AAAI 2023 论文列表

AAAI Conference on Artificial Intelligence

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WaveForM: Graph Enhanced Wavelet Learning for Long Sequence Forecasting of Multivariate Time Series

Fuhao Yang, Xin Li, Min Wang, Hongyu Zang, Wei Pang, Mingzhong Wang

展开摘要

Multivariate time series (MTS) analysis and forecasting are crucial in many real-world applications, such as smart traffic management and weather forecasting. However, most existing work either focuses on short sequence forecasting or makes predictions predominantly with time domain features, which is not effective at removing noises with irregular frequencies in MTS. Therefore, we propose WaveForM, an end-to-end graph enhanced Wavelet learning framework for long sequence FORecasting of MTS. WaveForM first utilizes Discrete Wavelet Transform (DWT) to represent MTS in the wavelet domain, which captures both frequency and time domain features with a sound theoretical basis. To enable the effective learning in the wavelet domain, we further propose a graph constructor, which learns a global graph to represent the relationships between MTS variables, and graph-enhanced prediction modules, which utilize dilated convolution and graph convolution to capture the correlations between time series and predict the wavelet coefficients at different levels. Extensive experiments on five real-world forecasting datasets show that our model can achieve considerable performance improvement over different prediction lengths against the most competitive baseline of each dataset.

Technical
Wasserstein Graph Distance Based on L1–Approximated Tree Edit Distance between Weisfeiler–Lehman Subtrees

Zhongxi Fang, Jianming Huang, Xun Su, Hiroyuki Kasai

展开摘要

The Weisfeiler-Lehman (WL) test is a widely used algorithm in graph machine learning, including graph kernels, graph metrics, and graph neural networks. However, it focuses only on the consistency of the graph, which means that it is unable to detect slight structural differences. Consequently, this limits its ability to capture structural information, which also limits the performance of existing models that rely on the WL test. This limitation is particularly severe for traditional metrics defined by the WL test, which cannot precisely capture slight structural differences. In this paper, we propose a novel graph metric called the Wasserstein WL Subtree (WWLS) distance to address this problem. Our approach leverages the WL subtree as structural information for node neighborhoods and defines node metrics using the L1-approximated tree edit distance (L1-TED) between WL subtrees of nodes. Subsequently, we combine the Wasserstein distance and the L1-TED to define the WWLS distance, which can capture slight structural differences that may be difficult to detect using conventional metrics. We demonstrate that the proposed WWLS distance outperforms baselines in both metric validation and graph classification experiments.

Technical
Wasserstein Actor-Critic: Directed Exploration via Optimism for Continuous-Actions Control

Amarildo Likmeta, Matteo Sacco, Alberto Maria Metelli, Marcello Restelli

展开摘要

Uncertainty quantification has been extensively used as a means to achieve efficient directed exploration in Reinforcement Learning (RL). However, state-of-the-art methods for continuous actions still suffer from high sample complexity requirements. Indeed, they either completely lack strategies for propagating the epistemic uncertainty throughout the updates, or they mix it with aleatoric uncertainty while learning the full return distribution (e.g., distributional RL). In this paper, we propose Wasserstein Actor-Critic (WAC), an actor-critic architecture inspired by the recent Wasserstein Q-Learning (WQL), that employs approximate Q-posteriors to represent the epistemic uncertainty and Wasserstein barycenters for uncertainty propagation across the state-action space. WAC enforces exploration in a principled way by guiding the policy learning process with the optimization of an upper bound of the Q-value estimates. Furthermore, we study some peculiar issues that arise when using function approximation, coupled with the uncertainty estimation, and propose a regularized loss for the uncertainty estimation. Finally, we evaluate our algorithm on standard MujoCo tasks as well as suite of continuous-actions domains, where exploration is crucial, in comparison with state-of-the-art baselines. Additional details and results can be found in the supplementary material with our Arxiv preprint.

Technical
Was Fixing This Really That Hard? On the Complexity of Correcting HTN Domains

Songtuan Lin, Pascal Bercher

展开摘要

Automated modeling assistance is indispensable to the AI planning being deployed in practice, notably in industry and other non-academic contexts. Yet, little progress has been made that goes beyond smart interfaces like programming environments. They focus on autocompletion, but lack intelligent support for guiding the modeler. As a theoretical foundation of a first step towards this direction, we study the computational complexity of correcting a flawed Hierarchical Task Network (HTN) planning domain. Specifically, a modeler provides a (white) list of plans that are supposed to be solutions, and likewise a (black) list of plans that shall not be solutions. We investigate the complexity of finding a set of (optimal or suboptimal) model corrections so that those plans are (resp. not) solutions to the corrected model. More specifically, we factor out each hardness source that contributes towards NP-hardness, including one that we deem important for many other complexity investigations that go beyond our specific context of application. All complexities range between NP and Sigma-2-p, rising the hope for efficient practical tools in the future.

Technical
Warm-Starting Nested Rollout Policy Adaptation with Optimal Stopping

Chen Dang, Cristina Bazgan, Tristan Cazenave, Morgan Chopin, Pierre-Henri Wuillemin

展开摘要

Nested Rollout Policy Adaptation (NRPA) is an approach using online learning policies in a nested structure. It has achieved a great result in a variety of difficult combinatorial optimization problems. In this paper, we propose Meta-NRPA, which combines optimal stopping theory with NRPA for warm-starting and significantly improves the performance of NRPA. We also present several exploratory techniques for NRPA which enable it to perform better exploration. We establish this for three notoriously difficult problems ranging from telecommunication, transportation and coding theory namely Minimum Congestion Shortest Path Routing, Traveling Salesman Problem with Time Windows and Snake-in-the-Box. We also improve the lower bounds of the Snake-in-the-Box problem for multiple dimensions.

Technical
Walkability Optimization: Formulations, Algorithms, and a Case Study of Toronto

Weimin Huang, Elias B. Khalil

展开摘要

The concept of walkable urban development has gained increased attention due to its public health, economic, and environmental sustainability benefits. Unfortunately, land zoning and historic under-investment have resulted in spatial inequality in walkability and social inequality among residents. We tackle the problem of Walkability Optimization through the lens of combinatorial optimization. The task is to select locations in which additional amenities (e.g., grocery stores, schools, restaurants) can be allocated to improve resident access via walking while taking into account existing amenities and providing multiple options (e.g., for restaurants). To this end, we derive Mixed-Integer Linear Programming (MILP) and Constraint Programming (CP) models. Moreover, we show that the problem’s objective function is submodular in special cases, which motivates an efficient greedy heuristic. We conduct a case study on 31 underserved neighborhoods in the City of Toronto, Canada. MILP finds the best solutions in most scenarios but does not scale well with network size. The greedy algorithm scales well and finds high-quality solutions. Our empirical evaluation shows that neighbourhoods with low walkability have a great potential for transformation into pedestrian-friendly neighbourhoods by strategically placing new amenities. Allocating 3 additional grocery stores, schools, and restaurants can improve the “WalkScore” by more than 50 points (on a scale of 100) for 4 neighbourhoods and reduce the walking distances to amenities for 75% of all residential locations to 10 minutes for all amenity types. Our code and paper appendix are available at https://github.com/khalil-research/walkability.

Technical
WSiP: Wave Superposition Inspired Pooling for Dynamic Interactions-Aware Trajectory Prediction

Renzhi Wang, Senzhang Wang, Hao Yan, Xiang Wang

展开摘要

Predicting motions of surrounding vehicles is critically important to help autonomous driving systems plan a safe path and avoid collisions. Although recent social pooling based LSTM models have achieved significant performance gains by considering the motion interactions between vehicles close to each other, vehicle trajectory prediction still remains as a challenging research issue due to the dynamic and high-order interactions in the real complex driving scenarios. To this end, we propose a wave superposition inspired social pooling (Wave-pooling for short) method for dynamically aggregating the high-order interactions from both local and global neighbor vehicles. Through modeling each vehicle as a wave with the amplitude and phase, Wave-pooling can more effectively represent the dynamic motion states of vehicles and capture their high-order dynamic interactions by wave superposition. By integrating Wave-pooling, an encoder-decoder based learning framework named WSiP is also proposed. Extensive experiments conducted on two public highway datasets NGSIM and highD verify the effectiveness of WSiP by comparison with current state-of-the-art baselines. More importantly, the result of WSiP is more interpretable as the interaction strength between vehicles can be intuitively reflected by their phase difference. The code of the work is publicly available at https://github.com/Chopin0123/WSiP.

Technical
WLD-Reg: A Data-Dependent Within-Layer Diversity Regularizer

Firas Laakom, Jenni Raitoharju, Alexandros Iosifidis, Moncef Gabbouj

展开摘要

Neural networks are composed of multiple layers arranged in a hierarchical structure jointly trained with a gradient-based optimization, where the errors are back-propagated from the last layer back to the first one. At each optimization step, neurons at a given layer receive feedback from neurons belonging to higher layers of the hierarchy. In this paper, we propose to complement this traditional 'between-layer' feedback with additional 'within-layer' feedback to encourage the diversity of the activations within the same layer. To this end, we measure the pairwise similarity between the outputs of the neurons and use it to model the layer's overall diversity. We present an extensive empirical study confirming that the proposed approach enhances the performance of several state-of-the-art neural network models in multiple tasks. The code is publically available at https://github.com/firasl/AAAI-23-WLD-Reg.

Technical
WIERT: Web Information Extraction via Render Tree

Zimeng Li, Bo Shao, Linjun Shou, MING GONG, Gen Li, Daxin Jiang

展开摘要

Web information extraction (WIE) is a fundamental problem in web document understanding, with a significant impact on various applications. Visual information plays a crucial role in WIE tasks as the nodes containing relevant information are often visually distinct, such as being in a larger font size or having a brighter color, from the other nodes. However, rendering visual information of a web page can be computationally expensive. Previous works have mainly focused on the Document Object Model (DOM) tree, which lacks visual information. To efficiently exploit visual information, we propose leveraging the render tree, which combines the DOM tree and Cascading Style Sheets Object Model (CSSOM) tree, and contains not only content and layout information but also rich visual information at a little additional acquisition cost compared to the DOM tree. In this paper, we present WIERT, a method that effectively utilizes the render tree of a web page based on a pretrained language model. We evaluate WIERT on the Klarna product page dataset, a manually labeled dataset of renderable e-commerce web pages, demonstrating its effectiveness and robustness.

Technical
WAT: Improve the Worst-Class Robustness in Adversarial Training

Boqi Li, Weiwei Liu

展开摘要

Deep Neural Networks (DNN) have been shown to be vulnerable to adversarial examples. Adversarial training (AT) is a popular and effective strategy to defend against adversarial attacks. Recent works have shown that a robust model well-trained by AT exhibits a remarkable robustness disparity among classes, and propose various methods to obtain consistent robust accuracy across classes. Unfortunately, these methods sacrifice a good deal of the average robust accuracy. Accordingly, this paper proposes a novel framework of worst-class adversarial training and leverages no-regret dynamics to solve this problem. Our goal is to obtain a classifier with great performance on worst-class and sacrifice just a little average robust accuracy at the same time. We then rigorously analyze the theoretical properties of our proposed algorithm, and the generalization error bound in terms of the worst-class robust risk. Furthermore, we propose a measurement to evaluate the proposed method in terms of both the average and worst-class accuracies. Experiments on various datasets and networks show that our proposed method outperforms the state-of-the-art approaches.

Technical
Voting with Preference Intensities

Anson Kahng, Mohamad Latifian, Nisarg Shah

展开摘要

When an agent votes, she typically ranks the set of available alternatives. Occasionally, she may also wish to report the intensity of her preferences by indicating adjacent pairs of alternatives in her ranking between which her preference is acutely decisive; for instance, she may suggest that she likes alternative a more than b, but b much more than c. We design near-optimal voting rules which aggregate such preference rankings with intensities using the recently-popular distortion framework. We also show that traditional voting rules, which aggregate preference rankings while ignoring (or not eliciting) intensities, can incur significant welfare loss.

Technical
Visually Grounded Commonsense Knowledge Acquisition

Yuan Yao, Tianyu Yu, Ao Zhang, Mengdi Li, Ruobing Xie, Cornelius Weber, Zhiyuan Liu, Hai-Tao Zheng, Stefan Wermter, Tat-Seng Chua, Maosong Sun

展开摘要

Large-scale commonsense knowledge bases empower a broad range of AI applications, where the automatic extraction of commonsense knowledge (CKE) is a fundamental and challenging problem. CKE from text is known for suffering from the inherent sparsity and reporting bias of commonsense in text. Visual perception, on the other hand, contains rich commonsense knowledge about real-world entities, e.g., (person, can_hold, bottle), which can serve as promising sources for acquiring grounded commonsense knowledge. In this work, we present CLEVER, which formulates CKE as a distantly supervised multi-instance learning problem, where models learn to summarize commonsense relations from a bag of images about an entity pair without any human annotation on image instances. To address the problem, CLEVER leverages vision-language pre-training models for deep understanding of each image in the bag, and selects informative instances from the bag to summarize commonsense entity relations via a novel contrastive attention mechanism. Comprehensive experimental results in held-out and human evaluation show that CLEVER can extract commonsense knowledge in promising quality, outperforming pre-trained language model-based methods by 3.9 AUC and 6.4 mAUC points. The predicted commonsense scores show strong correlation with human judgment with a 0.78 Spearman coefficient. Moreover, the extracted commonsense can also be grounded into images with reasonable interpretability. The data and codes can be obtained at https://github.com/thunlp/CLEVER.

Technical
VideoDubber: Machine Translation with Speech-Aware Length Control for Video Dubbing

Yihan Wu, Junliang Guo, Xu Tan, Chen Zhang, Bohan Li, Ruihua Song, Lei He, sheng zhao, Arul Menezes, Jiang Bian

展开摘要

Video dubbing aims to translate the original speech in a film or television program into the speech in a target language, which can be achieved with a cascaded system consisting of speech recognition, machine translation and speech synthesis. To ensure the translated speech to be well aligned with the corresponding video, the length/duration of the translated speech should be as close as possible to that of the original speech, which requires strict length control. Previous works usually control the number of words or characters generated by the machine translation model to be similar to the source sentence, without considering the isochronicity of speech as the speech duration of words/characters in different languages varies. In this paper, we propose VideoDubber, a machine translation system tailored for the task of video dubbing, which directly considers the speech duration of each token in translation, to match the length of source and target speech. Specifically, we control the speech length of generated sentence by guiding the prediction of each word with the duration information, including the speech duration of itself as well as how much duration is left for the remaining words. We design experiments on four language directions (German -> English, Spanish -> English, Chinese <-> English), and the results show that VideoDubber achieves better length control ability on the generated speech than baseline methods. To make up the lack of real-world datasets, we also construct a real-world test set collected from films to provide comprehensive evaluations on the video dubbing task.

Technical
Video-Text Pre-training with Learned Regions for Retrieval

Rui Yan, Mike Zheng Shou, Yixiao Ge, Jinpeng Wang, Xudong Lin, Guanyu Cai, Jinhui Tang

展开摘要

Video-Text pre-training aims at learning transferable representations from large-scale video-text pairs via aligning the semantics between visual and textual information. State-of-the-art approaches extract visual features from raw pixels in an end-to-end fashion. However, these methods operate at frame-level directly and thus overlook the spatio-temporal structure of objects in video, which yet has a strong synergy with nouns in textual descriptions. In this work, we propose a simple yet effective module for video-text representation learning, namely RegionLearner, which can take into account the structure of objects during pre-training on large-scale video-text pairs. Given a video, our module (1) first quantizes continuous visual features via clustering patch-features into the same cluster according to content similarity, then (2) generates learnable masks to aggregate fragmentary features into regions with complete semantics, and finally (3) models the spatio-temporal dependencies between different semantic regions. In contrast to using off-the-shelf object detectors, our proposed module does not require explicit supervision and is much more computationally efficient. We pre-train the proposed approach on the public WebVid2M and CC3M datasets. Extensive evaluations on four downstream video-text retrieval benchmarks clearly demonstrate the effectiveness of our RegionLearner.

Technical
Video-Audio Domain Generalization via Confounder Disentanglement

Shengyu Zhang, Xusheng Feng, Wenyan Fan, Wenjing Fang, Fuli Feng, Wei Ji, Shuo Li, LI Wang, Shanshan Zhao, Zhou Zhao, Tat-Seng Chua, Fei Wu

展开摘要

Existing video-audio understanding models are trained and evaluated in an intra-domain setting, facing performance degeneration in real-world applications where multiple domains and distribution shifts naturally exist. The key to video-audio domain generalization (VADG) lies in alleviating spurious correlations over multi-modal features. To achieve this goal, we resort to causal theory and attribute such correlation to confounders affecting both video-audio features and labels. We propose a DeVADG framework that conducts uni-modal and cross-modal deconfounding through back-door adjustment. DeVADG performs cross-modal disentanglement and obtains fine-grained confounders at both class-level and domain-level using half-sibling regression and unpaired domain transformation, which essentially identifies domain-variant factors and class-shared factors that cause spurious correlations between features and false labels. To promote VADG research, we collect a VADG-Action dataset for video-audio action recognition with over 5,000 video clips across four domains (e.g., cartoon and game) and ten action classes (e.g., cooking and riding). We conduct extensive experiments, i.e., multi-source DG, single-source DG, and qualitative analysis, validating the rationality of our causal analysis and the effectiveness of the DeVADG framework.

Technical
Video Object of Interest Segmentation

Siyuan Zhou, Chunru Zhan, Biao Wang, Tiezheng Ge, Yuning Jiang, Li Niu

展开摘要

In this work, we present a new computer vision task named video object of interest segmentation (VOIS). Given a video and a target image of interest, our objective is to simultaneously segment and track all objects in the video that are relevant to the target image. This problem combines the traditional video object segmentation task with an additional image indicating the content that users are concerned with. Since no existing dataset is perfectly suitable for this new task, we specifically construct a large-scale dataset called LiveVideos, which contains 2418 pairs of target images and live videos with instance-level annotations. In addition, we propose a transformer-based method for this task. We revisit Swin Transformer and design a dual-path structure to fuse video and image features. Then, a transformer decoder is employed to generate object proposals for segmentation and tracking from the fused features. Extensive experiments on LiveVideos dataset show the superiority of our proposed method.

Technical
Video Event Extraction via Tracking Visual States of Arguments

Guang Yang, Manling Li, Jiajie Zhang, Xudong Lin, Heng Ji, Shih-Fu Chang

展开摘要

Video event extraction aims to detect salient events from a video and identify the arguments for each event as well as their semantic roles. Existing methods focus on capturing the overall visual scene of each frame, ignoring fine-grained argument-level information. Inspired by the definition of events as changes of states, we propose a novel framework to detect video events by tracking the changes in the visual states of all involved arguments, which are expected to provide the most informative evidence for the extraction of video events. In order to capture the visual state changes of arguments, we decompose them into changes in pixels within objects, displacements of objects, and interactions among multiple arguments. We further propose Object State Embedding, Object Motion-aware Embedding and Argument Interaction Embedding to encode and track these changes respectively. Experiments on various video event extraction tasks demonstrate significant improvements compared to state-of-the-art models. In particular, on verb classification, we achieve 3.49% absolute gains (19.53% relative gains) in F1@5 on Video Situation Recognition. Our Code is publicly available at https://github.com/Shinetism/VStates for research purposes.

Technical
Video Compression Artifact Reduction by Fusing Motion Compensation and Global Context in a Swin-CNN Based Parallel Architecture

Xinjian Zhang, Su Yang, Wuyang Luo, Longwen Gao, Weishan Zhang

展开摘要

Video Compression Artifact Reduction aims to reduce the artifacts caused by video compression algorithms and improve the quality of compressed video frames. The critical challenge in this task is to make use of the redundant high-quality information in compressed frames for compensation as much as possible. Two important possible compensations: Motion compensation and global context, are not comprehensively considered in previous works, leading to inferior results. The key idea of this paper is to fuse the motion compensation and global context together to gain more compensation information to improve the quality of compressed videos. Here, we propose a novel Spatio-Temporal Compensation Fusion (STCF) framework with the Parallel Swin-CNN Fusion (PSCF) block, which can simultaneously learn and merge the motion compensation and global context to reduce the video compression artifacts. Specifically, a temporal self-attention strategy based on shifted windows is developed to capture the global context in an efficient way, for which we use the Swin transformer layer in the PSCF block. Moreover, an additional Ada-CNN layer is applied in the PSCF block to extract the motion compensation. Experimental results demonstrate that our proposed STCF framework outperforms the state-of-the-art methods up to 0.23dB (27% improvement) on the MFQEv2 dataset.

Technical
Vessel-to-Vessel Motion Compensation with Reinforcement Learning

Sverre Herland, Kerstin Bach

展开摘要

Actuation delay poses a challenge for robotic arms and cranes. This is especially the case in dynamic environments where the robot arm or the objects it is trying to manipulate are moved by exogenous forces. In this paper, we consider the task of using a robotic arm to compensate for relative motion between two vessels at sea. We construct a hybrid controller that combines an Inverse Kinematic (IK) solver with a Reinforcement Learning (RL) agent that issues small corrections to the IK input. The solution is empirically evaluated in a simulated environment under several sea states and actuation delays. We observe that more intense waves and larger actuation delays have an adverse effect on the IK controller's ability to compensate for vessel motion. The RL agent is shown to be effective at mitigating large parts of these errors, both in the average case and in the worst case. Its modest requirement for sensory information, combined with the inherent safety in only making small adjustments, also makes it a promising approach for real-world deployment.

Technical
Very Fast, Approximate Counterfactual Explanations for Decision Forests

Miguel Á. Carreira-Perpiñán, Suryabhan Singh Hada

展开摘要

We consider finding a counterfactual explanation for a classification or regression forest, such as a random forest. This requires solving an optimization problem to find the closest input instance to a given instance for which the forest outputs a desired value. Finding an exact solution has a cost that is exponential on the number of leaves in the forest. We propose a simple but very effective approach: we constrain the optimization to input space regions populated by actual data points. The problem reduces to a form of nearest-neighbor search using a certain distance on a certain dataset. This has two advantages: first, the solution can be found very quickly, scaling to large forests and high-dimensional data, and enabling interactive use. Second, the solution found is more likely to be realistic in that it is guided towards high-density areas of input space.

Technical