Applications · human computer interaction papers, 2023–2026
Application area: human_computer_interaction
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.
Key findings
- Applications · human computer interaction went from 133 papers in 2023 to 369 in 2026, roughly 2.8x in three years.
- CVPR publishes the most Applications · human computer interaction work: 340 papers from 2023 to 2026, 33% of the four-venue total.
- The fastest-growing overlap is with Applications · computer vision: papers tagged with both rose from 10 in 2023 to 117 in 2026.
- Among the 10 topics under Application Domains, it ranks #5 by 2026 paper count; the fastest grower in the group, Applications · health medicine, is up 61x versus 2.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
All Applications · human computer interaction papers
340 papers, page 6 of 7
- CVPR 2024SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction
- CVPR 2024SocialCircle: Learning the Angle-based Social Interaction Representation for Pedestrian Trajectory Prediction
- CVPR 2024Spectrum AUC Difference (SAUCD): Human-aligned 3D Shape Evaluation
- CVPR 2024SportsHHI: A Dataset for Human-Human Interaction Detection in Sports Videos
- CVPR 2024Summarize the Past to Predict the Future: Natural Language Descriptions of Context Boost Multimodal Object Interaction Anticipation
- CVPR 2024Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation
- CVPR 2024Text-Conditioned Generative Model of 3D Strand-based Human Hairstyles
- CVPR 2024TexVocab: Texture Vocabulary-conditioned Human Avatars
- CVPR 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation
- CVPR 2024Total-Decom: Decomposed 3D Scene Reconstruction with Minimal Interaction
- CVPR 2024Tumor Micro-environment Interactions Guided Graph Learning for Survival Analysis of Human Cancers from Whole-slide Pathological Images
- CVPR 2024UniHuman: A Unified Model For Editing Human Images in the Wild
- CVPR 2024Video-Based Human Pose Regression via Decoupled Space-Time Aggregation
- CVPR 2024ViT-CoMer: Vision Transformer with Convolutional Multi-scale Feature Interaction for Dense Predictions
- CVPR 2024VS: Reconstructing Clothed 3D Human from Single Image via Vertex Shift
- CVPR 2024WANDR: Intention-guided Human Motion Generation
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- CVPR 20233D Human Mesh Estimation From Virtual Markers
- CVPR 20233D Human Pose Estimation via Intuitive Physics
- CVPR 20233D Human Pose Estimation With Spatio-Temporal Criss-Cross Attention
- CVPR 20233D-Aware Face Swapping
- CVPR 2023A Characteristic Function-Based Method for Bottom-Up Human Pose Estimation
- CVPR 2023Adaptive Human Matting for Dynamic Videos
- CVPR 2023Avatars Grow Legs: Generating Smooth Human Motion From Sparse Tracking Inputs With Diffusion Model
- CVPR 2023Beyond Appearance: A Semantic Controllable Self-Supervised Learning Framework for Human-Centric Visual Tasks
- CVPR 2023Blowing in the Wind: CycleNet for Human Cinemagraphs From Still Images
- CVPR 2023Bridging Search Region Interaction With Template for RGB-T Tracking
- CVPR 2023Category Query Learning for Human-Object Interaction Classification
- CVPR 2023CIMI4D: A Large Multimodal Climbing Motion Dataset Under Human-Scene Interactions
- CVPR 2023CLOTH4D: A Dataset for Clothed Human Reconstruction
- CVPR 2023Clothed Human Performance Capture With a Double-Layer Neural Radiance Fields
- CVPR 2023Complete 3D Human Reconstruction From a Single Incomplete Image
- CVPR 2023DeFeeNet: Consecutive 3D Human Motion Prediction With Deviation Feedback
- CVPR 2023Deformable Mesh Transformer for 3D Human Mesh Recovery
- CVPR 2023Detecting Human-Object Contact in Images
- CVPR 2023DIFu: Depth-Guided Implicit Function for Clothed Human Reconstruction
- CVPR 2023EqMotion: Equivariant Multi-Agent Motion Prediction With Invariant Interaction Reasoning
- CVPR 2023FeatER: An Efficient Network for Human Reconstruction via Feature Map-Based TransformER
- CVPR 2023FitMe: Deep Photorealistic 3D Morphable Model Avatars
- CVPR 2023Gazeformer: Scalable, Effective and Fast Prediction of Goal-Directed Human Attention
- CVPR 2023Generating Holistic 3D Human Motion From Speech
- CVPR 2023Generating Human Motion From Textual Descriptions With Discrete Representations
- CVPR 2023GFPose: Learning 3D Human Pose Prior With Gradient Fields
- CVPR 2023Hi4D: 4D Instance Segmentation of Close Human Interaction
- CVPR 2023High-Fidelity 3D Human Digitization From Single 2K Resolution Images
- CVPR 2023High-Resolution Image Reconstruction With Latent Diffusion Models From Human Brain Activity
- CVPR 2023Human Body Shape Completion With Implicit Shape and Flow Learning
- CVPR 2023Human Pose As Compositional Tokens
- CVPR 2023Human Pose Estimation in Extremely Low-Light Conditions
- CVPR 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenes
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FAQ
- How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
- How many Applications · human computer interaction papers are at NeurIPS 2026?
- NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
- How many Applications · human computer interaction papers are at ICLR 2026?
- ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
- How many Applications · human computer interaction papers are at ICML 2026?
- ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
- How many Applications · human computer interaction papers are at CVPR 2026?
- CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
- Which conference publishes the most Applications · human computer interaction papers?
- CVPR, with 340 papers from 2023 to 2026.
More in Application Domains
- Applications · chemistry physics and earth sciences 3,316
- Applications · computer vision 2,538
- Applications · neuroscience and cognitive science 2,033
- Applications · speech and audio 1,722
- Applications · robotics 393
- Applications · health medicine 350
- Applications · security 28
- Applications · economics 19
- Applications · education 4