AAAI 2021 论文列表

AAAI Conference on Artificial Intelligence

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Pyramidal Feature Shrinking for Salient Object Detection

Mingcan Ma, Changqun Xia, Jia Li

展开摘要

Recently, we have witnessed the great progress of salient object detection (SOD), which benefits from the effectiveness of various feature aggregation strategies. However, existing methods usually aggregate the low-level features containing details and the high-level features containing semantics over a large span, which introduces noise into the aggregated features and generate inaccurate saliency map. To address this issue, we propose pyramidal feature shrinking network (PFSNet), which aims to aggregate adjacent feature nodes in pairs with layer-by-layer shrinkage, so that the aggregated features fuse effective details and semantics together and discard interference information. Specifically, pyramidal shrinking decoder (PSD) is proposed to aggregate adjacent features hierarchically in an asymptotic manner. Unlike other methods that aggregate features with significantly different information, this method only focuses on adjacent feature nodes in each layer and shrinks them to a final unique feature node. Besides, we propose adjacent fusion module (AFM) to perform mutual spatial enhancement between the adjacent features so as to dynamically weight the features and adaptively fuse the appropriate information. In addition, scale-aware enrichment module (SEM) based on the features extracted from backbone is utilized to obtain rich scale information and generate diverse initial features with dilated convolutions. Extensive quantitative and qualitative experiments demonstrate that the proposed intuitive framework outperforms 14 state-of-the-art approaches on 5 public datasets.

Technical
Proxy Synthesis: Learning with Synthetic Classes for Deep Metric Learning

Geonmo Gu, Byungsoo Ko, Han-Gyu Kim

展开摘要

One of the main purposes of deep metric learning is to construct an embedding space that has well-generalized embeddings on both seen (training) classes and unseen (test) classes. Most existing works have tried to achieve this using different types of metric objectives and hard sample mining strategies with given training data. However, learning with only the training data can be overfitted to the seen classes, leading to the lack of generalization capability on unseen classes. To address this problem, we propose a simple regularizer called Proxy Synthesis that exploits synthetic classes for stronger generalization in deep metric learning. The proposed method generates synthetic embeddings and proxies that work as synthetic classes, and they mimic unseen classes when computing proxy-based losses. Proxy Synthesis derives an embedding space considering class relations and smooth decision boundaries for robustness on unseen classes. Our method is applicable to any proxy-based losses, including softmax and its variants. Extensive experiments on four famous benchmarks in image retrieval tasks demonstrate that Proxy Synthesis significantly boosts the performance of proxy-based losses and achieves state-of-the-art performance. Our implementation is available at github.com/navervision/proxy-synthesis.

Technical
Proxy Graph Matching with Proximal Matching Networks

Hao-Ru Tan, Chuang Wang, Si-Tong Wu, Tie-Qiang Wang, Xu-Yao Zhang, Cheng-Lin Liu

展开摘要

Estimating feature point correspondence is a common technique in computer vision. A line of recent data-driven approaches utilizing the graph neural networks improved the matching accuracy by a large margin. However, these learning-based methods require a lot of labeled training data, which are expensive to collect. Moreover, we find most methods are sensitive to global transforms, for example, a random rotation. On the contrary, classical geometric approaches are immune to rotational transformation though their performance is generally inferior. To tackle these issues, we propose a new learning-based matching framework, which is designed to be rotationally invariant. The model only takes geometric information as input. It consists of three parts: a graph neural network to generate a high-level local feature, an attention-based module to normalize the rotational transform, and a global feature matching module based on proximal optimization. To justify our approach, we provide a convergence guarantee for the proximal method for graph matching. The overall performance is validated by numerical experiments. In particular, our approach is trained on the synthetic random graphs and then applied to several real-world datasets. The experimental results demonstrate that our method is robust to rotational transform and highlights its strong performance of matching accuracy.

Technical
Provably Secure Federated Learning against Malicious Clients

Xiaoyu Cao, Jinyuan Jia, Neil Zhenqiang Gong

展开摘要

Federated learning enables clients to collaboratively learn a shared global model without sharing their local training data with a cloud server. However, malicious clients can corrupt the global model to predict incorrect labels for testing examples. Existing defenses against malicious clients leverage Byzantine-robust federated learning methods. However, these methods cannot provably guarantee that the predicted label for a testing example is not affected by malicious clients. We bridge this gap via ensemble federated learning. In particular, given any base federated learning algorithm, we use the algorithm to learn multiple global models, each of which is learnt using a randomly selected subset of clients. When predicting the label of a testing example, we take majority vote among the global models. We show that our ensemble federated learning with any base federated learning algorithm is provably secure against malicious clients. Specifically, the label predicted by our ensemble global model for a testing example is provably not affected by a bounded number of malicious clients. Moreover, we show that our derived bound is tight. We evaluate our method on MNIST and Human Activity Recognition datasets. For instance, our method can achieve a certified accuracy of 88% on MNIST when 20 out of 1,000 clients are malicious.

Technical
Provably Good Solutions to the Knapsack Problem via Neural Networks of Bounded Size

Christoph Hertrich, Martin Skutella

展开摘要

The development of a satisfying and rigorous mathematical understanding of the performance of neural networks is a major challenge in artificial intelligence. Against this background, we study the expressive power of neural networks through the example of the classical NP-hard Knapsack Problem. Our main contribution is a class of recurrent neural networks (RNNs) with rectified linear units that are iteratively applied to each item of a Knapsack instance and thereby compute optimal or provably good solution values. We show that an RNN of depth four and width depending quadratically on the profit of an optimum Knapsack solution is sufficient to find optimum Knapsack solutions. We also prove the following tradeoff between the size of an RNN and the quality of the computed Knapsack solution: for Knapsack instances consisting of n items, an RNN of depth five and width w computes a solution of value at least 1 - O(n^2 sqrt(w)) times the optimum solution value. Our results build upon a classical dynamic programming formulation of the Knapsack Problem as well as a careful rounding of profit values that are also at the core of the well-known fully polynomial-time approximation scheme for the Knapsack Problem. Finally, we point out that our results can be generalized to many other combinatorial optimization problems that admit dynamic programming solution methods, such as various Shortest Path Problems, the Longest Common Subsequence Problem, and the Traveling Salesperson Problem.

Technical
Provable Benefits of Overparameterization in Model Compression: From Double Descent to Pruning Neural Networks

Xiangyu Chang, Yingcong Li, Samet Oymak, Christos Thrampoulidis

展开摘要

Deep networks are typically trained with many more parameters than the size of the training dataset. Recent empirical evidence indicates that the practice of overparameterization not only benefits training large models, but also assists – perhaps counterintuitively – building lightweight models. Specifically, it suggests that overparameterization benefits model pruning / sparsification. This paper sheds light on these empirical findings by theoretically characterizing the high-dimensional asymptotics of model pruning in the overparameterized regime. The theory presented addresses the following core question: ``should one train a small model from the beginning, or first train a large model and then prune?''. We analytically identify regimes in which, even if the location of the most informative features is known, we are better off fitting a large model and then pruning rather than simply training with the known informative features. This leads to a new double descent in the training of sparse models: growing the original model, while preserving the target sparsity, improves the test accuracy as one moves beyond the overparameterization threshold. Our analysis further reveals the benefit of retraining by relating it to feature correlations. We find that the above phenomena are already present in linear and random-features models. Our technical approach advances the toolset of high-dimensional analysis and precisely characterizes the asymptotic distribution of over-parameterized least-squares. The intuition gained by analytically studying simpler models is numerically verified on neural networks.

Technical
Protecting the Protected Group: Circumventing Harmful Fairness

Omer Ben-Porat, Fedor Sandomirskiy, Moshe Tennenholtz

展开摘要

The recent literature on fair Machine Learning manifests that the choice of fairness constraints must be driven by the utilities of the population. However, virtually all previous work makes the unrealistic assumption that the exact underlying utilities of the population (representing private tastes of individuals) are known to the regulator that imposes the fairness constraint. In this paper we initiate the discussion of the emph{mismatch}, the unavoidable difference between the underlying utilities of the population and the utilities assumed by the regulator. We demonstrate that the mismatch can make the disadvantaged protected group worse off after imposing the fairness constraint and provide tools to design fairness constraints that help the disadvantaged group despite the mismatch.

Technical
Proposal-Free Video Grounding with Contextual Pyramid Network

Kun Li, Dan Guo, Meng Wang

展开摘要

The challenge of video grounding - localizing activities in an untrimmed video via a natural language query - is to tackle the semantics of vision and language consistently along the temporal dimension. Most existing proposal-based methods are trapped by computational cost with extensive candidate proposals. In this paper, we propose a novel proposal-free framework named Contextual Pyramid Network (CPNet) to investigate multi-scale temporal correlation in the video. Specifically, we propose a pyramid network to extract 2D contextual correlation maps at different temporal scales (T*T, T/2*T/2, T/4*T/4), where the 2D correlation map (past to current & future to current) is designed to model all the relations of any two moments in the video. In other words, CPNet progressively replenishes the temporal contexts and refines the location of queried activity by enlarging the temporal receptive fields. Finally, we implement a temporal self-attentive regression (i.e., proposal-free regression) to predict the activity boundary from the above hierarchical context-aware 2D correlation maps. Extensive experiments on ActivityNet Captions, Charades-STA, and TACoS datasets demonstrate that our approach outperforms state-of-the-art methods.

Technical
Proportionally Representative Participatory Budgeting with Ordinal Preferences

Haris Aziz, Barton E. Lee

展开摘要

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric weights. We propose proportional representation axioms and clarify how they fit into other preference aggregation settings, such as multi-winner voting and approval-based multi-winner voting. As a result of our study, we also discover a new solution concept for approval-based multi-winner voting, which we call Inclusion PSC (IPSC). IPSC is stronger than proportional justified representation (PJR), incomparable to extended justified representation (EJR), and yet compatible with EJR. The well-studied Proportional Approval Voting (PAV) rule produces a committee that satisfies both EJR and IPSC; however, both these axioms can also be satisfied by an algorithm that runs in polynomial-time.

Technical
Proportional Representation under Single-Crossing Preferences Revisited

Andrei Costin Constantinescu, Edith Elkind

展开摘要

We study the complexity of determining a winning committee under the Chamberlin-Courant voting rule when voters' preferences are single-crossing on a line, or, more generally, on a tree. For the line, Skowron et al. (2015) describe an O(n^2mk) algorithm (where n, m, k are the number of voters, the number of candidates and the committee size, respectively); we show that a simple tweak improves the time complexity to O(nmk). We then improve this bound for k=Ω(log n) by reducing our problem to the k-link path problem for DAGs with concave Monge weights, obtaining a nm2^O(√(log k log log n)) algorithm for the general case and a nearly linear algorithm for the Borda misrepresentation function. For trees, we point out an issue with the algorithm proposed by Clearwater, Puppe and Slinko (2015), and develop a O(nmk) algorithm for this case as well.

Technical
Projection-free Online Learning over Strongly Convex Sets

Yuanyu Wan, Lijun Zhang

展开摘要

To efficiently solve online problems with complicated constraints, projection-free algorithms including online frank-wolfe (OFW) and its variants have received significant interest recently. However, in the general case, existing efficient projection-free algorithms only achieved the regret bound of O(T^{3/4}), which is worse than the regret of projection-based algorithms, where T is the number of decision rounds. In this paper, we study the special case of online learning over strongly convex sets, for which we first prove that OFW can enjoy a better regret bound of O(T^{2/3}) for general convex losses. The key idea is to refine the decaying step-size in the original OFW by a simple line search rule. Furthermore, for strongly convex losses, we propose a strongly convex variant of OFW by redefining the surrogate loss function in OFW. We show that it achieves a regret bound of O(T^{2/3}) over general convex sets and a better regret bound of O(T^{1/2}) over strongly convex sets.

Technical
Projection-free Online Learning in Dynamic Environments

Yuanyu Wan, Bo Xue, Lijun Zhang

展开摘要

To efficiently solve high-dimensional problems with complicated constraints, projection-free online learning has received ever-increasing research interest. However, previous studies either focused on static regret that is not suitable for dynamic environments, or only established the dynamic regret bound under the smoothness of losses. In this paper, without the condition of the smoothness, we propose a novel projection-free online algorithm, and achieve an O(max{T^{2/3}V_T^{1/3},T^{1/2}}) dynamic regret bound for convex functions and an O(max{(TV_Tlog T)^{1/2},log T}) dynamic regret bound for strongly convex functions, where T is the time horizon and V_T denotes the variation of loss functions. Specifically, we first improve an existing projection-free algorithm called online conditional gradient (OCG) to enjoy small dynamic regret bounds with the prior knowledge of V_T. To work with unknowable V_T, we maintain multiple instances of the improved OCG that can handle different functional variations, and combine them with a meta-algorithm that can track the best one. Experimental results validate the efficiency and effectiveness of our algorithm.

Technical
Projection-Free Bandit Optimization with Privacy Guarantees

Alina Ene, Huy L. Nguyen, Adrian Vladu

展开摘要

We design differentially private algorithms for the bandit convex optimization problem in the projection-free setting. This setting is important whenever the decision set has a complex geometry, and access to it is done efficiently only through a linear optimization oracle, hence Euclidean projections are unavailable (e.g. matroid polytope, submodular base polytope). This is the first differentially-private algorithm for projection-free bandit optimization, and in fact our bound matches the best known non-private projection-free algorithm and the best known private algorithm, even for the weaker setting when projections are available.

Technical
Progressive One-shot Human Parsing

Haoyu He, Jing Zhang, Bhavani Thuraisingham, Dacheng Tao

展开摘要

Prior human parsing models are limited to parsing humans into classes pre-defined in the training data, which is not flexible to generalize to unseen classes, e.g., new clothing in fashion analysis. In this paper, we propose a new problem named one-shot human parsing (OSHP) that requires to parse human into an open set of reference classes defined by any single reference example. During training, only base classes defined in the training set are exposed, which can overlap with part of reference classes. In this paper, we devise a novel Progressive One-shot Parsing network (POPNet) to address two critical challenges , i.e., testing bias and small sizes. POPNet consists of two collaborative metric learning modules named Attention Guidance Module and Nearest Centroid Module, which can learn representative prototypes for base classes and quickly transfer the ability to unseen classes during testing, thereby reducing testing bias. Moreover, POPNet adopts a progressive human parsing framework that can incorporate the learned knowledge of parent classes at the coarse granularity to help recognize the descendant classes at the fine granularity, thereby handling the small sizes issue. Experiments on the ATR-OS benchmark tailored for OSHP demonstrate POPNet outperforms other representative one-shot segmentation models by large margins and establishes a strong baseline. Source code can be found at https://github.com/Charleshhy/One-shot-Human-Parsing.

Technical
Progressive Network Grafting for Few-Shot Knowledge Distillation

Chengchao Shen, Xinchao Wang, Youtan Yin, Jie Song, Sihui Luo, Mingli Song

展开摘要

Knowledge distillation has demonstrated encouraging performances in deep model compression. Most existing approaches, however, require massive labeled data to accomplish the knowledge transfer, making the model compression a cumbersome and costly process. In this paper, we investigate the practical few-shot knowledge distillation scenario, where we assume only a few samples without human annotations are available for each category. To this end, we introduce a principled dual-stage distillation scheme tailored for few-shot data. In the first step, we graft the student blocks one by one onto the teacher, and learn the parameters of the grafted block intertwined with those of the other teacher blocks. In the second step, the trained student blocks are progressively connected and then together grafted onto the teacher network, allowing the learned student blocks to adapt themselves to each other and eventually replace the teacher network. Experiments demonstrate that our approach, with only a few unlabeled samples, achieves gratifying results on CIFAR10,CIFAR100, and ILSVRC-2012. On CIFAR10 and CIFAR100, our performances are even on par with those of knowledge distillation schemes that utilize the full datasets. The source code is available at https://github.com/zju-vipa/NetGraft.

Technical
Progressive Multi-task Learning with Controlled Information Flow for Joint Entity and Relation Extraction

Kai Sun, Richong Zhang, Samuel Mensah, Yongyi Mao, Xudong Liu

展开摘要

Multitask learning has shown promising performance in learning multiple related tasks simultaneously, and variants of model architectures have been proposed, especially for supervised classification problems. One goal of multitask learning is to extract a good representation that sufficiently captures the relevant part of the input about the output for each learning task. To achieve this objective, in this paper we design a multitask learning architecture based on the observation that correlations exist between outputs of some related tasks (e.g. entity recognition and relation extraction tasks), and they reflect the relevant features that need to be extracted from the input. As outputs are unobserved, our proposed model exploits task predictions in lower layers of the neural model, also referred to as early predictions in this work. But we control the injection of early predictions to ensure that we extract good task-specific representations for classification. We refer to this model as a Progressive Multitask learning model with Explicit Interactions (PMEI). Extensive experiments on multiple benchmark datasets produce state-of-the-art results on the joint entity and relation extraction task.

Technical
Progression Heuristics for Planning with Probabilistic LTL Constraints

Ian Mallett, Sylvie Thiebaux, Felipe Trevizan

展开摘要

Probabilistic planning subject to multi-objective probabilistic temporal logic (PLTL) constraints models the problem of computing safe and robust behaviours for agents in stochastic environments. We present novel admissible heuristics to guide the search for cost-optimal policies for these problems. These heuristics project and decompose LTL formulae obtained by progression to estimate the probability that an extension of a partial policy satisfies the constraints. Their computation with linear programming is integrated with the recent PLTL-dual heuristic search algorithm, enabling more aggressive pruning of regions violating the constraints. Our experiments show that they further widen the scalability gap between heuristic search and verification approaches to these planning problems.

Technical
Programmatic Strategies for Real-Time Strategy Games

Julian R. H. Mariño, Rubens O. Moraes, Tassiana C. Oliveira, Claudio Toledo, Levi H. S. Lelis

展开摘要

Search-based systems have shown to be effective for planning in zero-sum games. However, search-based approaches have important disadvantages. First, the decisions of search algorithms are mostly non-interpretable, which is problematic in domains where predictability and trust are desired such as commercial games. Second, the computational complexity of search-based algorithms might limit their applicability, especially in contexts where resources are shared among other tasks such as graphic rendering. In this work we introduce a system for synthesizing programmatic strategies for a real-time strategy (RTS) game. In contrast with search algorithms, programmatic strategies are more amenable to explanations and tend to be efficient, once the program is synthesized. Our system uses a novel algorithm for simplifying domain-specific languages (DSLs) and a local search algorithm that synthesizes programs with self play. We performed a user study where we enlisted four professional programmers to develop programmatic strategies for mRTS, a minimalist RTS game. Our results show that the programs synthesized by our approach can outperform search algorithms and be competitive with programs written by the programmers.

Technical
Probing Product Description Generation via Posterior Distillation

Haolan Zhan, Hainan Zhang, Hongshen Chen, Lei Shen, Zhuoye Ding, Yongjun Bao, Weipeng Yan, Yanyan Lan

展开摘要

In product description generation (PDG), the user-cared aspect is critical for the recommendation system, which can not only improve user's experiences but also obtain more clicks. High-quality customer reviews can be considered as an ideal source to mine user-cared aspects. However, in reality, a large number of new products (known as long-tailed commodities) cannot gather sufficient amount of customer reviews, which brings a big challenge in the product description generation task. Existing works tend to generate the product description solely based on item information, i.e., product attributes or title words, which leads to tedious contents and cannot attract customers effectively. To tackle this problem, we propose an adaptive posterior network based on Transformer architecture that can utilize user-cared information from customer reviews. Specifically, we first extend the self-attentive Transformer encoder to encode product titles and attributes. Then, we apply an adaptive posterior distillation module to utilize useful review information, which integrates user-cared aspects to the generation process. Finally, we apply a Transformer-based decoding phase with copy mechanism to automatically generate the product description. Besides, we also collect a large-scare Chinese product description dataset to support our work and further research in this field. Experimental results show that our model is superior to traditional generative models in both automatic indicators and human evaluation.

Technical
Probabilistic Programming Bots in Intuitive Physics Game Play

Fahad Alhasoun, Sarah Alneghiemish

展开摘要

Recent findings suggest that humans deploy cognitive mechanism of physics simulation engines to simulate the physics of objects. We propose a framework for bots to deploy probabilistic programming tools for interacting with intuitive physics environments. The framework employs a physics simulation in a probabilistic way to infer about moves performed by an agent in a setting governed by Newtonian laws of motion. However, methods of probabilistic programs can be slow in such setting due to their need to generate many samples. We complement the model with a model-free approach to aid the sampling procedures in becoming more efficient through learning from experience during game playing. We present an approach where combining model-free approaches (a convolutional neural network in our model) and model-based approaches (probabilistic physics simulation) is able to achieve what neither could alone. This way the model outperforms an all model-free or all model-based approach. We discuss a case study showing empirical results of the performance of the model on the game of Flappy Bird.

Technical