ICCV 2019 论文列表

International Conference on Computer Vision

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1,075篇论文

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  • Oral
    20018.6%
  • Poster
    86280.2%
  • 其他 / 未标注
    131.2%

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Few-Shot Image Recognition With Knowledge Transfer

Zhimao Peng, Zechao Li, Junge Zhang, Yan Li, Guo-Jun Qi, Jinhui Tang

展开摘要

Human can well recognize images of novel categories just after browsing few examples of these categories. One possible reason is that they have some external discriminative visual information about these categories from their prior knowledge. Inspired from this, we propose a novel Knowledge Transfer Network architecture (KTN) for few-shot image recognition. The proposed KTN model jointly incorporates visual feature learning, knowledge inferring and classifier learning into one unified framework for their optimal compatibility. First, the visual classifiers for novel categories are learned based on the convolutional neural network with the cosine similarity optimization. To fully explore the prior knowledge, a semantic-visual mapping network is then developed to conduct knowledge inference, which enables to infer the classifiers for novel categories from base categories. Finally, we design an adaptive fusion scheme to infer the desired classifiers by effectively integrating the above knowledge and visual information. Extensive experiments are conducted on two widely-used Mini-ImageNet and ImageNet Few-Shot benchmarks to evaluate the effectiveness of the proposed method. The results compared with the state-of-the-art approaches show the encouraging performance of the proposed method, especially on 1-shot and 2-shot tasks.

Poster
Few-Shot Generalization for Single-Image 3D Reconstruction via Priors

Bram Wallace, Bharath Hariharan

展开摘要

Recent work on single-view 3D reconstruction shows impressive results, but has been restricted to a few fixed categories where extensive training data is available. The problem of generalizing these models to new classes with limited training data is largely open. To address this problem, we present a new model architecture that reframes single-view 3D reconstruction as learnt, category agnostic refinement of a provided, category-specific prior. The provided prior shape for a novel class can be obtained from as few as one 3D shape from this class. Our model can start reconstructing objects from the novel class using this prior without seeing any training image for this class and without any retraining. Our model outperforms category-agnostic baselines and remains competitive with more sophisticated baselines that finetune on the novel categories. Additionally, our network is capable of improving the reconstruction given multiple views despite not being trained on task of multi-view reconstruction.

Poster
Few-Shot Adversarial Learning of Realistic Neural Talking Head Models

Egor Zakharov, Aliaksandra Shysheya, Egor Burkov, Victor Lempitsky

展开摘要

Several recent works have shown how highly realistic human head images can be obtained by training convolutional neural networks to generate them. In order to create a personalized talking head model, these works require training on a large dataset of images of a single person. However, in many practical scenarios, such personalized talking head models need to be learned from a few image views of a person, potentially even a single image. Here, we present a system with such few-shot capability. It performs lengthy meta-learning on a large dataset of videos, and after that is able to frame few- and one-shot learning of neural talking head models of previously unseen people as adversarial training problems with high capacity generators and discriminators. Crucially, the system is able to initialize the parameters of both the generator and the discriminator in a person-specific way, so that training can be based on just a few images and done quickly, despite the need to tune tens of millions of parameters. We show that such an approach is able to learn highly realistic and personalized talking head models of new people and even portrait paintings.

Oral
Few-Shot Adaptive Gaze Estimation

Seonwook Park, Shalini De Mello, Pavlo Molchanov, Umar Iqbal, Otmar Hilliges, Jan Kautz

展开摘要

Inter-personal anatomical differences limit the accuracy of person-independent gaze estimation networks. Yet there is a need to lower gaze errors further to enable applications requiring higher quality. Further gains can be achieved by personalizing gaze networks, ideally with few calibration samples. However, over-parameterized neural networks are not amenable to learning from few examples as they can quickly over-fit. We embrace these challenges and propose a novel framework for Few-shot Adaptive GaZE Estimation (Faze) for learning person-specific gaze networks with very few (<= 9) calibration samples. Faze learns a rotation-aware latent representation of gaze via a disentangling encoder-decoder architecture along with a highly adaptable gaze estimator trained using meta-learning. It is capable of adapting to any new person to yield significant performance gains with as few as 3 samples, yielding state-of-the-art performance of 3.18-deg on GazeCapture, a 19% improvement over prior art. We open-source our code at https://github.com/NVlabs/few_shot_gaze

Oral
Feature Weighting and Boosting for Few-Shot Segmentation

Khoi Nguyen, Sinisa Todorovic

展开摘要

This paper is about few-shot segmentation of foreground objects in images. We train a CNN on small subsets of training images, each mimicking the few-shot setting. In each subset, one image serves as the query and the other(s) as support image(s) with ground-truth segmentation. The CNN first extracts feature maps from the query and support images. Then, a class feature vector is computed as an average of the support's feature maps over the known foreground. Finally, the target object is segmented in the query image by using a cosine similarity between the class feature vector and the query's feature map. We make two contributions by: (1) Improving discriminativeness of features so their activations are high on the foreground and low elsewhere; and (2) Boosting inference with an ensemble of experts guided with the gradient of loss incurred when segmenting the support images in testing. Our evaluations on the PASCAL-5i and COCO-20i datasets demonstrate that we significantly outperform existing approaches.

Poster
Fast-deepKCF Without Boundary Effect

Linyu Zheng, Ming Tang, Yingying Chen, Jinqiao Wang, Hanqing Lu

展开摘要

In recent years, correlation filter based trackers (CF trackers) have received much attention because of their top performance. Most CF trackers, however, suffer from low frame-per-second (fps) in pursuit of higher localization accuracy by relaxing the boundary effect or exploiting the high-dimensional deep features. In order to achieve real-time tracking speed while maintaining high localization accuracy, in this paper, we propose a novel CF tracker, fdKCF*, which casts aside the popular acceleration tool, i.e., fast Fourier transform, employed by all existing CF trackers, and exploits the inherent high-overlap among real (i.e., noncyclic) and dense samples to efficiently construct the kernel matrix. Our fdKCF* enjoys the following three advantages. (i) It is efficiently trained in kernel space and spatial domain without the boundary effect. (ii) Its fps is almost independent of the number of feature channels. Therefore, it is almost real-time, i.e., 24 fps on OTB-2015, even though the high-dimensional deep features are employed. (iii) Its localization accuracy is state-of-the-art. Extensive experiments on four public benchmarks, OTB-2013, OTB-2015, VOT2016, and VOT2017, show that the proposed fdKCF* achieves the state-of-the-art localization performance with remarkably faster speed than C-COT and ECO.

Poster
Fast and Practical Neural Architecture Search

Jiequan Cui, Pengguang Chen, Ruiyu Li, Shu Liu, Xiaoyong Shen, Jiaya Jia

展开摘要

In this paper, we propose a fast and practical neural architecture search (FPNAS) framework for automatic network design. FPNAS aims to discover extremely efficient networks with less than 300M FLOPs. Different from previous NAS methods, our approach searches for the whole network architecture to guarantee block diversity instead of stacking a set of similar blocks repeatedly. We model the search process as a bi-level optimization problem and propose an approximation solution. On CIFAR-10, our approach is capable of design networks with comparable performance to state-of-the-arts while using orders of magnitude less computational resource with only 20 GPU hours. Experimental results on ImageNet and ADE20K datasets further demonstrate transferability of the searched networks.

Poster
Fast Video Object Segmentation via Dynamic Targeting Network

Lu Zhang, Zhe Lin, Jianming Zhang, Huchuan Lu, You He

展开摘要

We propose a new model for fast and accurate video object segmentation. It consists of two convolutional neural networks, a Dynamic Targeting Network (DTN) and a Mask Refinement Network (MRN). DTN locates the object by dynamically focusing on regions of interest surrounding the target object. The target region is predicted by DTN via two sub-streams, Box Propagation (BP) and Box Re-identification (BR). The BP stream is faster but less effective at objects with large deformation or occlusion. The BR stream performs better in difficult scenarios at a higher computation cost. We propose a Decision Module (DM) to adaptively determine which sub-stream to use for each frame. Finally, MRN is exploited to predict segmentation within the target region. Experimental results on two public datasets demonstrate that the proposed model significantly outperforms existing methods without online training in both accuracy and efficiency, and is comparable to online training-based methods in accuracy with an order of magnitude faster speed.

Poster
Fast Point R-CNN

yilun chen, Shu Liu, Xiaoyong Shen, Jiaya Jia

展开摘要

We present a unified, efficient and effective framework for point-cloud based 3D object detection. Our two-stage approach utilizes both voxel representation and raw point cloud data to exploit respective advantages. The first stage network, with voxel representation as input, only consists of light convolutional operations, producing a small number of high-quality initial predictions. Coordinate and indexed convolutional feature of each point in initial prediction are effectively fused with the attention mechanism, preserving both accurate localization and context information. The second stage works on interior points with their fused feature for further refining the prediction. Our method is evaluated on KITTI dataset, in terms of both 3D and Bird's Eye View (BEV) detection, and achieves state-of-the-arts with a 15FPS detection rate.

Poster
Fast Object Detection in Compressed Video

shiyao wang, Hongchao Lu, Zhidong Deng

展开摘要

Object detection in videos has drawn increasing attention since it is more practical in real scenarios. Most of the deep learning methods use CNNs to process each decoded frame in a video stream individually. However, the free of charge yet valuable motion information already embedded in the video compression format is usually overlooked. In this paper, we propose a fast object detection method by taking advantage of this with a novel Motion aided Memory Network (MMNet). The MMNet has two major advantages: 1) It significantly accelerates the procedure of feature extraction for compressed videos. It only need to run a complete recognition network for I-frames, i.e. a few reference frames in a video, and it produces the features for the following P frames (predictive frames) with a light weight memory network, which runs fast; 2) Unlike existing methods that establish an additional network to model motion of frames, we take full advantage of both motion vectors and residual errors that are freely available in video streams. To our best knowledge, the MMNet is the first work that investigates a deep convolutional detector on compressed videos. Our method is evaluated on the large-scale ImageNet VID dataset, and the results show that it is 3x times faster than single image detector R-FCN and 10x times faster than high-performance detector MANet at a minor accuracy loss.

Poster
Fast Image Restoration With Multi-Bin Trainable Linear Units

Shuhang Gu, Wen Li, Luc Van Gool, Radu Timofte

展开摘要

Tremendous advances in image restoration tasks such as denoising and super-resolution have been achieved using neural networks. Such approaches generally employ very deep architectures, large number of parameters, large receptive fields and high nonlinear modeling capacity. In order to obtain efficient and fast image restoration networks one should improve upon the above mentioned requirements. In this paper we propose a novel activation function, the multi-bin trainable linear unit (MTLU), for increasing the nonlinear modeling capacity together with lighter and shallower networks. We validate the proposed fast image restoration networks for image denoising (FDnet) and super-resolution (FSRnet) on standard benchmarks. We achieve large improvements in both memory and runtime over current state-of-the-art for comparable or better PSNR accuracies.

Poster
Fast Computation of Content-Sensitive Superpixels and Supervoxels Using Q-Distances

Zipeng Ye, Ran Yi, Minjing Yu, Yong-Jin Liu, Ying He

展开摘要

State-of-the-art researches model the data of images and videos as low-dimensional manifolds and generate superpixels/supervoxels in a content-sensitive way, which is achieved by computing geodesic centroidal Voronoi tessellation (GCVT) on manifolds. However, computing exact GCVTs is slow due to computationally expensive geodesic distances. In this paper, we propose a much faster queue-based graph distance (called q-distance). Our key idea is that for manifold regions in which q-distances are different from geodesic distances, GCVT is prone to placing more generators in them, and therefore after few iterations, the q-distance-induced tessellation is an exact GCVT. This idea works well in practice and we also prove it theoretically under moderate assumption. Our method is simple and easy to implement. It runs 6-8 times faster than state-of-the-art GCVT computation, and has an optimal approximation ratio O(1) and a linear time complexity O(N) for N-pixel images or N-voxel videos. A thorough evaluation of 31 superpixel methods on five image datasets and 8 supervoxel methods on four video datasets shows that our method consistently achieves the best over-segmentation accuracy. We also demonstrate the advantage of our method on one image and two video applications.

Poster
Fashion++: Minimal Edits for Outfit Improvement

Wei-Lin Hsiao, Isay Katsman, Chao-Yuan Wu, Devi Parikh, Kristen Grauman

展开摘要

Given an outfit, what small changes would most improve its fashionability? This question presents an intriguing new computer vision challenge. We introduce Fashion++, an approach that proposes minimal adjustments to a full-body clothing outfit that will have maximal impact on its fashionability. Our model consists of a deep image generation neural network that learns to synthesize clothing conditioned on learned per-garment encodings. The latent encodings are explicitly factorized according to shape and texture, thereby allowing direct edits for both fit/presentation and color/patterns/material, respectively. We show how to bootstrap Web photos to automatically train a fashionability model, and develop an activation maximization-style approach to transform the input image into its more fashionable self. The edits suggested range from swapping in a new garment to tweaking its color, how it is worn (e.g., rolling up sleeves), or its fit (e.g., making pants baggier). Experiments demonstrate that Fashion++ provides successful edits, both according to automated metrics and human opinion.

Poster
Fashion Retrieval via Graph Reasoning Networks on a Similarity Pyramid

Zhanghui Kuang, Yiming Gao, Guanbin Li, Ping Luo, Yimin Chen, Liang Lin, Wayne Zhang

展开摘要

Matching clothing images from customers and online shopping stores has rich applications in E-commerce. Existing algorithms encoded an image as a global feature vector and performed retrieval with the global representation. However, discriminative local information on clothes are submerged in this global representation, resulting in sub-optimal performance. To address this issue, we propose a novel Graph Reasoning Network (GRNet) on a Similarity Pyramid, which learns similarities between a query and a gallery cloth by using both global and local representations in multiple scales. The similarity pyramid is represented by a Graph of similarity, where nodes represent similarities between clothing components at different scales, and the final matching score is obtained by message passing along edges. In GRNet, graph reasoning is solved by training a graph convolutional network, enabling to align salient clothing components to improve clothing retrieval. To facilitate future researches, we introduce a new benchmark FindFashion, containing rich annotations of bounding boxes, views, occlusions, and cropping. Extensive experiments show that GRNet obtains new state-of-the-art results on two challenging benchmarks, e.g. pushing the top-1, top-20, and top-50 accuracies on DeepFashion to 26%, 64%, and 75% (i.e. 4%, 10%, and 10% absolute improvements), outperforming competitors with large margins. On FindFashion, GRNet achieves considerable improvements on all empirical settings.

Oral
Fair Loss: Margin-Aware Reinforcement Learning for Deep Face Recognition

Bingyu Liu, Weihong Deng, Yaoyao Zhong, Mei Wang, Jiani Hu, Xunqiang Tao, Yaohai Huang

展开摘要

Recently, large-margin softmax loss methods, such as angular softmax loss (SphereFace), large margin cosine loss (CosFace), and additive angular margin loss (ArcFace), have demonstrated impressive performance on deep face recognition. These methods incorporate a fixed additive margin to all the classes, ignoring the class imbalance problem. However, imbalanced problem widely exists in various real-world face datasets, in which samples from some classes are in a higher number than others. We argue that the number of a class would influence its demand for the additive margin. In this paper, we introduce a new margin-aware reinforcement learning based loss function, namely fair loss, in which each class will learn an appropriate adaptive margin by Deep Q-learning. Specifically, we train an agent to learn a margin adaptive strategy for each class, and make the additive margins for different classes more reasonable. Our method has better performance than present large-margin loss functions on three benchmarks, Labeled Face in the Wild (LFW), Youtube Faces (YTF) and MegaFace, which demonstrates that our method could learn better face representation on imbalanced face datasets.

Poster
FaceForensics++: Learning to Detect Manipulated Facial Images

Andreas Rossler, Davide Cozzolino, Luisa Verdoliva, Christian Riess, Justus Thies, Matthias Niessner

展开摘要

The rapid progress in synthetic image generation and manipulation has now come to a point where it raises significant concerns for the implications towards society. At best, this leads to a loss of trust in digital content, but could potentially cause further harm by spreading false information or fake news. This paper examines the realism of state-of-the-art image manipulations, and how difficult it is to detect them, either automatically or by humans. To standardize the evaluation of detection methods, we propose an automated benchmark for facial manipulation detection. In particular, the benchmark is based on Deep-Fakes, Face2Face, FaceSwap and NeuralTextures as prominent representatives for facial manipulations at random compression level and size. The benchmark is publicly available and contains a hidden test set as well as a database of over 1.8 million manipulated images. This dataset is over an order of magnitude larger than comparable, publicly available, forgery datasets. Based on this data, we performed a thorough analysis of data-driven forgery detectors. We show that the use of additional domain-specific knowledge improves forgery detection to unprecedented accuracy, even in the presence of strong compression, and clearly outperforms human observers.

Poster
Face-to-Parameter Translation for Game Character Auto-Creation

Tianyang Shi, Yi Yuan, Changjie Fan, Zhengxia Zou, Zhenwei Shi, Yong Liu

展开摘要

Character customization system is an important component in Role-Playing Games (RPGs), where players are allowed to edit the facial appearance of their in-game characters with their own preferences rather than using default templates. This paper proposes a method for automatically creating in-game characters of players according to an input face photo. We formulate the above "artistic creation" process under a facial similarity measurement and parameter searching paradigm by solving an optimization problem over a large set of physically meaningful facial parameters. To effectively minimize the distance between the created face and the real one, two loss functions, i.e. a "discriminative loss" and a "facial content loss", are specifically designed. As the rendering process of a game engine is not differentiable, a generative network is further introduced as an "imitator" to imitate the physical behavior of the game engine so that the proposed method can be implemented under a neural style transfer framework and the parameters can be optimized by gradient descent. Experimental results demonstrate that our method achieves a high degree of generation similarity between the input face photo and the created in-game character in terms of both global appearance and local details. Our method has been deployed in a new game last year and has now been used by players over 1 million times.

Poster
Face Video Deblurring Using 3D Facial Priors

Wenqi Ren, Jiaolong Yang, Senyou Deng, David Wipf, Xiaochun Cao, Xin Tong

展开摘要

Existing face deblurring methods only consider single frames and do not account for facial structure and identity information. These methods struggle to deblur face videos that exhibit significant pose variations and misalignment. In this paper we propose a novel face video deblurring network capitalizing on 3D facial priors. The model consists of two main branches: i) a face video deblurring sub-network based on an encoder-decoder architecture, and ii) a 3D face reconstruction and rendering branch for predicting 3D priors of salient facial structures and identity knowledge. These structures encourage the deblurring branch to generate sharp faces with detailed structures. Our method not only uses low-level information (i.e., image intensity), but also middle-level information (i.e., 3D facial structure) and high-level knowledge (i.e., identity content) to further explore spatial constraints of facial components from blurry face frames. Extensive experimental results demonstrate that the proposed algorithm performs favorably against the state-of-the-art methods.

Oral
Face De-Occlusion Using 3D Morphable Model and Generative Adversarial Network

Xiaowei Yuan, In Kyu Park

展开摘要

In recent decades, 3D morphable model (3DMM) has been commonly used in image-based photorealistic 3D face reconstruction. However, face images are often corrupted by serious occlusion by non-face objects including eyeglasses, masks, and hands. Such objects block the correct capture of landmarks and shading information. Therefore, the reconstructed 3D face model is hardly reusable. In this paper, a novel method is proposed to restore de-occluded face images based on inverse use of 3DMM and generative adversarial network. We utilize the 3DMM prior to the proposed adversarial network and combine a global and local adversarial convolutional neural network to learn face de-occlusion model. The 3DMM serves not only as geometric prior but also proposes the face region for the local discriminator. Experiment results confirm the effectiveness and robustness of the proposed algorithm in removing challenging types of occlusions with various head poses and illumination. Furthermore, the proposed method reconstructs the correct 3D face model with de-occluded textures.

Poster
Face Alignment With Kernel Density Deep Neural Network

Lisha Chen, Hui Su, Qiang Ji

展开摘要

Deep neural networks achieve good performance in many computer vision problems such as face alignment. However, when the testing image is challenging due to low resolution, occlusion or adversarial attacks, the accuracy of a deep neural network suffers greatly. Therefore, it is important to quantify the uncertainty in its predictions. A probabilistic neural network with Gaussian distribution over the target is typically used to quantify uncertainty for regression problems. However, in real-world problems especially computer vision tasks, the Gaussian assumption is too strong. To model more general distributions, such as multi-modal or asymmetric distributions, we propose to develop a kernel density deep neural network. Specifically, for face alignment, we adapt state-of-the-art hourglass neural network into a probabilistic neural network framework with landmark probability map as its output. The model is trained by maximizing the conditional log likelihood. To exploit the output probability map, we extend the model to multi-stage so that the logits map from the previous stage can feed into the next stage to progressively improve the landmark detection accuracy. Extensive experiments on benchmark datasets against state-of-the-art unconstrained deep learning method demonstrate that the proposed kernel density network achieves comparable or superior performance in terms of prediction accuracy. It further provides aleatoric uncertainty estimation in predictions.

Poster