CoRL 2022 论文列表

Conference on Robot Learning

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197篇论文

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  • Oral
    3316.8%
  • Poster
    16483.2%

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Learning Visualization Policies of Augmented Reality for Human-Robot Collaboration

Kishan Dhananjay Chandan, Jack Albertson, Shiqi Zhang

展开摘要

In human-robot collaboration domains, augmented reality (AR) technologies have enabled people to visualize the state of robots. Current AR-based visualization policies are designed manually, which requires a lot of human efforts and domain knowledge. When too little information is visualized, human users find the AR interface not useful; when too much information is visualized, they find it difficult to process the visualized information. In this paper, we develop an intelligent AR agent that learns visualization policies (what to visualize, when, and how) from demonstrations. We created a Unity-based platform for simulating warehouse environments where human-robot teammates work on collaborative delivery tasks. We have collected a dataset that includes demonstrations of visualizing robots' current and planned behaviors. Our results from experiments with real human participants show that, compared with competitive baselines from the literature, our learned visualization strategies significantly increase the efficiency of human-robot teams in delivery tasks, while reducing the distraction level of human users.

Poster
Learning Semantics-Aware Locomotion Skills from Human Demonstration

Yuxiang Yang, Xiangyun Meng, Wenhao Yu, Tingnan Zhang, Jie Tan, Byron Boots

展开摘要

The semantics of the environment, such as the terrain type and property, reveals important information for legged robots to adjust their behaviors. In this work, we present a framework that learns semantics-aware locomotion skills from perception for quadrupedal robots, such that the robot can traverse through complex offroad terrains with appropriate speeds and gaits using perception information. Due to the lack of high-fidelity outdoor simulation, our framework needs to be trained directly in the real world, which brings unique challenges in data efficiency and safety. To ensure sample efficiency, we pre-train the perception model with an off-road driving dataset. To avoid the risks of real-world policy exploration, we leverage human demonstration to train a speed policy that selects a desired forward speed from camera image. For maximum traversability, we pair the speed policy with a gait selector, which selects a robust locomotion gait for each forward speed. Using only 40 minutes of human demonstration data, our framework learns to adjust the speed and gait of the robot based on perceived terrain semantics, and enables the robot to walk over 6km without failure at close-to-optimal speed

Poster
Visuo-Tactile Transformers for Manipulation

Yizhou Chen, Mark Van der Merwe, Andrea Sipos, Nima Fazeli

展开摘要

Learning representations in the joint domain of vision and touch can improve manipulation dexterity, robustness, and sample-complexity by exploiting mutual information and complementary cues. Here, we present Visuo-Tactile Transformers (VTTs), a novel multimodal representation learning approach suited for model-based reinforcement learning and planning. Our approach extends the Visual Transformer to handle visuo-tactile feedback. Specifically, VTT uses tactile feedback together with self and cross-modal attention to build latent heatmap representations that focus attention on important task features in the visual domain. We demonstrate the efficacy of VTT for representation learning with a comparative evaluation against baselines on four simulated robot tasks and one real world block pushing task. We conduct an ablation study over the components of VTT to highlight the importance of cross-modality in representation learning for robotic manipulation.

Poster
MidasTouch: Monte-Carlo inference over distributions across sliding touch

Sudharshan Suresh, Zilin Si, Stuart Anderson, Michael Kaess, Mustafa Mukadam

展开摘要

We present MidasTouch, a tactile perception system for online global localization of a vision-based touch sensor sliding on an object surface. This framework takes in posed tactile images over time, and outputs an evolving distribution of sensor pose on the object's surface, without the need for visual priors. Our key insight is to estimate local surface geometry with tactile sensing, learn a compact representation for it, and disambiguate these signals over a long time horizon. The backbone of MidasTouch is a Monte-Carlo particle filter, with a measurement model based on a tactile code network learned from tactile simulation. This network, inspired by LIDAR place recognition, compactly summarizes local surface geometries. These generated codes are efficiently compared against a precomputed tactile codebook per-object, to update the pose distribution. We further release the YCB-Slide dataset of real-world and simulated forceful sliding interactions between a vision-based tactile sensor and standard YCB objects. While single-touch localization can be inherently ambiguous, we can quickly localize our sensor by traversing salient surface geometries. Project page: https://suddhu.github.io/midastouch-tactile/

Oral
Verified Path Following Using Neural Control Lyapunov Functions

Alec Reed, Guillaume O Berger, Sriram Sankaranarayanan, Chris Heckman

展开摘要

We present a framework that uses control Lyapunov functions (CLFs) to implement provably stable path-following controllers for autonomous mobile platforms. Our approach is based on learning a guaranteed CLF for path following by using recent approaches --- combining machine learning with automated theorem proving --- to train a neural network feedback law along with a CLF that guarantees stabilization for driving along low-curvature reference paths. We discuss how key properties of the CLF can be exploited to extend the range of the curvatures for which the stability guarantees remain valid. We then demonstrate that our approach yields a controller that obeys theoretical guarantees in simulation, but also performs well in practice. We show our method is both a verified method of control and better than a common MPC implementation in computation time. Additionally, we implement the controller on-board on a $\frac18$-scale autonomous vehicle testing platform and present results for various robust path following scenarios.

Poster
Few-Shot Preference Learning for Human-in-the-Loop RL

Donald Joseph Hejna III, Dorsa Sadigh

展开摘要

While reinforcement learning (RL) has become a more popular approach for robotics, designing sufficiently informative reward functions for complex tasks has proven to be extremely difficult due their inability to capture human intent and policy exploitation. Preference based RL algorithms seek to overcome these challenges by directly learning reward functions from human feedback. Unfortunately, prior work either requires an unreasonable number of queries implausible for any human to answer or overly restricts the class of reward functions to guarantee the elicitation of the most informative queries, resulting in models that are insufficiently expressive for realistic robotics tasks. Contrary to most works that focus on query selection to \emph{minimize} the amount of data required for learning reward functions, we take an opposite approach: \emph{expanding} the pool of available data by viewing human-in-the-loop RL through the more flexible lens of multi-task learning. Motivated by the success of meta-learning, we pre-train preference models on prior task data and quickly adapt them for new tasks using only a handful of queries. Empirically, we reduce the amount of online feedback needed to train manipulation policies in Meta-World by 20$\times$, and demonstrate the effectiveness of our method on a real Franka Panda Robot. Moreover, this reduction in query-complexity allows us to train robot policies from actual human users. Videos of our results can be found at \url{https://sites.google.com/view/few-shot-preference-rl/home}.

Poster
Inferring Smooth Control: Monte Carlo Posterior Policy Iteration with Gaussian Processes

Joe Watson, Jan Peters

展开摘要

Monte Carlo methods have become increasingly relevant for control of non-differentiable systems, approximate dynamics models, and learning from data. These methods scale to high-dimensional spaces and are effective at the non-convex optimization often seen in robot learning. We look at sample-based methods from the perspective of inference-based control, specifically posterior policy iteration. From this perspective, we highlight how Gaussian noise priors produce rough control actions that are unsuitable for physical robot deployment. Considering smoother Gaussian process priors, as used in episodic reinforcement learning and motion planning, we demonstrate how smoother model predictive control can be achieved using online sequential inference. This inference is realized through an efficient factorization of the action distribution, and novel means of optimizing the likelihood temperature for to improve importance sampling accuracy. We evaluate this approach on several high-dimensional robot control tasks, matching the sample efficiency of prior heuristic methods while also ensuring smoothness. Simulation results can be seen at monte-carlo-ppi.github.io.

Oral
A Dual Representation Framework for Robot Learning with Human Guidance

Ruohan Zhang, Dhruva Bansal, Yilun Hao, Ayano Hiranaka, Jialu Gao, Chen Wang, Roberto Martín-Martín, Li Fei-Fei, Jiajun Wu

展开摘要

The ability to interactively learn skills from human guidance and adjust behavior according to human preference is crucial to accelerating robot learning. But human guidance is an expensive resource, calling for methods that can learn efficiently. In this work, we argue that learning is more efficient if the agent is equipped with a high-level, symbolic representation. We propose a dual representation framework for robot learning from human guidance. The dual representation used by the robotic agent includes one for learning a sensorimotor control policy, and the other, in the form of a symbolic scene graph, for encoding the task-relevant information that motivates human input. We propose two novel learning algorithms based on this framework for learning from human evaluative feedback and from preference. In five continuous control tasks in simulation and in the real world, we demonstrate that our algorithms lead to significant improvement in task performance and learning speed. Additionally, these algorithms require less human effort and are qualitatively preferred by users.

Poster
TRITON: Neural Neural Textures for Better Sim2Real

Ryan D Burgert, Jinghuan Shang, Xiang Li, Michael S Ryoo

展开摘要

Unpaired image translation algorithms can be used for sim2real tasks, but many fail to generate temporally consistent results. We present a new approach that combines differentiable rendering with image translation to achieve temporal consistency over indefinite timescales, using surface consistency losses and neu- ral neural textures. We call this algorithm TRITON (Texture Recovering Image Translation Network): an unsupervised, end-to-end, stateless sim2real algorithm that leverages the underlying 3D geometry of input scenes by generating realistic- looking learnable neural textures. By settling on a particular texture for the objects in a scene, we ensure consistency between frames statelessly. TRITON is not lim- ited to camera movements — it can handle the movement and deformation of ob- jects as well, making it useful for downstream tasks such as robotic manipulation. We demonstrate the superiority of our approach both qualitatively and quantita- tively, using robotic experiments and comparisons to ground truth photographs. We show that TRITON generates more useful images than other algorithms do. Please see our project website: tritonpaper.github.io

Poster
One-Shot Transfer of Affordance Regions? AffCorrs!

Denis Hadjivelichkov, Sicelukwanda Zwane, Lourdes Agapito, Marc Peter Deisenroth, Dimitrios Kanoulas

展开摘要

In this work, we tackle one-shot visual search of object parts. Given a single reference image of an object with annotated affordance regions, we segment semantically corresponding parts within a target scene. We propose AffCorrs, an unsupervised model that combines the properties of pre-trained DINO-ViT's image descriptors and cyclic correspondences. We use AffCorrs to find corresponding affordances both for intra- and inter-class one-shot part segmentation. This task is more difficult than supervised alternatives, but enables future work such as learning affordances via imitation and assisted teleoperation.

Poster
Neural Geometric Fabrics: Efficiently Learning High-Dimensional Policies from Demonstration

Mandy Xie, Ankur Handa, Stephen Tyree, Dieter Fox, Harish Ravichandar, Nathan D. Ratliff, Karl Van Wyk

展开摘要

Learning dexterous manipulation policies for multi-fingered robots has been a long-standing challenge in robotics. Existing methods either limit themselves to highly constrained problems and smaller models to achieve extreme sample efficiency or sacrifice sample efficiency to gain capacity to solve more complex tasks with deep neural networks. In this work, we develop a structured approach to sample-efficient learning of dexterous manipulation skills from demonstrations by leveraging recent advances in robot motion generation and control. Specifically, our policy structure is induced by Geometric Fabrics - a recent framework that generalizes classical mechanical systems to allow for flexible design of expressive robot motions. To avoid the cumbersome manual design required by existing motion generators, we introduce Neural Geometric Fabric (NGF) - a framework that learns Geometric Fabric-based policies from data. NGF policies are provably stable and capable of encoding speed-invariant geometries of complex motions in multiple task spaces simultaneously. We demonstrate that NGFs can learn to perform a variety of dexterous manipulation tasks on a 23-DoF hand-arm physical robotic platform purely from demonstrations. Results from comprehensive comparative and ablative experiments show that NGF's structure and action spaces help learn acceleration-based policies that consistently outperform state-of-the-art baselines like Riemannian Motion Policies (RMPs), and other commonly used networks, such as feed-forward and recurrent neural networks. More importantly, we demonstrate that NGFs do not rely on often-used and expertly-designed operational-space controllers, promoting an advancement towards efficiently learning safe, stable, and high-dimensional controllers.

Poster
VIRDO++: Real-World, Visuo-tactile Dynamics and Perception of Deformable Objects

Youngsun Wi, Andy Zeng, Pete Florence, Nima Fazeli

展开摘要

Deformable objects manipulation can benefit from representations that seamlessly integrate vision and touch while handling occlusions. In this work, we present a novel approach for, and real-world demonstration of, multimodal visuo-tactile state-estimation and dynamics prediction for deformable objects. Our approach, VIRDO++, builds on recent progress in multimodal neural implicit representations for deformable object state-estimation (VIRDO) via a new formulation for deformation dynamics and a complementary state-estimation algorithm that (i) maintains a belief over deformations, and (ii) enables practical real-world application by removing the need for privileged contact information. In the context of two real-world robotic tasks, we show: (i) high-fidelity cross-modal state-estimation and prediction of deformable objects from partial visuo-tactile feedback, and (ii) generalization to unseen objects and contact formations.

Poster
Towards Long-Tailed 3D Detection

Neehar Peri, Achal Dave, Deva Ramanan, Shu Kong

展开摘要

Contemporary autonomous vehicle (AV) benchmarks have advanced techniques for training 3D detectors, particularly on large-scale lidar data. Surprisingly, although semantic class labels naturally follow a long-tailed distribution, contemporary benchmarks focus on only a few common classes (e.g., pedestrian and car) and neglect many rare classes in-the-tail (e.g., debris and stroller). However, AVs must still detect rare classes to ensure safe operation. Moreover, semantic classes are often organized within a hierarchy, e.g., tail classes such as child and construction-worker are arguably subclasses of pedestrian. However, such hierarchical relationships are often ignored, which may lead to misleading estimates of performance and missed opportunities for algorithmic innovation. We address these challenges by formally studying the problem of Long-Tailed 3D Detection (LT3D), which evaluates on all classes, including those in-the-tail. We evaluate and innovate upon popular 3D detection codebases, such as CenterPoint and PointPillars, adapting them for LT3D. We develop hierarchical losses that promote feature sharing across common-vs-rare classes, as well as improved detection metrics that award partial credit to "reasonable" mistakes respecting the hierarchy (e.g., mistaking a child for an adult). Finally, we point out that fine-grained tail class accuracy is particularly improved via multimodal fusion of RGB images with LiDAR; simply put, small fine-grained classes are challenging to identify from sparse (lidar) geometry alone, suggesting that multimodal cues are crucial to long-tailed 3D detection. Our modifications improve accuracy by 5% AP on average for all classes, and dramatically improve AP for rare classes (e.g., stroller AP improves from 3.6 to 31.6).

Poster
Lyapunov Design for Robust and Efficient Robotic Reinforcement Learning

Tyler Westenbroek, Fernando Castaneda, Ayush Agrawal, Shankar Sastry, Koushil Sreenath

展开摘要

Recent advances in the reinforcement learning (RL) literature have enabled roboticists to automatically train complex policies in simulated environments. However, due to the poor sample complexity of these methods, solving RL problems using real-world data remains a challenging problem. This paper introduces a novel cost-shaping method which aims to reduce the number of samples needed to learn a stabilizing controller. The method adds a term involving a Control Lyapunov Function (CLF) -- an `energy-like' function from the model-based control literature -- to typical cost formulations. Theoretical results demonstrate the new costs lead to stabilizing controllers when smaller discount factors are used, which is well-known to reduce sample complexity. Moreover, the addition of the CLF term `robustifies' the search for a stabilizing controller by ensuring that even highly sub-optimal polices will stabilize the system. We demonstrate our approach with two hardware examples where we learn stabilizing controllers for a cartpole and an A1 quadruped with only seconds and a few minutes of fine-tuning data, respectively. Furthermore, simulation benchmark studies show that obtaining stabilizing policies by optimizing our proposed costs requires orders of magnitude less data compared to standard cost designs.

Poster
Transformers Are Adaptable Task Planners

Vidhi Jain, Yixin Lin, Eric Undersander, Yonatan Bisk, Akshara Rai

展开摘要

Every home is different, and every person likes things done in their particular way. Therefore, home robots of the future need to both reason about the sequential nature of day-to-day tasks and generalize to user's preferences. To this end, we propose a Transformer Task Planner (TTP) that learns high-level actions from demonstrations by leveraging object attribute-based representations. TTP can be pre-trained on multiple preferences and shows generalization to unseen preferences using a single demonstration as a prompt in a simulated dishwasher loading task. Further, we demonstrate real-world dish rearrangement using TTP with a Franka Panda robotic arm, prompted using a single human demonstration.

Poster
ROAD: Learning an Implicit Recursive Octree Auto-Decoder to Efficiently Encode 3D Shapes

Sergey Zakharov, Rares Andrei Ambrus, Katherine Liu, Adrien Gaidon

展开摘要

Compact and accurate representations of 3D shapes are central to many perception and robotics tasks. State-of-the-art learning-based methods can reconstruct single objects but scale poorly to large datasets. We present a novel recursive implicit representation to efficiently and accurately encode large datasets of complex 3D shapes by recursively traversing an implicit octree in latent space. Our implicit Recursive Octree Auto-Decoder (ROAD) learns a hierarchically structured latent space enabling state-of-the-art reconstruction results at a compression ratio above 99%. We also propose an efficient curriculum learning scheme that naturally exploits the coarse-to-fine properties of the underlying octree spatial representation. We explore the scaling law relating latent space dimension, dataset size, and reconstruction accuracy, showing that increasing the latent space dimension is enough to scale to large shape datasets. Finally, we show that our learned latent space encodes a coarse-to-fine hierarchical structure yielding reusable latents across different levels of details, and we provide qualitative evidence of generalization to novel shapes outside the training set.

Poster
Data-Efficient Model Learning for Control with Jacobian-Regularized Dynamic-Mode Decomposition

Brian Edward Jackson, Jeong Hun Lee, Kevin Tracy, Zachary Manchester

展开摘要

We present a data-efficient algorithm for learning models for model-predictive control (MPC). Our approach, Jacobian-Regularized Dynamic-Mode Decomposition (JDMD), offers improved sample efficiency over traditional Koopman approaches based on Dynamic-Mode Decomposition (DMD) by leveraging Jacobian information from an approximate prior model of the system, and improved tracking performance over traditional model-based MPC. We demonstrate JDMD’s ability to quickly learn bilinear Koopman dynamics representations across several realistic examples in simulation, including a perching maneuver for a fixed-wing aircraft with an empirically derived high-fidelity physics model. In all cases, we show that the models learned by JDMD provide superior tracking and generalization performance within a model-predictive control framework, even in the presence of significant model mismatch, when compared to approximate prior models and models learned by standard Extended DMD (EDMD).

Poster
Learning Road Scene-level Representations via Semantic Region Prediction

Zihao Xiao, Alan Yuille, Yi-Ting Chen

展开摘要

In this work, we tackle two vital tasks in automated driving systems, i.e., driver intent prediction and risk object identification from egocentric images. Mainly, we investigate the question: what would be good road scene-level representations for these two tasks? We contend that a scene-level representation must capture higher-level semantic and geometric representations of traffic scenes around ego-vehicle while performing actions to their destinations. To this end, we introduce the representation of semantic regions, which are areas where ego-vehicles visit while taking an afforded action (e.g., left-turn at 4-way intersections). We propose to learn scene-level representations via a novel semantic region prediction task and an automatic semantic region labeling algorithm. Extensive evaluations are conducted on the HDD and nuScenes datasets, and the learned representations lead to state-of-the-art performance for driver intention prediction and risk object identification.

Poster
LEADER: Learning Attention over Driving Behaviors for Planning under Uncertainty

Mohamad Hosein Danesh, Panpan Cai, David Hsu

展开摘要

Uncertainty in human behaviors poses a significant challenge to autonomous driving in crowded urban environments. The partially observable Markov decision process (POMDP) offers a principled general framework for decision making under uncertainty and achieves real-time performance for complex tasks by leveraging Monte Carlo sampling. However, sampling may miss rare, but critical events, leading to potential safety concerns. To tackle this challenge, we propose a new algorithm, LEarning Attention over Driving bEhavioRs (LEADER), which learns to attend to critical human behaviors during planning. LEADER learns a neural network generator to provide attention over human behaviors; it integrates the attention into a belief-space planner through importance sampling, which biases planning towards critical events. To train the attention generator, we form a minimax game between the generator and the planner. By solving this minimax game, LEADER learns to perform risk-aware planning without explicit human effort on data labeling.

Oral
Learning Preconditions of Hybrid Force-Velocity Controllers for Contact-Rich Manipulation

Jacky Liang, Xianyi Cheng, Oliver Kroemer

展开摘要

Robots need to manipulate objects in constrained environments like shelves and cabinets when assisting humans in everyday settings like homes and offices. These constraints make manipulation difficult by reducing grasp accessibility, so robots need to use non-prehensile strategies that leverage object-environment contacts to perform manipulation tasks. To tackle the challenge of planning and controlling contact-rich behaviors in such settings, this work uses Hybrid Force-Velocity Controllers (HFVCs) as the skill representation and plans skill sequences with learned preconditions. While HFVCs naturally enable robust and compliant contact-rich behaviors, solvers that synthesize them have traditionally relied on precise object models and closed-loop feedback on object pose, which are difficult to obtain in constrained environments due to occlusions. We first relax HFVCs' need for precise models and feedback with our HFVC synthesis framework, then learn a point-cloud-based precondition function to classify where HFVC executions will still be successful despite modeling inaccuracies. Finally, we use the learned precondition in a search-based task planner to complete contact-rich manipulation tasks in a shelf domain. Our method achieves a task success rate of $73.2\%$, outperforming the $51.5\%$ achieved by a baseline without the learned precondition. While the precondition function is trained in simulation, it can also transfer to a real-world setup without further fine-tuning. See supplementary materials and videos at~\url{https://sites.google.com/view/constrained-manipulation/}.

Poster