ECCV 2018 论文列表

European Conference on Computer Vision

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776篇论文

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A Hybrid Model for Identity Obfuscation by Face Replacement

Qianru Sun, Ayush Tewari, Weipeng Xu, Mario Fritz, Christian Theobalt, Bernt Schiele

展开摘要

As more and more personal photos are shared and tagged in social media, avoiding privacy risks such as unintended recognition, becomes increasingly challenging. We propose a new hybrid approach to obfuscate identities in photos by head replacement. Our approach combines state of the art parametric face synthesis with latest advances in Generative Adversarial Networks (GAN) for data-driven image synthesis. On the one hand, the parametric part of our method gives us control over the facial parameters and allows for explicit manipulation of the identity. On the other hand, the data-driven aspects allow for adding fine details and overall realism as well as seamless blending into the scene context. In our experiments we show highly realistic output of our system that improves over the previous state of the art in obfuscation rate while preserving a higher similarity to the original image content.

Poster
A Geometric Perspective on Structured Light Coding

Mohit Gupta, Nikhil Nakhate

展开摘要

We present a mathematical framework for analysis and design of high performance structured light (SL) coding schemes. Using this framework, we design Hamiltonian SL coding, a novel family of SL coding schemes that can recover 3D shape with extreme precision, with a small number (as few as three) of images. We establish structural similarity between popular discrete (binary) SL coding methods, and Hamiltonian coding, which is a continuous coding approach. Based on this similarity, and by leveraging design principles from several different SL coding families, we propose a general recipe for designing Hamiltonian coding patterns with specific desirable properties, such as patterns with high spatial frequencies for dealing with global illumination. We perform several experiments to evaluate the proposed approach, and demonstrate that Hamiltonian coding based SL approaches outperform existing methods in challenging scenarios, including scenes with dark albedos, strong ambient light, and interreflections.

Poster
A Framework for Evaluating 6-DOF Object Trackers

Mathieu Garon, Denis Laurendeau, Jean-Francois Lalonde

展开摘要

We present a challenging and realistic novel dataset for evaluating 6-DOF object tracking algorithms. Existing datasets show serious limitations---notably, unrealistic synthetic data, or real data with large fiducial markers---preventing the community from obtaining an accurate picture of the state-of-the-art. Using a data acquisition pipeline based on a commercial motion capture system for acquiring accurate ground truth poses of real objects with respect to a Kinect V2 camera, we build a dataset which contains a total of 297 calibrated sequences. They are acquired in three different scenarios to evaluate the performance of trackers: stability, robustness to occlusion and accuracy during challenging interactions between a person and the object. We conduct an extensive study of a deep 6-DOF tracking architecture and determine a set of optimal parameters. We enhance the architecture and the training methodology to train a 6-DOF tracker that can robustly generalize to objects never seen during training, and demonstrate favorable performance compared to previous approaches trained specifically on the objects to track.

Poster
A Deeply-initialized Coarse-to-fine Ensemble of Regression Trees for Face Alignment

Roberto Valle, Jose M. Buenaposada, Antonio Valdes, Luis Baumela

展开摘要

In this paper we present DCFE, a real-time facial landmark regression method based on a coarse-to-fine Ensemble of Regression Trees (ERT). We use a simple Convolutional Neural Network (CNN) to generate probability maps of landmarks location. These are further refined with the ERT regressor, which is initialized by fitting a 3D face model to the landmark maps. The coarse-to-fine structure of the ERT lets us address the combinatorial explosion of parts deformation. With the 3D model we also tackle other key problems such as robust regressor initialization, self occlusions, and simultaneous frontal and profile face analysis. In the experiments DCFE achieves the best reported result in AFLW, COFW, and 300W private and common public data sets.

Poster
A Dataset of Flash and Ambient Illumination Pairs from the Crowd

Yagiz Aksoy, Changil Kim, Petr Kellnhofer, Sylvain Paris, Mohamed Elgharib, Marc Pollefeys, Wojciech Matusik

展开摘要

Illumination is a critical element of photography and is essential for many computer vision tasks. Flash light is unique in the sense that it is a widely available tool for easily manipulating the scene illumination. We present a dataset of thousands of ambient and flash illumination pairs to enable studying flash photography and other applications that can benefit from having separate illuminations. Different than the typical use of crowdsourcing in generating computer vision datasets, we make use of the crowd to directly take the photographs that make up our dataset. As a result, our dataset covers a wide variety of scenes captured by many casual photographers. We detail the advantages and challenges of our approach to crowdsourcing as well as the computational effort to generate completely separate flash illuminations from the ambient light in an uncontrolled setup. We present a brief examination of illumination decomposition, a challenging and underconstrained problem in flash photography, to demonstrate the use of our dataset in a data-driven approach.

Poster
A Dataset for Lane Instance Segmentation in Urban Environments

Brook Roberts, Sebastian Kaltwang, Sina Samangooei, Mark Pender-Bare, Konstantinos Tertikas, John Redford

展开摘要

Autonomous vehicles require knowledge of the surrounding road layout, which can be predicted by state-of-the-art CNNs. This work addresses the current lack of data for determining lane instances, which are needed for various driving manoeuvres. The main issue is the time-consuming manual labelling process, typically applied per image. We notice that driving the car is itself a form of annotation. Therefore, we propose a semi-automated method that allows for efficient labelling of image sequences by utilising an estimated road plane in 3D based on where the car has driven and projecting labels from this plane into all images of the sequence. The average labelling time per image is reduced to 5 seconds and only an inexpensive dash-cam is required for data capture. We are releasing a dataset of 24,000 images and additionally show experimental semantic segmentation and instance segmentation results.

Poster
A Dataset and Architecture for Visual Reasoning with a Working Memory

Guangyu Robert Yang, Igor Ganichev, Xiao-Jing Wang, Jonathon Shlens, David Sussillo

展开摘要

A vexing problem in artificial intelligence is reasoning about events that occur in complex, changing visual stimuli such as in video analysis or game play. Inspired by a rich tradition of visual reasoning and memory in cognitive psychology and neuroscience, we developed an artificial, configurable visual question and answer dataset (COG) to parallel experiments in humans and animals. COG is much simpler than the general problem of video analysis, yet it addresses many of the problems relating to visual and logical reasoning and memory -- problems that remain challenging for modern deep learning architectures. We additionally propose a deep learning architecture that performs competitively on other diagnostic VQA datasets (i.e. CLEVR) as well as easy settings of the COG dataset. However, several settings of COG result in datasets that are progressively more challenging to learn. After training, the network can zero-shot generalize to many new tasks. Preliminary analyses of the network architectures trained on COG demonstrate that the network accomplishes the task in a manner interpretable to humans.

Poster
A Closed-form Solution to Photorealistic Image Stylization

Yijun Li, Ming-Yu Liu, Xueting Li, Ming-Hsuan Yang, Jan Kautz

展开摘要

Photorealistic image stylization concerns transferring style of a reference photo to a content photo with the constraint that the stylized photo should remain photorealistic. While several photorealistic image stylization methods exist, they tend to generate spatially inconsistent stylizations with noticeable artifacts. In this paper, we propose a method to address these issues. The proposed method consists of a stylization step and a smoothing step. While the stylization step transfers the style of the reference photo to the content photo, the smoothing step ensures spatially consistent stylizations. Each of the steps has a closed-form solution and can be computed efficiently. We conduct extensive experimental validations. The results show that the proposed method generates photorealistic stylization outputs that are more preferred by human subjects as compared to those by the competing methods while running much faster. Source code and additional results are available at https://github.com/NVIDIA/FastPhotoStyle.

Poster
3DMV: Joint 3D-Multi-View Prediction for 3D Semantic Scene Segmentation

Angela Dai, Matthias Niessner

展开摘要

We present 3DMV, a novel method for 3D semantic scene segmentation of RGB-D scans using a joint 3D-multi-view prediction network. In contrast to existing methods that either use geometry or RGB data as input for this task, we combine both data modalities in a joint, end-to-end network architecture. Rather than simply projecting color data into a volumetric grid and operating solely in 3D -- which would result in insufficient detail -- we first extract feature maps from associated RGB images. These features are then directly projected into the volumetric feature grid of a 3D network using a differentiable backprojection layer. Since our target is 3D scanning scenarios with possibly many frames, we use a multi-view pooling approach in order to handle a varying number of RGB input views. This learned combination of RGB and geometric features with our joint 2D-3D architecture achieves significantly better results than existing baselines. For instance, our final result on the ScanNet 3D segmentation benchmark increases from 52.8% to 75% accuracy compared to existing volumetric architectures.

Poster
3DFeat-Net: Weakly Supervised Local 3D Features for Point Cloud Registration

Zi Jian Yew, Gim Hee Lee

展开摘要

In this paper, we propose the 3DFeat-Net which learns both 3D feature detector and descriptor for point cloud matching using weak supervision. Unlike many existing works, we do not require manually annotating matching point clusters. Instead, we leverage on alignment and attention mechanisms to learn feature correspondences from GPS/INS tagged 3D point clouds without explicitly specifying them. We create training and benchmark outdoor Lidar datasets, and our experiments on these datasets show that our 3DFeat-Net outperforms existing handcrafted and learned 3D features.

Poster
3D-CODED: 3D Correspondences by Deep Deformation

Thibault Groueix, Matthew Fisher, Vladimir G. Kim, Bryan C. Russell, Mathieu Aubry

展开摘要

We present a new deep learning approach for matching deformable shapes by introducing Shape Deformation Networks which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a template, that parameterizes the surface, and (ii) a learnt global feature vector that parameterizes the transformation of the template into the input surface. By predicting this feature for a new shape, we implicitly predict correspondences between this shape and the template. We show that these correspondences can be improved by an additional step which improves the shape feature by minimizing the Chamfer distance between the input and transformed template. We demonstrate that our simple approach improves on state-of-the-art results on the difficult FAUST-inter challenge, with an average correspondence error of 2.88cm. We show, on the TOSCA dataset, that our method is robust to many types of perturbations, and generalizes to non-human shapes. This robustness allows it to perform well on real unclean, meshes from the the SCAPE dataset.

Poster
3D Vehicle Trajectory Reconstruction in Monocular Video Data Using Environment Structure Constraints

Sebastian Bullinger, Christoph Bodensteiner, Michael Arens, Rainer Stiefelhagen

展开摘要

We present a framework to reconstruct three-dimensional vehicle trajectories using monocular video data. We track two-dimensional vehicle shapes on pixel level exploiting instance-aware semantic segmentation techniques and optical flow cues. We apply Structure from Motion techniques to vehicle and background images to determine for each frame camera poses relative to vehicle instances and background structures. By combining vehicle and background camera pose information, we restrict the vehicle trajectory to a one-parameter family of possible solutions. We compute a ground representation by fusing background structures and corresponding semantic segmentations. We propose a novel method to determine vehicle trajectories consistent to image observations and reconstructed environment structures as well as a criterion to identify frames suitable for scale ratio estimation. We show qualitative results using drone imagery as well as driving sequences from the Cityscape dataset. Due to the lack of suitable benchmark datasets we present a new dataset to evaluate the quality of reconstructed three-dimensional vehicle trajectories. The video sequences show vehicles in urban areas and are rendered using the path-tracing render engine Cycles. In contrast to previous work, we perform a quantitative evaluation of the presented approach. Our algorithm achieves an average reconstruction-to-ground-truth-trajectory distance of 0.31 meter using this dataset. The dataset including evaluation scripts will be publicly available on our website.

Poster
3D Scene Flow from 4D Light Field Gradients

Sizhuo Ma, Brandon M. Smith, Mohit Gupta

展开摘要

This paper presents novel techniques for recovering 3D dense scene flow, based on differential analysis of 4D light fields. The key enabling result is a per-ray linear equation, called the ray flow equation, that relates 3D scene flow to 4D light field gradients. The ray flow equation is invariant to 3D scene structure and applicable to a general class of scenes, but is underconstrained (3 unknowns per equation). Thus, additional constraints must be imposed to recover motion. We develop two families of scene flow algorithms by leveraging the structural similarity between ray flow and optical flow equations: local "Lucas-Kanade" ray flow and global "Horn-Schunck" ray flow, inspired by corresponding optical flow methods. We also develop a combined local-global method by utilizing the correspondence structure in the light fields. We demonstrate high precision 3D scene flow recovery for a wide range of scenarios, including rotation and non-rigid motion. We analyze the theoretical and practical performance limits of the proposed techniques via the light field structure tensor, a 3x3 matrix that encodes the local structure of light fields. We envision that the proposed analysis and algorithms will lead to design of future light-field cameras that are optimized for motion sensing, in addition to depth sensing.

Poster
3D Recurrent Neural Networks with Context Fusion for Point Cloud Semantic Segmentation

Xiaoqing Ye, Jiamao Li, Hexiao Huang, Liang Du, Xiaolin Zhang

展开摘要

Semantic segmentation of 3D unstructured point clouds remains an open research problem. Recent works predict semantic labels of 3D points by virtue of neural networks but take limited context knowledge into consideration. In this paper, a novel end-to-end approach for unstructured point cloud semantic segmentation is proposed to exploit the inherent contextual features. First the efficient pointwise pyramid pooling module is investigated to capture local structures at various densities by taking multi-scale neighborhood into account. Then the two-dimensional hierarchical recurrent neural networks (RNNs) are utilized to explore long-range spatial dependencies. Each recurrent layer takes as input the local features derived from unrolled cells and sweeps the 3D space along two horizontal directions successively to integrate structure knowledge. On challenging indoor and outdoor 3D datasets, the proposed framework demonstrates robust performance superior to state-of-the-arts.

Poster
3D Face Reconstruction from Light Field Images: A Model-free Approach

Mingtao Feng, Syed Zulqarnain Gilani, Yaonan Wang, Ajmal Mian

展开摘要

Reconstructing 3D facial geometry from a single RGB image has recently instigated wide research interest. However, it is still an ill-posed problem and most methods rely on prior models hence undermining the accuracy of the recovered 3D faces. In this paper, we exploit the Epipolar Plane Images (EPI) obtained from light field cameras and learn CNN models that recover horizontal and vertical 3D facial curves from the respective horizontal and vertical EPIs. Our 3D face reconstruction network (FaceLFnet) comprises a densely connected architecture to learn accurate 3D facial curves from low resolution EPIs. To train the proposed FaceLFnets from scratch, we synthesize photo-realistic light field images from 3D facial scans. The curve by curve 3D face estimation approach allows the networks to learn from only 14K images of 80 identities, which still comprises over 11 Million EPIs/curves. The estimated facial curves are merged into a single pointcloud to which a surface is fitted to get the final 3D face. Our method is model-free, requires only a few training samples to learn FaceLFnet and can reconstruct 3D faces with high accuracy from single light field images under varying poses, expressions and lighting conditions. Comparison on the BU-3DFE and BU-4DFE datasets show that our method reduces reconstruction errors by over 20% compared to recent state of the art.

Poster
3D Ego-Pose Estimation via Imitation Learning

Ye Yuan, Kris Kitani

展开摘要

Ego-pose estimation, i.e., estimating a person's 3D pose with a single wearable camera, has many potential applications in activity monitoring. For these applications, both accurate and physically plausible estimates are desired, with the latter often overlooked by existing work. Traditional computer vision-based approaches using temporal smoothing only take into account the kinematics of the motion without considering the physics that underlies the dynamics of motion, which leads to pose estimates that are physically invalid. Motivated by this, we propose a novel control-based approach to model human motion with physics simulation and use imitation learning to learn a video-conditioned control policy for ego-pose estimation. Our imitation learning framework allows us to perform domain adaption to transfer our policy trained on simulation data to real-world data. Our experiments with real egocentric videos show that our method can estimate both accurate and physically plausible 3D ego-pose sequences without observing the cameras wearer's body.

Poster