the long-tailed label distributions, seriously degrading their ability to detect rarely seen categories. On one hand, the rare objects are prone to be misclassified as frequent categories. On the other hand, due to the limitation on the total number of detections per image, detectors usually rank all the confidence scores globally and filter out the lower-ranking ones. This may result in missed detection during inference, especially for the rare categories that naturally come with lower scores. Existing methods mainly focus on the former problem and design various classification loss to enhance the object-level classification accuracy, but largely overlook the global-level ranking task. In this paper, we propose a novel framework that Reconciles Object-level and Global-level (ROG) objectives to address both problems. As a multi-task learning framework, ROG simultaneously trains the model with two tasks: classifying each object proposal individually and ranking all the confidence scores globally. Specifically, complementary to the object-level classification loss for model discrimination, we design a generalized average precision (GAP) loss to explicitly optimize the global-level score ranking across different objects. For each category, GAP loss generates balanced gradients to rectify the ranking errors. In experiments, we show that GAP loss is highly versatile to be plugged into various advanced methods and brings considerable benefits.

Poster
RecRecNet: Rectangling Rectified Wide-Angle Images by Thin-Plate Spline Model and DoF-based Curriculum Learning

Kang Liao, Lang Nie, Chunyu Lin, Zishuo Zheng, Yao Zhao

展开摘要

The wide-angle lens shows appealing applications in VR technologies, but it introduces severe radial distortion into its captured image. To recover the realistic scene, previous works devote to rectifying the content of the wide-angle image. However, such a rectification solution inevitably distorts the image boundary, which changes related geometric distributions and misleads the current vision perception models. In this work, we explore constructing a win-win representation on both content and boundary by contributing a new learning model, i.e., Rectangling Rectification Network (RecRecNet). In particular, we propose a thin-plate spline (TPS) module to formulate the non-linear and non-rigid transformation for rectangling images. By learning the control points on the rectified image, our model can flexibly warp the source structure to the target domain and achieves an end-to-end unsupervised deformation. To relieve the complexity of structure approximation, we then inspire our RecRecNet to learn the gradual deformation rules with a DoF (Degree of Freedom)-based curriculum learning. By increasing the DoF in each curriculum stage, namely, from similarity transformation (4-DoF) to homography transformation (8-DoF), the network is capable of investigating more detailed deformations, offering fast convergence on the final rectangling task. Experiments show the superiority of our solution over the compared methods on both quantitative and qualitative evaluations. The code and dataset will be made available.

Poster
Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling

Xiaozheng Zheng, Zhuo Su, Chao Wen, Zhou Xue, Xiaojie Jin

展开摘要

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance. Although real-time body tracking with only the head-mounted displays (HMDs) and hand controllers is heavily under-constrained, a carefully designed end-to-end neural network is of great potential to solve the problem by learning from large-scale motion data. To this end, we propose a two-stage framework that can obtain accurate and smooth full-body motions with the three tracking signals of head and hands only. Our framework explicitly models the joint-level features in the first stage and utilizes them as spatiotemporal tokens for alternating spatial and temporal transformer blocks to capture joint-level correlations in the second stage. Furthermore, we design a set of loss terms to constrain the task of a high degree of freedom, such that we can exploit the potential of our joint-level modeling. With extensive experiments on the AMASS motion dataset and real-captured data, we validate the effectiveness of our designs and show our proposed method can achieve more accurate and smooth motion compared to existing approaches.

Poster
RealGraph: A Multiview Dataset for 4D Real-world Context Graph Generation

Haozhe Lin, Zequn Chen, Jinzhi Zhang, Bing Bai, Yu Wang, Ruqi Huang, LU FANG

展开摘要

In this paper, we propose a brand new scene understanding paradigm called "Context Graph Generation (CGG)", aiming at abstracting holistic semantic information in the complicated 4D world. The CGG task capitalizes on the calibrated multiview videos of a dynamic scene, and targets at recovering semantic information (coordination, trajectories and relationships) of the presented objects in the form of spatio-temporal context graph in 4D space. We also present a benchmark 4D video dataset "RealGraph", the first dataset tailored for the proposed CGG task. The raw data of RealGraph is composed of calibrated and synchronized multiview videos. We exclusively provide manual annotations including object 2D&3D bounding boxes, category labels and semantic relationships. We also make sure the annotated ID for every single object is temporally and spatially consistent. We propose the first CGG baseline algorithm, Multiview-based Context Graph Generation Network (MCGNet), to empirically investigate the legitimacy of CGG task on RealGraph dataset. We nevertheless reveal the great challenges behind this task and encourage the community to explore beyond our solution.

Poster
Real-Time Neural Rasterization for Large Scenes

Jeffrey Yunfan Liu, Yun Chen, Ze Yang, Jingkang Wang, Sivabalan Manivasagam, Raquel Urtasun

展开摘要

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing fast neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meter) and have difficulty at large scale (>10000 square meter). Traditional graphics-based rasterization rendering is fast for large scenes but lacks realism and requires expensive manually created assets. Our approach combines the best of both worlds by taking a moderate-quality scaffold mesh as input and learning a neural texture field and shader to model view-dependant effects to enhance realism, while still using the standard graphics pipeline for real-time rendering. Our method outperforms existing neural rendering methods, providing at least 30x faster rendering with comparable or better realism for large self-driving and drone scenes. Our work is the first to enable real-time visualization of large real-world scenes.

Poster
Read-only Prompt Optimization for Vision-Language Few-shot Learning

Dongjun Lee, Seokwon Song, Jihee Suh, Joonmyeong Choi, Sanghyeok Lee, Hyunwoo J Kim

展开摘要

In recent years, prompt tuning has proven effective in adapting pre-trained vision-language models to down- stream tasks. These methods aim to adapt the pre-trained models by introducing learnable prompts while keeping pre- trained weights frozen. However, learnable prompts can affect the internal representation within the self-attention module, which may negatively impact performance vari- ance and generalization, especially in data-deficient set- tings. To address these issues, we propose a novel ap- proach, Read-only Prompt Optimization (RPO). RPO lever- ages masked attention to prevent the internal representa- tion shift in the pre-trained model. Further, to facilitate the optimization of RPO, the read-only prompts are ini- tialized based on special tokens of the pre-trained model. Our extensive experiments demonstrate that RPO outper- forms CLIP and CoCoOp in base-to-new generalization and domain generalization while displaying better robust- ness. Also, the proposed method achieves better generaliza- tion on extremely data-deficient settings, while improving parameter efficiency and computational overhead. Code is available at https://github.com/mlvlab/RPO.

Poster
ReactioNet: Learning High-Order Facial Behavior from Universal Stimulus-Reaction by Dyadic Relation Reasoning

Xiaotian Li, Taoyue Wang, Geran Zhao, Xiang Zhang, Xi Kang, Lijun Yin

展开摘要

Diverse visual stimuli can evoke various human affective states, which are usually manifested in an individual's muscular actions and facial expressions. In lab-controlled emotion datasets, such a critical component (i.e., stimulus) was commonly designed in a limited way, making researchers incapable of generalizing the universal correlation and causation of stimulus-reaction as well as predicting possible emotions from context, timing, and relation. In this paper, we collected a large-scale spontaneous facial behavior database ReactioNet, which contains 1.1 million coupled stimulus-reaction tuples (visual/audio/caption from both stimuli and subjects). We introduce a new facial behavior detection scenario, Dyadic Relation Reasoning (DRR), which aims to detect facial actions by reasoning their relations with stimuli. By aggregating the dyadic information, our method essentially forms a relation prototype Universal Stimulus Reaction (U-SR), which encodes the low-order and high-order relationships between stimulus agents and facial reactions. A framework with both non-graph and graph modules is further developed to evaluate DRR-based facial action unit detection, facial expression recognition, and scene classification. Specifically, to learn "what" arouses a facial reaction, the non-graph module associates and projects the fine-grained stimulus-reaction features into common subspaces using cross-domain contrastive learning. To learn "how" stimulus-reaction are mutually related, the graph module adopts Graph Convolution Network to represent, converge, and infer the dyadic U-SR relation under two relation assumptions (i.e., homophily and heterophily). Extensive experiments demonstrate the effectiveness of the proposed work. The new dataset will be available for the research community.

Poster