NeurIPS 2026 Papers

Conference on Neural Information Processing Systems

Decision breakdown

6,437papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    991.5%
  • Spotlight
    2403.7%
  • Poster
    6,09894.7%

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Who Says What: Symbolic Trimodal Binding Mechanisms in Audio-Visual LLMs

Jihoo Jung, Youngjoon Jang, Joon Son Chung

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Current Audio-Visual LLMs (AVLLMs) struggle with reasoning over videos featuring multi-speaker dialogues. In such videos, resolving "who says what" is crucial, which necessitates trimodal (text-audio-visual) binding. Motivated by these challenges, we systematically investigate how this trimodal binding is achieved in AVLLMs. Specifically, we identify emergent symbolic trimodal binding mechanisms in AVLLMs that utilize modality-specific symbolic variables. By encoding auditory and visual components into symbolic variables-capturing temporal utterance sequences and spatial entity coordinates, respectively-the model establishes cross-modal linking within this abstract space. Crucially, we reveal that when trimodal binding fails, the breakdown predominantly stems from misaligned audio-visual connections. To overcome this bottleneck, we introduce an audio-visual prompting method utilizing an off-the-shelf Active Speaker Detection (ASD) model. By simply overlaying visual bounding boxes on active speakers, this training-free approach yields immediate performance gains across three conversation-centric benchmarks. Moreover, lightweight fine-tuning of fewer than 300 steps on these ASD-prompted-videos extends these gains to three general AV benchmarks, suggesting the generalizability of our method.

Poster
Where Are MLLMs Looking When They Hallucinate? Mitigating Visual Hallucination via Gaze Steering

Yebo Wu, Han Jin, Feng Liu, Changwang Zhang, Jun Wang, Li Li

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Multimodal Large Language Models (MLLMs) have achieved remarkable progress, yet visual hallucination remains a critical barrier to reliable deployment. This paper aims to answer a fundamental question: when MLLMs hallucinate, where are they actually looking? By tracing the inter-layer consistency of visual attention, we reveal that hallucinated reasoning trajectories bifurcate into two pathological states: Attention Locking, where the gaze becomes overly focal and rigidly anchored to limited visual evidence, and Attention Collapse, where attention becomes excessively dispersed and fails to ground reasoning in meaningful cues. In contrast, faithful reasoning maintains a dynamic equilibrium between established visual evidence and broader peripheral exploration. Building on this insight, we propose ReGaze, a training-free framework that redirects the model's gaze toward this healthy equilibrium to mitigate hallucinations. Specifically, ReGaze monitors layer-wise gaze consistency and triggers timely interventions whenever an unhealthy gaze state emerges. For the locked state, ReGaze redistributes attention from over-dominant critical tokens to peripheral regions, encouraging the model to explore richer visual details. For the collapsed state, it gathers scattered attention from non-critical tokens and injects it into critical anchors, amplifying key visual signals. Experimental results demonstrate that ReGaze enables MLLMs to process visual information more effectively and significantly mitigates hallucinations.

Poster
What Does the Brain See? Multiview Neural Representation to Demystify the Brain-Visual Alignment

Salini Yadav, Taveena Lotey, Pravendra Singh, Partha P Roy

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Zero-shot visual decoding from electroencephalography (EEG) aims to infer visual semantics from non-invasive neural recordings, but remains challenging due to the low signal-to-noise ratio, non-stationarity, and limited spatial resolution of EEG. Existing EEG–vision alignment methods often rely on holistic EEG embeddings, which can obscure the complementary temporal, spectral, and spatial structure underlying visual perception. We introduce a unified multiview EEG representation learning framework for aligning brain responses with visual semantic embeddings. Our method builds an EEG encoder that jointly models three complementary views: input-conditioned state-space temporal dynamics, learnable wavelet-based spectral decomposition for sample-adaptive frequency modeling, and attention-modulated graph learning for structured electrode interactions. The resulting multiview EEG embeddings are fused and aligned with pretrained visual representations in a shared semantic space using contrastive learning with EEG-specific regularization, enabling 200-way zero-shot visual classification. Experiments on THINGS-EEG benchmark show that our method achieves state-of-the-art performance, with 54.8% Top-1 and 85.6% Top-5 accuracy in the within-subject setting and 15.3% Top-1 and 45.4% Top-5 accuracy in the cross-subject setting. We further present the first systematic cross session EEG–image decoding evaluation, achieving 40.8% Top-1 and 78.0% Top-5 accuracy. These results suggest that explicitly modeling multiview neural structure improves both semantic alignment and generalization in EEG-based visual decoding.

Poster
Watching Itself Watch: Self-Auditing Visual Reliance for Video Reasoning

Rohan Dugad, Romy Luo, Kristen Grauman

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Video reasoning has a distinctive structure: in a chain of thought over video, most tokens follow from prior text, but a small minority hinge on specific moments of the visual input---and which tokens those are varies from one example to the next. Current post-training procedures like GRPO supply supervision that is coarse in exactly this dimension, applying a single scalar reward uniformly across the trajectory while requiring many rollouts and/or costly external judge models. Our key observation is that a model can audit its own visual reliance: at any position, the shift in its next-token distribution when the video is removed from context measures how much that prediction actually used what was seen. Computing this quantity for both a student and a privileged teacher yields a per-token \emph{reliance gap} that localizes positions at which the teacher's predictions depend on the video and the student's do not. We introduce Visually-Aware On-Policy Self-Distillation (VIOS), which turns this self-auditing signal into dense per-token supervision recovered from a single rollout of a single model---no external reward, judge, or larger teacher required. VIOS combines three components: an exponential moving average (EMA) teacher that co-evolves with the student to avoid the ceiling of a frozen rationalizer; a contrastive term that increases the student's sensitivity to the video input; and a reliance gap gate that concentrates supervision on the positions identified. Across 12 benchmarks spanning general, temporal, spatial, knowledge, and long-video understanding, VIOS consistently outperforms its base model and contemporary video-reasoning systems while training in over $9\times$ fewer steps.

Poster
VocalCoachBench: Benchmarking Audio-Language Models on Expert Feedback for Singing

Hayeon Bang, Hounsu Kim, Wonil Kim, Juhan Nam

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Recent audio-language models are increasingly evaluated on recognizing, describing, and reasoning about audio, but expert-facing applications require a different capability: producing feedback that identifies problems and suggests corrective actions grounded in the input. We introduce VocalCoachBench, a benchmark for evaluating audio-language models on expert vocal coaching feedback for singing. VocalCoachBench contains 515 recordings annotated by 18 professional vocal trainers, yielding 1,056 expert submissions and 12,051 atomic coaching claims. It comprises a same-song subset for controlled comparison and a diverse-song subset for segment-grounded feedback across varied songs and recording conditions. To accommodate the open-ended nature of expert feedback, VocalCoachBench separates deterministic structured targets from claim-based assessment of free-form diagnosis and corrective guidance. Human annotation analysis shows that expert agreement varies strongly with label granularity, motivating hierarchical structured metrics and claim-based evaluation of open-ended feedback. Experiments with 12 recent audio-language models reveal a consistent gap: while models can compare performances and identify broad issue domains in free-form feedback, Top-3 fine-grained issue-label identification remains below label-prior baselines and strict diagnosis alignment stays below 7%. To our knowledge, VocalCoachBench provides the first public testbed for evaluating audio-grounded expert feedback for singing, moving audio-language evaluation beyond description toward analytic feedback.

Poster
Visual-to-Executable Procedural Reconstruction of Buildings.

Zichong Zhu, Zhihao Liu, Andrei Sharf, Zhanglin Cheng

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Procedural generation is well-suited for modeling 3D buildings, as architectural structures are naturally composed of repetitive and parameterized components. It provides a compact and editable representation by encoding geometry through executable rules. However, constructing such procedural representations typically relies on manually designed grammars, making them difficult to obtain in practice. We study image-based procedural facade reconstruction, where the goal is to recover an editable building procedural representation from an in-the-wild building image. We propose a hierarchical neuro-symbolic framework that decomposes the reconstruction into two coupled levels: a global structure layout tree for split-and-repeat facade organization, and a component parameterization representation for local architectural. A fine-tuned layout model recovers and refines the global structure through rendered visual feedback, while a tile-level predictor maps representative component crops to structured procedural attributes. The two representations are then deterministically compiled into executable CGA programs. Experiments show that our method achieves strong performance on both regular facades and challenging in-the-wild images, while maintaining high structural consistency and procedural executability. In addition, the tile-level predictor improves fine-grained architectural detail, enabling accurate and controllable component synthesis.

Poster
Visual-ERM: Reward Modeling for Visual Equivalence

Ziyu Liu, Shengyuan Ding, Xinyu Fang, Xuanlang Dai, Penghui Yang, Jiaqi Wang, Kai Chen, Dahua Lin, Yuhang Zang

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Vision-to-code tasks require models to reconstruct structured visual inputs, such as charts, tables, and SVGs, into executable or structured representations with high visual fidelity. While recent Large Vision Language Models (LVLMs) achieve strong results via supervised fine-tuning, reinforcement learning remains challenging due to misaligned reward signals. Existing rewards either rely on textual rules or coarse visual embedding similarity, both of which fail to capture fine-grained visual discrepancies and are vulnerable to reward hacking. We propose Visual Equivalence Reward Model (Visual-ERM), a multimodal generative reward model that provides fine-grained, interpretable, and task-agnostic feedback to evaluate vision-to-code quality directly in the rendered visual space. Integrated into RL, Visual-ERM improves Qwen3-VL-8B-Instruct by +8.4 on chart-to-code and yields consistent gains on table and SVG parsing (+2.7, +4.1 on average), and further strengthens test-time scaling via reflection and revision. We also introduce VisualCritic-RewardBench (VC-RewardBench), a benchmark for judging fine-grained image-to-image discrepancies on structured visual data, where Visual-ERM at 8B decisively outperforms Qwen3-VL-235B-Instruct and approaches leading closed-source models. Our results suggest that fine-grained visual reward supervision is both necessary and sufficient for vision-to-code RL, regardless of task specificity.

Poster
Visual Grounding First, Multimodal In-context Learning Follows

Minhyuk Seo, Minjae Lee, Chaeeun Lee, Wei Lin, Muhammad Jehanzeb Mirza, Tinne Tuytelaars, Jonghyun Choi

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LLMs have shown strong in-context learning (ICL) capability, but extending it to Multimodal LLMs (MLLMs) remains challenging. Prior multimodal ICL methods often rely on ICL-specific datasets for additional training or task vector extraction, which can improve performance on the same ICL benchmark used for adaptation. However, they do not generalize well to other benchmarks and often induce forgetting in previously well-solved tasks. For this reason, we identify `visual grounding' as the key bottleneck in multimodal ICL; MLLMs often fail to attend to task-relevant visual evidence in demonstrations, instead over-relying on textual cues and producing hallucinated outputs. To address this, we propose ProCoRe to enhance visual grounding through contrastive reinforcement learning on multimodal contrastive data for improving multimodal ICL. ProCoRe generates captions for contrastive image pairs, decomposes them into propositions, and optimizes contrastive rewards that encourage alignment with corresponding images while discouraging mismatched ones. Despite never seeing ICL-formatted training examples, ProCoRe improves average multimodal ICL classification accuracy by 5.6% and captioning ROUGE-L by 13.8% over the off-the-shelf Qwen-VL-3-8B model, outperforming ICL-data-dependent state of the arts across benchmarks. Finally, we introduce PICL, a personalized multimodal ICL captioning benchmark that tests whether MLLMs genuinely understand visual demonstrations rather than relying on pre-trained semantic priors.

Poster
VistaQA: Benchmarking Joint Visual Question Answering and Pixel-Level Evidence

Mozhgan Nasr Azadani, Yimu Wang, Yongpeng Zhu, Lihong Chen, Milan Ganai, Sean Sedwards, Marco Pavone, Krzysztof Czarnecki

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Establishing a clear link between model predictions and the visual evidence that supports them is critical for transparency and reliability in multimodal reasoning, yet current multimodal large language model (MLLM) evaluations do not explicitly enforce this alignment. Existing benchmarks assess either textual answer correctness or pixel-level localization in isolation, leaving the coupling of reasoning and grounding an open challenge. We introduce VistaQA, a comprehensive benchmark for joint evaluation of free-form answer correctness and pixel-level evidence grounding in visual question answering. VistaQA comprises 1,157 expert-curated samples spanning six task types and six visual domains, ranging from direct perception to compositional and relational reasoning. VistaQA requires models to not only answer correctly, but to also provide precise segmentation masks that support their answers. It also includes hallucination-aware examples where no valid visual evidence exists. To support this enhanced evaluation, we introduce GROVE, a unified evaluation metric that enforces joint correctness by combining textual accuracy and grounding quality via a per-sample geometric mean, ensuring neither dimension can compensate for deficiencies in the other. Comprehensive experiments across grounding-aware models and hybrid pipelines with general-purpose MLLMs reveal that even the strongest systems achieve limited performance under GROVE, highlighting a substantial gap between answer accuracy and visual evidence alignment.

Poster
VisEditBench: A Benchmark for Vector-Format Diagram Editing with Visual Instructions

Akito Taneguchi, Itsumi Saito, Haruto Yoshida, Jun Suzuki

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We introduce a new task and benchmark dataset, VisEditBench, for understanding visual instructions in vector-format diagram editing. While recent advances have made progress in generating vector graphics from text or images, editing such diagrams remains relatively underexplored. Moreover, existing approaches predominantly rely on textual instructions, which are often unintuitive for specifying edits in structured visual content, particularly when users need to identify specific elements or indicate their spatial positions in a diagram. We propose visual instructions as a more intuitive interface for diagram editing, and construct a dataset of 694 samples with human-curated annotations overlaid on TikZ diagrams. The dataset covers multiple edit types as well as instructions with multiple editing operations. We evaluate 32 recent state-of-the-art multimodal models and find consistent performance degradation, particularly for edits involving global layout or diagram structure, compared to local operations such as element addition or deletion. Furthermore, instructions that include multiple editing operations tend to result in lower performance than single-edit cases. Even recent models struggle to achieve consistently accurate edits, highlighting the inherent difficulty of the task. VisEditBench provides a valuable benchmark for advancing research on visually grounded diagram editing and structured visual understanding.

Poster
VideoSleuth: A Narrative-Centric Agentic System with Video-Audio Native MLLM for Long-Form Video Understanding

Conglin Li, Yang Li, Qi Zhang, Guanhua Chen, Yun Chen, Weifeng Ge

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Long-form video understanding (LVU) requires models to reason over hour-long narratives while preserving fine-grained spatiotemporal details across extended temporal horizons. Although recent multimodal large language models (MLLMs) have achieved strong performance on short-video tasks, their reasoning capabilities degrade substantially as video duration and information density increase. We present VideoSleuth, a narrative-centric agentic framework for LVU built on video- and audio-native MLLMs. VideoSleuth organizes its memory around the four narrative elements-time, place, person, and event-and equips the agent with tools explicitly designed to construct and query these elements within a ReAct-style reasoning loop. Unlike prior LVU agents that rely on dense offline preprocessing or image-only VLMs, VideoSleuth performs perception on demand using a video-audio native perceptual backbone, jointly leveraging visual and auditory cues to support dialogue-based identity grounding, long-range event localization, and fine-grained evidence retrieval. On four standard LVU benchmarks, VideoSleuth consistently outperforms prior on-demand grounding agents and achieves competitive accuracy with the strongest dense-preprocessing baseline, while consuming at least $5.2\times$ fewer end-to-end tokens than DVD-style pipelines spend on offline preprocessing alone.

Poster
VLMs Trace Without Tracking: Diagnosing Failures in Visual Path Following

Hyesoo Hong, Min S Kim, Wonje Jeung, Yoon Sangyeon, Dongjae Jeon, Albert No

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Vision-language models (VLMs) achieve strong performance on multimodal benchmarks, but may still lack robust control over basic visual operations. We study \textit{line tracing}, where a model must follow a selected visual path through successive local continuations. To isolate this ability, we design controlled tracing tasks that introduce nearby competitors while reducing semantic and topological ambiguity such as crossings and overlaps. Across these tasks, even state-of-the-art VLMs frequently lose the target path and switch to nearby alternatives, especially when those alternatives look locally similar to the target. Behavioral interventions and internal analyses indicate that these failures arise from local competition: nearby similar distractors pull the model away from the true continuation. Standard remedies do not remove this bottleneck: model-size scaling provides only limited gains, reasoning partially compensates through costly substitute strategies, and explicit tracing instructions fail to recover stable path following. Finally, tests on tangled-cable scenes and metro maps with richer visual complexity show that the same path-switching failure persists beyond our controlled settings.

Poster
VINCIE-NExT: Unlocking Video Editing from Images via In-Context Modeling

Leigang Qu, Feng Cheng, Ziyan Yang, Bangbang Yang, Zhaoyang Huang, Wei Chow, Yicong Li, Wenjie Wang, Tat-Seng Chua, Yan Zeng

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Building a capable video editor remains significantly harder than a video generator: editing requires (source, instruction, edited) triplets that are prohibitively expensive to annotate and difficult to synthesize at scale, whereas image editing has already reached maturity with millions of such pairs readily available. In this work, we introduce Chain-of-Editing, a unified framework that transfers editing capability from images to videos through in-context visual demonstrations, alleviating the need for large-scale paired video editing data. Chain-of-Editing decomposes video editing into a structured chain of composable sub-tasks (Video to Image to Image to Video), routing editing intent through the image domain and enabling scalable joint training from heterogeneous image and video corpora under a unified diffusion objective. An image editing pair, synthesized by the model or supplied by the user, is prepended as an in-context visual demonstration that serves as a spatial appearance blueprint for every output frame. To ground appearance edits across the interleaved context, we introduce a novel position encoding that links image demonstrations and video frames in a shared spatial coordinate system, enabling pixel-faithful propagation of appearance changes to every output frame. Chain-of-Editing further provides principled test-time scaling: by executing the sub-task chain as progressive diffusion stages, editing quality can be improved by investing additional compute without retraining. Comprehensive experiments on OpenVE-Bench demonstrate the state-of-the-art performance across diverse editing categories, with ablations confirming the effectiveness of each component.

Poster
VESTA: Visual Exploration with Statistical Tool Agents

William Rudman, Abhishek Rajan Divekar, Kanishk Jain, Sebastian Joseph, Stella Offner, Matt Lease, Kyle Mahowald, Greg Durrett, Junyi Jessy Li

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Fitting quantitative models to data is a central step in scientific workflows, yet it remains one of the least automated. Recent agent-based systems leverage language and vision-language models (VLMs) to iteratively propose and refine statistical models, but these systems struggle on more challenging modeling tasks. To address these limitations, we introduce VESTA (Visual Exploration with Statistical Tool Agents), a framework that equips VLMs with a dynamically growing exploration toolkit to guide model refinement through data transformations, hypothesis-driven visualizations, and robust statistical tests. Unlike prior systems that rely on iterative critique alone, VESTA actively explores data before and during refinement by selecting or creating diagnostic tools, which accumulate in a reusable registry across iterations. We evaluate VESTA against established baselines in three toolkit configurations: no tools, static expert-written tools, and dynamic model-written tools. To support this evaluation, we introduce DAWN (Dataset for Automated Workflows and Numerical Modeling), a benchmark targeting distribution fitting and time series modeling with varying difficulty tiers, and culminating in real-world astronomy tasks including modeling initial mass functions and gravitational-wave chirp signals. We find that VESTA's dynamic tool creation outperforms prior agentic pipelines, with the largest gains on complex and domain-specific tasks. We further show that dynamically generated tools are substantially more sophisticated than those produced by existing visual tool-creation systems, covering more diagnostic categories per function and strongly preferring visual outputs that the VLM critic can reason over directly.

Poster
Trimming the Long-Tail of Visual World Modeling Evaluation

Bingxuan Li, Yining Hong, Cheng Qian, Hyeonjeong Ha, Jiateng Liu, Zhenhailong Wang, Yue Guo, Yunzhu Li, Heng Ji

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Physical interactions follow a long-tailed distribution: a set of common and regular interactions dominates human experience and visual data, while a broad spectrum of rare and irregular interactions remains underrepresented. Although recent world models achieve impressive realism on existing benchmarks, they primarily focus on simulating common physical interactions. This raises a central question: Do world models internalize and generalize the physical principles? In this work, we introduce Tailor-Bench, a benchmark to systemically evaluate this question through the lens of visual world modeling on tool-using interactions. Our benchmarks features three scenario modes (regular, unconventional and impossible), and two settings (predictive and descriptive) under a unified evaluation protocol. Our experimental results reveal a clear long-tail gap in visual world modeling: Performance consistently degrades from Regular to Unconventional and Impossible scenarios, indicating limited generalization beyond common interactions. Failure analysis further shows that models rely on superficial visual patterns, where image models fail to realize correct state changes, and video models additionally suffer from temporal inconsistencies. These limitations persist even with explicit outcome descriptions: Models often revert to familiar patterns in descriptive settings and fail to infer correct outcomes in predictive settings. By exposing systematic failures under long-tail scenarios, Tailor-Bench highlights the need for world models that understand object attributes, causal dynamics, and constraint-aware interactions. We further introduce Tailor-Evaluator-8b, a specialized auto-evaluator trained with structured reasoning supervision, which achieves 0.88 human correlation for scalable evaluation of long-tail visual world modeling.

Poster
Towards Visual Query Segmentation in the Wild

Bing Fan, Minghao Li, Hanzhi Zhang, Shaohua Dong, NAGA PRUDHVI MAREEDU, Xiaoqiong Liu, Weishi Shi, Yunhe Feng, Yan Huang, Heng Fan

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In this paper, we introduce visual query segmentation (VQS), a new paradigm of visual query localization (VQL) that aims to segment all pixel-level occurrences of an object of interest in an untrimmed video, given an external visual query. Compared to existing VQL locating only the last appearance of a target using bounding boxes, VQS enables more comprehensive (ie, all object occurrences) and precise (ie, pixel-level masks) localization, making it more practical for real-world scenarios. To foster research on this task, we present VQS-4K, a large-scale benchmark dedicated to VQS. Specifically, VQS-4K contains 4,111 videos with more than 1.3 million frames, and covers a diverse set of 211 object categories. Each video is paired with a visual query defined by a frame outside search video and its target mask, and annotated with spatial-temporal masklets corresponding to the queried target. To ensure high quality, all videos in VQS-4K are manually labeled with meticulous inspection and iterative refinement. To the best of our knowledge, VQS-4K is the first benchmark specifically designed for VQS. Furthermore, to stimulate future research, we present a simple yet effective method, named VQ-SAM, which extends SAM 2 by leveraging target-specific and background distractor cues from the video to progressively evolve the memory through a novel multi-stage framework with an adaptive memory generation (AMG) module for VQS, significantly improving the performance. In our extensive experiments on VQS-4K, VQ-SAM achieves promising results and surpasses all existing approaches, demonstrating its effectiveness. With the proposed VQS-4K and VQ-SAM, we expect to go beyond current VQL paradigm and inspire more future research and practical applications on VQS. Our benchmark, code, and results will be made publicly available.

Poster
To Think or Not to Think: Pre-Decisional Reasoning Budgets for Referring Audio-Visual Segmentation

Haojie Hu, Senda Chen, Ying Shen, Lin Zhang

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Multimodal reasoning systems increasingly assume that longer chain-of-thought uniformly improves downstream grounding. We show that this assumption fails in referring audio-visual segmentation: simple queries can be harmed by excessive reasoning, creating an “overthinking trap” that dilutes visual focus, while genuinely ambiguous queries still require multi-step reasoning. To systematically study this, we construct counterfactual reasoning-budget labels under a rigorous, leakage-free evaluation protocol. Our results recast adaptive multimodal reasoning as a pre-decisional representation problem: before the first generated token, the generation-onset state contains linearly decodable information predictive of whether additional reasoning will improve segmentation. A linear probe predicts binary reasoning need with 70.1% accuracy, substantially outperforming text-only features and uncertainty-based proxy signals. As a router, the onset-state controller improves over downstream confidence routing and closely matches Short-then-Decide while using far fewer tokens. Mechanistic decomposition suggests that this signal is better captured by distributed high-dimensional representations than by isolated manual heuristics. Reusing this onset state for lightweight, single forward-pass routing reduces autoregressive token consumption by 60% while retaining ~96% of always-long performance. It further transfers to out-of-distribution (OOD) benchmarks without target-split tuning. Comprehensive error analysis shows that bypassing unnecessary reasoning can reduce phrase and localization drift. Ultimately, our results indicate that adaptive multimodal reasoning can be reliably and efficiently routed from pre-decisional internal representations.

Poster
Thinking with Visual Primitives

Ruijie Lu, Yiyang Ma, Xiaokang Chen, Lingxiao Luo, Zhiyu Wu, Zizheng Pan, Ting Chen, Gang Zeng

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Despite the remarkable progress in Multimodal Large Language Models (MLLMs), the prevailing Chain-of-Thought (CoT) paradigms remain predominantly confined to the linguistic space. While recent advancements have focused on bridging the Perception Gap through high-resolution cropping (e.g., Thinking with Images), they overlook a more fundamental bottleneck: the Reference Gap. The inherent ambiguity of natural language often fails to provide precise, unambiguous pointers to complex spatial layouts, leading to logical collapse in tasks requiring rigorous grounding. In this work, we introduce Thinking with Visual Primitives, a novel reasoning framework that elevates spatial markers (e.g., points and bounding boxes) to "minimal units of thought". By interleaving these visual primitives directly into the thinking process, our model can "point" while it "reasons", effectively grounding its cognitive trajectory in the physical coordinates of the image. Notably, our framework is built on a highly optimized architecture with extreme visual token efficiency. Despite its compact model scale and significantly lower image-token budget, our model achieves frontier-competitive performance on a focused suite of challenging visual QA tasks, matching or exceeding models such as GPT-5.4, Claude-Sonnet-4.6, and Gemini-3-Flash. This demonstrates a path toward more efficient and scalable System-2-like multimodal intelligence.

Spotlight
The Prestige: Benchmarking Cognitive Visual Reasoning using Magic Tricks

Shuo Wen, Beixi Du, Edwin Meriaux, Junming Shi, Chloe Si, David Meger, Doina Precup, Gregory Dudek

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With the rapid development of Vision-Language Models (VLMs), it is increasingly critical to evaluate their ability in accurate and robust reasoning based solely on visual information. However, existing video understanding benchmarks often overlook the deep cognitive processes inherent in visual reasoning and frequently rely on multiple-choice formats, implicitly encouraging reasoning shortcuts. To address these limitations, we introduce \emph{The Prestige}, a novel video understanding benchmark designed to isolate VLM reasoning under deliberate cognitive misdirection through professional magic performances. The dataset consists of a curated collection of high-quality magic videos paired with a diverse distribution of strictly open-ended questions targeting causal state tracking, paradoxical reasoning, and resistance to adversarial questions. These questions need the models to perform long-horizon, multi-step commonsense reasoning with cognition. Through extensive evaluations of leading open-weight and proprietary VLMs, using a combination of machine and human grading, we find a substantial gap between model and human performance. \emph{The Prestige} establishes a rigorous new frontier for evaluating temporal, causal, and cognitive-flow reasoning in multimodal foundation models.

Poster
Structure-Semantic Co-optimized Latent Diffusion Model for Fast Visual Anagram Synthesis

Xiang Gao, Yunpeng Jia

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Visual anagram is an intriguing form of art creation wherein a single image presents different conceptual interpretations under transformations such as flipping or rotation. Recent work has achieved visual anagram synthesis by leveraging pretrained text-to-image (T2I) diffusion models, yet still suffers from several key limitations including computational inefficiency, suboptimal aesthetic quality, and weak semantic fidelity and expressiveness. This work focuses on generating visual anagrams with substantially improved visual quality at minimal computational cost, thereby advancing intelligent creation of illusionary digital art. To increase image resolution while reducing time overhead, we adapt the cutting-edge parallel denoising algorithm from pixel-based T2I model to the adversarially distilled latent-based one, and accordingly propose a structure-semantic co-optimization (S2CO) framework to counteract the consequent visual degradation. As the core of our approach, S2CO framework comprises three key innovations: (\romannumeral1) null-text structure alignment optimization; (\romannumeral2) semantic enhancement optimization; (\romannumeral3) attention-guided noise fusion. Building upon these components, our method dubbed \textbf{S2CO-Anagram} is able to generate higher-resolution anagram images with noticeably superior visual harmony and semantic faithfulness than related SOTA approaches, all while achieving substantially faster inference speed. Code will be publicly available.

Poster