AAAI 2024 论文列表

AAAI Conference on Artificial Intelligence

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Rectangle Search: An Anytime Beam Search

Sofia Lemons, Wheeler Ruml, Rob Holte, Carlos Linares Lopez

展开摘要

Anytime heuristic search algorithms try to find a (potentially suboptimal) solution as quickly as possible and then work to find better and better solutions until an optimal solution is obtained or time is exhausted. The most widely-known anytime search algorithms are based on best-first search. In this paper, we propose a new algorithm, rectangle search, that is instead based on beam search, a variant of breadth-first search. It repeatedly explores alternatives at all depth levels and is thus best-suited to problems featuring deep local minima. Experiments using a variety of popular search benchmarks suggest that rectangle search is competitive with fixed-width beam search and often performs better than the previous best anytime search algorithms.

Technical
Reconciling Predictive and Statistical Parity: A Causal Approach

Drago Plecko, Elias Bareinboim

展开摘要

Since the rise of fair machine learning as a critical field of inquiry, many different notions on how to quantify and measure discrimination have been proposed in the literature. Some of these notions, however, were shown to be mutually incompatible. Such findings make it appear that numerous different kinds of fairness exist, thereby making a consensus on the appropriate measure of fairness harder to reach, hindering the applications of these tools in practice. In this paper, we investigate one of these key impossibility results that relates the notions of statistical and predictive parity. Specifically, we derive a new causal decomposition formula for the fairness measures associated with predictive parity, and obtain a novel insight into how this criterion is related to statistical parity through the legal doctrines of disparate treatment, disparate impact, and the notion of business necessity. Our results show that through a more careful causal analysis, the notions of statistical and predictive parity are not really mutually exclusive, but complementary and spanning a spectrum of fairness notions through the concept of business necessity. Finally, we demonstrate the importance of our findings on a real-world example.

Technical
Recommender Ecosystems: A Mechanism Design Perspective on Holistic Modeling and Optimization

Craig Boutilier, Martin Mladenov, Guy Tennenholtz

展开摘要

Modern recommender systems lie at the heart of complex recommender ecosystems that couple the behavior of users, content providers, vendors, advertisers, and other actors. Despite this, the focus of much recommender systems research and deployment is on the local, myopic optimization of the recommendations made to individual users. This comes at a significant cost to the long-term utility that recommender systems generate for their users. We argue that modeling the incentives and behaviors of these actors, and the interactions among them induced by the recommender systems, is needed to maximize value and improve overall ecosystem health. Moreover, we propose the use of economic mechanism design, an area largely overlooked in recommender systems research, as a framework for developing such models. That said, one cannot apply “vanilla” mechanism design to recommender ecosystem modeling optimization out of the box—the use of mechanism design raises a number of subtle and interesting research challenges. We outline a number of these in this talk (and paper), emphasizing the need to develop nonstandard approaches to mechanism design that intersect with numerous areas of research, including preference modeling, reinforcement learning and exploration, behavioral economics, and generative AI, among others.

Technical
Recognizing Ultra-High-Speed Moving Objects with Bio-Inspired Spike Camera

Junwei Zhao, Shiliang Zhang, Zhaofei Yu, Tiejun Huang

展开摘要

Bio-inspired spike camera mimics the sampling principle of primate fovea. It presents high temporal resolution and dynamic range, showing great promise in fast-moving object recognition. However, the physical limit of CMOS technology in spike cameras still hinders their capability of recognizing ultra-high-speed moving objects, e.g., extremely fast motions cause blur during the imaging process of spike cameras. This paper presents the first theoretical analysis for the causes of spiking motion blur and proposes a robust representation that addresses this issue through temporal-spatial context learning. The proposed method leverages multi-span feature aggregation to capture temporal cues and employs residual deformable convolution to model spatial correlation among neighbouring pixels. Additionally, this paper contributes an original real-captured spiking recognition dataset consisting of 12,000 ultra-high-speed (equivalent speed > 500 km/h) moving objects. Experimental results show that the proposed method achieves 73.2% accuracy in recognizing 10 classes of ultra-high-speed moving objects, outperforming all existing spike-based recognition methods. Resources will be available at https://github.com/Evin-X/UHSR.

Technical
Recent Advancements in Inverse Reinforcement Learning

Alberto Maria Metelli

展开摘要

Inverse reinforcement learning (IRL) has seen significant advancements in recent years. This class of approaches aims to efficiently learn the underlying reward function that rationalizes the behavior exhibited by expert agents, often represented by humans. In contrast to mere behavioral cloning, the reconstruction of a reward function yields appealing implications, as it allows for more effective interpretability of the expert’s decisions and provides a transferable specification of the expert’s objectives for application in even different environments. Unlike the well-understood field of reinforcement learning (RL) from a theoretical perspective, IRL still grapples with limited understanding, significantly constraining its applicability. A fundamental challenge in IRL is the inherent ambiguity in selecting a reward function, given the existence of multiple candidate functions, all explaining the expert’s behavior. In this talk, I will survey three of my papers that have made notable contributions to the IRL field: “Provably Efficient Learning of Transferable Rewards”, “Towards Theoretical Understanding of Inverse Reinforcement Learning”, and “Inverse Reinforcement Learning with Sub-optimal Experts". The central innovation introduced by the first paper is a novel formulation of the IRL problem that overcomes the issue of ambiguity. IRL is reframed as the problem of learning the feasible reward set, which is the set of all rewards that can explain the expert’s behavior. This approach postpones the selection of the reward function, thereby circumventing the ambiguity issues. Furthermore, the feasible reward set exhibits convenient geometric properties that enable the development of efficient algorithms for its computation. Building on this novel formulation of IRL, the second paper addresses the problem of efficiently learning the feasible reward set when the environment and the expert’s policy are not known in advance. It introduces a novel way to assess the dissimilarity between feasible reward sets based on the Hausdorff distance and presents a new PAC (probabilistic approximately correct) framework. The most significant contribution of this paper is the introduction of the first sample complexity lower bound, which highlights the challenges inherent in the IRL problem. Deriving this lower bound necessitated the development of novel technical tools. The paper also demonstrates that when a generative model of the environment is available, a uniform sampling strategy achieves a sample complexity that matches the lower bound, up to logarithmic factors. Finally, in the third paper, the IRL problem in the presence of sub-optimal experts is investigated. Specifically, the paper assumes the availability of multiple sub-optimal experts, in addition to the expert agent, which provides additional demonstrations, associated with a known quantification of the maximum amount of sub-optimality. The paper shows that this richer information mitigates the ambiguity problem, significantly reducing the size of the feasible reward set while retaining its favorable geometric properties. Furthermore, the paper explores the associated statistical problem and derives novel lower bounds for sample complexity, along with almost matching algorithms. These selected papers represent notable advancements in IRL, contributing to the establishment of a solid theoretical foundation for IRL and extending the framework to accommodate scenarios with sub-optimal experts.

Technical
Recasting Regional Lighting for Shadow Removal

Yuhao Liu, Zhanghan Ke, Ke Xu, Fang Liu, Zhenwei Wang, Rynson W. H. Lau

展开摘要

Removing shadows requires an understanding of both lighting conditions and object textures in a scene. Existing methods typically learn pixel-level color mappings between shadow and non-shadow images, in which the joint modeling of lighting and object textures is implicit and inadequate. We observe that in a shadow region, the degradation degree of object textures depends on the local illumination, while simply enhancing the local illumination cannot fully recover the attenuated textures. Based on this observation, we propose to condition the restoration of attenuated textures on the corrected local lighting in the shadow region. Specifically, We first design a shadow-aware decomposition network to estimate the illumination and reflectance layers of shadow regions explicitly. We then propose a novel bilateral correction network to recast the lighting of shadow regions in the illumination layer via a novel local lighting correction module, and to restore the textures conditioned on the corrected illumination layer via a novel illumination-guided texture restoration module. We further annotate pixel-wise shadow masks for the public SRD dataset, which originally contains only image pairs. Experiments on three benchmarks show that our method outperforms existing state-of-the-art shadow removal methods. Project page in: yuhaoliu7456.github.io/RRL-Net.

Technical
Recall-Oriented Continual Learning with Generative Adversarial Meta-Model

Haneol Kang, Dong-Wan Choi

展开摘要

The stability-plasticity dilemma is a major challenge in continual learning, as it involves balancing the conflicting objectives of maintaining performance on previous tasks while learning new tasks. In this paper, we propose the recalloriented continual learning framework to address this challenge. Inspired by the human brain’s ability to separate the mechanisms responsible for stability and plasticity, our framework consists of a two-level architecture where an inference network effectively acquires new knowledge and a generative network recalls past knowledge when necessary. In particular, to maximize the stability of past knowledge, we investigate the complexity of knowledge depending on different representations, and thereby introducing generative adversarial meta-model (GAMM) that incrementally learns task-specific parameters instead of input data samples of the task. Through our experiments, we show that our framework not only effectively learns new knowledge without any disruption but also achieves high stability of previous knowledge in both task-aware and task-agnostic learning scenarios. Our code is available at: https://github.com/bigdata-inha/recall-orientedcl-framework.

Technical
RecWizard: A Toolkit for Conversational Recommendation with Modular, Portable Models and Interactive User Interface

Zeyuan Zhang, Tanmay Laud, Zihang He, Xiaojie Chen, Xinshuang Liu, Zhouhang Xie, Julian McAuley, Zhankui He

展开摘要

We present a new Python toolkit called RecWizard for Conversational Recommender Systems (CRS). RecWizard offers support for development of models and interactive user interface, drawing from the best practices of the Huggingface ecosystems. CRS with RecWizard are modular, portable, interactive and Large Language Models (LLMs)-friendly, to streamline the learning process and reduce the additional effort for CRS research. For more comprehensive information about RecWizard, please check our GitHub https://github.com/McAuley-Lab/RecWizard.

Technical
Reasoning about Causality in Games (Abstract Reprint)

Lewis Hammond, James Fox, Tom Everitt, Ryan Carey, Alessandro Abate, Michael Wooldridge

展开摘要

Causal reasoning and game-theoretic reasoning are fundamental topics in artificial intelligence, among many other disciplines: this paper is concerned with their intersection. Despite their importance, a formal framework that supports both these forms of reasoning has, until now, been lacking. We offer a solution in the form of (structural) causal games, which can be seen as extending Pearl's causal hierarchy to the game-theoretic domain, or as extending Koller and Milch's multi-agent influence diagrams to the causal domain. We then consider three key questions: i) How can the (causal) dependencies in games – either between variables, or between strategies – be modelled in a uniform, principled manner? ii) How may causal queries be computed in causal games, and what assumptions does this require? iii) How do causal games compare to existing formalisms? To address question i), we introduce mechanised games, which encode dependencies between agents' decision rules and the distributions governing the game. In response to question ii), we present definitions of predictions, interventions, and counterfactuals, and discuss the assumptions required for each. Regarding question iii), we describe correspondences between causal games and other formalisms, and explain how causal games can be used to answer queries that other causal or game-theoretic models do not support. Finally, we highlight possible applications of causal games, aided by an extensive open-source Python library.

Technical
Real3D: The Curious Case of Neural Scene Degeneration

Dengsheng Chen, Jie Hu, Xiaoming Wei, Enhua Wu

展开摘要

Despite significant progress in utilizing pre-trained text-to-image diffusion models to guide the creation of 3D scenes, these methods often struggle to generate scenes that are sufficiently realistic, leading to "neural scene degeneration". In this work, we propose a new 3D scene generation model called Real3D. Specifically, Real3D designs a pipeline from a NeRF-like implicit renderer to a tetrahedrons-based explicit renderer, greatly improving the neural network's ability to generate various neural scenes. Moreover, Real3D introduces an additional discriminator to prevent neural scenes from falling into undesirable local optima, thus avoiding the degeneration phenomenon. Our experimental results demonstrate that Real3D outperforms all existing state-of-the-art text-to-3D generation methods, providing valuable insights to facilitate the development of learning-based 3D scene generation approaches.

Technical
Reading between the Lines: Image-Based Order Detection in OCR for Chinese Historical Documents

Hsing-Yuan Ma, Hen-Hsen Huang, Chao-Lin Liu

展开摘要

Chinese historical documents, with their unique layouts and reading patterns, pose significant challenges for traditional Optical Character Recognition (OCR) systems. This paper introduces a tailored OCR system designed to address these complexities, particularly emphasizing the crucial aspect of Reading Order Detection(ROD). Our system operates through a threefold process: text detection using the Differential Binarization++ model, text recognition with the SVTR Net, and a novel ROD approach harnessing raw image features. This innovative method for ROD, inspired by human perception, utilizes visual cues present in raw images to deduce the inherent sequence of ancient texts. Preliminary results show promising reductions in page error rates. By preserving both content and context, our system contributes meaningfully to the accurate and contextual digitization of Chinese historical manuscripts.

Technical
Reachability of Fair Allocations via Sequential Exchanges

Ayumi Igarashi, Naoyuki Kamiyama, Warut Suksompong, Sheung Man Yuen

展开摘要

In the allocation of indivisible goods, a prominent fairness notion is envy-freeness up to one good (EF1). We initiate the study of reachability problems in fair division by investigating the problem of whether one EF1 allocation can be reached from another EF1 allocation via a sequence of exchanges such that every intermediate allocation is also EF1. We show that two EF1 allocations may not be reachable from each other even in the case of two agents, and deciding their reachability is PSPACE-complete in general. On the other hand, we prove that reachability is guaranteed for two agents with identical or binary utilities as well as for any number of agents with identical binary utilities. We also examine the complexity of deciding whether there is an EF1 exchange sequence that is optimal in the number of exchanges required.

Technical
ReGCL: Rethinking Message Passing in Graph Contrastive Learning

Cheng Ji, Zixuan Huang, Qingyun Sun, Hao Peng, Xingcheng Fu, Qian Li, Jianxin Li

展开摘要

Graph contrastive learning (GCL) has demonstrated remarkable efficacy in graph representation learning. However, previous studies have overlooked the inherent conflict that arises when employing graph neural networks (GNNs) as encoders for node-level contrastive learning. This conflict pertains to the partial incongruity between the feature aggregation mechanism of graph neural networks and the embedding distinction characteristic of contrastive learning. Theoretically, to investigate the location and extent of the conflict, we analyze the participation of message-passing from the gradient perspective of InfoNCE loss. Different from contrastive learning in other domains, the conflict in GCL arises due to the presence of certain samples that contribute to both the gradients of positive and negative simultaneously under the manner of message passing, which are opposite optimization directions. To further address the conflict issue, we propose a practical framework called ReGCL, which utilizes theoretical findings of GCL gradients to effectively improve graph contrastive learning. Specifically, two gradient-based strategies are devised in terms of both message passing and loss function to mitigate the conflict. Firstly, a gradient-guided structure learning method is proposed in order to acquire a structure that is adapted to contrastive learning principles. Secondly, a gradient-weighted InfoNCE loss function is designed to reduce the impact of false negative samples with high probabilities, specifically from the standpoint of the graph encoder. Extensive experiments demonstrate the superiority of the proposed method in comparison to state-of-the-art baselines across various node classification benchmarks.

Technical
Rating-Based Reinforcement Learning

Devin White, Mingkang Wu, Ellen Novoseller, Vernon J. Lawhern, Nicholas Waytowich, Yongcan Cao

展开摘要

This paper develops a novel rating-based reinforcement learning approach that uses human ratings to obtain human guidance in reinforcement learning. Different from the existing preference-based and ranking-based reinforcement learning paradigms, based on human relative preferences over sample pairs, the proposed rating-based reinforcement learning approach is based on human evaluation of individual trajectories without relative comparisons between sample pairs. The rating-based reinforcement learning approach builds on a new prediction model for human ratings and a novel multi-class loss function. We conduct several experimental studies based on synthetic ratings and real human ratings to evaluate the effectiveness and benefits of the new rating-based reinforcement learning approach.

Technical
RadarMOSEVE: A Spatial-Temporal Transformer Network for Radar-Only Moving Object Segmentation and Ego-Velocity Estimation

Changsong Pang, Xieyuanli Chen, Yimin Liu, Huimin LU, Yuwei Cheng

展开摘要

Moving object segmentation (MOS) and Ego velocity estimation (EVE) are vital capabilities for mobile systems to achieve full autonomy. Several approaches have attempted to achieve MOSEVE using a LiDAR sensor. However, LiDAR sensors are typically expensive and susceptible to adverse weather conditions. Instead, millimeter-wave radar (MWR) has gained popularity in robotics and autonomous driving for real applications due to its cost-effectiveness and resilience to bad weather. Nonetheless, publicly available MOSEVE datasets and approaches using radar data are limited. Some existing methods adopt point convolutional networks from LiDAR-based approaches, ignoring the specific artifacts and the valuable radial velocity information of radar measurements, leading to suboptimal performance. In this paper, we propose a novel transformer network that effectively addresses the sparsity and noise issues and leverages the radial velocity measurements of radar points using our devised radar self- and cross-attention mechanisms. Based on that, our method achieves accurate EVE of the robot and performs MOS using only radar data simultaneously. To thoroughly evaluate the MOSEVE performance of our method, we annotated the radar points in the public View-of-Delft (VoD) dataset and additionally constructed a new radar dataset in various environments. The experimental results demonstrate the superiority of our approach over existing state-of-the-art methods. The code is available at https://github.com/ORCAUboat/RadarMOSEVE.

Technical
RadOcc: Learning Cross-Modality Occupancy Knowledge through Rendering Assisted Distillation

Haiming Zhang, Xu Yan, Dongfeng Bai, Jiantao Gao, pan wang, Bingbing Liu, Shuguang Cui, Zhen Li

展开摘要

3D occupancy prediction is an emerging task that aims to estimate the occupancy states and semantics of 3D scenes using multi-view images. However, image-based scene perception encounters significant challenges in achieving accurate prediction due to the absence of geometric priors. In this paper, we address this issue by exploring cross-modal knowledge distillation in this task, i.e., we leverage a stronger multi-modal model to guide the visual model during training. In practice, we observe that directly applying features or logits alignment, proposed and widely used in bird's-eye-view (BEV) perception, does not yield satisfactory results. To overcome this problem, we introduce RadOcc, a Rendering assisted distillation paradigm for 3D Occupancy prediction. By employing differentiable volume rendering, we generate depth and semantic maps in perspective views and propose two novel consistency criteria between the rendered outputs of teacher and student models. Specifically, the depth consistency loss aligns the termination distributions of the rendered rays, while the semantic consistency loss mimics the intra-segment similarity guided by vision foundation models (VLMs). Experimental results on the nuScenes dataset demonstrate the effectiveness of our proposed method in improving various 3D occupancy prediction approaches, e.g., our proposed methodology enhances our baseline by 2.2% in the metric of mIoU and achieves 50% in Occ3D benchmark.

Technical
Racing Control Variable Genetic Programming for Symbolic Regression

Nan Jiang, Yexiang Xue

展开摘要

Symbolic regression, as one of the most crucial tasks in AI for science, discovers governing equations from experimental data. Popular approaches based on genetic programming, Monte Carlo tree search, or deep reinforcement learning learn symbolic regression from a fixed dataset. These methods require massive datasets and long training time especially when learning complex equations involving many variables. Recently, Control Variable Genetic Programming (CVGP) has been introduced which accelerates the regression process by discovering equations from designed control variable experiments. However, the set of experiments is fixed a-priori in CVGP and we observe that sub-optimal selection of experiment schedules delay the discovery process significantly. To overcome this limitation, we propose Racing Control Variable Genetic Programming (Racing-CVGP), which carries out multiple experiment schedules simultaneously. A selection scheme similar to that used in selecting good symbolic equations in the genetic programming process is implemented to ensure that promising experiment schedules eventually win over the average ones. The unfavorable schedules are terminated early to save time for the promising ones. We evaluate Racing-CVGP on several synthetic and real-world datasets corresponding to true physics laws. We demonstrate that Racing-CVGP outperforms CVGP and a series of symbolic regressors which discover equations from fixed datasets.

Technical
RWMS: Reliable Weighted Multi-Phase for Semi-supervised Segmentation

Wensi Liu, Xiao-Yu Tang, Chong Yang, Chunjie Yang

展开摘要

Semantic segmentation is one of the tasks concerned in the field of computer vision. However, the cost of capturing large numbers of pixel-level annotations is expensive. Semi-supervised learning can utilize labeled and unlabeled data, providing new ideas for solving the problem of insufficient labeled data. In this work, we propose a data-reliability weighted multi-phase learning method for semi-supervised segmentation (RWMS). Under the framework of self-training, we train two different teacher models to evaluate the reliability of pseudo labels. By selecting reliable data at the image level and reweighting pseudo labels at the pixel level, multi-phase training is guided to focus on more reliable knowledge. Besides, we also inject strong data augmentations on unlabeled images while training. Through extensive experiments, we demonstrate that our method performs remarkably well compared to baseline methods and substantially outperforms them, more than 3% on VOC and Cityscapes.

Technical
RRL: Recommendation Reverse Learning

Xiaoyu You, Jianwei Xu, Mi Zhang, Zechen Gao, Min Yang

展开摘要

As societies become increasingly aware of data privacy, regulations require that private information about users must be removed from both database and ML models, which is more colloquially called `the right to be forgotten`. Such privacy problems of recommendation systems, which hold large amounts of private data, are drawing increasing attention. Recent research suggests dividing the preference data into multiple shards and training submodels with these shards and forgetting users' personal preference data by retraining the submodels of marked shards. Despite the computational efficiency development compared with retraining from scratch, the overall recommendation performance deteriorates after dividing the shards because the collaborative information contained in the training data is broken. In this paper, we aim to propose a forgetting framework for recommendation models that neither separate the training data nor jeopardizes the recommendation performance, named Recommendation Reverse Learning (RRL). Given the trained recommendation model and marked preference data, we devise Reverse BPR Objective (RBPR Objective) to fine-tune the recommendation model to force it to forget the marked data. Nevertheless, as the recommendation model encode the complex collaborative information among users, we propose to utilize Fisher Information Matrix (FIM) to estimate the influence of reverse learning on other users' collaborative information and guide the updates of representations. We conduct experiments on two representative recommendation models and three public benchmark datasets to verify the efficiency of RRL. To verify the forgetting completeness, we use RRL to make the recommendation model poisoned by shilling attacks forget malicious users.

Technical
RR-PU: A Synergistic Two-Stage Positive and Unlabeled Learning Framework for Robust Tax Evasion Detection

Shuzhi Cao, Jianfei Ruan, Bo Dong, Bin Shi, Qinghua Zheng

展开摘要

Tax evasion, an unlawful practice in which taxpayers deliberately conceal information to avoid paying tax liabilities, poses significant challenges for tax authorities. Effective tax evasion detection is critical for assisting tax authorities in mitigating tax revenue loss. Recently, machine-learning-based methods, particularly those employing positive and unlabeled (PU) learning, have been adopted for tax evasion detection, achieving notable success. However, these methods exhibit two major practical limitations. First, their success heavily relies on the strong assumption that the label frequency (the fraction of identified taxpayers among tax evaders) is known in advance. Second, although some methods attempt to estimate label frequency using approaches like Mixture Proportion Estimation (MPE) without making any assumptions, they subsequently construct a classifier based on the error-prone label frequency obtained from the previous estimation. This two-stage approach may not be optimal, as it neglects error accumulation in classifier training resulting from the estimation bias in the first stage. To address these limitations, we propose a novel PU learning-based tax evasion detection framework called RR-PU, which can revise the bias in a two-stage synergistic manner. Specifically, RR-PU refines the label frequency initialization by leveraging a regrouping technique to fortify the MPE perspective. Subsequently, we integrate a trainable slack variable to fine-tune the initial label frequency, concurrently optimizing this variable and the classifier to eliminate latent bias in the initial stage. Experimental results on three real-world tax datasets demonstrate that RR-PU outperforms state-of-the-art methods in tax evasion detection tasks.

Technical