Applications · human computer interaction papers, 2023–2026

Application area: human_computer_interaction

Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.

Key findings

Papers per year

Papers per venue

Counts by year and venue

Applications · human computer interaction papers by year and venue
YearNeurIPSICLRICMLCVPRTotal
20232824774133
2024683524100227
202586616685298
20267310011581369

Representative papers

Spread across years and venues so every edition shows up

All Applications · human computer interaction papers

340 papers, page 7 of 7

  1. CVPR 2023HumanBench: Towards General Human-Centric Perception With Projector Assisted Pretraining
  2. CVPR 2023HumanGen: Generating Human Radiance Fields With Explicit Priors
  3. CVPR 2023Humans As Light Bulbs: 3D Human Reconstruction From Thermal Reflection
  4. CVPR 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-Object Interactions From Monocular RGBD Stream
  5. CVPR 2023Learning Analytical Posterior Probability for Human Mesh Recovery
  6. CVPR 2023Learning Human Mesh Recovery in 3D Scenes
  7. CVPR 2023Learning Human-to-Robot Handovers From Point Clouds
  8. CVPR 2023Learning Semantic-Aware Disentangled Representation for Flexible 3D Human Body Editing
  9. CVPR 2023LightPainter: Interactive Portrait Relighting With Freehand Scribble
  10. CVPR 2023Listening Human Behavior: 3D Human Pose Estimation With Acoustic Signals
  11. CVPR 2023MeMaHand: Exploiting Mesh-Mano Interaction for Single Image Two-Hand Reconstruction
  12. CVPR 2023MIME: Human-Aware 3D Scene Generation
  13. CVPR 2023MonoHuman: Animatable Human Neural Field From Monocular Video
  14. CVPR 2023NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions
  15. CVPR 2023Normal-Guided Garment UV Prediction for Human Re-Texturing
  16. CVPR 2023Open-Category Human-Object Interaction Pre-Training via Language Modeling Framework
  17. CVPR 2023PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimation
  18. CVPR 2023POTTER: Pooling Attention Transformer for Efficient Human Mesh Recovery
  19. CVPR 2023Probing Sentiment-Oriented Pre-Training Inspired by Human Sentiment Perception Mechanism
  20. CVPR 2023Relational Context Learning for Human-Object Interaction Detection
  21. CVPR 2023Relightable Neural Human Assets From Multi-View Gradient Illuminations
  22. CVPR 2023Sampling Is Matter: Point-Guided 3D Human Mesh Reconstruction
  23. CVPR 2023Scene-Aware Egocentric 3D Human Pose Estimation
  24. CVPR 2023Semantic Human Parsing via Scalable Semantic Transfer Over Multiple Label Domains
  25. CVPR 2023Semi-Supervised 2D Human Pose Estimation Driven by Position Inconsistency Pseudo Label Correction Module
  26. CVPR 2023SeSDF: Self-Evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction
  27. CVPR 2023Sketch2Saliency: Learning To Detect Salient Objects From Human Drawings
  28. CVPR 2023SketchXAI: A First Look at Explainability for Human Sketches
  29. CVPR 2023SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments
  30. CVPR 2023Towards Stable Human Pose Estimation via Cross-View Fusion and Foot Stabilization
  31. CVPR 2023Trajectory-Aware Body Interaction Transformer for Multi-Person Pose Forecasting
  32. CVPR 2023Two-Stage Co-Segmentation Network Based on Discriminative Representation for Recovering Human Mesh From Videos
  33. CVPR 2023UniHCP: A Unified Model for Human-Centric Perceptions
  34. CVPR 2023Unsupervised Sampling Promoting for Stochastic Human Trajectory Prediction
  35. CVPR 2023UV Volumes for Real-Time Rendering of Editable Free-View Human Performance
  36. CVPR 2023VGFlow: Visibility Guided Flow Network for Human Reposing
  37. CVPR 2023ViPLO: Vision Transformer Based Pose-Conditioned Self-Loop Graph for Human-Object Interaction Detection
  38. CVPR 2023Visibility Aware Human-Object Interaction Tracking From Single RGB Camera
  39. CVPR 2023What Can Human Sketches Do for Object Detection?
  40. CVPR 2023X-Avatar: Expressive Human Avatars

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FAQ

How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
How many Applications · human computer interaction papers are at NeurIPS 2026?
NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
How many Applications · human computer interaction papers are at ICLR 2026?
ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
How many Applications · human computer interaction papers are at ICML 2026?
ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
How many Applications · human computer interaction papers are at CVPR 2026?
CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
Which conference publishes the most Applications · human computer interaction papers?
CVPR, with 340 papers from 2023 to 2026.

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