ICCV 2021 论文列表

International Conference on Computer Vision

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ODAM: Object Detection, Association, and Mapping Using Posed RGB Video

Kejie Li, Daniel DeTone, Yu Fan (Steven) Chen, Minh Vo, Ian Reid, Hamid Rezatofighi, Chris Sweeney, Julian Straub, Richard Newcombe

展开摘要

Localizing objects and estimating their extent in 3D is an important step towards high-level 3D scene understanding, which has many applications in Augmented Reality and Robotics. We present ODAM, a system for 3D Object Detection, Association, and Mapping using posed RGB videos. The proposed system relies on a deep-learning-based front-end to detect 3D objects from a given RGB frame and associate them to a global object-based map using a graph neural network (GNN). Based on these frame-to-model associations, our back-end optimizes object bounding volumes, represented as super-quadrics, under multi-view geometry constraints and the object scale prior. We validate the proposed system on ScanNet where we show a significant improvement over existing RGB-only methods.

Poster
Not All Operations Contribute Equally: Hierarchical Operation-Adaptive Predictor for Neural Architecture Search

Ziye Chen, Yibing Zhan, Baosheng Yu, Mingming Gong, Bo Du

展开摘要

Graph-based predictors have recently shown promising results on neural architecture search (NAS). Despite their efficiency, current graph-based predictors treat all operations equally, resulting in biased topological knowledge of cell architectures. Intuitively, not all operations are equally significant during forwarding propagation when aggregating information from these operations to another operation. To address the above issue, we propose a Hierarchical Operation-adaptive Predictor (HOP) for NAS. HOP contains an operation-adaptive attention module (OAM) to capture the diverse knowledge between operations by learning the relative significance of operations in cell architectures during aggregation over iterations. In addition, a cell-hierarchical gated module (CGM) further refines and enriches the obtained topological knowledge of cell architectures, by integrating cell information from each iteration of OAM. The experimental results compared with state-of-the-art predictors demonstrate the capability of our proposed HOP. In specific, only using 0.1% training data, HOP improves kendall's Tau by 3.45%, N@5 by 20 places on NASBech-101; only using 1% training data, HOP improves kendall's Tau by 2.12%, N@5 by 18 places on NASBench-201, respectively.

Poster
Normalized Human Pose Features for Human Action Video Alignment

Jingyuan Liu, Mingyi Shi, Qifeng Chen, Hongbo Fu, Chiew-lan Tai

展开摘要

We present a novel approach for extracting human pose features from human action videos. The goal is to let the pose features capture only the poses of the action while being invariant to other factors, including video backgrounds, the video subject's anthropometric characteristics and viewpoints. Such human pose features facilitate the comparison of pose similarity and can be used for down-stream tasks, such as human action video alignment and pose retrieval. The key to our approach is to first normalize the poses in the video frames by retargeting the poses onto a pre-defined 3D skeleton to not only disentangle subject physical features, such as bone lengths and ratios, but also to unify global orientations of the poses. Then the normalized poses are mapped to a pose embedding space of high-level features, learned via unsupervised metric learning. We evaluate the effectiveness of our normalized features both qualitatively by visualizations, and quantitatively by a video alignment task on the Human3.6M dataset and an action recognition task on the Penn Action dataset.

Poster
Normalization Matters in Weakly Supervised Object Localization

Jeesoo Kim, Junsuk Choe, Sangdoo Yun, Nojun Kwak

展开摘要

Weakly-supervised object localization (WSOL) enables finding an object using a dataset without any localization information. By simply training a classification model using only image-level annotations, the feature map of a model can be utilized as a score map for localization. In spite of many WSOL methods proposing novel strategies, there has not been any de facto standards about how to normalize the class activation map (CAM). Consequently, many WSOL methods have failed to fully exploit their own capacity because of the misuse of a normalization method. In this paper, we review many existing normalization methods and point out that they should be used according to the property of the given dataset. Additionally, we propose a new normalization method which substantially enhances the performance of any CAM-based WSOL methods. Using the proposed normalization method, we provide a comprehensive evaluation over three datasets (CUB, ImageNet and OpenImages) on three different architectures and observe significant performance gains over the conventional normalization methods in all the evaluated cases.

Poster
Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video

Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhofer, Christoph Lassner, Christian Theobalt

展开摘要

We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes RGB images of a dynamic scene as input (e.g., from a monocular video recording), and creates a high-quality space-time geometry and appearance representation. We show that a single handheld consumer-grade camera is sufficient to synthesize sophisticated renderings of a dynamic scene from novel virtual camera views, e.g. a `bullet-time' video effect. NR-NeRF disentangles the dynamic scene into a canonical volume and its deformation. Scene deformation is implemented as ray bending, where straight rays are deformed non-rigidly. We also propose a novel rigidity network to better constrain rigid regions of the scene, leading to more stable results. The ray bending and rigidity network are trained without explicit supervision. Our formulation enables dense correspondence estimation across views and time, and compelling video editing applications such as motion exaggeration. Our code will be open sourced.

Poster
Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing

Garvita Tiwari, Nikolaos Sarafianos, Tony Tung, Gerard Pons-Moll

展开摘要

We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing methods have relied on template-based representations of the human body(or clothing). However such models usually have fixed and limited resolutions, and require difficult data pre-processing steps, and cannot be used for complex clothing. We draw inspiration from template-based methods, which factorize motion into articulation and non-rigid deformation, but generalize this concept for implicit shape learning to obtain a more flexible model. We learn to map every point in the space to a canonical space, where a learned deformation field is applied to model non-rigid effects, before evaluating the signed distance field. Our formulation allows the learning of complex and non-rigid deformations of clothing and soft tissue, without computing a template registration as it is common with current approaches. Neural-GIF can be trained on raw 3D scans and reconstructs detailed complex surface geometry and deformations. Moreover, the model can generalize to new poses. We evaluate our method on a variety of characters from different public datasets in diverse clothing styles and show significant improvement over baseline methods, quantitatively and qualitatively. We also extend our model to multiple shape setting. To stimulate further research, we will make the model, code, and data publicly available.

Poster
Neural Video Portrait Relighting in Real-Time via Consistency Modeling

Longwen Zhang, Qixuan Zhang, Minye Wu, Jingyi Yu, Lan Xu

展开摘要

Video portraits relighting is critical in user-facing human photography, especially for immersive VR/AR experience. Recent advances still fail to recover consistent relit result under dynamic illuminations from monocular RGB stream, suffering from the lack of video consistency supervision. In this paper, we propose a neural approach for real-time, high-quality and coherent video portrait relighting, which jointly models the semantic, temporal and lighting consistency using a new dynamic OLAT dataset. We propose a hybrid structure and lighting disentanglement in an encoder-decoder architecture, which combines a multi-task and adversarial training strategy for semantic-aware consistency modeling. We adopt a temporal modeling scheme via flow-based supervision to encode the conjugated temporal consistency in a cross manner. We also propose a lighting sampling strategy to model the illumination consistency and mutation for natural portrait light manipulation in real-world. Extensive experiments demonstrate the effectiveness of our approach for consistent video portrait light-editing and relighting, even using mobile computing.

Poster
Neural TMDlayer: Modeling Instantaneous Flow of Features via SDE Generators

Zihang Meng, Vikas Singh, Sathya N. Ravi

展开摘要

We study how stochastic differential equation (SDE) based ideas can inspire new modifications to existing algorithms for a set of problems in computer vision. Loosely speaking, our formulation is related to both explicit and implicit strategies for data augmentation and group equivariance, but is derived from new results in the SDE literature on estimating infinitesimal generators of a class of stochastic processes. If and when there is nominal agreement between the needs of an application/task and the inherent properties and behavior of the types of processes that we can efficiently handle, we obtain a very simple and efficient plug-in layer that can be incorporated within any existing network architecture, with minimal modification and only a few additional parameters. We show promising experiments on a number of vision tasks including few shot learning, point cloud transformers and deep variational segmentation obtaining efficiency or performance improvements.

Poster
Neural Strokes: Stylized Line Drawing of 3D Shapes

Difan Liu, Matthew Fisher, Aaron Hertzmann, Evangelos Kalogerakis

展开摘要

This paper introduces a model for producing stylized line drawings from 3D shapes. The model takes a 3D shape and a viewpoint as input, and outputs a drawing with textured strokes, with variations in stroke thickness, deformation, and color learned from an artist's style. The model is fully differentiable. We train its parameters from a single training drawing of another 3D shape. We show that, in contrast to previous image-based methods, the use of a geometric representation of 3D shape and 2D strokes allows the model to transfer important aspects of shape and texture style while preserving contours. Our method outputs the resulting drawing in a vector representation, enabling richer downstream analysis or editing in interactive applications.

Poster
Neural Radiance Flow for 4D View Synthesis and Video Processing

Yilun Du, Yinan Zhang, Hong-Xing Yu, Joshua B. Tenenbaum, Jiajun Wu

展开摘要

We present a method, Neural Radiance Flow (NeRFlow), to learn a 4D spatial-temporal representation of a dynamic scene from a set of RGB images. Key to our approach is the use of a neural implicit representation that learns to capture the 3D occupancy, radiance, and dynamics of the scene. By enforcing consistency across different modalities, our representation enables multi-view rendering in diverse dynamic scenes, including water pouring, robotic interaction, and real images, outperforming state-of-the-art methods for spatial-temporal view synthesis. Our approach works even when being provided only a single monocular real video. We further demonstrate that the learned representation can serve as an implicit scene prior, enabling video processing tasks such as image super-resolution and de-noising without any additional supervision.

Poster
Neural Photofit: Gaze-Based Mental Image Reconstruction

Florian Strohm, Ekta Sood, Sven Mayer, Philipp Müller, Mihai Bâce, Andreas Bulling

展开摘要

We propose a novel method that leverages human fixations to visually decode the image a person has in mind into a photofit (facial composite). Our method combines three neural networks: An encoder, a scoring network, and a decoder. The encoder extracts image features and predicts a neural activation map for each face looked at by a human observer. A neural scoring network compares the human and neural attention and predicts a relevance score for each extracted image feature. Finally, image features are aggregated into a single feature vector as a linear combination of all features weighted by relevance which a decoder decodes into the final photofit. We train the neural scoring network on a novel dataset containing gaze data of 19 participants looking at collages of synthetic faces. We show that our method significantly outperforms a mean baseline predictor and report on a human study that shows that we can decode photofits that are visually plausible and close to the observer's mental image.

Poster
Neural Image Compression via Attentional Multi-Scale Back Projection and Frequency Decomposition

Ge Gao, Pei You, Rong Pan, Shunyuan Han, Yuanyuan Zhang, Yuchao Dai, Hojae Lee

展开摘要

In recent years, neural image compression emerges as a rapidly developing topic in computer vision, where the state-of-the-art approaches now exhibit superior compression performance than their conventional counterparts. Despite the great progress, current methods still have limitations in preserving fine spatial details for optimal reconstruction, especially at low compression rates. We make three contributions in tackling this issue. First, we develop a novel back projection method with attentional and multi-scale feature fusion for augmented representation power. Our back projection method recalibrates the current estimation by establishing feedback connections between high-level and low-level attributes in an attentional and discriminative manner. Second, we propose to decompose the input image and separately process the distinct frequency components, whose derived latents are recombined using a novel dual attention module, so that details inside regions of interest could be explicitly manipulated. Third, we propose a novel training scheme for reducing the latent rounding residual. Experimental results show that, when measured in PSNR, our model reduces BD-rate by 9.88% and 10.32% over the state-of-the-art method, and 4.12% and 4.32% over the latest coding standard Versatile Video Coding (VVC) on the Kodak and CLIC2020 Professional Validation dataset, respectively. Our approach also produces more visually pleasant images when optimized for MS-SSIM. The significant improvement upon existing methods shows the effectiveness of our method in preserving and remedying spatial information for enhanced compression quality.

Poster
Neural Articulated Radiance Field

Atsuhiro Noguchi, Xiao Sun, Stephen Lin, Tatsuya Harada

展开摘要

We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method considers only the rigid transformation of the most relevant object part in solving for the radiance field at each 3D location. In this way, the proposed method represents pose-dependent changes without significantly increasing the computational complexity. NARF is fully differentiable and can be trained from images with pose annotations. Moreover, through the use of an autoencoder, it can learn appearance variations over multiple instances of an object class. Experiments show that the proposed method is efficient and can generalize well to novel poses. The code is available for research purposes at https://github.com/nogu-atsu/NARF

Poster
Neural Architecture Search for Joint Human Parsing and Pose Estimation

Dan Zeng, Yuhang Huang, Qian Bao, Junjie Zhang, Chi Su, Wu Liu

展开摘要

Human parsing and pose estimation are crucial for the understanding of human behaviors. Since these tasks are closely related, employing one unified model to perform two tasks simultaneously allows them to benefit from each other. However, since human parsing is a pixel-wise classification process while pose estimation is usually a regression task, it is non-trivial to extract discriminative features for both tasks while modeling their correlation in the joint learning fashion. Recent studies have shown that Neural Architecture Search (NAS) has the ability to allocate efficient feature connections for specific tasks automatically. With the spirit of NAS, we propose to search for an efficient network architecture (NPPNet) to tackle two tasks at the same time. On the one hand, to extract task-specific features for the two tasks and lay the foundation for the further searching of feature interaction, we propose to search their encoder-decoder architectures, respectively. On the other hand, to ensure two tasks fully communicate with each other, we propose to embed NAS units in both multi-scale feature interaction and high-level feature fusion to establish optimal connections between two tasks. Experimental results on both parsing and pose estimation benchmark datasets have demonstrated that the searched model achieves state-of-the-art performances on both tasks.

Poster
NeuSpike-Net: High Speed Video Reconstruction via Bio-Inspired Neuromorphic Cameras

Lin Zhu, Jianing Li, Xiao Wang, Tiejun Huang, Yonghong Tian

展开摘要

Neuromorphic vision sensor is a new bio-inspired imaging paradigm that emerged in recent years, which continuously sensing luminance intensity and firing asynchronous spikes (events) with high temporal resolution. Typically, there are two types of neuromorphic vision sensors, namely dynamic vision sensor (DVS) and spike camera. From the perspective of bio-inspired sampling, DVS only perceives movement by imitating the retinal periphery, while the spike camera was developed to perceive fine textures by simulating the fovea. It is meaningful to explore how to combine two types of neuromorphic cameras to reconstruct high quality image like human vision. In this paper, we propose a NeuSpike-Net to learn both the high dynamic range and high motion sensitivity of DVS and the full texture sampling of spike camera to achieve high-speed and high dynamic image reconstruction. We propose a novel representation to effectively extract the temporal information of spike and event data. By introducing the feature fusion module, the two types of neuromorphic data achieve complementary to each other. The experimental results on the simulated and real datasets demonstrate that the proposed approach is effective to reconstruct high-speed and high dynamic range images via the combination of spike and event data.

Poster
NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-View Stereo

Yi Wei, Shaohui Liu, Yongming Rao, Wang Zhao, Jiwen Lu, Jie Zhou

展开摘要

In this work, we present a new multi-view depth estimation method that utilizes both conventional SfM reconstruction and learning-based priors over the recently proposed neural radiance fields (NeRF). Unlike existing neural network based optimization method that relies on estimated correspondences, our method directly optimizes over implicit volumes, eliminating the challenging step of matching pixels in indoor scenes. The key to our approach is to utilize the learning-based priors to guide the optimization process of NeRF. Our system firstly adapts a monocular depth network over the target scene by finetuning on its sparse SfM reconstruction. Then, we show that the shape-radiance ambiguity of NeRF still exists in indoor environments and propose to address the issue by employing the adapted depth priors to monitor the sampling process of volume rendering. Finally, a per-pixel confidence map acquired by error computation on the rendered image can be used to further improve the depth quality. Experiments show that our proposed framework significantly outperforms state-of-the-art methods on indoor scenes, with surprising findings presented on the effectiveness of correspondence-based optimization and NeRF-based optimization over the adapted depth priors. In addition, we show that the guided optimization scheme does not sacrifice the original synthesis capability of neural radiance fields, improving the rendering quality on both seen and novel views. Code is available at https://github.com/weiyithu/NerfingMVS.

Poster
Nerfies: Deformable Neural Radiance Fields

Keunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Steven M. Seitz, Ricardo Martin Brualla

展开摘要

We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural radiance fields (NeRF) by optimizing an additional continuous volumetric deformation field that warps each observed point into a canonical 5D NeRF. We observe that these NeRF-like deformation fields are prone to local minima, and propose a coarse-to-fine optimization method for coordinate-based models that allows for more robust optimization. By adapting principles from geometry processing and physical simulation to NeRF-like models, we propose an elastic regularization of the deformation field that further improves robustness. We show that our method can turn casually captured selfie photos/videos into deformable NeRF models that allow for photorealistic renderings of the subject from arbitrary viewpoints, which we dub "nerfies." We evaluate our method by collecting time-synchronized data using a rig with two mobile phones, yielding train/validation images of the same pose at different viewpoints. We show that our method faithfully reconstructs non-rigidly deforming scenes and reproduces unseen views with high fidelity.

Poster
NeRD: Neural Reflectance Decomposition From Image Collections

Mark Boss, Raphael Braun, Varun Jampani, Jonathan T. Barron, Ce Liu, Hendrik P. A. Lensch

展开摘要

Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under laboratory conditions but is instead an unconstrained environmental illumination. Though recent work has shown that implicit representations can be used to model the radiance field of an object, most of these techniques only enable view synthesis and not relighting. Additionally, evaluating these radiance fields is resource and time-intensive. We propose a neural reflectance decomposition (NeRD) technique that uses physically-based rendering to decompose the scene into spatially varying BRDF material properties. In contrast to existing techniques, our input images can be captured under different illumination conditions. In addition, we also propose techniques to convert the learned reflectance volume into a relightable textured mesh enabling fast real-time rendering with novel illuminations. We demonstrate the potential of the proposed approach with experiments on both synthetic and real datasets, where we are able to obtain high-quality relightable 3D assets from image collections. The datasets and code are available at the project page: https://markboss.me/publication/2021-nerd/

Poster
Naturalistic Physical Adversarial Patch for Object Detectors

Yu-Chih-Tuan Hu, Bo-Han Kung, Daniel Stanley Tan, Jun-Cheng Chen, Kai-Lung Hua, Wen-Huang Cheng

展开摘要

Most prior works on physical adversarial attacks mainly focus on the attack performance but seldom enforce any restrictions over the appearance of the generated adversarial patches. This leads to conspicuous and attention-grabbing patterns for the generated patches which can be easily identified by humans. To address this issue, we propose a method to craft physical adversarial patches for object detectors by leveraging the learned image manifold of a pretrained generative adversarial network (GAN) (e.g., BigGAN and StyleGAN) upon real-world images. Through sampling the optimal image from the GAN, our method can generate natural looking adversarial patches while maintaining high attack performance. With extensive experiments on both digital and physical domains and several independent subjective surveys, the results show that our proposed method produces significantly more realistic and natural looking patches than several state-of-the-art baselines while achieving competitive attack performance.

Poster
NPMs: Neural Parametric Models for 3D Deformable Shapes

Pablo Palafox, Aljaz Bozic, Justus Thies, Matthias Nießner, Angela Dai

展开摘要

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual tweaking, and they struggle to represent additional complexity and details such as wrinkles or clothing. To this end, we propose Neural Parametric Models (NPMs), a novel, learned alternative to traditional, parametric 3D models, which does not require hand-crafted, object-specific constraints. In particular, we learn to disentangle 4D dynamics into latent-space representations of shape and pose, leveraging the flexibility of recent developments in learned implicit functions. Crucially, once learned, our neural parametric models of shape and pose enable optimization over the learned spaces to fit to new observations, similar to the fitting of a traditional parametric model, e.g., SMPL. This enables NPMs to achieve a significantly more accurate and detailed representation of observed deformable sequences. We show that NPMs improve notably over both parametric and non-parametric state of the art in reconstruction and tracking of monocular depth sequences of clothed humans and hands. Latent-space interpolation as well as shape / pose transfer experiments further demonstrate the usefulness of NPMs. Code is publicly available at https://pablopalafox.github.io/npms.

Poster