NeurIPS 2026 Papers

Conference on Neural Information Processing Systems

Decision breakdown

6,437papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    991.5%
  • Spotlight
    2403.7%
  • Poster
    6,09894.7%

Browse all papers

Learning to See Through Language: An Exploration of Language Modeling's Effect on Visual Representations

Mark Endo, Shiye Su, Yuhui Zhang, Serena Yeung-Levy

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*Does language modeling on image-text data truly improve vision, or does it merely adapt visual features for language alignment?* Despite rapid progress in multimodal large language models (MLLMs), this question remains poorly understood. We present the first systematic analysis of visual representations in MLLMs by probing popular model families across a broad suite of dense visual tasks and comparing each MLLM to its exact pre-MLLM vision encoder. We find that language modeling largely improves visual representations for semantic tasks but can degrade performance on fine-grained geometric tasks, such as monocular depth. We further show that scaling the language model consistently improves the quality of visual representations. Given the improved MLLM representations, we next examine how to best extract and aggregate these features. Since no single layer provides a universally strong representation and concatenating features across layers is impractical, we propose a lightweight adapter that efficiently combines features across MLLM layers, turning frozen MLLMs into competitive visual backbones. Finally, we study whether MLLM representations can improve downstream applications, including text-to-image generation and inverse dynamics modeling, and show that they can outperform pre-MLLM visual features as general-purpose representations. Together, our results provide a representation-centric perspective for understanding and leveraging MLLMs as visual foundation models.

Poster
Learning a Task-Adaptive Low-Dimensional Semantic Space for Improved Visual Classification

Nikalal Helessage, Wanqing Li, Chris Bunn, Philip O Ogunbona

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Semantic visual classification commonly aligns visual embeddings with semantic spaces induced by pretrained text encoders. However, such spaces are typically high-dimensional, weakly aligned with visual feature geometry, and insufficiently discriminative for downstream classification tasks. We propose TaSS, a framework for learning a task-adaptive low-dimensional semantic space that preserves semantic structure while explicitly optimizing class separability. TaSS is constructed through a parameterized geometry transformation of pretrained text embeddings that enlarges inter-class margins via distance reshaping and improves intra-class compactness through prototype-preserving semantic constraints. The resulting semantic space maintains meaningful semantic relationships while producing a discriminative geometry tailored for classification. Frozen visual encoder features are subsequently aligned to TaSS using a lightweight MLP, enabling improved discriminative learning without fine-tuning pretrained backbones. We further provide theoretical analysis showing that TaSS preserves semantic consistency while enforcing enhanced inter-class separation and controlled intra-class variance. Extensive experiments on skeleton-based human action recognition, video classification, and image classification benchmarks demonstrate consistent improvements over existing semantic alignment approaches, with gains exceeding 3 percentage points on average and up to 8.5 points on challenging datasets.

Poster
Learning a Maximum Entropy Model for Visual Textures using Diffusion

Xinyuan Zhao, Eero Simoncelli

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Visual textures, defined as spatially homogeneous image regions containing repeated elements (e.g. a field of grass, the bark of a tree), are ubiquitous in visual scenes and provide important cues for recognizing materials and objects. Existing texture models extract essential statistics from a single texture image, and can then generate high-quality samples that are visually similar to the original by matching these statistics. However, their statistics are either hand-designed or based on a network pretrained for another purpose (e.g., object recognition). Here, we develop the first principled method for unsupervised learning of a set of statistics that are used to constrain a maximum entropy probability model. We leverage methods developed for generative diffusion models to derive training and sampling procedures, and compare these to the traditional method of sampling via matching the statistics. Despite the compactness of our trained model (512 statistics), it generates texture images whose quality is as good or better than the current state-of-the-art model (~177k statistics). A more direct comparison of the two models, obtained by synthesizing images that are indistinguishable for one model but maximally different for the other, reveals their relative strengths and weaknesses. Finally, we show that, unlike previous statistical texture models, a straight trajectory in the representation space of our model generates homogeneous texture samples that interpolate smoothly between the features of the two end points.

Poster
Learning When Visual Context Matters for Mouse Behavior Analysis

Weihan Li, Jingyang Ke, Qinheng Pu, Yule Wang, Chengrui Li, Anqi Wu

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Understanding mouse behavior at scale is a foundational problem in neuroscience, with two core tasks: classifying frames into known behaviors and segmenting recordings into recurring patterns without labels. Pose-based methods are the standard approach but face fundamental limitations: pose coordinates capture only skeletal information, discard environmental context, and degrade under frequent occlusions in social scenarios. Mouse videos can provide the visual context that pose lacks, yet not all frames benefit equally, and adding visual features uniformly to every frame is suboptimal. We find that a pose-based motion encoder, trained with auxiliary supervision from videos, can identify where it struggles: with a discrete representation, the encoder learns a codebook of recurring patterns, and frames whose motion does not fit this codebook produce large quantization residuals. We show that these high-residual frames are where visual context tends to help most: residual-guided frame selection consistently outperforms uniform selection across budgets, and often exceeds dense visual processing. We therefore propose ResiFuse, a framework that pretrains a motion encoder on pose with an auxiliary cross-modal loss and integrates vision context only on high-residual frames at fine-tuning time. We evaluate ResiFuse on three mouse behavior datasets and show improvements over pose- and video-based baselines on most tasks, with the largest gains on the most socially complex dataset.

Poster
Learning Visual Speech Representations via Cross-Modal Distillation and Joint Face-Lip Modeling

Jingxuan Zhang, Genshun Wan, Jia Pan, Jianqing Gao, Yumei Zhang, Lichen Zhang

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Lipreading remains challenging due to the inherent ambiguity of visual speech cues and their sensitivity to head pose and video resolution. In this work, we propose FLARE, a framework for robust visual speech representation learning via cross-modal distillation and joint face-lip modeling. FLARE leverages semantically rich Whisper representations as the acoustic teacher signal, converting them into discrete distillation targets through a random-projection quantizer and pretraining the model with a masked prediction objective. To capture complementary visual information, FLARE employs a dual-stream architecture that jointly processes lip region-of-interest (ROI) and full-face inputs, where the lip stream captures fine-grained articulatory motion and the face stream encodes broader facial dynamics. During pretraining, auxiliary audio input is incorporated to facilitate cross-modal alignment, and modality dropout is applied to encourage robust visual-only representations. For downstream lipreading, FLARE serves as a visual encoder coupled with either a lightweight Transformer decoder or an LLM-based decoder. Evaluated on LRS2, LRS3, and the out-of-domain WildVSR benchmark, FLARE achieves state-of-the-art word error rates of 11.7%, 13.2%, and 34.3%, respectively. A progressive design study confirms the contribution of each major component. Further analyses demonstrate that joint face-lip modeling improves robustness under degraded video resolution and large head pose variation, while yielding more phoneme-discriminative visual representations. Code and pretrained models are available at https://anonymous.4open.science/r/FLARE-522C.

Poster
Learning Visual Feature-Based World Models via Residual Latent Action

Xinyu Zhang, Zhengtong Xu, Yutian Tao, Yeping Wang, Yu She, Abdeslam Boularias

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World models predict future transitions from observations and actions. Existing works predominantly focus on image generation only. Visual feature-based world models, on the other hand, predict future visual features instead of raw video pixels, offering a promising alternative that is more efficient and less prone to hallucination. However, current feature-based approaches rely on direct regression, which leads to blurry or collapsed predictions in complex interactions, while generative modeling in high-dimensional feature spaces still remains challenging. In this work, we discover that a new type of latent action representation, which we refer to as *Residual Latent Action* (RLA), can be easily learned from DINO residuals. We also show that RLA is predictive, generalizable, and encodes temporal progression. Building on RLA, we propose *RLA World Model* (RLA-WM), which predicts RLA values via flow matching. RLA-WM outperforms both state-of-the-art feature-based and video-diffusion world models on simulation and real-world datasets, while being orders of magnitude faster than video diffusion. Furthermore, we develop two robot learning techniques that use RLA-WM to improve policy learning. The first one is a minimalist world action model with RLA that learns from actionless demonstration videos. The second one is the first visual RL framework trained entirely inside a world model learned from offline videos only, using a video-aligned reward and no online interactions or handcrafted rewards.

Poster
Learning Task-Centric World Models from Visual Foundations

Minghao Fu, Fan Feng, Nicklas Hansen, Biwei Huang

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World models enable agents to predict future dynamics conditioned on actions, making the choice of latent state representation central to planning and control. Existing latents are often either learned directly from pixels with limited semantic structure or inherited from frozen visual foundation models with excessive task-irrelevant detail, yielding state spaces that are poorly matched to downstream planning and control. This is especially challenging in reward-free offline settings, where the model must learn from fixed trajectories without reward supervision or online interaction. To address this, we propose TC-WM, a framework for turning foundation-model embeddings into compact, task-sufficient world representations. The key design is to treat the pretrained embedding space as a semantic scaffold rather than as the final state space: TC-WM linearly projects high-dimensional visual embeddings into a compact latent, aligns a designated subspace with the agent’s physical state via contrastive learning, and reconstructs embeddings to preserve useful visual structure. This combines the generality of foundation features with the controllability of task-centric dynamics. Theoretically, we show that TC-WM suffices to identify the task-centric latent factors up to a simple transformation. Empirically, TC-WM enables test-time planning across diverse environments, e.g., Robomimic and D4RL, achieving better world modeling quality and more precise control compared to state-of-the-art world model approaches. Webpage: https://tc-wm.github.io/

Poster
LatentOmni: Rethinking Omni-Modal Understanding via Unified Audio-Visual Latent Reasoning

Yifan Dai, Zhenhua Wu, Bohan Zeng, Daili Hua, Jialing Liu, Bozhou Li, Yuran Wang, Chengzhuo Tong, Hao Liang, Xiaochen Ma, Junbo Niu, Tianyu Guo, Yang Shi, Yue Ding, Yiyan Ji, Bingyin Mei, Yushuo Guan, Yuanxing Zhang, Pengfei Wan, Fangcheng Fu, Wentao Zhang

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While joint audio-visual understanding is fundamental to advancing machine cognition, current multimodal large language models (MLLMs) still struggle with complex cross-modal reasoning. Existing text-based chain-of-thought (CoT) compresses rich multi-modal features into discrete text, incurring information loss and inducing a language-bound phenomenon that diminishes attention to audio-visual signals. In contrast, a continuous latent space inherently preserves dense representations, serving as an ideal carrier for audio-visual information. Motivated by this, we propose $\textbf{LatentOmni}$, a novel cross-modal reasoning framework. By introducing a feature-level supervision mechanism to directly reconstruct raw sensory inputs within the latent space, LatentOmni leverages native latent features to bridge audio-visual modalities and text, ensuring sustained attention on original audio-visual inputs throughout reasoning. Furthermore, to maintain temporal consistency across modalities in latent space, we design Omni-Sync Position Embedding (OSPE), which generalizes multimodal rotary position encodings to drive audio-visual synchrony. To supervise this reasoning process, we construct LatentOmni-Instruct-35K, a dataset interleaving text with audio-visual segments that serve as dense evidence for latent reconstruction. Comprehensive evaluation across multiple audio-visual reasoning benchmarks demonstrates that LatentOmni substantially outperforms strong explicit-CoT baselines, validating latent space joint reasoning as a promising path toward genuine omnimodal understanding.

Poster
Language-Conditioned World Modeling for Visual Navigation

Yifei Dong, Fengyi Wu, Yilong Dai, Lingdong Kong, Guangyu Chen, Qiyu Hu, Yetong Sha, Feng Liu, Siyu Huang, Qi Dai, Zhi-Qi Cheng

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Goal-conditioned visual navigation has been a long-standing testbed for embodied AI. We study a natural language-conditioned variant, language-conditioned visual navigation (LCVN), in which an embodied agent must follow a natural language instruction given only an initial egocentric observation. Without access to goal images, the agent must rely on language to shape its perception and continuous control. We introduce the LCVN Dataset, a benchmark of 39,016 trajectories and 117,048 human-verified instructions spanning diverse environments and instruction styles. Building on this benchmark, we study two complementary paradigms: (i) latent-imagination policy learning, in which a diffusion-based world model (LCVN-WM) imagines future observations and an actor-critic agent (LCVN-AC) learns its policy entirely within the imagined latent space; and (ii) unified autoregressive prediction, in which a single multimodal backbone (LCVN-Uni) jointly predicts actions and observations in one forward pass over a shared token sequence. Experiments show that two paradigms offer complementary strengths: latent imagination produces more temporally coherent rollouts, whereas unified prediction generalizes better to unseen environments. Targeted ablations further isolate the contributions of language guidance, conditioning signals, and instruction style, clarifying when language grounding versus dynamics modeling is the performance bottleneck. Together, these findings position LCVN as a concrete testbed for studying how language, imagination, and decision-making interact in embodied agents.

Oral
Internalize External Competence for Visual Instruction Editing

Wenjun Huang, Rui Zhao, Suyang Hou, Jiahao Tang, Wenjia Wang, Zhuobai Dong, Alex Jinpeng Wang, Hu J Guo

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What if you could edit an image simply by drawing on it---circling an object, writing a short label, or sketching an arrow---with minimal or even no typed prompt? We first reveal a surprising capability: when a text-driven image editor is paired with a strong Vision-Language Model (VLM) at inference time, the combined system can directly interpret visual instructions embedded in the image itself, such as on-image text, bounding boxes, and directional arrows. However, this pipeline incurs additional VLM-planning latency, introduces brittle cross-model error propagation, and depends on external APIs or auxiliary model weights. To address these limitations, we introduce Siphon, a framework that internalizes this externally elicited visual-instruction-following competence into a single diffusion-based editor. Rather than relying on an external VLM at inference time, Siphon first uses a VLM planner to synthesize paired visual-instruction supervision, and then transfers this competence into the editor through lightweight LoRA fine-tuning. The resulting model reads, grounds, and executes on-image annotations directly from pixels, while keeping the diffusion sampling cost close to that of the base editor. Across multiple diffusion architectures, Siphon substantially improves spatial controllability, instruction adherence, and marker removal over text-driven baselines, while matching VLM-assisted pipelines without their additional planning latency, API dependence, and cross-model fragility. We do not position rendered long text as a replacement for conventional text prompts; rather, on-image text is mainly intended for short labels and spatially grounded edit intents, while long or complex instructions can still be provided through the standard text channel.

Poster
IDEA: Unwrapping Visual Black-box Models by Interaction Decomposition

Chaojie Ji, Jian Xu, He Zhang, Hongyan Wu, Yankai Cao, Ruxin Wang

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Concept-based explanation methods have emerged as a prominent framework for interpreting deep neural networks using human-understandable concepts. However, existing approaches are limited to assigning a scalar importance score to a concept, failing to capture the interaction between the concept and its visual context. We argue that overlooking this interaction leaves a predictor's reasoning only partially understood. To address this gap, we introduce IDEA, a novel global post-hoc explanation framework that explicitly models the interaction between a concept and its visual context. Through this modeling, IDEA decomposes concept-level predictive information into three atomic components: uniqueness (independent concept contribution), redundancy (information shared with the context), and synergy (information arising strictly from concept-context interaction). Consequently, IDEA extends interpretability beyond merely identifying influential concepts to diagnosing how a predictor reasons -- for instance, flagging potential context dependencies that scalar scores cannot reveal. IDEA requires no task-specific concept annotations and no access to classifier internals. Evaluations on controlled and real-world settings demonstrate that IDEA can surface reasoning patterns invisible to traditional scalar concept scores.

Oral
Hide to See: Reasoning-prefix Masking for Visual-anchored Thinking in VLM Distillation

Seonghoon Yu, Dongjun Nam, Byung-Kwan Lee, Jeany Son

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Recent think-answer approaches in VLMs, such as Qwen3-VL-Thinking, boost reasoning performance by leveraging intermediate thinking steps before the final answer, but their high computational cost limits real-world deployment. To distill such capabilities into compact think-answer VLMs, a primary objective is to improve the student's ability to utilize visual evidence throughout its reasoning trace. To this end, we introduce a novel think-answer distillation framework that encourages the student to anchor its thinking on visual information by masking the student's salient reasoning prefixes. To compensate for such masked textual cues, the student is encouraged to rely more on visual evidence as an alternative source of information during distillation. Our masking strategies include: 1) $\textit{token-wise salient reasoning-prefix masking}$, which masks high-influence reasoning prefixes selectively for each next-token prediction, and 2) $\textit{self-paced masking budget scheduling}$, which gradually increases the masking scale according to distillation difficulty, {measured by discrepancy between teacher--student distributions. In the distillation phase, the student is guided by our salient reasoning-prefix mask, which blocks both future tokens and salient reasoning cues, in place of the standard causal mask used for auto-regressive language modeling. Experimental results show that our approach outperforms recent open-source VLMs, VLM distillation, and self-distillation methods on multimodal reasoning benchmarks, while further analyses confirm enhanced visual utilization along the student thinking process.

Poster
HeatKV: Head-tuned KV-cache Compression for Visual Autoregressive Modeling

Jonathan Cederlund, Axel Berg, Durmus Alp Emre Acar, Chuteng Zhou, Pontus Giselsson

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Visual Autoregressive (VAR) models have recently demonstrated impressive image generation quality while maintaining low latency. However, they suffer from severe KV-cache memory constraints, often requiring gigabytes of memory per generated image. We introduce HeatKV, a novel compression method that adapts cache allocation in each head based on its attention to previously generated scales. Using a small offline calibration set, the attention heads are ranked according to their attention scores over prior scales. Based on this ranking, we construct a static pruning schedule tailored to a given memory budget. Applied to the Infinity-2B model, HeatKV achieves $2 \times$ higher compression ratio in memory allocation for KV cache compared to existing methods, while maintaining similar or better image fidelity, prompt alignment and human perception score. Our method achieves a new state-of-the-art (SOTA) for VAR model KV-cache compression, showcasing the effectiveness of fine-grained, head-specific cache allocation.

Poster
Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers

Shuhong Zheng, Michael Oechsle, Erik Sandström, Marie-Julie Rakotosaona, Federico Tombari, Igor Gilitschenski

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Visual geometry transformers have become powerful architectures for multi-view 3D reconstruction, enabling joint prediction of multiple 3D attributes in a feed-forward manner. However, their computational cost grows quadratically with the input sequence length due to the global attention layers inside these models. This limits both their scalability and efficiency. In this work, we address this challenge with a simple yet general strategy: restricting the number of key/value tokens that each query interacts with during global attention. To achieve effective token selection, we introduce a two-stage framework. First, an inter-frame selection step operates at the frame level to identify frames that should be preserved. Second, an intra-frame selection step further discards more redundant tokens within the selected frames. Our analysis highlights the advantage of a diversity-based strategy for inter-frame selection, which ensures broad coverage of the scene. For intra-frame selection, we show that layer-aware sparsification is necessary, with the selection process guided by the entropy of the global attention pattern. Our approach offers a superior speed-accuracy trade-off compared to existing solutions. Extensive experiments show that it accelerates visual geometry transformers by over 85% for scenes with 500 images while maintaining, or even improving, baseline performance, which hints that how our token selection strategy can play a crucial role in future applications of visual geometry transformers.

Poster
GATE-AD: Graph Attention Network Encoding for Few-Shot Industrial Visual Anomaly Detection

ANGELOS PSYRRIS, Yannis Panagakis, Maria Vakalopoulou, Georgios Th. Papadopoulos

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Few-Shot Industrial Visual Anomaly Detection (FS-IVAD) is a critical task in modern manufacturing, where automated product inspection systems must identify rare defects using only a handful of normal, defect-free training samples. This paper introduces GATE-AD, a reconstruction-based framework that casts few-shot normality modeling as a masked, representation-aligned graph reconstruction problem on a $k$-nearest-neighbor graph, built from frozen self-supervised ViT patch tokens. Since defects typically disrupt the contextual consistency between a patch and its spatial neighbors, GATE-AD emphasizes such neighborhood relations by attending anisotropically over each patch's local neighborhood using a Graph Attention Network (GAT) encoder. To prevent GAT over-smoothing in the low-shot setting, the encoder output is aligned with the input ViT tokens through a learnable latent space, where reconstruction inconsistency is scored with a Scaled Cosine Error (SCE) objective. On the MVTec AD, VisA, and MPDD benchmarks, GATE-AD attains state-of-the-art image-level AUROC in the wide majority of $1$- to $8$-shot settings, with low per-image inference cost that does not scale with the size of the support set. Code is included in the supplement material and will be publicly released upon acceptance.

Poster
From Articulated Kinematics to Routed Visual Control for Action-Conditioned Surgical Video Generation

Bohan Li, Shuojue Yang, Baorui Peng, Xianda Guo, Erli Zhang, Youqi Tao, Junfeng Duan, Daguang Xu, DOU QI, Xin Jin, Wenjun Zeng, Hao Zhao, Yueming Jin

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Action-conditioned surgical video generation is a critical yet highly challenging problem for robotic surgery. The core difficulty is that low-dimensional control vectors must precisely govern complex image-space evolution. In this work, we propose a kinematic-to-visual lifting paradigm that converts articulated kinematics into a unified set of five image-aligned control modalities. Building on this representation, we introduce a hierarchically routed visual control framework that selectively activates the most relevant control modalities and motion scales. Instead of uniformly applying all control signals, our model performs hierarchical routing to dynamically allocate conditioning capacity. We further design kinematic-prior-guided routing loss functions to ensure physically meaningful, temporally stable, and efficient expert utilization. To improve efficiency, we propose a budgeted training and inference scheme that leverages routing-induced sparsity. By selectively discarding low-significance control pathways during training and execution, our approach enables adaptive computation that is complementary to standard distillation. We additionally construct a new benchmark with curated articulated annotations, obtained through human-in-the-loop semantic labeling and differentiable pose tracking, providing realistic supervision for action-conditioned surgical video generation. Extensive experiments demonstrate that our method consistently improves action faithfulness, visual fidelity, and cross-domain generalization over diverse baselines. Moreover, our efficient variant achieves substantial reductions in latency while maintaining strong control accuracy.

Poster
Foveal-Mamba: Inside-Out Ring Scanning with Recurrent Offset Prediction for Visual State Space Models

YI-Kuan Hsieh, Jun Wei Hsieh, Kuan-Chuan Peng, Xin Li, Chi-Chia Sun, Yu-Chee Tseng, Ming-Ching Chang

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Visual state space models (SSMs) have emerged as efficient alternatives to attention-based backbones, yet their performance remains sensitive to how visual evidence is sampled and propagated. Deformable visual Mamba methods address fixed scanning by predicting adaptive sampling locations, but offset prediction is still driven primarily by local responses, producing locally plausible samples that are weakly coupled to the SSM's recurrent state evolution, particularly in off-center or multi-object scenes. We present **Foveal-Mamba**, a scan-path-aware deformable visual Mamba framework that reformulates offset prediction as recurrent scan-path prediction. Two components drive this design. First, an **Inside-Out Ring Scan** organizes visual tokens along a center-to-periphery path, providing a stable propagation prior that does not assume object centering. Second, a lightweight Mamba module embedded within the offset prediction network forms the **Recurrent Scan-Path Offset Prediction Network (RS-OPN)**, which predicts offsets from hidden states accumulated along the ring path. RS-OPN tightly couples deformable sampling with recurrent state evolution and produces coherent, object-aware sampling trajectories. Foveal-Mamba consistently outperforms strong baselines across multiple benchmarks. On ImageNet-1K, Foveal-Mamba-Tiny achieves 84.3\% Top-1 accuracy, surpassing DAMamba-Tiny by 0.5\% with fewer parameters and FLOPs. On ADE20K semantic segmentation, Tiny/Small variants reach 50.8/51.8 mIoU. On COCO, it achieves 48.9/50.2 box AP and 43.7/44.9 mask AP for object detection and instance segmentation, respectively. Qualitative results further demonstrate earlier object focus and more stable activations in multi-object scenes.

Poster
Do Pathology Foundation Models Encode Disease Progression? A Pseudotime Analysis of Visual Representations

Pritika Vig, Renchin Wu, William Lotter

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Vision foundation models trained on discretely sampled images achieve strong performance on classification benchmarks, yet whether their representations encode the continuous processes underlying their training data remains unclear. This question is especially pertinent in computational pathology, where we posit that models whose latent representations implicitly capture continuous disease progression may better reflect underlying biology, support more robust generalization, and enable quantitative analyses of features associated with disease transitions. Using diffusion pseudotime, a method developed to infer developmental trajectories from single-cell transcriptomics, we probe whether foundation models organize disease states along coherent progression directions in representation space. Across four cancer progressions and six models, we find that all pathology-specific models recover trajectory orderings significantly exceeding null baselines, with vision-only models achieving the highest fidelities ($\tau > 0.78$ on CRC-Serrated). Model rankings by trajectory fidelity on reference diseases strongly predict few-shot classification performance on held-out diseases ($\rho = 0.92$), and exploratory analysis shows cell-type composition varies smoothly along inferred trajectories in patterns consistent with known stromal remodeling. Together, these results demonstrate that vision foundation models can implicitly learn to represent continuous processes from independent static observations, and that trajectory fidelity provides a complementary measure of representation quality beyond downstream performance. While demonstrated in pathology, this framework could be applied to other domains where continuous processes are observed through static snapshots.

Poster
Do Joint Audio-Video Generation Models Understand Physics?

Zijun Cui, Xiulong Liu, Hao Fang, Mingwei Xu, Jiageng Liu, Zexin Xu, Weiguo Pian, Shijian Deng, Feiyu Du, Chenming Ge, Yapeng Tian

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Joint audio-video generation models are rapidly approaching professional production quality, raising a fundamental question: do these models truly understand audio-visual physics, or do they merely generate plausible sounds and frames that violate real-world physical consistency? To answer this question, we introduce AV-Phys Bench, the first comprehensive benchmark for evaluating physical commonsense in joint audio-video generation. AV-Phys Bench systematically tests joint audio-video generation models across three scene categories that probe how physical commonsense holds as the scene evolves: (a) Steady State, (b) Event Transition, and (c) Environment Transition. Each scene category investigates three physics-grounded subcategories that reflect real-world scenes, along with an additional Anti-AV-Physics subcategory, where prompts deliberately violate audio-visual physics to probe whether models possess generative physics knowledge or merely encode physically consistent priors. Each generation is scored along five dimensions: semantic adherence and physical commonsense within each modality, and cross-modal physical commonsense, which tests whether the visual and audio streams agree on the same physical event. Across three proprietary and four open-source models, Seedance 2.0 leads on physical commonsense, with an overall pass rate of 0.660. The gap to open-source models remains pronounced; every model degrades by up to 67% on event-driven and environment-driven transitions, and proprietary leaders collapse by 45–69% on Anti-AV-Physics prompts. Beyond human evaluation, we introduce AV-Phys Agent, a ReAct-style agentic evaluator that pairs a multimodal language model with deterministic acoustic measurement tools and ranks generators in close alignment with human ratings, enabling scalable physical-commonsense evaluation without further human annotation. AV-Phys Bench identifies cross-modal physical consistency and transition-driven scene dynamics as the open frontier for joint audio-video generation. We release AV-Phys Bench and AV-Phys Agent to facilitate future research on joint audio-video generation and evaluation.

Poster
Do Diffusion Models Learn to Generalize Basic Visual Skills?

Amish Sethi, Boya Zeng, Wenhao Chai, Zhuang Liu

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Diffusion-based visual generative models are powerful, but understanding their generalization behavior remains challenging. Current evaluations rely on human preference scores for text-to-image models and distribution-level metrics such as Frechet Inception Distance (FID) and Inception Score (IS) for class-conditional models, but these do not test whether models learn basic visual skills or largely match training patterns. To overcome this gap, we introduce the Visual Generative Lab (VGL), a controlled experimental framework for understanding how diffusion models learn and generalize basic visual skills, including size, position, rotation, count, color, shape, and their composition. By generating synthetic training data for each skill from explicit rules, VGL enables precise measurement of generalization using task-specific, rule-based metrics. Training models from scratch on these data reveals three consistent patterns. (1) Models extrapolate rotation better than size, skill, or count on far-out-of-range queries; healthy rotation seeds match most extrapolation angles within a few degrees, although a non-trivial fraction of seeds collapse near the wraparound, while skill and position saturate at small distances outside training regardless of seed. (2) For compositional generalization, coverage of basic visual skill combinations matters more than dataset size. (3) Basic visual skills are learned jointly, so an out-of-distribution request in one skill can degrade the others even when they remain in range.

Poster