AAAI 2021 论文列表

AAAI Conference on Artificial Intelligence

录用类型

1,654篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • 其他 / 未标注
    1,654100.0%

Top 10 主题(点击筛选)

暂无主题数据。

全部 207 个研究方向的趋势

浏览全部论文

Time to Transfer: Predicting and Evaluating Machine-Human Chatting Handoff

Jiawei Liu, Zhe Gao, Yangyang Kang, Zhuoren Jiang, Guoxiu He, Changlong Sun, Xiaozhong Liu, Wei Lu

展开摘要

Is chatbot able to completely replace the human agent? The short answer could be – ``it depends...''. For some challenging cases, e.g., dialogue's topical spectrum spreads beyond the training corpus coverage, the chatbot may malfunction and return unsatisfied utterances. This problem can be addressed by introducing the Machine-Human Chatting Handoff (MHCH) which enables human-algorithm collaboration. To detect the normal/transferable utterances, we propose a Difficulty-Assisted Matching Inference (DAMI) network, utilizing difficulty-assisted encoding to enhance the representations of utterances. Moreover, a matching inference mechanism is introduced to capture the contextual matching features. A new evaluation metric, Golden Transfer within Tolerance (GT-T), is proposed to assess the performance by considering the tolerance property of the MHCH. To provide insights into the task and validate the proposed model, we collect two new datasets. Extensive experimental results are presented and contrasted against a series of baseline models to demonstrate the efficacy of our model on MHCH.

Technical
Time Series Domain Adaptation via Sparse Associative Structure Alignment

Ruichu Cai, Jiawei Chen, Zijian Li, Wei Chen, Keli Zhang, Junjian Ye, Zhuozhang Li, Xiaoyan Yang, Zhenjie Zhang

展开摘要

Domain adaptation on time series data is an important but challenging task. Most of the existing works in this area are based on the learning of the domain-invariant representation of the data with the help of restrictions like MMD. However, such extraction of the domain-invariant representation is a non-trivial task for time series data, due to the complex dependence among the timestamps. In detail, in the fully dependent time series, a small change of the time lags or the offsets may lead to difficulty in the domain invariant extraction. Fortunately, the stability of the causality inspired us to explore the domain invariant structure of the data. To reduce the difficulty in the discovery of causal structure, we relax it to the sparse associative structure and propose a novel sparse associative structure alignment model for domain adaptation. First, we generate the segment set to exclude the obstacle of offsets. Second, the intra-variables and inter-variables sparse attention mechanisms are devised to extract associative structure time-series data with considering time lags. Finally, the associative structure alignment is used to guide the transfer of knowledge from the source domain to the target one. Experimental studies not only verify the good performance of our methods on three real-world datasets but also provide some insightful discoveries on the transferred knowledge.

Technical
Time Series Anomaly Detection with Multiresolution Ensemble Decoding

Lifeng Shen, Zhongzhong Yu, Qianli Ma, James T. Kwok

展开摘要

Recurrent autoencoder is a popular model for time series anomaly detection, in which outliers or abnormal segments are identified by their high reconstruction errors. However, existing recurrent autoencoders can easily suffer from overfitting and error accumulation due to sequential decoding. In this paper, we propose a simple yet efficient recurrent network ensemble called Recurrent Autoencoder with Multiresolution Ensemble Decoding (RAMED). By using decoders with different decoding lengths and a new coarse-to-fine fusion mechanism, lower-resolution information can help long-range decoding for decoders with higher-resolution outputs. A multiresolution shape-forcing loss is further introduced to encourage decoders' outputs at multiple resolutions to match the input's global temporal shape. Finally, the output from the decoder with the highest resolution is used to obtain an anomaly score at each time step. Extensive empirical studies on real-world benchmark data sets demonstrate that the proposed RAMED model outperforms recent strong baselines on time series anomaly detection.

Technical
Tightening Robustness Verification of Convolutional Neural Networks with Fine-Grained Linear Approximation

Yiting Wu, Min Zhang

展开摘要

The robustness of neural networks can be quantitatively indicated by a lower bound within which any perturbation does not alter the original input’s classification result. A certified lower bound is also a criterion to evaluate the performance of robustness verification approaches. In this paper, we present a tighter linear approximation approach for the robustness verification of Convolutional Neural Networks (CNNs). By the tighter approximation, we can tighten the robustness verification of CNNs, i.e., proving they are robust within a larger 10 perturbation distance. Furthermore, our approach is applicable to general sigmoid-like activation functions. We implement DeepCert, the resulting verification toolkit. We evaluate it with open-source benchmarks, including LeNet and the models trained on MNIST and CIFAR. Experimental results show that DeepCert outperforms other state-of-the-art robustness verification tools with at most 286.28% improvement to the certified lower bound and 1566.76 times speedup for the same neural networks.

Technical
Tied Block Convolution: Leaner and Better CNNs with Shared Thinner Filters

Xudong Wang, Stella X. Yu

展开摘要

Convolution is the main building block of a convolutional neural network (CNN). We observe that an optimized CNN often has highly correlated filters as the number of channels increases with depth, reducing the expressive power of feature representations. We propose Tied Block Convolution (TBC) that shares the same thinner filter over equal blocks of channels and produces multiple responses with a single filter. The concept of TBC can also be extended to group convolution and fully connected layers, and can be applied to various backbone networks and attention modules. Our extensive experimentation on classification, detection, instance segmentation, and attention demonstrates that TBC is consistently leaner and significantly better than standard convolution and group convolution. On attention, with 64 times fewer parameters, our TiedSE performs on par with the standard SE. On detection and segmentation, TBC can effectively handle highly overlapping instances, whereas standard CNNs often fail to accurately aggregate information in the presence of occlusion and result in multiple redundant partial object proposals. By sharing filters across channels, TBC reduces correlation and delivers a sizable gain of 6% in the average precision for object detection on MS-COCO when the occlusion ratio is 80%.

Technical
Theoretically Principled Deep RL Acceleration via Nearest Neighbor Function Approximation

Junhong Shen, Lin F. Yang

展开摘要

Recently, deep reinforcement learning (RL) has achieved remarkable empirical success by integrating deep neural networks into RL frameworks. However, these algorithms often require a large number of training samples and admit little theoretical understanding. To mitigate these issues, we propose a theoretically principled nearest neighbor (NN) function approximator that can replace the value networks in deep RL methods. Inspired by human similarity judgments, the NN approximator estimates the action values using rollouts on past observations and can provably obtain a small regret bound that depends only on the intrinsic complexity of the environment. We present (1) Nearest Neighbor Actor-Critic (NNAC), an online policy gradient algorithm that demonstrates the practicality of combining function approximation with deep RL, and (2) a plug-and-play NN update module that aids the training of existing deep RL methods. Experiments on classical control and MuJoCo locomotion tasks show that the NN-accelerated agents achieve higher sample efficiency and stability than the baseline agents. Based on its theoretical benefits, we believe that the NN approximator can be further applied to other complex domains to speed-up learning.

Technical
Theoretical Analyses of Multi-Objective Evolutionary Algorithms on Multi-Modal Objectives

Benjamin Doerr, Weijie Zheng

展开摘要

Previous theory work on multi-objective evolutionary algorithms considers mostly easy problems that are composed of unimodal objectives. This paper takes a first step towards a deeper understanding of how evolutionary algorithms solve multi-modal multi-objective problems. We propose the OneJumpZeroJump problem, a bi-objective problem whose single objectives are isomorphic to the classic jump functions benchmark. We prove that the simple evolutionary multi-objective optimizer (SEMO) cannot compute the full Pareto front. In contrast, for all problem sizes n and all jump sizes k in [4..n/2-1], the global SEMO (GSEMO) covers the Pareto front in Θ((n-2k)n^k) iterations in expectation. To improve the performance, we combine the GSEMO with two approaches, a heavy-tailed mutation operator and a stagnation detection strategy, that showed advantages in single-objective multi-modal problems. Runtime improvements of asymptotic order at least k^Ω(k) are shown for both strategies. Our experiments verify the substantial runtime gains already for moderate problem sizes. Overall, these results show that the ideas recently developed for single-objective evolutionary algorithms can be effectively employed also in multi-objective optimization.

Technical
The Value-Improvement Path: Towards Better Representations for Reinforcement Learning

Will Dabney, Andre Barreto, Mark Rowland, Robert Dadashi, John Quan, Marc G Bellemare, David Silver

展开摘要

In value-based reinforcement learning (RL), unlike in supervised learning, the agent faces not a single, stationary, approximation problem, but a sequence of value prediction problems. Each time the policy improves, the nature of the problem changes, shifting both the distribution of states and their values. In this paper we take a novel perspective, arguing that the value prediction problems faced by an RL agent should not be addressed in isolation, but rather as a single, holistic, prediction problem. An RL algorithm generates a sequence of policies that, at least approximately, improve towards the optimal policy. We explicitly characterize the associated sequence of value functions and call it the value-improvement path. Our main idea is to approximate the value-improvement path holistically, rather than to solely track the value function of the current policy. Specifically, we discuss the impact that this holistic view of RL has on representation learning. We demonstrate that a representation that spans the past value-improvement path will also provide an accurate value approximation for future policy improvements. We use this insight to better understand existing approaches to auxiliary tasks and to propose new ones. To test our hypothesis empirically, we augmented a standard deep RL agent with an auxiliary task of learning the value-improvement path. In a study of Atari 2600 games, the augmented agent achieved approximately double the mean and median performance of the baseline agent.

Technical
The Undergraduate Games Corpus: A Dataset for Machine Perception of Interactive Media

Barrett R. Anderson, Adam M. Smith

展开摘要

Machine perception research primarily focuses on processing static inputs (e.g. images and texts). We are interested in machine perception of interactive media (such as games, apps, and complex web applications) where interactive audience choices have long-term implications for the audience experience. While there is ample research on AI methods for the task of playing games (often just one game at a time), this work is difficult to apply to new and in-development games or to use for non-playing tasks such as similarity-based retrieval or authoring assistance. In response, we contribute a corpus of 755 games and structured metadata, spread across several platforms (Twine, Bitsy, Construct, and Godot), with full source and assets available and appropriately licensed for use and redistribution in research. Because these games were sourced from student projects in an undergraduate game development program, they reference timely themes in their content and represent a variety of levels of design polish rather than only representing past commercial successes. This corpus could accelerate research in understanding interactive media while anchoring that work in freshly-developed games intended as legitimate human experiences (rather than lab-created AI testbeds). We validate the utility of this corpus by setting up the novel task of predicting tags relevant to the player experience from the game source code, showing that representations that better exploit the structure of the media outperform a text-only baseline.

Technical
The Tractability of SHAP-Score-Based Explanations for Classification over Deterministic and Decomposable Boolean Circuits

Marcelo Arenas, Pablo Barcelo, Leopoldo Bertossi, Mikael Monet

展开摘要

Scores based on Shapley values are widely used for providing explanations to classification results over machine learning models. A prime example of this is the influential SHAP-score, a version of the Shapley value that can help explain the result of a learned model on a specific entity by assigning a score to every feature. While in general computing Shapley values is a computationally intractable problem, it has recently been claimed that the SHAP-score can be computed in polynomial time over the class of decision trees. In this paper, we provide a proof of a stronger result over Boolean models: the SHAP-score can be computed in polynomial time over deterministic and decomposable Boolean circuits. Such circuits, also known as tractable Boolean circuits, generalize a wide range of Boolean circuits and binary decision diagrams classes, including binary decision trees, Ordered Binary Decision Diagrams (OBDDs) and Free Binary Decision Diagrams (FBDDs). We also establish the computational limits of the notion of SHAP-score by observing that, under a mild condition, computing it over a class of Boolean models is always polynomially as hard as the model counting problem for that class. This implies that both determinism and decomposability are essential properties for the circuits that we consider, as removing one or the other renders the problem of computing the SHAP-score intractable (namely, #P-hard).

Technical
The Style-Content Duality of Attractiveness: Learning to Write Eye-Catching Headlines via Disentanglement

Mingzhe Li, Xiuying Chen, Min Yang, Shen Gao, Dongyan Zhao, Rui Yan

展开摘要

Eye-catching headlines function as the first device to trigger more clicks, bringing reciprocal effect between producers and viewers. Producers can obtain more traffic and profits, and readers can have access to outstanding articles. When generating attractive headlines, it is important to not only capture the attractive content but also follow an eye-catching writtenstyle. In this paper, we propose a Disentanglement-based Attractive Headline Generator (DAHG) that generates headline which captures the attractive content following the attractive style. Concretely, we first devise a disentanglement module to divide the style and content of an attractive prototype headline into latent spaces, with two auxiliary constraints to ensure the two spaces are indeed disentangled. The latent content information is then used to further polish the document representation and help capture the salient part. Finally, the generator takes the polished document as input to generate headline under the guidance of the attractive style. Extensive experiments on the public Kuaibao dataset show that DAHG achieves state-of-the-art performance. Human evaluation also demonstrates that DAHG triggers 22% more clicks than existing models.

Technical
The Smoothed Complexity of Computing Kemeny and Slater Rankings

Lirong Xia, Weiqiang Zheng

展开摘要

The computational complexity of winner determination under common voting rules is a classical and fundamental topic in the field of computational social choice. Previous work has established the NP-hardness of winner determination under some commonly-studied voting rules, such as the Kemeny rule and the Slater rule. In a recent position paper, Baumeister, Hogrebe, and Rothe (2020) questioned the relevance of the worst-case nature of NP-hardness in social choice and proposed to conduct smoothed complexity analysis (Spielman and Teng 2009) under Blaser and Manthey’s (2015) framework. In this paper, we develop the first smoothed complexity results for winner determination in voting. We prove the smoothed hardness of Kemeny and Slater using the classical smoothed runtime analysis, and prove a parameterized typical-case smoothed easiness result for Kemeny. We also make an attempt of applying Blaser and Manthey’s (2015) smoothed complexity framework in social choice contexts by proving that the framework categorizes an always-exponential-time brute force search algorithm as being smoothed poly-time, under a natural noise model based on the well-studied Mallows model in social choice and statistics. Overall, our results show that smoothed complexity analysis in computational social choice is a challenging and fruitful topic.

Technical
The Sample Complexity of Teaching by Reinforcement on Q-Learning

Xuezhou Zhang, Shubham Bharti, Yuzhe Ma, Adish Singla, Xiaojin Zhu

展开摘要

We study the sample complexity of teaching, termed as ``teaching dimension" (TDim) in the literature, for the teaching-by-reinforcement paradigm, where the teacher guides the student through rewards. This is distinct from the teaching-by-demonstration paradigm motivated by robotics applications, where the teacher teaches by providing demonstrations of state/action trajectories. The teaching-by-reinforcement paradigm applies to a wider range of real-world settings where a demonstration is inconvenient, but has not been studied systematically. In this paper, we focus on a specific family of reinforcement learning algorithms, Q-learning, and characterize the TDim under different teachers with varying control power over the environment, and present matching optimal teaching algorithms. Our TDim results provide the minimum number of samples needed for reinforcement learning, and we discuss their connections to standard PAC-style RL sample complexity and teaching-by-demonstration sample complexity results. Our teaching algorithms have the potential to speed up RL agent learning in applications where a helpful teacher is available.

Technical
The Price of Connectivity in Fair Division

Xiaohui Bei, Ayumi Igarashi, Xinhang Lu, Warut Suksompong

展开摘要

We study the allocation of indivisible goods that form an undirected graph and quantify the loss of fairness when we impose a constraint that each agent must receive a connected subgraph. Our focus is on the well-studied fairness notion of maximin share fairness. We introduce the price of connectivity to capture the largest gap between the graph-specific and the unconstrained maximin share, and derive bounds on this quantity which are tight for large classes of graphs in the case of two agents and for paths and stars in the general case. For instance, with two agents we show that for biconnected graphs it is possible to obtain at least 3/4 of the maximin share with connected allocations, while for the remaining graphs the guarantee is at most 1/2. Our work demonstrates several applications of graph-theoretic tools and concepts to fair division problems.

Technical
The Power of Literal Equivalence in Model Counting

Yong Lai, Kuldeep S Meel, Roland H. C. Yap

展开摘要

The past two decades have seen the significant improvements of the scalability of practical model counters, which have been quite influential in many applications from artificial intelligence to formal verification. While most of exact counters fall into two categories, search-based and compilation-based, Huang and Darwiche's remarkable observation ties these two categories: the trace of a search-based exact model counter corresponds to a Decision-DNNF formula. Taking advantage of literal equivalences, this paper designs an efficient model counting technique such that its trace is a generalization of Decision-DNNF formula. We first propose a generalization of Decision-DNNF, called CCDD, to capture literal equivalences, then show that CCDD supports model counting in linear time, and finally design a model counter, called ExactMC, whose trace corresponds to CCDD. We perform an extensive experimental evaluation over a comprehensive set of benchmarks and conduct performance comparison of ExactMC vis-a-vis the state of the art counters, c2d, Dsharp, miniC2D, D4, ADDMC, and Ganak. Our empirical evaluation demonstrates ExactMC can solve 885 instances while the prior state of the art could solve only 843 instances, representing a significant improvement of 42 instances.

Technical
The Parameterized Complexity of Clustering Incomplete Data

Eduard Eiben, Robert Ganian, Iyad Kanj, Sebastian Ordyniak, Stefan Szeider

展开摘要

We study fundamental clustering problems for incomplete data. Specifically, given a set of incomplete d-dimensional vectors (representing rows of a matrix), the goal is to complete the missing vector entries in a way that admits a partitioning of the vectors into at most k clusters with radius or diameter at most r. We give tight characterizations of the parameterized complexity of these problems with respect to the parameters k, r, and the minimum number of rows and columns needed to cover all the missing entries. We show that the considered problems are fixed-parameter tractable when parameterized by the three parameters combined, and that dropping any of the three parameters results in parameterized intractability. A byproduct of our results is that, for the complete data setting, all problems under consideration are fixed-parameter tractable parameterized by k+r.

Technical
The Maximin Support Method: An Extension of the D’Hondt Method to Approval-Based Multiwinner Elections

Luis Sánchez-Fernández, Norberto Fernández García, Jesús A. Fisteus, Markus Brill

展开摘要

We propose the maximin support method, a novel extension of the D'Hondt apportionment method to approval-based multiwinner elections. The maximin support method is a sequential procedure that aims to maximize the support of the least supported elected candidate. It can be computed efficiently and satisfies (adjusted versions of) the main properties of the original D'Hondt method: house monotonicity, population monotonicity, and proportional representation. We also establish a close relationship between the maximin support method and alternative D'Hondt extensions due to Phragmén.

Technical
The LOB Recreation Model: Predicting the Limit Order Book from TAQ History Using an Ordinary Differential Equation Recurrent Neural Network

Zijian Shi, Yu Chen, John Cartlidge

展开摘要

In an order-driven financial market, the price of a financial asset is discovered through the interaction of orders - requests to buy or sell at a particular price - that are posted to the public limit order book (LOB). Therefore, LOB data is extremely valuable for modelling market dynamics. However, LOB data is not freely accessible, which poses a challenge to market participants and researchers wishing to exploit this information. Fortunately, trades and quotes (TAQ) data - orders arriving at the top of the LOB, and trades executing in the market - are more readily available. In this paper, we present the LOB recreation model, a first attempt from a deep learning perspective to recreate the top five price levels of the LOB for small-tick stocks using only TAQ data. Volumes of orders sitting deep in the LOB are predicted by combining outputs from: (1) a history compiler that uses a Gated Recurrent Unit (GRU) module to selectively compile prediction relevant quote history; (2) a market events simulator, which uses an Ordinary Differential Equation Recurrent Neural Network (ODE-RNN) to simulate the accumulation of net order arrivals; and (3) a weighting scheme to adaptively combine the predictions generated by (1) and (2). By the paradigm of transfer learning, the core encoder trained on one stock can be fine-tuned to enable application to other financial assets of the same class with much lower demand on additional data. Comprehensive experiments conducted on two real world intraday LOB datasets demonstrate that the proposed model can efficiently recreate the LOB with high accuracy using only TAQ data as input.

Technical
The Influence of Memory in Multi-Agent Consensus

David Kohan Marzagão, Luciana Basualdo Bonatto, Tiago Madeira, Marcelo Matheus Gauy, Peter McBurney

展开摘要

Multi-agent consensus problems can often be seen as a sequence of autonomous and independent local choices between a finite set of decision options, with each local choice undertaken simultaneously, and with a shared goal of achieving a global consensus state. Being able to estimate probabilities for the different outcomes and to predict how long it takes for a consensus to be formed, if ever, are core issues for such protocols. Little attention has been given to protocols in which agents can remember past or outdated states. In this paper, we propose a framework to study what we call `memory consensus protocol'. We show that the employment of memory allows such processes to always converge, as well as, in some scenarios, such as cycles, converge faster. We provide a theoretical analysis of the probability of each option eventually winning such processes based on the initial opinions expressed by agents. Further, we perform experiments to investigate network topologies in which agents benefit from memory on the expected time needed for consensus.

Technical
The Importance of Modeling Data Missingness in Algorithmic Fairness: A Causal Perspective

Naman Goel, Alfonso Amayuelas, Amit Deshpande, Amit Sharma

展开摘要

Training datasets for machine learning often have some form of missingness. For example, to learn a model for deciding whom to give a loan, the available training data includes individuals who were given a loan in the past, but not those who were not. This missingness, if ignored, nullifies any fairness guarantee of the training procedure when the model is deployed. Using causal graphs, we characterize the missingness mechanisms in different real-world scenarios. We show conditions under which various distributions, used in popular fairness algorithms, can or can not be recovered from the training data. Our theoretical results imply that many of these algorithms can not guarantee fairness in practice. Modeling missingness also helps to identify correct design principles for fair algorithms. For example, in multi-stage settings where decisions are made in multiple screening rounds, we use our framework to derive the minimal distributions required to design a fair algorithm. Our proposed algorithm also decentralizes the decision-making process and still achieves similar performance to the optimal algorithm that requires centralization and non-recoverable distributions.

Technical