Applications · human computer interaction papers, 2023–2026
Application area: human_computer_interaction
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.
Key findings
- Applications · human computer interaction went from 133 papers in 2023 to 369 in 2026, roughly 2.8x in three years.
- CVPR publishes the most Applications · human computer interaction work: 340 papers from 2023 to 2026, 33% of the four-venue total.
- The fastest-growing overlap is with Applications · computer vision: papers tagged with both rose from 10 in 2023 to 117 in 2026.
- Among the 10 topics under Application Domains, it ranks #5 by 2026 paper count; the fastest grower in the group, Applications · health medicine, is up 61x versus 2.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
All Applications · human computer interaction papers
220 papers, page 4 of 5
- ICLR 2025SimulPL: Aligning Human Preferences in Simultaneous Machine Translation
- ICLR 2025Sitcom-Crafter: A Plot-Driven Human Motion Generation System in 3D Scenes
- ICLR 2025Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledge
- ICLR 2025Strength Estimation and Human-Like Strength Adjustment in Games
- ICLR 2025Think Then React: Towards Unconstrained Action-to-Reaction Motion Generation
- ICLR 2025Towards Automated Knowledge Integration From Human-Interpretable Representations
- ICLR 2025Towards Unified Human Motion-Language Understanding via Sparse Interpretable Characterization
- ICLR 2025Tracking objects that change in appearance with phase synchrony
- ICLR 2025What Do You See in Common? Learning Hierarchical Prototypes over Tree-of-Life to Discover Evolutionary Traits
- ICLR 2025When Prompt Engineering Meets Software Engineering: CNL-P as Natural and Robust "APIs'' for Human-AI Interaction
- ICLR 2025X-Fi: A Modality-Invariant Foundation Model for Multimodal Human Sensing
- ICLR 2024#InsTag: Instruction Tagging for Analyzing Supervised Fine-tuning of Large Language Models
- ICLR 2024A Framework for Inference Inspired by Human Memory Mechanisms
- ICLR 2024Are Human-generated Demonstrations Necessary for In-context Learning?
- ICLR 2024Bidirectional Temporal Diffusion Model for Temporally Consistent Human Animation
- ICLR 2024Building Cooperative Embodied Agents Modularly with Large Language Models
- ICLR 2024CPPO: Continual Learning for Reinforcement Learning with Human Feedback
- ICLR 2024CrossLoco: Human Motion Driven Control of Legged Robots via Guided Unsupervised Reinforcement Learning
- ICLR 2024Decoding Natural Images from EEG for Object Recognition
- ICLR 2024Deep Geodesic Canonical Correlation Analysis for Covariance-Based Neuroimaging Data
- ICLR 2024Duolando: Follower GPT with Off-Policy Reinforcement Learning for Dance Accompaniment
- ICLR 2024Emergent Communication with Conversational Repair
- ICLR 2024Enhancing Human-AI Collaboration Through Logic-Guided Reasoning
- ICLR 2024Exploring the cloud of feature interaction scores in a Rashomon set
- ICLR 2024GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion
- ICLR 2024Generative Human Motion Stylization in Latent Space
- ICLR 2024Human Feedback is not Gold Standard
- ICLR 2024Human Motion Diffusion as a Generative Prior
- ICLR 2024Improving Generalization of Alignment with Human Preferences through Group Invariant Learning
- ICLR 2024Ins-DetCLIP: Aligning Detection Model to Follow Human-Language Instruction
- ICLR 2024Large Brain Model for Learning Generic Representations with Tremendous EEG Data in BCI
- ICLR 2024Learning to Make Adherence-aware Advice
- ICLR 2024Learning with Language-Guided State Abstractions
- ICLR 2024lpNTK: Better Generalisation with Less Data via Sample Interaction During Learning
- ICLR 2024NeRM: Learning Neural Representations for High-Framerate Human Motion Synthesis
- ICLR 2024Neural Atoms: Propagating Long-range Interaction in Molecular Graphs through Efficient Communication Channel
- ICLR 2024OMNI: Open-endedness via Models of human Notions of Interestingness
- ICLR 2024PBADet: A One-Stage Anchor-Free Approach for Part-Body Association
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- ICLR 2024Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Control
- ICLR 2024The Human-AI Substitution game: active learning from a strategic labeler
- ICLR 2024Unified Human-Scene Interaction via Prompted Chain-of-Contacts
- ICLR 2024Universal Jailbreak Backdoors from Poisoned Human Feedback
- ICLR 2024Where We Have Arrived in Proving the Emergence of Sparse Interaction Primitives in DNNs
- ICLR 2024WildChat: 1M ChatGPT Interaction Logs in the Wild
- ICLR 2024ZeroFlow: Scalable Scene Flow via Distillation
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- ICLR 2023Aligning Model and Macaque Inferior Temporal Cortex Representations Improves Model-to-Human Behavioral Alignment and Adversarial Robustness
- ICLR 2023Constructive TT-representation of the tensors given as index interaction functions with applications
- ICLR 2023Exploring perceptual straightness in learned visual representations
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FAQ
- How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
- How many Applications · human computer interaction papers are at NeurIPS 2026?
- NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
- How many Applications · human computer interaction papers are at ICLR 2026?
- ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
- How many Applications · human computer interaction papers are at ICML 2026?
- ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
- How many Applications · human computer interaction papers are at CVPR 2026?
- CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
- Which conference publishes the most Applications · human computer interaction papers?
- CVPR, with 340 papers from 2023 to 2026.
More in Application Domains
- Applications · chemistry physics and earth sciences 3,316
- Applications · computer vision 2,538
- Applications · neuroscience and cognitive science 2,033
- Applications · speech and audio 1,722
- Applications · robotics 393
- Applications · health medicine 350
- Applications · security 28
- Applications · economics 19
- Applications · education 4