NeurIPS 2025 Papers

Conference on Neural Information Processing Systems

Decision breakdown

5,812papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

Browse all papers

GeGS-PCR: Fast and Robust Color 3D Point Cloud Registration with Two-Stage Geometric-3DGS Fusion

Jiayi Tian, Haiduo Huang, Tian Xia, Wenzhe Zhao, Pengju Ren

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We address the challenge of point cloud registration using color information, where traditional methods relying solely on geometric features often struggle in low-overlap and incomplete scenarios. To overcome these limitations, we propose GeGS-PCR, a novel two-stage method that combines geometric, color, and Gaussian information for robust registration. Our approach incorporates a dedicated color encoder that enhances color features by extracting multi-level geometric and color data from the original point cloud. We introduce the Geometric-3DGS module, which encodes the local neighborhood information of colored superpoints to ensure a globally invariant geometric-color context. Leveraging LORA optimization, we maintain high performance while preserving the expressiveness of 3DGS. Additionally, fast differentiable rendering is utilized to refine the registration process, leading to improved convergence. To further enhance performance, we propose a joint photometric loss that exploits both geometric and color features. This enables strong performance in challenging conditions with extremely low point cloud overlap. We validate our method by colorizing the Kitti dataset as ColorKitti and testing on both Color3DMatch and Color3DLoMatch datasets. Our method achieves state-of-the-art performance with Registration Recall at 99.9%, Relative Rotation Error as low as 0.013, and Relative Translation Error as low as 0.024, improving precision by at least a factor of 2.

Poster
Test3R: Learning to Reconstruct 3D at Test Time

Yuheng Yuan, Qiuhong Shen, Shizun Wang, Xingyi Yang, Xinchao Wang

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Dense matching methods like DUSt3R regress pairwise pointmaps for 3D reconstruction. However, the reliance on pairwise prediction and the limited generalization capability inherently restrict the global geometric consistency. In this work, we introduce \textbf{Test3R}, a surprisingly simple test-time learning technique that significantly boosts geometric accuracy. Using image triplets ($I_1,I_2,I_3$), Test3R generates reconstructions from pairs ($I_1,I_2$) and ($I_1,I_3$). The core idea is to optimize the network at test time via a self-supervised objective: maximizing the geometric consistency between these two reconstructions relative to the common image $I_1$. This ensures the model produces cross-pair consistent outputs, regardless of the inputs. Extensive experiments demonstrate that our technique significantly outperforms previous state-of-the-art methods on the 3D reconstruction and multi-view depth estimation tasks. Moreover, it is universally applicable and nearly cost-free, making it easily applied to other models and implemented with minimal test-time training overhead and parameter footprint. Code is available at https://github.com/nopQAQ/Test3R.

Poster
MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting

Yumeng He, Yunbo Wang

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Out-of-distribution (OOD) 3D relighting requires novel view synthesis under unseen lighting conditions that differ significantly from the observed images. Existing relighting methods, which assume consistent light source distributions between training and testing, often degrade in OOD scenarios. We introduce **MetaGS** to tackle this challenge from two perspectives. First, we propose a meta-learning approach to train 3D Gaussian splatting, which explicitly promotes learning generalizable Gaussian geometries and appearance attributes across diverse lighting conditions, even with biased training data. Second, we embed fundamental physical priors from the *Blinn-Phong* reflection model into Gaussian splatting, which enhances the decoupling of shading components and leads to more accurate 3D scene reconstruction. Results on both synthetic and real-world datasets demonstrate the effectiveness of MetaGS in challenging OOD relighting tasks, supporting efficient point-light relighting and generalizing well to unseen environment lighting maps.

Spotlight
PolyPose: Deformable 2D/3D Registration via Polyrigid Transformations

Vivek Gopalakrishnan, Neel Dey, Polina Golland

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Determining the 3D pose of a patient from a limited set of 2D X-ray images is a critical task in interventional settings. While preoperative volumetric imaging (e.g., CT and MRI) provides precise 3D localization and visualization of anatomical targets, these modalities cannot be acquired during procedures, where fast 2D imaging (X-ray) is used instead. To integrate volumetric guidance into intraoperative procedures, we present PolyPose, a simple and robust method for deformable 2D/3D registration. PolyPose parameterizes complex 3D deformation fields as a composition of rigid transforms, leveraging the biological constraint that individual bones do not bend in typical motion. Unlike existing methods that either assume no inter-joint movement or fail outright in this under-determined setting, our polyrigid formulation enforces anatomically plausible priors that respect the piecewise-rigid nature of human movement. This approach eliminates the need for expensive deformation regularizers that require patient- and procedure-specific hyperparameter optimization. Across extensive experiments on diverse datasets from orthopedic surgery and radiotherapy, we show that this strong inductive bias enables PolyPose to successfully align the patient's preoperative volume to as few as two X-rays, thereby providing crucial 3D guidance in challenging sparse-view and limited-angle settings where current registration methods fail. Additional visualizations, tutorials, and code are available at https://polypose.csail.mit.edu.

Poster
Plenodium: Underwater 3D Scene Reconstruction with Plenoptic Medium Representation

Changguang WU, Jiangxin Dong, Chengjian Li, Jinhui Tang

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We present *Plenodium* (*plenoptic medium*), an effective and efficient 3D representation framework capable of jointly modeling both objects and the participating medium. In contrast to existing medium representations that rely solely on view-dependent modeling, our novel plenoptic medium representation incorporates both directional and positional information through spherical harmonics encoding, enabling highly accurate underwater scene reconstruction. To address the initialization challenge in degraded underwater environments, we propose the pseudo-depth Gaussian complementation to augment COLMAP-derived point clouds with robust depth priors. In addition, a depth ranking regularized loss is developed to optimize the geometry of the scene and improve the ordinal consistency of the depth maps. Extensive experiments on real-world underwater datasets demonstrate that our method achieves significant improvements in 3D reconstruction. Furthermore, we construct a simulated dataset with GT and the controllable scattering medium to demonstrate the restoration capability of our method in underwater scenarios.

Poster
Linearly Constrained Diffusion Implicit Models

Vivek Jayaram, Ira Kemelmacher-Shlizerman, Steve Seitz, John Thickstun

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We introduce Linearly Constrained Diffusion Implicit Models (CDIM), a fast and accurate approach to solving noisy linear inverse problems using diffusion models. Traditional diffusion-based inverse methods rely on numerous projection steps to enforce measurement consistency in addition to unconditional denoising steps. CDIM achieves a 10–50× reduction in projection steps by dynamically adjusting the number and size of projection steps to align a residual measurement energy with its theoretical distribution under the forward diffusion process. This adaptive alignment preserves measurement consistency while substantially accelerating constrained inference. For noise-free linear inverse problems, CDIM exactly satisfies the measurement constraints with few projection steps, even when existing methods fail. We demonstrate CDIM’s effectiveness across a range of applications, including super-resolution, denoising, inpainting, deblurring, and 3D point cloud reprojection.

Poster
From Pixels to Views: Learning Angular-Aware and Physics-Consistent Representations for Light Field Microscopy

Feng He, Guodong Tan, Qiankun Li, Jun Yu, Quan Wen

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Light field microscopy (LFM) has become an emerging tool in neuroscience for large-scale neural imaging in vivo, with XLFM (eXtended Light Field Microscopy) notable for its single-exposure volumetric imaging, broad field of view, and high temporal resolution. However, learning-based 3D reconstruction in XLFM remains underdeveloped due to two core challenges: the absence of standardized datasets and the lack of methods that can efficiently model its angular–spatial structure while remaining physically grounded. We address these challenges by introducing three key contributions. First, we construct the XLFM-Zebrafish benchmark, a large-scale dataset and evaluation suite for XLFM reconstruction. Second, we propose Masked View Modeling for Light Fields (MVM-LF), a self-supervised task that learns angular priors by predicting occluded views, improving data efficiency. Third, we formulate the Optical Rendering Consistency Loss (ORC Loss), a differentiable rendering constraint that enforces alignment between predicted volumes and their PSF-based forward projections. On the XLFM-Zebrafish benchmark, our method improves PSNR by 7.7\% over state-of-the-art baselines. Code and datasets are publicly available at: https://github.com/hefengcs/XLFM-Former.

Poster
Novel Class Discovery for Point Cloud Segmentation via Joint Learning of Causal Representation and Reasoning

Yang Li, Aming WU, Zihao Zhang, Yahong Han

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In this paper, we focus on Novel Class Discovery for Point Cloud Segmentation (3D-NCD), aiming to learn a model that can segment unlabeled (novel) 3D classes using only the supervision from labeled (base) 3D classes. The key to this task is to setup the exact correlations between the point representations and their base class labels, as well as the representation correlations between the points from base and novel classes. A coarse or statistical correlation learning may lead to the confusion in novel class inference. lf we impose a causal relationship as a strong correlated constraint upon the learning process, the essential point cloud representations that accurately correspond to the classes should be uncovered. To this end, we introduce a structural causal model (SCM) to re-formalize the 3D-NCD problem and propose a new method, i.e., Joint Learning of Causal Representation and Reasoning. Specifically, we first analyze hidden confounders in the base class representations and the causal relationships between the base and novel classes through SCM. We devise a causal representation prototype that eliminates confounders to capture the causal representations of base classes. A graph structure is then used to model the causal relationships between the base classes' causal representation prototypes and the novel class prototypes, enabling causal reasoning from base to novel classes. Extensive experiments and visualization results on 3D and 2D NCD semantic segmentation demonstrate the superiorities of our method.

Poster
GLVD: Guided Learned Vertex Descent

Pol Caselles, Francesc Moreno-Noguer

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Existing 3D face modeling methods usually depend on 3D Morphable Models, which inherently constrain the representation capacity to fixed shape priors. Optimization-based approaches offer high-quality reconstructions but tend to be computationally expensive. In this work, we introduce GLVD, a hybrid method for 3D face reconstruction from few-shot images that extends Learned Vertex Descent (LVD) by integrating per-vertex neural field optimization with global structural guidance from dynamically predicted 3D keypoints. By incorporating relative spatial encoding, GLVD iteratively refines mesh vertices without requiring dense 3D supervision. This enables expressive and adaptable geometry reconstruction while maintaining computational efficiency. GLVD achieves state-of-the-art performance in single-view settings and remains highly competitive in multi-view scenarios, all while substantially reducing inference time.

Poster
UFM: A Simple Path towards Unified Dense Correspondence with Flow

Yuchen Zhang, Nikhil Varma Keetha, Chenwei Lyu, Bhuvan Jhamb, Yutian Chen, Yuheng Qiu, Jay Karhade, Shreyas Jha, Yaoyu Hu, Deva Ramanan, Sebastian Scherer, Wenshan Wang

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Dense image correspondence is central to many applications, such as visual odometry, 3D reconstruction, object association, and re-identification. Historically, dense correspondence has been tackled separately for wide-baseline scenarios and optical flow estimation, despite the common goal of matching content between two images. In this paper, we develop a Unified Flow \& Matching model (UFM), which is trained on unified data for pixels that are co-visible in both source and target images. UFM uses a simple, generic transformer architecture that directly regresses the $(u,v)$ flow. It is easier to train and more accurate for large flows compared to the typical coarse-to-fine cost volumes in prior work. UFM is 28\% more accurate than state-of-the-art flow methods (Unimatch), while also having 62\% less error and 6.7x faster than dense wide-baseline matchers (RoMa). UFM is the first to demonstrate that unified training can outperform specialized approaches across both domains. This result enables fast, general-purpose correspondence and opens new directions for multi-modal, long-range, and real-time correspondence tasks.

Poster
NopeRoomGS: Indoor 3D Gaussian Splatting Optimization without Camera Pose Input

Wenbo Li, Yan Xu, Mingde Yao, Fengjie Liang, Jiankai Sun, Menglu Wang, Guofeng Zhang, Linjiang Huang, Hongsheng Li

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Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, high-fidelity view synthesis, but remain critically dependent on camera poses estimated by Structure-from-Motion (SfM), which is notoriously unreliable in textureless indoor environments. To eliminate this dependency, recent pose-free variants have been proposed, yet they often fail under abrupt camera motion due to unstable initialization and purely photometric objectives. In this work, we introduce **Nope-RoomGS**, an optimization framework with no need for camera pose inputs, which effectively addresses the textureless regions and abrupt camera motion in indoor room environments through a local-to-global optimization paradigm for 3DGS reconstruction. In the local stage, we propose a lightweight local neural geometric representation to bootstrap a set of reliable local 3D Gaussians for separated short video clips, regularized by multi-frame tracking constraints and foundation model depth priors. This enables reliable initialization even in textureless regions or under abrupt camera motions. In the global stage, we fuse local 3D Gaussians into a unified 3DGS representation through an alternating optimization strategy that jointly refines camera poses and Gaussian parameters, effectively mitigating gradient interference between them. Furthermore, we decompose camera pose optimization based on a piecewise planarity assumption, further enhancing robustness under abrupt camera motion. Extensive experiments on Replica, ScanNet and Tanks & Temples demonstrate the state-of-the-art performance of our method in both camera pose estimation and novel view synthesis.

Poster
CAGE: Continuity-Aware edGE Network Unlocks Robust Floorplan Reconstruction

Yiyi Liu, Chunyang Liu, Bohan Wang, Weiqin Jiao, Bojian Wu, Lubin Fan, Yuwei Chen, Fashuai Li, Biao Xiong

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We present CAGE (Continuity-Aware edGE) network, a robust framework for reconstructing vector floorplans directly from point-cloud density maps. Traditional corner-based polygon representations are highly sensitive to noise and incomplete observations, often resulting in fragmented or implausible layouts. Recent line grouping methods leverage structural cues to improve robustness but still struggle to recover fine geometric details. To address these limitations, we propose a native edge-centric formulation, modeling each wall segment as a directed, geometrically continuous edge. This representation enables inference of coherent floorplan structures, ensuring watertight, topologically valid room boundaries while improving robustness and reducing artifacts. Towards this design, we develop a dual-query transformer decoder that integrates perturbed and latent queries within a denoising framework, which not only stabilizes optimization but also accelerates convergence. Extensive experiments on Structured3D and SceneCAD show that CAGE achieves state-of-the-art performance, with F1 scores of 99.1% (rooms), 91.7% (corners), and 89.3% (angles). The method also demonstrates strong cross-dataset generalization, underscoring the efficacy of our architectural innovations. Code and pretrained models are available on our project page: https://github.com/ee-Liu/CAGE.git.

Poster
SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit Meshes

Minje Kim, Tae-Kyun Kim

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Reconstructing detailed hand avatars plays a crucial role in various applications. While prior works have focused on capturing high-fidelity hand geometry, they heavily rely on high-resolution multi-view image inputs and struggle to generalize on low-resolution images. Multi-view image super-resolution methods have been proposed to enforce 3D view consistency. These methods, however, are limited to static objects/scenes with fixed resolutions and are not applicable to articulated deformable hands. In this paper, we propose SRHand (Super-Resolution Hand), the method for reconstructing detailed 3D geometry as well as textured images of hands from low-resolution images. SRHand leverages the advantages of implicit image representation with explicit hand meshes. Specifically, we introduce a geometric-aware implicit image function (GIIF) that learns detailed hand prior by upsampling the coarse input images. By jointly optimizing the implicit image function and explicit 3D hand shapes, our method preserves multi-view and pose consistency among upsampled hand images, and achieves fine-detailed 3D reconstruction (wrinkles, nails). In experiments using the InterHand2.6M and Goliath datasets, our method significantly outperforms state-of-the-art image upsampling methods adapted to hand datasets, and 3D hand reconstruction methods, quantitatively and qualitatively. The code will be publicly available.

Poster
Evaluating Robustness of Monocular Depth Estimation with Procedural Scene Perturbations

John Nugent, Siyang Wu, Zeyu Ma, Beining Han, Meenal Parakh, Abhishek Joshi, Lingjie Mei, Alexander Raistrick, Xinyuan Li, Jia Deng

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Recent years have witnessed substantial progress on monocular depth estimation, particularly as measured by the success of large models on standard benchmarks. However, performance on standard benchmarks does not offer a complete assessment, because most evaluate accuracy but not robustness. In this work, we introduce PDE (Procedural Depth Evaluation), a new benchmark which enables systematic evaluation of robustness to changes in 3D scene content. PDE uses procedural generation to create 3D scenes that test robustness to various controlled perturbations, including object, camera, material and lighting changes. Our analysis yields interesting findings on what perturbations are challenging for state-of-the-art depth models, which we hope will inform further research. Code and data are available at https://github.com/princeton-vl/proc-depth-eval.

Poster
X-Field: A Physically Informed Representation for 3D X-ray Reconstruction

Feiran Wang, Jiachen Tao, Junyi Wu, Haoxuan Wang, Bin Duan, Kai Wang, Zongxin Yang, Yan Yan

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X-ray imaging is indispensable in medical diagnostics, yet its use is tightly regulated due to radiation exposure. Recent research borrows representations from the 3D reconstruction area to complete two tasks with reduced radiation dose: X-ray Novel View Synthesis (NVS) and Computed Tomography (CT) reconstruction. However, these representations fail to fully capture the penetration and attenuation properties of X-ray imaging as they originate from visible light imaging. In this paper, we introduce X-Field, a 3D representation informed in the physics of X-ray imaging. First, we employ homogeneous 3D ellipsoids with distinct attenuation coefficients to accurately model diverse materials within internal structures. Second, we introduce an efficient path-partitioning algorithm that resolves the intricate intersection of ellipsoids to compute cumulative attenuation along an X-ray path. We further propose a hybrid progressive initialization to refine the geometric accuracy of X-Field and incorporate material-based optimization to enhance model fitting along material boundaries. Experiments show that X-Field achieves superior visual fidelity on both real-world human organ and synthetic object datasets, outperforming state-of-the-art methods in X-ray NVS and CT Reconstruction.

Spotlight
ELECTRA: A Cartesian Network for 3D Charge Density Prediction with Floating Orbitals

Jonas Elsborg, Luca Thiede, Alan Aspuru-Guzik, Tejs Vegge, Arghya Bhowmik

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We present the Electronic Tensor Reconstruction Algorithm (ELECTRA) - an equivariant model for predicting electronic charge densities using floating orbitals. Floating orbitals are a long-standing concept in the quantum chemistry community that promises more compact and accurate representations by placing orbitals freely in space, as opposed to centering all orbitals at the position of atoms. Finding the ideal placement of these orbitals requires extensive domain knowledge, though, which thus far has prevented widespread adoption. We solve this in a data-driven manner by training a Cartesian tensor network to predict the orbital positions along with orbital coefficients. This is made possible through a symmetry-breaking mechanism that is used to learn position displacements with lower symmetry than the input molecule while preserving the rotation equivariance of the charge density itself. Inspired by recent successes of Gaussian Splatting in representing densities in space, we are using Gaussian orbitals and predicting their weights and covariance matrices. Our method achieves a state-of-the-art balance between computational efficiency and predictive accuracy on established benchmarks. Furthermore, ELECTRA is able to lower the compute time required to arrive at converged DFT solutions - initializing calculations using our predicted densities yields an average 50.72 % reduction in self-consistent field (SCF) iterations on unseen molecules.

Spotlight
Omnidirectional 3D Scene Reconstruction from Single Image

Ren Yang, Jiahao Li, Yan Lu

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Reconstruction of 3D scenes from a single image is a crucial step towards enabling next-generation AI-powered immersive experiences. However, existing diffusion-based methods often struggle with reconstructing omnidirectional scenes due to geometric distortions and inconsistencies across the generated novel views, hindering accurate 3D recovery. To overcome this challenge, we propose Omni3D, an approach designed to enhance the geometric fidelity of diffusion-generated views for robust omnidirectional reconstruction. Our method leverages priors from pose estimation techniques, such as MASt3R, to iteratively refine both the generated novel views and their estimated camera poses. Specifically, we minimize the 3D reprojection errors between paired views to optimize the generated images, and simultaneously, correct the pose estimation based on the refined views. This synergistic optimization process yields geometrically consistent views and accurate poses, which are then used to build an explicit 3D Gaussian Splatting representation capable of omnidirectional rendering. Experimental results validate the effectiveness of Omni3D, demonstrating significantly advanced 3D reconstruction quality in the omnidirectional space, compared to previous state-of-the-art methods. Project page: https://omni3d-neurips.github.io.

Poster
Understanding while Exploring: Semantics-driven Active Mapping

Liyan Chen, Huangying Zhan, Hairong Yin, Yi Xu, Philippos Mordohai

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Effective robotic autonomy in unknown environments demands proactive exploration and precise understanding of both geometry and semantics. In this paper, we propose ActiveSGM, an active semantic mapping framework designed to predict the informativeness of potential observations before execution. Built upon a 3D Gaussian Splatting (3DGS) mapping backbone, our approach employs semantic and geometric uncertainty quantification, coupled with a sparse semantic representation, to guide exploration. By enabling robots to strategically select the most beneficial viewpoints, ActiveSGM efficiently enhances mapping completeness, accuracy, and robustness to noisy semantic data, ultimately supporting more adaptive scene exploration. Our experiments on the Replica and Matterport3D datasets highlight the effectiveness of ActiveSGM in active semantic mapping tasks.

Poster
Interpreting vision transformers via residual replacement model

Jinyeong Kim, Junhyeok Kim, Yumin Shim, Joohyeok Kim, Sunyoung Jung, Seong Jae Hwang

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How do vision transformers (ViTs) represent and process the world? This paper addresses this long-standing question through the first systematic analysis of 6.6K features across all layers, extracted via sparse autoencoders, and by introducing the residual replacement model, which replaces ViT computations with interpretable features in the residual stream. Our analysis reveals not only a feature evolution from low-level patterns to high-level semantics, but also how ViTs encode curves and spatial positions through specialized feature types. The residual replacement model scalably produces a faithful yet parsimonious circuit for human-scale interpretability by significantly simplifying the original computations. As a result, this framework enables intuitive understanding of ViT mechanisms. Finally, we demonstrate the utility of our framework in debiasing spurious correlations.

Poster
Alias-Free ViT: Fractional Shift Invariance via Linear Attention

Hagay Michaeli, Daniel Soudry

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Transformers have emerged as a competitive alternative to convnets in vision tasks, yet they lack the architectural inductive bias of convnets, which may hinder their potential performance. Specifically, Vision Transformers (ViTs) are not translation‑invariant and are more sensitive to minor image translations than standard convnets. Previous studies have shown, however, that convnets are also not perfectly shift‑invariant, due to aliasing in downsampling and nonlinear layers. Consequently, anti‑aliasing approaches have been proposed to certify convnets translation robustness. Building on this line of work, we propose an Alias‑Free ViT, which combines two main components. First, it uses alias-free downsampling and nonlinearities. Second, it uses linear cross‑covariance attention that is shift‑equivariant to both integer and fractional translations, enabling a shift-invariant global representation. Our model maintains competitive performance in image classification and outperforms similar‑sized models in terms of robustness to adversarial translations.

Poster