AAAI 2022 论文列表

AAAI Conference on Artificial Intelligence

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Subset Approximation of Pareto Regions with Bi-objective A*

Nicolas Rivera, Jorge A. Baier, Carlos Hernandez

展开摘要

In bi-objective search, we are given a graph in which each directed arc is associated with a pair of non-negative weights, and the objective is to find the Pareto-optimal solution set. Unfortunately, in many practical settings, this set is too large, and therefore its computation is very time-consuming. In addition, even though bi-objective search algorithms generate the Pareto set incrementally, they do so exhaustively. This means that early during search the solution set covers is not diverse, being concentrated in a small region of the solution set. To address this issue, we present a new approach to subset approximation of the solution set, that can be used as the basis for an anytime bi-objective search algorithm. Our approach transforms the given task into a target bi-objective search task using two real parameters. For each particular parameter setting, the solutions to the target task is a subset of the solution set of the original task. Depending on the parameters used, the solution set of the target task may be computed very quickly. This allows us to obtain, in challenging road map benchmarks, a rich variety of solutions in times that may be orders of magnitude smaller than the time needed to compute the solution set. We show that by running the algorithm with an appropriate sequence of parameters, we obtain a growing sequence of solutions that converges to the full solution set. We prove that our approach is correct and that Bi-Objective A* prunes at least as many nodes when run over the target task.

Technical
Sublinear Time Approximation of Text Similarity Matrices

Archan Ray, Nicholas Monath, Andrew McCallum, Cameron Musco

展开摘要

We study algorithms for approximating pairwise similarity matrices that arise in natural language processing. Generally, computing a similarity matrix for n data points requires Omega(n^2) similarity computations. This quadratic scaling is a significant bottleneck, especially when similarities are computed via expensive functions, e.g., via transformer models. Approximation methods reduce this quadratic complexity, often by using a small subset of exactly computed similarities to approximate the remainder of the complete pairwise similarity matrix. Significant work focuses on the efficient approximation of positive semidefinite (PSD) similarity matrices, which arise e.g., in kernel methods. However, much less is understood about indefinite (non-PSD) similarity matrices, which often arise in NLP. Motivated by the observation that many of these matrices are still somewhat close to PSD, we introduce a generalization of the popular Nystrom method to the indefinite setting. Our algorithm can be applied to any similarity matrix and runs in sublinear time in the size of the matrix, producing a rank-s approximation with just O(ns) similarity computations. We show that our method, along with a simple variant of CUR decomposition, performs very well in approximating a variety of similarity matrices arising in NLP tasks. We demonstrate high accuracy of the approximated similarity matrices in tasks of document classification, sentence similarity, and cross-document coreference.

Technical
Style-Guided and Disentangled Representation for Robust Image-to-Image Translation

Jaewoong Choi, Daeha Kim, Byung Cheol Song

展开摘要

Recently, various image-to-image translation (I2I) methods have improved mode diversity and visual quality in terms of neural networks or regularization terms. However, conventional I2I methods relies on a static decision boundary and the encoded representations in those methods are entangled with each other, so they often face with ‘mode collapse’ phenomenon. To mitigate mode collapse, 1) we design a so-called style-guided discriminator that guides an input image to the target image style based on the strategy of flexible decision boundary. 2) Also, we make the encoded representations include independent domain attributes. Based on two ideas, this paper proposes Style-Guided and Disentangled Representation for Robust Image-to-Image Translation (SRIT). SRIT showed outstanding FID by 8%, 22.8%, and 10.1% for CelebA-HQ, AFHQ, and Yosemite datasets, respectively. The translated images of SRIT reflect the styles of target domain successfully. This indicates that SRIT shows better mode diversity than previous works.

Technical
Style Mixing and Patchwise Prototypical Matching for One-Shot Unsupervised Domain Adaptive Semantic Segmentation

Xinyi Wu, Zhenyao Wu, Yuhang Lu, Lili Ju, Song Wang

展开摘要

In this paper, we tackle the problem of one-shot unsupervised domain adaptation (OSUDA) for semantic segmentation where the segmentors only see one unlabeled target image during training. In this case, traditional unsupervised domain adaptation models usually fail since they cannot adapt to the target domain with over-fitting to one (or few) target samples. To address this problem, existing OSUDA methods usually integrate a style-transfer module to perform domain randomization based on the unlabeled target sample, with which multiple domains around the target sample can be explored during training. However, such a style-transfer module relies on an additional set of images as style reference for pre-training and also increases the memory demand for domain adaptation. Here we propose a new OSUDA method that can effectively relieve such computational burden. Specifically, we integrate several style-mixing layers into the segmentor which play the role of style-transfer module to stylize the source images without introducing any learned parameters. Moreover, we propose a patchwise prototypical matching (PPM) method to weighted consider the importance of source pixels during the supervised training to relieve the negative adaptation. Experimental results show that our method achieves new state-of-the-art performance on two commonly used benchmarks for domain adaptive semantic segmentation under the one-shot setting and is more efficient than all comparison approaches.

Technical
Structured Semantic Transfer for Multi-Label Recognition with Partial Labels

Tianshui Chen, Tao Pu, Hefeng Wu, Yuan Xie, Liang Lin

展开摘要

Multi-label image recognition is a fundamental yet practical task because real-world images inherently possess multiple semantic labels. However, it is difficult to collect large-scale multi-label annotations due to the complexity of both the input images and output label spaces. To reduce the annotation cost, we propose a structured semantic transfer (SST) framework that enables training multi-label recognition models with partial labels, i.e., merely some labels are known while other labels are missing (also called unknown labels) per image. The framework consists of two complementary transfer modules that explore within-image and cross-image semantic correlations to transfer knowledge of known labels to generate pseudo labels for unknown labels. Specifically, an intra-image semantic transfer module learns image-specific label co-occurrence matrix and maps the known labels to complement unknown labels based on this matrix. Meanwhile, a cross-image transfer module learns category-specific feature similarities and helps complement unknown labels with high similarities. Finally, both known and generated labels are used to train the multi-label recognition models. Extensive experiments on the Microsoft COCO, Visual Genome and Pascal VOC datasets show that the proposed SST framework obtains superior performance over current state-of-the-art algorithms. Codes are available at https://github.com/HCPLab-SYSU/HCP-MLR-PL.

Technical
Structure Learning-Based Task Decomposition for Reinforcement Learning in Non-stationary Environments

Honguk Woo, Gwangpyo Yoo, Minjong Yoo

展开摘要

Reinforcement learning (RL) agents empowered by deep neural networks have been considered a feasible solution to automate control functions in a cyber-physical system. In this work, we consider an RL-based agent and address the issue of learning via continual interaction with a time-varying dynamic system modeled as a non-stationary Markov decision process (MDP). We view such a non-stationary MDP as a time series of conventional MDPs that can be parameterized by hidden variables. To infer the hidden parameters, we present a task decomposition method that exploits CycleGAN-based structure learning. This method enables the separation of time-variant tasks from a non-stationary MDP, establishing the task decomposition embedding specific to time-varying information. To mitigate the adverse effect due to inherent noises of task embedding, we also leverage continual learning on sequential tasks by adapting the orthogonal gradient descent scheme with a sliding window. Through various experiments, we demonstrate that our approach renders the RL agent adaptable to time-varying dynamic environment conditions, outperforming other methods including state-of-the-art non-stationary MDP algorithms.

Technical
Structural Landmarking and Interaction Modelling: A “SLIM” Network for Graph Classification

Yaokang Zhu, Kai Zhang, Jun Wang, Haibin Ling, Jie Zhang, Hongyuan Zha

展开摘要

Graph neural networks are a promising architecture for learning and inference with graph-structured data. Yet, how to generate informative, fixed dimensional features for graphs with varying size and topology can still be challenging. Typically, this is achieved through graph-pooling, which summarizes a graph by compressing all its nodes into a single vector. Is such a “collapsing-style” graph-pooling the only choice for graph classification? From complex system’s point of view, properties of a complex system arise largely from the interaction among its components. Therefore, we speculate that preserving the interacting relation between parts, instead of pooling them together, could benefit system level prediction. To verify this, we propose SLIM, a graph neural network model for Structural Landmarking and Interaction Modelling. The main idea is to compute a set of end-to-end optimizable sub-structure landmarks, so that any input graph can be projected onto these (spatially) local structural representatives for a faithful, global characterization. By doing so, explicit interaction between component parts of a graph can be leveraged directly in generating discriminative graph representation. Encouraging results are observed on benchmark datasets for graph classification, demonstrating the value of interaction modelling in the design of graph neural networks.

Technical
Strictly Proper Contract Functions Can Be Arbitrage-Free

Eric Neyman, Tim Roughgarden

展开摘要

We consider mechanisms for truthfully eliciting probabilistic predictions from a group of experts. The standard approach --- using a proper scoring rule to separately reward each expert --- is not robust to collusion: experts may collude to misreport their beliefs in a way that guarantees them a larger total reward no matter the eventual outcome. It is a long-standing open question whether there is a truthful elicitation mechanism that makes any such collusion (also called "arbitrage") impossible. We resolve this question positively, exhibiting a class of strictly proper arbitrage-free contract functions. These contract functions have two parts: one ensures that the total reward of a coalition of experts depends only on the average of their reports; the other ensures that changing this average report hurts the experts under at least one outcome.

Technical
Stochastic Planner-Actor-Critic for Unsupervised Deformable Image Registration

Ziwei Luo, Jing Hu, Xin Wang, Shu Hu, Bin Kong, Youbing Yin, Qi Song, Xi Wu, Siwei Lyu

展开摘要

Large deformations of organs, caused by diverse shapes and nonlinear shape changes, pose a significant challenge for medical image registration. Traditional registration methods need to iteratively optimize an objective function via a specific deformation model along with meticulous parameter tuning, but which have limited capabilities in registering images with large deformations. While deep learning-based methods can learn the complex mapping from input images to their respective deformation field, it is regression-based and is prone to be stuck at local minima, particularly when large deformations are involved. To this end, we present Stochastic Planner-Actor-Critic (spac), a novel reinforcement learning-based framework that performs step-wise registration. The key notion is warping a moving image successively by each time step to finally align to a fixed image. Considering that it is challenging to handle high dimensional continuous action and state spaces in the conventional reinforcement learning (RL) framework, we introduce a new concept `Plan' to the standard Actor-Critic model, which is of low dimension and can facilitate the actor to generate a tractable high dimensional action. The entire framework is based on unsupervised training and operates in an end-to-end manner. We evaluate our method on several 2D and 3D medical image datasets, some of which contain large deformations. Our empirical results highlight that our work achieves consistent, significant gains and outperforms state-of-the-art methods.

Technical
Stochastic Goal Recognition Design Problems with Suboptimal Agents

Christabel Wayllace, William Yeoh

展开摘要

Goal Recognition Design (GRD) problems identify the minimum number of environmental modifications aiming to force an interacting agent to reveal its goal as early as possible. Researchers proposed several extensions to the original model, some of them handling stochastic agent action outcomes. While this generalization is useful, it assumes optimal acting agents, which limits its applicability to more realistic scenarios. This paper presents the Suboptimal Stochastic GRD model, where we consider boundedly rational agents that, due to limited resources, might follow a suboptimal policy. Inspired by theories on human behavior asserting that humans are (close to) optimal when making perceptual decisions, we assume the chosen policy has at most m suboptimal actions. Our contribution includes (I) Extending the stochastic goal recognition design framework by supporting suboptimal agents in cases where an observer has either full or partial observability; (ii) Presenting methods to evaluate the ambiguity of the model under these assumptions; and (iii) Evaluating our approach on a range of benchmark applications.

Technical
Stereo Neural Vernier Caliper

Shichao Li, Zechun Liu, Zhiqiang Shen, Kwang-Ting Cheng

展开摘要

We propose a new object-centric framework for learning-based stereo 3D object detection. Previous studies build scene-centric representations that do not consider the significant variation among outdoor instances and thus lack the flexibility and functionalities that an instance-level model can offer. We build such an instance-level model by formulating and tackling a local update problem, i.e., how to predict a refined update given an initial 3D cuboid guess. We demonstrate how solving this problem can complement scene-centric approaches in (i) building a coarse-to-fine multi-resolution system, (ii) performing model-agnostic object location refinement, and (iii) conducting stereo 3D tracking-by-detection. Extensive experiments demonstrate the effectiveness of our approach, which achieves state-of-the-art performance on the KITTI benchmark. Code and pre-trained models are available at https://github.com/Nicholasli1995/SNVC.

Technical
StepGame: A New Benchmark for Robust Multi-Hop Spatial Reasoning in Texts

Zhengxiang Shi, Qiang Zhang, Aldo Lipani

展开摘要

Inferring spatial relations in natural language is a crucial ability an intelligent system should possess. The bAbI dataset tries to capture tasks relevant to this domain (task 17 and 19). However, these tasks have several limitations. Most importantly, they are limited to fixed expressions, they are limited in the number of reasoning steps required to solve them, and they fail to test the robustness of models to input that contains irrelevant or redundant information. In this paper, we present a new Question-Answering dataset called StepGame for robust multi-step spatial reasoning in texts. Our experiments demonstrate that state-of-the-art models on the bAbI dataset struggle on the StepGame dataset. Moreover, we propose a Tensor-Product based Memory-Augmented Neural Network (TP-MANN) specialized for spatial reasoning tasks. Experimental results on both datasets show that our model outperforms all the baselines with superior generalization and robustness performance.

Technical
Stationary Diffusion State Neural Estimation for Multiview Clustering

Chenghua Liu, Zhuolin Liao, Yixuan Ma, Kun Zhan

展开摘要

Although many graph-based clustering methods attempt to model the stationary diffusion state in their objectives, their performance limits to using a predefined graph. We argue that the estimation of the stationary diffusion state can be achieved by gradient descent over neural networks. We specifically design the Stationary Diffusion State Neural Estimation (SDSNE) to exploit multiview structural graph information for co-supervised learning. We explore how to design a graph neural network specially for unsupervised multiview learning and integrate multiple graphs into a unified consensus graph by a shared self-attentional module. The view-shared self-attentional module utilizes the graph structure to learn a view-consistent global graph. Meanwhile, instead of using auto-encoder in most unsupervised learning graph neural networks, SDSNE uses a co-supervised strategy with structure information to supervise the model learning. The co-supervised strategy as the loss function guides SDSNE in achieving the stationary state. With the help of the loss and the self-attentional module, we learn to obtain a graph in which nodes in each connected component fully connect by the same weight. Experiments on several multiview datasets demonstrate effectiveness of SDSNE in terms of six clustering evaluation metrics.

Technical
Static-Dynamic Co-teaching for Class-Incremental 3D Object Detection

Na Zhao, Gim Hee Lee

展开摘要

Deep learning-based approaches have shown remarkable performance in the 3D object detection task. However, they suffer from a catastrophic performance drop on the originally trained classes when incrementally learning new classes without revisiting the old data. This "catastrophic forgetting" phenomenon impedes the deployment of 3D object detection approaches in real-world scenarios, where continuous learning systems are needed. In this paper, we study the unexplored yet important class-incremental 3D object detection problem and present the first solution - SDCoT, a novel static-dynamic co-teaching method. Our SDCoT alleviates the catastrophic forgetting of old classes via a static teacher, which provides pseudo annotations for old classes in the new samples and regularizes the current model by extracting previous knowledge with a distillation loss. At the same time, SDCoT consistently learns the underlying knowledge from new data via a dynamic teacher. We conduct extensive experiments on two benchmark datasets and demonstrate the superior performance of our SDCoT over baseline approaches in several incremental learning scenarios. Our code is available at https://github.com/Na-Z/SDCoT.

Technical
State Deviation Correction for Offline Reinforcement Learning

Hongchang Zhang, Jianzhun Shao, Yuhang Jiang, Shuncheng He, Guanwen Zhang, Xiangyang Ji

展开摘要

Offline reinforcement learning aims to maximize the expected cumulative rewards with a fixed collection of data. The basic principle of current offline reinforcement learning methods is to restrict the policy to the offline dataset action space. However, they ignore the case where the dataset's trajectories fail to cover the state space completely. Especially, when the dataset's size is limited, it is likely that the agent would encounter unseen states during test time. Prior policy-constrained methods are incapable of correcting the state deviation, and may lead the agent to its unexpected regions further. In this paper, we propose the state deviation correction (SDC) method to constrain the policy's induced state distribution by penalizing the out-of-distribution states which might appear during the test period. We first perturb the states sampled from the logged dataset, then simulate noisy next states on the basis of a dynamics model and the policy. We then train the policy to minimize the distances between the noisy next states and the offline dataset. In this manner, we allow the trained policy to guide the agent to its familiar regions. Experimental results demonstrate that our proposed method is competitive with the state-of-the-art methods in a GridWorld setup, offline Mujoco control suite, and a modified offline Mujoco dataset with a finite number of valuable samples.

Technical
Stage Conscious Attention Network (SCAN): A Demonstration-Conditioned Policy for Few-Shot Imitation

Jia-Fong Yeh, Chi Ming Chung, Hung-Ting Su, Yi-Ting Chen, Winston H. Hsu

展开摘要

In few-shot imitation learning (FSIL), using behavioral cloning (BC) to solve unseen tasks with few expert demonstrations becomes a popular research direction. The following capabilities are essential in robotics applications: (1) Behaving in compound tasks that contain multiple stages. (2) Retrieving knowledge from few length-variant and misalignment demonstrations. (3) Learning from an expert different from the agent. No previous work can achieve these abilities at the same time. In this work, we conduct FSIL problem under the union of above settings and introduce a novel stage conscious attention network (SCAN) to retrieve knowledge from few demonstrations simultaneously. SCAN uses an attention module to identify each stage in length-variant demonstrations. Moreover, it is designed under demonstration-conditioned policy that learns the relationship between experts and agents. Experiment results show that SCAN can perform in complicated compound tasks without fine-tuning and provide the explainable visualization. Project page is at https://sites.google.com/view/scan-aaai2022.

Technical
Stackelberg Actor-Critic: Game-Theoretic Reinforcement Learning Algorithms

Liyuan Zheng, Tanner Fiez, Zane Alumbaugh, Benjamin Chasnov, Lillian J. Ratliff

展开摘要

The hierarchical interaction between the actor and critic in actor-critic based reinforcement learning algorithms naturally lends itself to a game-theoretic interpretation. We adopt this viewpoint and model the actor and critic interaction as a two-player general-sum game with a leader-follower structure known as a Stackelberg game. Given this abstraction, we propose a meta-framework for Stackelberg actor-critic algorithms where the leader player follows the total derivative of its objective instead of the usual individual gradient. From a theoretical standpoint, we develop a policy gradient theorem for the refined update and provide a local convergence guarantee for the Stackelberg actor-critic algorithms to a local Stackelberg equilibrium. From an empirical standpoint, we demonstrate via simple examples that the learning dynamics we study mitigate cycling and accelerate convergence compared to the usual gradient dynamics given cost structures induced by actor-critic formulations. Finally, extensive experiments on OpenAI gym environments show that Stackelberg actor-critic algorithms always perform at least as well and often significantly outperform the standard actor-critic algorithm counterparts.

Technical
Stability Verification in Stochastic Control Systems via Neural Network Supermartingales

Mathias Lechner, Đorđe Žikelić, Krishnendu Chatterjee, Thomas A Henzinger

展开摘要

We consider the problem of formally verifying almost-sure (a.s.) asymptotic stability in discrete-time nonlinear stochastic control systems. While verifying stability in deterministic control systems is extensively studied in the literature, verifying stability in stochastic control systems is an open problem. The few existing works on this topic either consider only specialized forms of stochasticity or make restrictive assumptions on the system, rendering them inapplicable to learning algorithms with neural network policies. In this work, we present an approach for general nonlinear stochastic control problems with two novel aspects: (a) instead of classical stochastic extensions of Lyapunov functions, we use ranking supermartingales (RSMs) to certify a.s. asymptotic stability, and (b) we present a method for learning neural network RSMs. We prove that our approach guarantees a.s. asymptotic stability of the system and provides the first method to obtain bounds on the stabilization time, which stochastic Lyapunov functions do not. Finally, we validate our approach experimentally on a set of nonlinear stochastic reinforcement learning environments with neural network policies.

Technical
SpreadGNN: Decentralized Multi-Task Federated Learning for Graph Neural Networks on Molecular Data

Chaoyang He, Emir Ceyani, Keshav Balasubramanian, Murali Annavaram, Salman Avestimehr

展开摘要

Graph Neural Networks (GNNs) are the first choice methods for graph machine learning problems thanks to their ability to learn state-of-the-art level representations from graph-structured data. However, centralizing a massive amount of real-world graph data for GNN training is prohibitive due to user-side privacy concerns, regulation restrictions, and commercial competition. Federated Learning is the de-facto standard for collaborative training of machine learning models over many distributed edge devices without the need for centralization. Nevertheless, training graph neural networks in a federated setting is vaguely defined and brings statistical and systems challenges. This work proposes SpreadGNN, a novel multi-task federated training framework capable of operating in the presence of partial labels and absence of a central server for the first time in the literature. We provide convergence guarantees and empirically demonstrate the efficacy of our framework on a variety of non-I.I.D. distributed graph-level molecular property prediction datasets with partial labels. Our results show that SpreadGNN outperforms GNN models trained over a central server-dependent federated learning system, even in constrained topologies.

Technical
SplitFed: When Federated Learning Meets Split Learning

Chandra Thapa, Pathum Chamikara Mahawaga Arachchige, Seyit Camtepe, Lichao Sun

展开摘要

Federated learning (FL) and split learning (SL) are two popular distributed machine learning approaches. Both follow a model-to-data scenario; clients train and test machine learning models without sharing raw data. SL provides better model privacy than FL due to the machine learning model architecture split between clients and the server. Moreover, the split model makes SL a better option for resource-constrained environments. However, SL performs slower than FL due to the relay-based training across multiple clients. In this regard, this paper presents a novel approach, named splitfed learning (SFL), that amalgamates the two approaches eliminating their inherent drawbacks, along with a refined architectural configuration incorporating differential privacy and PixelDP to enhance data privacy and model robustness. Our analysis and empirical results demonstrate that (pure) SFL provides similar test accuracy and communication efficiency as SL while significantly decreasing its computation time per global epoch than in SL for multiple clients. Furthermore, as in SL, its communication efficiency over FL improves with the number of clients. Besides, the performance of SFL with privacy and robustness measures is further evaluated under extended experimental settings.

Technical